| |
| |
| var scratchBuffer = new ArrayBuffer(8); |
| var i32ScratchView = new Int32Array(scratchBuffer); |
| var f32ScratchView = new Float32Array(scratchBuffer); |
| var f64ScratchView = new Float64Array(scratchBuffer); |
| |
| function wasm2js_scratch_load_i32(index) { |
| return i32ScratchView[index]; |
| } |
| |
| function wasm2js_scratch_store_i32(index, value) { |
| i32ScratchView[index] = value; |
| } |
| |
| function wasm2js_scratch_load_f64() { |
| return f64ScratchView[0]; |
| } |
| |
| function wasm2js_scratch_store_f64(value) { |
| f64ScratchView[0] = value; |
| } |
| |
| function wasm2js_scratch_load_f32() { |
| return f32ScratchView[0]; |
| } |
| |
| function wasm2js_scratch_store_f32(value) { |
| f32ScratchView[0] = value; |
| } |
| |
| function asmFunc(global, env, buffer) { |
| "almost asm"; |
| var HEAP8 = new global.Int8Array(buffer); |
| var HEAP16 = new global.Int16Array(buffer); |
| var HEAP32 = new global.Int32Array(buffer); |
| var HEAPU8 = new global.Uint8Array(buffer); |
| var HEAPU16 = new global.Uint16Array(buffer); |
| var HEAPU32 = new global.Uint32Array(buffer); |
| var HEAPF32 = new global.Float32Array(buffer); |
| var HEAPF64 = new global.Float64Array(buffer); |
| var Math_imul = global.Math.imul; |
| var Math_fround = global.Math.fround; |
| var Math_abs = global.Math.abs; |
| var Math_clz32 = global.Math.clz32; |
| var Math_min = global.Math.min; |
| var Math_max = global.Math.max; |
| var Math_floor = global.Math.floor; |
| var Math_ceil = global.Math.ceil; |
| var Math_sqrt = global.Math.sqrt; |
| var abort = env.abort; |
| var nan = global.NaN; |
| var infinity = global.Infinity; |
| function $0(x, y) { |
| x = Math_fround(x); |
| y = Math_fround(y); |
| return Math_fround(Math_fround(x + y)); |
| } |
| |
| function $1(x, y) { |
| x = Math_fround(x); |
| y = Math_fround(y); |
| return Math_fround(Math_fround(x - y)); |
| } |
| |
| function $2(x, y) { |
| x = Math_fround(x); |
| y = Math_fround(y); |
| return Math_fround(Math_fround(x * y)); |
| } |
| |
| function $3(x, y) { |
| x = Math_fround(x); |
| y = Math_fround(y); |
| return Math_fround(Math_fround(x / y)); |
| } |
| |
| function $4(x) { |
| x = Math_fround(x); |
| return Math_fround(Math_fround(Math_sqrt(x))); |
| } |
| |
| function $5(x) { |
| x = Math_fround(x); |
| return Math_fround(Math_fround(Math_abs(x))); |
| } |
| |
| function $6(x) { |
| x = Math_fround(x); |
| return Math_fround(Math_fround(-x)); |
| } |
| |
| function $7(x, y) { |
| x = Math_fround(x); |
| y = Math_fround(y); |
| return Math_fround((wasm2js_scratch_store_i32(0, (wasm2js_scratch_store_f32(x), wasm2js_scratch_load_i32(0)) & 2147483647 | 0 | ((wasm2js_scratch_store_f32(y), wasm2js_scratch_load_i32(0)) & 2147483648 | 0) | 0), wasm2js_scratch_load_f32())); |
| } |
| |
| function $8(x) { |
| x = Math_fround(x); |
| return Math_fround(Math_fround(Math_ceil(x))); |
| } |
| |
| function $9(x) { |
| x = Math_fround(x); |
| return Math_fround(Math_fround(Math_floor(x))); |
| } |
| |
| function $10(x) { |
