Update link to ANGLE and Cross-Platform WebGL Support presentation

Change-Id: Ib3322b10f8549ce743f7ce8ee1b46d6341af4062
Reviewed-on: https://chromium-review.googlesource.com/314912
Tested-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
diff --git a/README.md b/README.md
index 85a913d..b747307 100644
--- a/README.md
+++ b/README.md
@@ -37,7 +37,7 @@
 * [Choose an ANGLE branch](doc/ChoosingANGLEBranch.md) to track in your own project.
 * File bugs in the [issue tracker](http://code.google.com/p/angleproject/issues/list) (preferably with an isolated test-case).
 * Read about WebGL on the [Khronos WebGL Wiki](http://khronos.org/webgl/wiki/Main_Page).
-* Learn about implementation details in the [OpenGL Insights chapter on ANGLE](http://www.seas.upenn.edu/~pcozzi/OpenGLInsights/OpenGLInsights-ANGLE.pdf) and this [ANGLE presentation](https://code.google.com/p/angleproject/downloads/detail?name=ANGLE%20and%20Cross-Platform%20WebGL%20Support.pdf&can=2&q=).
+* Learn about implementation details in the [OpenGL Insights chapter on ANGLE](http://www.seas.upenn.edu/~pcozzi/OpenGLInsights/OpenGLInsights-ANGLE.pdf) and this [ANGLE presentation](https://drive.google.com/file/d/0Bw29oYeC09QbbHoxNE5EUFh0RGs/view?usp=sharing).
 * Learn about the past, present, and future of the ANGLE implementation in [this recent presentation](https://docs.google.com/presentation/d/1CucIsdGVDmdTWRUbg68IxLE5jXwCb2y1E9YVhQo0thg/pub?start=false&loop=false).
 * If you use ANGLE in your own project, we'd love to hear about it!