blob: b2432b27bee203c265be60f2c6519c5f0868265b [file] [log] [blame]
//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "util/EGLWindow.h"
#include <cassert>
#include <iostream>
#include <vector>
#include <string.h>
#include "platform/Platform.h"
#include "util/OSWindow.h"
#include "util/system_utils.h"
EGLPlatformParameters::EGLPlatformParameters()
: renderer(EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE),
majorVersion(EGL_DONT_CARE),
minorVersion(EGL_DONT_CARE),
deviceType(EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE),
presentPath(EGL_DONT_CARE)
{}
EGLPlatformParameters::EGLPlatformParameters(EGLint renderer)
: renderer(renderer),
majorVersion(EGL_DONT_CARE),
minorVersion(EGL_DONT_CARE),
deviceType(EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE),
presentPath(EGL_DONT_CARE)
{}
EGLPlatformParameters::EGLPlatformParameters(EGLint renderer,
EGLint majorVersion,
EGLint minorVersion,
EGLint deviceType)
: renderer(renderer),
majorVersion(majorVersion),
minorVersion(minorVersion),
deviceType(deviceType),
presentPath(EGL_DONT_CARE)
{}
EGLPlatformParameters::EGLPlatformParameters(EGLint renderer,
EGLint majorVersion,
EGLint minorVersion,
EGLint deviceType,
EGLint presentPath)
: renderer(renderer),
majorVersion(majorVersion),
minorVersion(minorVersion),
deviceType(deviceType),
presentPath(presentPath)
{}
bool operator<(const EGLPlatformParameters &a, const EGLPlatformParameters &b)
{
if (a.renderer != b.renderer)
{
return a.renderer < b.renderer;
}
if (a.majorVersion != b.majorVersion)
{
return a.majorVersion < b.majorVersion;
}
if (a.minorVersion != b.minorVersion)
{
return a.minorVersion < b.minorVersion;
}
if (a.deviceType != b.deviceType)
{
return a.deviceType < b.deviceType;
}
return a.presentPath < b.presentPath;
}
bool operator==(const EGLPlatformParameters &a, const EGLPlatformParameters &b)
{
return (a.renderer == b.renderer) && (a.majorVersion == b.majorVersion) &&
(a.minorVersion == b.minorVersion) && (a.deviceType == b.deviceType) &&
(a.presentPath == b.presentPath);
}
// GLWindowBase implementation.
GLWindowBase::GLWindowBase(EGLint glesMajorVersion, EGLint glesMinorVersion)
: mClientMajorVersion(glesMajorVersion),
mClientMinorVersion(glesMinorVersion),
mRedBits(-1),
mGreenBits(-1),
mBlueBits(-1),
mAlphaBits(-1),
mDepthBits(-1),
mStencilBits(-1),
mSwapInterval(-1),
mPlatformMethods(nullptr)
{}
GLWindowBase::~GLWindowBase() = default;
// EGLWindow implementation.
EGLWindow::EGLWindow(EGLint glesMajorVersion,
EGLint glesMinorVersion,
const EGLPlatformParameters &platform)
: GLWindowBase(glesMajorVersion, glesMinorVersion),
mDisplay(EGL_NO_DISPLAY),
mSurface(EGL_NO_SURFACE),
mContext(EGL_NO_CONTEXT),
mEGLMajorVersion(0),
mEGLMinorVersion(0),
mPlatform(platform),
mComponentType(EGL_COLOR_COMPONENT_TYPE_FIXED_EXT),
mMultisample(false),
mDebug(false),
mNoError(false),
mExtensionsEnabled(),
mBindGeneratesResource(true),
mClientArraysEnabled(true),
mRobustAccess(false),
mSamples(-1),
mDebugLayersEnabled(),
mContextProgramCacheEnabled(),
mContextVirtualization()
{}
EGLWindow::~EGLWindow()
{
destroyGL();
}
void EGLWindow::swap()
{
eglSwapBuffers(mDisplay, mSurface);
}
EGLConfig EGLWindow::getConfig() const
{
return mConfig;
}
EGLDisplay EGLWindow::getDisplay() const
{
return mDisplay;
}
EGLSurface EGLWindow::getSurface() const
{
return mSurface;
}
EGLContext EGLWindow::getContext() const
{
return mContext;
}
bool EGLWindow::initializeGL(OSWindow *osWindow, angle::Library *glWindowingLibrary)
{
if (!initializeDisplayAndSurface(osWindow, glWindowingLibrary))
return false;
return initializeContext();
}
bool EGLWindow::initializeDisplayAndSurface(OSWindow *osWindow, angle::Library *glWindowingLibrary)
{
#if defined(ANGLE_USE_UTIL_LOADER)
PFNEGLGETPROCADDRESSPROC getProcAddress;
glWindowingLibrary->getAs("eglGetProcAddress", &getProcAddress);
if (!getProcAddress)
{
return false;
}
// Likely we will need to use a fallback to Library::getAs on non-ANGLE platforms.