| x = Math_fround(x); |
| return Math_fround(Math_fround(__wasm_trunc_f32(Math_fround(x)))); |
| } |
| |
| function $11(x) { |
| x = Math_fround(x); |
| return Math_fround(Math_fround(__wasm_nearest_f32(Math_fround(x)))); |
| } |
| |
| function $12(x, y) { |
| x = Math_fround(x); |
| y = Math_fround(y); |
| return Math_fround(Math_fround(Math_min(x, y))); |
| } |
| |
| function $13(x, y) { |
| x = Math_fround(x); |
| y = Math_fround(y); |
| return Math_fround(Math_fround(Math_max(x, y))); |
| } |
| |
| function $14(x, y) { |
| x = +x; |
| y = +y; |
| return +(x + y); |
| } |
| |
| function $15(x, y) { |
| x = +x; |
| y = +y; |
| return +(x - y); |
| } |
| |
| function $16(x, y) { |
| x = +x; |
| y = +y; |
| return +(x * y); |
| } |
| |
| function $17(x, y) { |
| x = +x; |
| y = +y; |
| return +(x / y); |
| } |
| |
| function $18(x) { |
| x = +x; |
| return +Math_sqrt(x); |
| } |
| |
| function $19(x) { |
| x = +x; |
| return +Math_abs(x); |
| } |
| |
| function $20(x) { |
| x = +x; |
| return +-x; |
| } |
| |
| function $21(x, y) { |
| x = +x; |
| y = +y; |
| var i64toi32_i32$0 = 0, i64toi32_i32$2 = 0, i64toi32_i32$1 = 0, i64toi32_i32$3 = 0, $4_1 = 0, $4$hi = 0, $7_1 = 0, $7$hi = 0; |
| wasm2js_scratch_store_f64(+x); |
| i64toi32_i32$0 = wasm2js_scratch_load_i32(1 | 0) | 0; |
| i64toi32_i32$2 = wasm2js_scratch_load_i32(0 | 0) | 0; |
| i64toi32_i32$1 = 2147483647; |
| i64toi32_i32$3 = 4294967295; |
| i64toi32_i32$1 = i64toi32_i32$0 & i64toi32_i32$1 | 0; |
| $4_1 = i64toi32_i32$2 & i64toi32_i32$3 | 0; |
| $4$hi = i64toi32_i32$1; |
| wasm2js_scratch_store_f64(+y); |
| i64toi32_i32$1 = wasm2js_scratch_load_i32(1 | 0) | 0; |
| i64toi32_i32$0 = wasm2js_scratch_load_i32(0 | 0) | 0; |
| i64toi32_i32$2 = 2147483648; |
| i64toi32_i32$3 = 0; |
| i64toi32_i32$2 = i64toi32_i32$1 & i64toi32_i32$2 | 0; |
| $7_1 = i64toi32_i32$0 & i64toi32_i32$3 | 0; |
| $7$hi = i64toi32_i32$2; |
| i64toi32_i32$2 = $4$hi; |
| i64toi32_i32$1 = $4_1; |
| i64toi32_i32$0 = $7$hi; |
| i64toi32_i32$3 = $7_1; |
| i64toi32_i32$0 = i64toi32_i32$2 | i64toi32_i32$0 | 0; |
| wasm2js_scratch_store_i32(0 | 0, i64toi32_i32$1 | i64toi32_i32$3 | 0 | 0); |
| wasm2js_scratch_store_i32(1 | 0, i64toi32_i32$0 | 0); |
| return +(+wasm2js_scratch_load_f64()); |
| } |
| |
| function $22(x) { |
| x = +x; |
| return +Math_ceil(x); |
| } |
| |
| function $23(x) { |
| x = +x; |
| return +Math_floor(x); |
| } |
| |
| function $24(x) { |
| x = +x; |
| return +(+__wasm_trunc_f64(+x)); |
| } |
| |
| function $25(x) { |
| x = +x; |
| return +(+__wasm_nearest_f64(+x)); |
| } |
| |
| function $26(x, y) { |
| x = +x; |
| y = +y; |
| return +Math_min(x, y); |
| } |
| |
| function $27(x, y) { |
| x = +x; |
| y = +y; |
| return +Math_max(x, y); |
| } |
| |
| function legalstub$0($0_1, $1_1) { |
| $0_1 = +$0_1; |
| $1_1 = +$1_1; |
| return +(+Math_fround($0(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1))))); |
| } |
| |
| function legalstub$1($0_1, $1_1) { |
| $0_1 = +$0_1; |
| $1_1 = +$1_1; |
