blob: 0e48eb863a254e2abd27cb0eaa2400c9586e1d00 [file] [log] [blame]
function asmFunc(importObject) {
var env = importObject.env;
var memory = env.a;
var buffer = memory.buffer;
memory.grow = __wasm_memory_grow;
var HEAP8 = new Int8Array(buffer);
var HEAP16 = new Int16Array(buffer);
var HEAP32 = new Int32Array(buffer);
var HEAPU8 = new Uint8Array(buffer);
var HEAPU16 = new Uint16Array(buffer);
var HEAPU32 = new Uint32Array(buffer);
var HEAPF32 = new Float32Array(buffer);
var HEAPF64 = new Float64Array(buffer);
var Math_imul = Math.imul;
var Math_fround = Math.fround;
var Math_abs = Math.abs;
var Math_clz32 = Math.clz32;
var Math_min = Math.min;
var Math_max = Math.max;
var Math_floor = Math.floor;
var Math_ceil = Math.ceil;
var Math_trunc = Math.trunc;
var Math_sqrt = Math.sqrt;
var nan = NaN;
var infinity = Infinity;
function $0() {
return HEAP32[0 >> 2] | 0 | 0;
}
function __wasm_memory_size() {
return buffer.byteLength / 65536 | 0;
}
function __wasm_memory_grow(pagesToAdd) {
pagesToAdd = pagesToAdd | 0;
var oldPages = __wasm_memory_size() | 0;
var newPages = oldPages + pagesToAdd | 0;
if ((oldPages < newPages) && (newPages < 65536)) {
var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536));
var newHEAP8 = new Int8Array(newBuffer);
newHEAP8.set(HEAP8);
HEAP8 = new Int8Array(newBuffer);
HEAP16 = new Int16Array(newBuffer);
HEAP32 = new Int32Array(newBuffer);
HEAPU8 = new Uint8Array(newBuffer);
HEAPU16 = new Uint16Array(newBuffer);
HEAPU32 = new Uint32Array(newBuffer);
HEAPF32 = new Float32Array(newBuffer);
HEAPF64 = new Float64Array(newBuffer);
buffer = newBuffer;
memory.buffer = buffer;
}
return oldPages;
}
return {
"foo": $0
};
}
var memasmFunc = new ArrayBuffer(65536);
var retasmFunc = asmFunc({
env: {
a: { buffer : memasmFunc },
}
});
export var foo = retasmFunc.foo;