angle::LoadEGL(getProcAddress);
#endif // defined(ANGLE_USE_UTIL_LOADER)
std::vector<EGLAttrib> displayAttributes;
displayAttributes.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE);
displayAttributes.push_back(mPlatform.renderer);
displayAttributes.push_back(EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE);
displayAttributes.push_back(mPlatform.majorVersion);
displayAttributes.push_back(EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE);
displayAttributes.push_back(mPlatform.minorVersion);
if (mPlatform.deviceType != EGL_DONT_CARE)
{
displayAttributes.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE);
displayAttributes.push_back(mPlatform.deviceType);
}
if (mPlatform.presentPath != EGL_DONT_CARE)
{
const char *extensionString =
static_cast<const char *>(eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS));
if (strstr(extensionString, "EGL_ANGLE_experimental_present_path") == nullptr)
{
destroyGL();
return false;
}
displayAttributes.push_back(EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE);
displayAttributes.push_back(mPlatform.presentPath);
}
// Set debug layer settings if requested.
if (mDebugLayersEnabled.valid())
{
displayAttributes.push_back(EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE);
displayAttributes.push_back(mDebugLayersEnabled.value() ? EGL_TRUE : EGL_FALSE);
}
if (mContextVirtualization.valid())
{
displayAttributes.push_back(EGL_PLATFORM_ANGLE_CONTEXT_VIRTUALIZATION_ANGLE);
displayAttributes.push_back(mContextVirtualization.value() ? EGL_TRUE : EGL_FALSE);
}
if (mPlatformMethods)
{
static_assert(sizeof(EGLAttrib) == sizeof(mPlatformMethods), "Unexpected pointer size");
displayAttributes.push_back(EGL_PLATFORM_ANGLE_PLATFORM_METHODS_ANGLEX);
displayAttributes.push_back(reinterpret_cast<EGLAttrib>(mPlatformMethods));
}
displayAttributes.push_back(EGL_NONE);
mDisplay = eglGetPlatformDisplay(EGL_PLATFORM_ANGLE_ANGLE,
reinterpret_cast<void *>(osWindow->getNativeDisplay()),
&displayAttributes[0]);
if (mDisplay == EGL_NO_DISPLAY)
{
destroyGL();
return false;
}
if (eglInitialize(mDisplay, &mEGLMajorVersion, &mEGLMinorVersion) == EGL_FALSE)
{
destroyGL();
return false;
}
const char *displayExtensions = eglQueryString(mDisplay, EGL_EXTENSIONS);
std::vector<EGLint> configAttributes = {
EGL_RED_SIZE, (mRedBits >= 0) ? mRedBits : EGL_DONT_CARE,
EGL_GREEN_SIZE, (mGreenBits >= 0) ? mGreenBits : EGL_DONT_CARE,
EGL_BLUE_SIZE, (mBlueBits >= 0) ? mBlueBits : EGL_DONT_CARE,