| return +(+Math_fround($1(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1))))); |
| } |
| |
| function legalstub$2($0_1, $1_1) { |
| $0_1 = +$0_1; |
| $1_1 = +$1_1; |
| return +(+Math_fround($2(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1))))); |
| } |
| |
| function legalstub$3($0_1, $1_1) { |
| $0_1 = +$0_1; |
| $1_1 = +$1_1; |
| return +(+Math_fround($3(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1))))); |
| } |
| |
| function legalstub$4($0_1) { |
| $0_1 = +$0_1; |
| return +(+Math_fround($4(Math_fround(Math_fround($0_1))))); |
| } |
| |
| function legalstub$5($0_1) { |
| $0_1 = +$0_1; |
| return +(+Math_fround($5(Math_fround(Math_fround($0_1))))); |
| } |
| |
| function legalstub$6($0_1) { |
| $0_1 = +$0_1; |
| return +(+Math_fround($6(Math_fround(Math_fround($0_1))))); |
| } |
| |
| function legalstub$7($0_1, $1_1) { |
| $0_1 = +$0_1; |
| $1_1 = +$1_1; |
| return +(+Math_fround($7(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1))))); |
| } |
| |
| function legalstub$8($0_1) { |
| $0_1 = +$0_1; |
| return +(+Math_fround($8(Math_fround(Math_fround($0_1))))); |
| } |
| |
| function legalstub$9($0_1) { |
| $0_1 = +$0_1; |
| return +(+Math_fround($9(Math_fround(Math_fround($0_1))))); |
| } |
| |
| function legalstub$10($0_1) { |
| $0_1 = +$0_1; |
| return +(+Math_fround($10(Math_fround(Math_fround($0_1))))); |
| } |
| |
| function legalstub$11($0_1) { |
| $0_1 = +$0_1; |
| return +(+Math_fround($11(Math_fround(Math_fround($0_1))))); |
| } |
| |
| function legalstub$12($0_1, $1_1) { |
| $0_1 = +$0_1; |
| $1_1 = +$1_1; |
| return +(+Math_fround($12(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1))))); |
| } |
| |
| function legalstub$13($0_1, $1_1) { |
| $0_1 = +$0_1; |
| $1_1 = +$1_1; |
| return +(+Math_fround($13(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1))))); |
| } |
| |
| function __wasm_nearest_f32(var$0) { |
| var$0 = Math_fround(var$0); |
| var var$1 = Math_fround(0), var$2 = Math_fround(0), wasm2js_f32$0 = Math_fround(0), wasm2js_f32$1 = Math_fround(0), wasm2js_i32$0 = 0; |
| var$1 = Math_fround(Math_floor(var$0)); |
| var$2 = Math_fround(var$0 - var$1); |
| if ((var$2 < Math_fround(.5) | 0) == (0 | 0)) { |
| { |
| var$0 = Math_fround(Math_ceil(var$0)); |
| if (var$2 > Math_fround(.5)) { |
| return Math_fround(var$0) |
| } |
| var$2 = Math_fround(var$1 * Math_fround(.5)); |
| var$1 = (wasm2js_f32$0 = var$1, wasm2js_f32$1 = var$0, wasm2js_i32$0 = Math_fround(var$2 - Math_fround(Math_floor(var$2))) == Math_fround(0.0), wasm2js_i32$0 ? wasm2js_f32$0 : wasm2js_f32$1); |
| } |
| } |
| return Math_fround(var$1); |
| } |
| |
| function __wasm_nearest_f64(var$0) { |
| var$0 = +var$0; |
| var var$1 = 0.0, var$2 = 0.0, wasm2js_f64$0 = 0.0, wasm2js_f64$1 = 0.0, wasm2js_i32$0 = 0; |
| var$1 = Math_floor(var$0); |
| var$2 = var$0 - var$1; |
| if ((var$2 < .5 | 0) == (0 | 0)) { |
| { |
| var$0 = Math_ceil(var$0); |
| if (var$2 > .5) { |
| return +var$0 |
| } |
| var$2 = var$1 * .5; |
