ES1 Status

ES1 is implemented entirely in the front-end using features from GLES3.0. Therefore, every backend with GLES3 support (i.e. everything other than D3D9) supports GLES1 as well.

ANGLE passes GLES1's MustPass, however there are known missing features.

FeaturesStatusBackends
Logic OpImplemented through extensions 1Vulkan, GL
Palette compressed texturesEmulated with uncompressed formatVulkan
Smooth linesUnimplementedNone
Two-sided lightingUnimplementedNone
Matrix paletteUnimplemented (optional)None

Notes [1]

  • Logic op is implemented through the ANGLE_logic_op or EXT_framebuffer_fetch extensions.
  • Currently, these are supported on the Vulkan and GL backends only.