EGL_ALPHA_SIZE, (mAlphaBits >= 0) ? mAlphaBits : EGL_DONT_CARE,
EGL_DEPTH_SIZE, (mDepthBits >= 0) ? mDepthBits : EGL_DONT_CARE,
EGL_STENCIL_SIZE, (mStencilBits >= 0) ? mStencilBits : EGL_DONT_CARE,
EGL_SAMPLE_BUFFERS, mMultisample ? 1 : 0,
EGL_SAMPLES, (mSamples >= 0) ? mSamples : EGL_DONT_CARE,
};
// Add dynamic attributes
bool hasPixelFormatFloat = strstr(displayExtensions, "EGL_EXT_pixel_format_float") != nullptr;
if (!hasPixelFormatFloat && mComponentType != EGL_COLOR_COMPONENT_TYPE_FIXED_EXT)
{
destroyGL();
return false;
}
if (hasPixelFormatFloat)
{
configAttributes.push_back(EGL_COLOR_COMPONENT_TYPE_EXT);
configAttributes.push_back(mComponentType);
}
// Finish the attribute list
configAttributes.push_back(EGL_NONE);
if (!FindEGLConfig(mDisplay, configAttributes.data(), &mConfig))
{
std::cout << "Could not find a suitable EGL config!" << std::endl;
destroyGL();
return false;
}
eglGetConfigAttrib(mDisplay, mConfig, EGL_RED_SIZE, &mRedBits);
eglGetConfigAttrib(mDisplay, mConfig, EGL_GREEN_SIZE, &mGreenBits);
eglGetConfigAttrib(mDisplay, mConfig, EGL_BLUE_SIZE, &mBlueBits);
eglGetConfigAttrib(mDisplay, mConfig, EGL_ALPHA_SIZE, &mAlphaBits);
eglGetConfigAttrib(mDisplay, mConfig, EGL_DEPTH_SIZE, &mDepthBits);
eglGetConfigAttrib(mDisplay, mConfig, EGL_STENCIL_SIZE, &mStencilBits);
eglGetConfigAttrib(mDisplay, mConfig, EGL_SAMPLES, &mSamples);
std::vector<EGLint> surfaceAttributes;
if (strstr(displayExtensions, "EGL_NV_post_sub_buffer") != nullptr)
{
surfaceAttributes.push_back(EGL_POST_SUB_BUFFER_SUPPORTED_NV);
surfaceAttributes.push_back(EGL_TRUE);
}
bool hasRobustResourceInit =
strstr(displayExtensions, "EGL_ANGLE_robust_resource_initialization") != nullptr;
if (hasRobustResourceInit && mRobustResourceInit.valid())
{
surfaceAttributes.push_back(EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE);
surfaceAttributes.push_back(mRobustResourceInit.value() ? EGL_TRUE : EGL_FALSE);
}
surfaceAttributes.push_back(EGL_NONE);
mSurface = eglCreateWindowSurface(mDisplay, mConfig, osWindow->getNativeWindow(),
&surfaceAttributes[0]);
if (eglGetError() != EGL_SUCCESS || (mSurface == EGL_NO_SURFACE))
{
destroyGL();
return false;
}
#if defined(ANGLE_USE_UTIL_LOADER)
angle::LoadGLES(eglGetProcAddress);
#endif // defined(ANGLE_USE_UTIL_LOADER)
return true;
}
EGLContext EGLWindow::createContext(EGLContext share) const
{
const char *displayExtensions = eglQueryString(mDisplay, EGL_EXTENSIONS);
// EGL_KHR_create_context is required to request a ES3+ context.
