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//
// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ImageImpl.h: Defines the rx::ImageImpl class representing the EGLimage object.
#ifndef LIBANGLE_RENDERER_IMAGEIMPL_H_
#define LIBANGLE_RENDERER_IMAGEIMPL_H_
#include "common/angleutils.h"
#include "libANGLE/Error.h"
#include "libANGLE/formatutils.h"
#include "libANGLE/renderer/FramebufferAttachmentObjectImpl.h"
namespace gl
{
class Context;
} // namespace gl
namespace egl
{
class Display;
class ImageSibling;
struct ImageState;
} // namespace egl
namespace rx
{
class ExternalImageSiblingImpl : public FramebufferAttachmentObjectImpl
{
public:
~ExternalImageSiblingImpl() override {}
virtual gl::Format getFormat() const = 0;
virtual bool isRenderable(const gl::Context *context) const = 0;
virtual bool isTexturable(const gl::Context *context) const = 0;
virtual gl::Extents getSize() const = 0;
virtual size_t getSamples() const = 0;
};
class ImageImpl : angle::NonCopyable
{
public:
ImageImpl(const egl::ImageState &state) : mState(state) {}
virtual ~ImageImpl() {}
virtual void onDestroy(const egl::Display *display) {}
virtual egl::Error initialize(const egl::Display *display) = 0;
virtual angle::Result orphan(const gl::Context *context, egl::ImageSibling *sibling) = 0;
protected:
const egl::ImageState &mState;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_IMAGEIMPL_H_