| var$1 = (wasm2js_f64$0 = var$1, wasm2js_f64$1 = var$0, wasm2js_i32$0 = var$2 - Math_floor(var$2) == 0.0, wasm2js_i32$0 ? wasm2js_f64$0 : wasm2js_f64$1); |
| } |
| } |
| return +var$1; |
| } |
| |
| function __wasm_trunc_f32(var$0) { |
| var$0 = Math_fround(var$0); |
| var wasm2js_f32$0 = Math_fround(0), wasm2js_f32$1 = Math_fround(0), wasm2js_i32$0 = 0; |
| return Math_fround((wasm2js_f32$0 = Math_fround(Math_ceil(var$0)), wasm2js_f32$1 = Math_fround(Math_floor(var$0)), wasm2js_i32$0 = var$0 < Math_fround(0.0), wasm2js_i32$0 ? wasm2js_f32$0 : wasm2js_f32$1)); |
| } |
| |
| function __wasm_trunc_f64(var$0) { |
| var$0 = +var$0; |
| var wasm2js_f64$0 = 0.0, wasm2js_f64$1 = 0.0, wasm2js_i32$0 = 0; |
| return +(wasm2js_f64$0 = Math_ceil(var$0), wasm2js_f64$1 = Math_floor(var$0), wasm2js_i32$0 = var$0 < 0.0, wasm2js_i32$0 ? wasm2js_f64$0 : wasm2js_f64$1); |
| } |
| |
| var FUNCTION_TABLE = []; |
| return { |
| "f32_add": legalstub$0, |
| "f32_sub": legalstub$1, |
| "f32_mul": legalstub$2, |
| "f32_div": legalstub$3, |
| "f32_sqrt": legalstub$4, |
| "f32_abs": legalstub$5, |
| "f32_neg": legalstub$6, |
| "f32_copysign": legalstub$7, |
| "f32_ceil": legalstub$8, |
| "f32_floor": legalstub$9, |
| "f32_trunc": legalstub$10, |
| "f32_nearest": legalstub$11, |
| "f32_min": legalstub$12, |
| "f32_max": legalstub$13, |
| "f64_add": $14, |
| "f64_sub": $15, |
| "f64_mul": $16, |
| "f64_div": $17, |
| "f64_sqrt": $18, |
| "f64_abs": $19, |
| "f64_neg": $20, |
| "f64_copysign": $21, |
| "f64_ceil": $22, |
| "f64_floor": $23, |
| "f64_trunc": $24, |
| "f64_nearest": $25, |
| "f64_min": $26, |
| "f64_max": $27 |
| }; |
| } |
| |
| var memasmFunc = new ArrayBuffer(65536); |
| var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); |
| export var f32_add = retasmFunc.f32_add; |
| export var f32_sub = retasmFunc.f32_sub; |
| export var f32_mul = retasmFunc.f32_mul; |
| export var f32_div = retasmFunc.f32_div; |
| export var f32_sqrt = retasmFunc.f32_sqrt; |
| export var f32_abs = retasmFunc.f32_abs; |
| export var f32_neg = retasmFunc.f32_neg; |
| export var f32_copysign = retasmFunc.f32_copysign; |
| export var f32_ceil = retasmFunc.f32_ceil; |
| export var f32_floor = retasmFunc.f32_floor; |
| export var f32_trunc = retasmFunc.f32_trunc; |
| export var f32_nearest = retasmFunc.f32_nearest; |
| export var f32_min = retasmFunc.f32_min; |
| export var f32_max = retasmFunc.f32_max; |
| export var f64_add = retasmFunc.f64_add; |
| export var f64_sub = retasmFunc.f64_sub; |
| export var f64_mul = retasmFunc.f64_mul; |
| export var f64_div = retasmFunc.f64_div; |
| export var f64_sqrt = retasmFunc.f64_sqrt; |
| export var f64_abs = retasmFunc.f64_abs; |
| export var f64_neg = retasmFunc.f64_neg; |
| export var f64_copysign = retasmFunc.f64_copysign; |
| export var f64_ceil = retasmFunc.f64_ceil; |
| export var f64_floor = retasmFunc.f64_floor; |
| export var f64_trunc = retasmFunc.f64_trunc; |
| export var f64_nearest = retasmFunc.f64_nearest; |
| export var f64_min = retasmFunc.f64_min; |
| export var f64_max = retasmFunc.f64_max; |