bool hasKHRCreateContext = strstr(displayExtensions, "EGL_KHR_create_context") != nullptr;
if (mClientMajorVersion > 2 && !(mEGLMajorVersion > 1 || mEGLMinorVersion >= 5) &&
!hasKHRCreateContext)
{
return EGL_NO_CONTEXT;
}
bool hasWebGLCompatibility =
strstr(displayExtensions, "EGL_ANGLE_create_context_webgl_compatibility") != nullptr;
if (mWebGLCompatibility.valid() && !hasWebGLCompatibility)
{
return EGL_NO_CONTEXT;
}
bool hasCreateContextExtensionsEnabled =
strstr(displayExtensions, "EGL_ANGLE_create_context_extensions_enabled") != nullptr;
if (mExtensionsEnabled.valid() && !hasCreateContextExtensionsEnabled)
{
return EGL_NO_CONTEXT;
}
bool hasRobustness = strstr(displayExtensions, "EGL_EXT_create_context_robustness") != nullptr;
if (mRobustAccess && !hasRobustness)
{
return EGL_NO_CONTEXT;
}
bool hasBindGeneratesResource =
strstr(displayExtensions, "EGL_CHROMIUM_create_context_bind_generates_resource") != nullptr;
if (!mBindGeneratesResource && !hasBindGeneratesResource)
{
return EGL_NO_CONTEXT;
}
bool hasClientArraysExtension =
strstr(displayExtensions, "EGL_ANGLE_create_context_client_arrays") != nullptr;
if (!mClientArraysEnabled && !hasClientArraysExtension)
{
// Non-default state requested without the extension present
return EGL_NO_CONTEXT;
}
bool hasProgramCacheControlExtension =
strstr(displayExtensions, "EGL_ANGLE_program_cache_control ") != nullptr;
if (mContextProgramCacheEnabled.valid() && !hasProgramCacheControlExtension)
{
return EGL_NO_CONTEXT;
}
eglBindAPI(EGL_OPENGL_ES_API);
if (eglGetError() != EGL_SUCCESS)
{
return EGL_NO_CONTEXT;
}
std::vector<EGLint> contextAttributes;
if (hasKHRCreateContext)
{
contextAttributes.push_back(EGL_CONTEXT_MAJOR_VERSION_KHR);
contextAttributes.push_back(mClientMajorVersion);
contextAttributes.push_back(EGL_CONTEXT_MINOR_VERSION_KHR);
contextAttributes.push_back(mClientMinorVersion);
contextAttributes.push_back(EGL_CONTEXT_OPENGL_DEBUG);
contextAttributes.push_back(mDebug ? EGL_TRUE : EGL_FALSE);
// TODO(jmadill): Check for the extension string.
// bool hasKHRCreateContextNoError = strstr(displayExtensions,
// "EGL_KHR_create_context_no_error") != nullptr;
contextAttributes.push_back(EGL_CONTEXT_OPENGL_NO_ERROR_KHR);
contextAttributes.push_back(mNoError ? EGL_TRUE : EGL_FALSE);
if (mWebGLCompatibility.valid())
{
contextAttributes.push_back(EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE);
contextAttributes.push_back(mWebGLCompatibility.value() ? EGL_TRUE : EGL_FALSE);
}
if (mExtensionsEnabled.valid())
{
contextAttributes.push_back(EGL_EXTENSIONS_ENABLED_ANGLE);
contextAttributes.push_back(mExtensionsEnabled.value() ? EGL_TRUE : EGL_FALSE);
}
if (hasRobustness)
{
contextAttributes.push_back(EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT);
contextAttributes.push_back(mRobustAccess ? EGL_TRUE : EGL_FALSE);
}
if (hasBindGeneratesResource)
{
contextAttributes.push_back(EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM);
contextAttributes.push_back(mBindGeneratesResource ? EGL_TRUE : EGL_FALSE);
}
if (hasClientArraysExtension)
{
contextAttributes.push_back(EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE);
contextAttributes.push_back(mClientArraysEnabled ? EGL_TRUE : EGL_FALSE);
}
if (mContextProgramCacheEnabled.valid())
{
contextAttributes.push_back(EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE);
contextAttributes.push_back(mContextProgramCacheEnabled.value() ? EGL_TRUE : EGL_FALSE);
