blob: d5bda02998336f5049516812883b2e90f8a595ce [file] [log] [blame]
// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// OzoneWindow.h: Definition of the implementation of OSWindow for Ozone
#include <string>
#include "util/OSWindow.h"
class OzoneWindow : public OSWindow
bool initialize(const std::string &name, size_t width, size_t height) override;
void destroy() override;
void resetNativeWindow() override;
EGLNativeWindowType getNativeWindow() const override;
EGLNativeDisplayType getNativeDisplay() const override;
void messageLoop() override;
void setMousePosition(int x, int y) override;
bool setPosition(int x, int y) override;
bool resize(int width, int height) override;
void setVisible(bool isVisible) override;
void signalTestEvent() override;
struct Native
int32_t x;
int32_t y;
int32_t width;
int32_t height;
int32_t borderWidth;
int32_t borderHeight;
int32_t visible;
int32_t depth;
Native mNative;
static int sLastDepth;