blob: b0c5abd2fdf1c0b528251bb9a9973991e4a671a6 [file] [log] [blame]
//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// functionsgl_typedefs.h: Typedefs of OpenGL types and functions for versions 1.0 through 4.5.
#ifndef LIBANGLE_RENDERER_GL_FUNCTIONSGLTYPEDEFS_H_
#define LIBANGLE_RENDERER_GL_FUNCTIONSGLTYPEDEFS_H_
#include "common/platform.h"
#include <KHR/khrplatform.h>
#include <stdint.h>
#ifndef INTERNAL_GL_APIENTRY
# ifdef ANGLE_PLATFORM_WINDOWS
# define INTERNAL_GL_APIENTRY __stdcall
# else
# define INTERNAL_GL_APIENTRY
# endif
#endif
typedef void GLvoid;
typedef char GLchar;
typedef unsigned int GLenum;
typedef unsigned char GLboolean;
typedef unsigned int GLbitfield;
typedef khronos_int8_t GLbyte;
typedef short GLshort;
typedef int GLint;
typedef int GLsizei;
typedef khronos_uint8_t GLubyte;
typedef unsigned short GLushort;
typedef unsigned int GLuint;
typedef khronos_float_t GLfloat;
typedef khronos_float_t GLclampf;
typedef double GLdouble;
typedef double GLclampd;
typedef khronos_int32_t GLfixed;
typedef khronos_intptr_t GLintptr;
typedef khronos_ssize_t GLsizeiptr;
typedef unsigned short GLhalf;
typedef khronos_int64_t GLint64;
typedef khronos_uint64_t GLuint64;
typedef struct __GLsync *GLsync;
// TODO(jmadill): It's likely we can auto-generate this file from gl.xml.
namespace rx
{
typedef void(INTERNAL_GL_APIENTRY *GLDEBUGPROC)(GLenum source,
GLenum type,
GLuint id,
GLenum severity,
GLsizei length,
const GLchar *message,
const void *userParam);
typedef void(INTERNAL_GL_APIENTRY *GLDEBUGPROCARB)(GLenum source,
GLenum type,
GLuint id,
GLenum severity,
GLsizei length,
const GLchar *message,
const void *userParam);
typedef void(INTERNAL_GL_APIENTRY *GLDEBUGPROCAMD)(GLuint id,
GLenum category,
GLenum severity,
GLsizei length,
const GLchar *message,
void *userParam);
// 1.0
typedef void(INTERNAL_GL_APIENTRY *PFNGLBLENDFUNCPROC)(GLenum, GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCLEARPROC)(GLbitfield);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCLEARCOLORPROC)(GLfloat, GLfloat, GLfloat, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCLEARDEPTHPROC)(GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCLEARSTENCILPROC)(GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOLORMASKPROC)(GLboolean, GLboolean, GLboolean, GLboolean);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCULLFACEPROC)(GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDEPTHFUNCPROC)(GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDEPTHMASKPROC)(GLboolean);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDEPTHRANGEPROC)(GLdouble, GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDISABLEPROC)(GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWBUFFERPROC)(GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLENABLEPROC)(GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLFINISHPROC)();
typedef void(INTERNAL_GL_APIENTRY *PFNGLFLUSHPROC)();
typedef void(INTERNAL_GL_APIENTRY *PFNGLFRONTFACEPROC)(GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETBOOLEANVPROC)(GLenum, GLboolean *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETDOUBLEVPROC)(GLenum, GLdouble *);
typedef GLenum(INTERNAL_GL_APIENTRY *PFNGLGETERRORPROC)();
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETFLOATVPROC)(GLenum, GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETINTEGERVPROC)(GLenum, GLint *);
typedef const GLubyte *(INTERNAL_GL_APIENTRY *PFNGLGETSTRINGPROC)(GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXIMAGEPROC)(GLenum, GLint, GLenum, GLenum, GLvoid *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum,
GLint,
GLenum,
GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum, GLint, GLenum, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXPARAMETERFVPROC)(GLenum, GLenum, GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXPARAMETERIVPROC)(GLenum, GLenum, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLHINTPROC)(GLenum, GLenum);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLISENABLEDPROC)(GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLLINEWIDTHPROC)(GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLLOGICOPPROC)(GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPIXELSTOREFPROC)(GLenum, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPIXELSTOREIPROC)(GLenum, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPOINTSIZEPROC)(GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPOLYGONMODEPROC)(GLenum, GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLREADBUFFERPROC)(GLenum);
typedef void(INTERNAL_GL_APIENTRY
*PFNGLREADPIXELSPROC)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSCISSORPROC)(GLint, GLint, GLsizei, GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSTENCILFUNCPROC)(GLenum, GLint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSTENCILMASKPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSTENCILOPPROC)(GLenum, GLenum, GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXIMAGE1DPROC)(GLenum,
GLint,
GLint,
GLsizei,
GLint,
GLenum,
GLenum,
const GLvoid *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXIMAGE2DPROC)(GLenum,
GLint,
GLint,
GLsizei,
GLsizei,
GLint,
GLenum,
GLenum,
const GLvoid *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXPARAMETERFPROC)(GLenum, GLenum, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXPARAMETERFVPROC)(GLenum, GLenum, const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXPARAMETERIPROC)(GLenum, GLenum, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXPARAMETERIVPROC)(GLenum, GLenum, const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVIEWPORTPROC)(GLint, GLint, GLsizei, GLsizei);
// 1.1
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDTEXTUREPROC)(GLenum, GLuint);
typedef void(INTERNAL_GL_APIENTRY