}
bool hasRobustResourceInit =
strstr(displayExtensions, "EGL_ANGLE_robust_resource_initialization") != nullptr;
if (hasRobustResourceInit && mRobustResourceInit.valid())
{
contextAttributes.push_back(EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE);
contextAttributes.push_back(mRobustResourceInit.value() ? EGL_TRUE : EGL_FALSE);
}
}
contextAttributes.push_back(EGL_NONE);
EGLContext context = eglCreateContext(mDisplay, mConfig, nullptr, &contextAttributes[0]);
if (eglGetError() != EGL_SUCCESS)
{
return EGL_NO_CONTEXT;
}
return context;
}
bool EGLWindow::initializeContext()
{
mContext = createContext(EGL_NO_CONTEXT);
if (mContext == EGL_NO_CONTEXT)
{
destroyGL();
return false;
}
eglMakeCurrent(mDisplay, mSurface, mSurface, mContext);
if (eglGetError() != EGL_SUCCESS)
{
destroyGL();
return false;
}
if (mSwapInterval != -1)
{
eglSwapInterval(mDisplay, mSwapInterval);
}
return true;
}
void EGLWindow::destroyGL()
{
if (mSurface != EGL_NO_SURFACE)
{
assert(mDisplay != EGL_NO_DISPLAY);
eglDestroySurface(mDisplay, mSurface);
mSurface = EGL_NO_SURFACE;
}
if (mContext != EGL_NO_CONTEXT)
{
assert(mDisplay != EGL_NO_DISPLAY);
eglDestroyContext(mDisplay, mContext);
mContext = EGL_NO_CONTEXT;
}
if (mDisplay != EGL_NO_DISPLAY)
{
eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglTerminate(mDisplay);
mDisplay = EGL_NO_DISPLAY;
}
}
bool EGLWindow::isGLInitialized() const
{
return mSurface != EGL_NO_SURFACE && mContext != EGL_NO_CONTEXT && mDisplay != EGL_NO_DISPLAY;
}
// Find an EGLConfig that is an exact match for the specified attributes. EGL_FALSE is returned if
// the EGLConfig is found. This indicates that the EGLConfig is not supported.
EGLBoolean EGLWindow::FindEGLConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *config)
{
EGLint numConfigs = 0;
eglGetConfigs(dpy, nullptr, 0, &numConfigs);
std::vector<EGLConfig> allConfigs(numConfigs);
eglGetConfigs(dpy, allConfigs.data(), static_cast<EGLint>(allConfigs.size()), &numConfigs);
for (size_t i = 0; i < allConfigs.size(); i++)
{
bool matchFound = true;
for (const EGLint *curAttrib = attrib_list; curAttrib[0] != EGL_NONE; curAttrib += 2)
{
if (curAttrib[1] == EGL_DONT_CARE)
{
continue;
}
EGLint actualValue = EGL_DONT_CARE;
eglGetConfigAttrib(dpy, allConfigs[i], curAttrib[0], &actualValue);
if (curAttrib[1] != actualValue)
{
matchFound = false;
break;
}
}
if (matchFound)
{
*config = allConfigs[i];
return EGL_TRUE;
}
}
return EGL_FALSE;
}
void EGLWindow::makeCurrent()
{
eglMakeCurrent(mDisplay, mSurface, mSurface, mContext);
}
bool EGLWindow::hasError() const
{
return eglGetError() != EGL_SUCCESS;
}
// static
bool EGLWindow::ClientExtensionEnabled(const std::string &extName)
{
return CheckExtensionExists(eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS), extName);
}
bool CheckExtensionExists(const char *allExtensions, const std::string &extName)
{
const std::string paddedExtensions = std::string(" ") + allExtensions + std::string(" ");
return paddedExtensions.find(std::string(" ") + extName + std::string(" ")) !=
std::string::npos;
}
// static
void GLWindowBase::Delete(GLWindowBase **window)
{
delete *window;
*window = nullptr;
}
// static
EGLWindow *EGLWindow::New(EGLint glesMajorVersion,
EGLint glesMinorVersion,
const EGLPlatformParameters &platform)
{
return new EGLWindow(glesMajorVersion, glesMinorVersion, platform);
}
// static
void EGLWindow::Delete(EGLWindow **window)
{
delete *window;
*window = nullptr;
}