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// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// vk_utils:
// Helper functions for the Vulkan Caps.
#include <vulkan/vulkan.h>
#include "libANGLE/Config.h"
namespace gl
struct Limitations;
struct Extensions;
class TextureCapsMap;
struct Caps;
struct TextureCaps;
struct InternalFormat;
} // namespace gl
namespace rx
struct FeaturesVk;
class DisplayVk;
namespace vk
void GenerateCaps(const VkPhysicalDeviceProperties &physicalDeviceProperties,
const VkPhysicalDeviceFeatures &physicalDeviceFeatures,
const VkQueueFamilyProperties &queueFamilyProperties,
const gl::TextureCapsMap &textureCaps,
gl::Caps *outCaps,
gl::Extensions *outExtensions,
gl::Limitations * /* outLimitations */);
} // namespace vk
namespace egl_vk
constexpr GLenum kConfigDepthStencilFormats[] = {GL_NONE, GL_DEPTH24_STENCIL8, GL_DEPTH_COMPONENT24,
// Permutes over all combinations of color format, depth stencil format and sample count and
// generates a basic config which is passed to DisplayVk::checkConfigSupport.
egl::ConfigSet GenerateConfigs(const GLenum *colorFormats,
size_t colorFormatsCount,
const GLenum *depthStencilFormats,
size_t depthStencilFormatCount,
const EGLint *sampleCounts,
size_t sampleCountsCount,
DisplayVk *display);
template <size_t ColorFormatCount, size_t DepthStencilFormatCount, size_t SampleCountsCount>
egl::ConfigSet GenerateConfigs(const GLenum (&colorFormats)[ColorFormatCount],
const GLenum (&depthStencilFormats)[DepthStencilFormatCount],
const EGLint (&sampleCounts)[SampleCountsCount],
DisplayVk *display)
return GenerateConfigs(colorFormats, ColorFormatCount, depthStencilFormats,
DepthStencilFormatCount, sampleCounts, SampleCountsCount, display);
} // namespace egl_vk
} // namespace rx