*PFNGLCOPYTEXIMAGE1DPROC)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOPYTEXIMAGE2DPROC)(GLenum,
GLint,
GLenum,
GLint,
GLint,
GLsizei,
GLsizei,
GLint);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum, GLint, GLint, GLint, GLint, GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum,
GLint,
GLint,
GLint,
GLint,
GLint,
GLsizei,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDELETETEXTURESPROC)(GLsizei, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWARRAYSPROC)(GLenum, GLint, GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWELEMENTSPROC)(GLenum, GLsizei, GLenum, const GLvoid *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGENTEXTURESPROC)(GLsizei, GLuint *);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLISTEXTUREPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPOLYGONOFFSETPROC)(GLfloat, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXSUBIMAGE1DPROC)(GLenum,
GLint,
GLint,
GLsizei,
GLenum,
GLenum,
const GLvoid *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXSUBIMAGE2DPROC)(GLenum,
GLint,
GLint,
GLint,
GLsizei,
GLsizei,
GLenum,
GLenum,
const GLvoid *);
// 1.2
typedef void(INTERNAL_GL_APIENTRY *PFNGLBLENDCOLORPROC)(GLfloat, GLfloat, GLfloat, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBLENDEQUATIONPROC)(GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum,
GLint,
GLint,
GLint,
GLint,
GLint,
GLint,
GLsizei,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWRANGEELEMENTSPROC)(GLenum,
GLuint,
GLuint,
GLsizei,
GLenum,
const GLvoid *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXIMAGE3DPROC)(GLenum,
GLint,
GLint,
GLsizei,
GLsizei,
GLsizei,
GLint,
GLenum,
GLenum,
const GLvoid *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXSUBIMAGE3DPROC)(GLenum,
GLint,
GLint,
GLint,
GLint,
GLsizei,
GLsizei,
GLsizei,
GLenum,
GLenum,
const GLvoid *);
// 1.2 Extensions
typedef void(INTERNAL_GL_APIENTRY *PFNGLDELETEFENCESNVPROC)(GLsizei, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGENFENCESNVPROC)(GLsizei, GLuint *);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLISFENCENVPROC)(GLuint);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLTESTFENCENVPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETFENCEIVNVPROC)(GLuint, GLenum, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLFINISHFENCENVPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSETFENCENVPROC)(GLuint, GLenum);
// 1.3
typedef void(INTERNAL_GL_APIENTRY *PFNGLACTIVETEXTUREPROC)(GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum,
GLint,
GLenum,
GLsizei,
GLint,
GLsizei,
const GLvoid *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum,
GLint,
GLenum,
GLsizei,
GLsizei,
GLint,
GLsizei,
const GLvoid *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum,
GLint,
GLenum,
GLsizei,
GLsizei,
GLsizei,
GLint,
GLsizei,
const GLvoid *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum,
GLint,
GLint,
GLsizei,
GLenum,
GLsizei,
const GLvoid *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum,
GLint,
GLint,
GLint,
GLsizei,
GLsizei,
GLenum,
GLsizei,
const GLvoid *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum,
GLint,
GLint,
GLint,
GLint,
GLsizei,
GLsizei,
GLsizei,
GLenum,
GLsizei,
const GLvoid *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum, GLint, GLvoid *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSAMPLECOVERAGEPROC)(GLfloat, GLboolean);
// 1.4
typedef void(INTERNAL_GL_APIENTRY *PFNGLBLENDFUNCSEPARATEPROC)(GLenum, GLenum, GLenum, GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLMULTIDRAWARRAYSPROC)(GLenum,
const GLint *,
const GLsizei *,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLMULTIDRAWELEMENTSPROC)(GLenum,
const GLsizei *,
GLenum,
const GLvoid *const *,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPOINTPARAMETERFPROC)(GLenum, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPOINTPARAMETERFVPROC)(GLenum, const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPOINTPARAMETERIPROC)(GLenum, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPOINTPARAMETERIVPROC)(GLenum, const GLint *);
// 1.5
typedef void(INTERNAL_GL_APIENTRY *PFNGLBEGINQUERYPROC)(GLenum, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDBUFFERPROC)(GLenum, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBUFFERDATAPROC)(GLenum, GLsizeiptr, const GLvoid *, GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBUFFERSUBDATAPROC)(GLenum,
GLintptr,
GLsizeiptr,
const GLvoid *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDELETEBUFFERSPROC)(GLsizei, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDELETEQUERIESPROC)(GLsizei, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLENDQUERYPROC)(GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGENBUFFERSPROC)(GLsizei, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGENQUERIESPROC)(GLsizei, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum, GLenum, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETBUFFERPOINTERVPROC)(GLenum, GLenum, GLvoid **);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETBUFFERSUBDATAPROC)(GLenum,
GLintptr,
GLsizeiptr,
GLvoid *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETQUERYOBJECTIVPROC)(GLuint, GLenum, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETQUERYOBJECTUIVPROC)(GLuint, GLenum, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETQUERYIVPROC)(GLenum, GLenum, GLint *);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLISBUFFERPROC)(GLuint);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLISQUERYPROC)(GLuint);
typedef void *(INTERNAL_GL_APIENTRY *PFNGLMAPBUFFERPROC)(GLenum, GLenum);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLUNMAPBUFFERPROC)(GLenum);
// 2.0
typedef void(INTERNAL_GL_APIENTRY *PFNGLATTACHSHADERPROC)(GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDATTRIBLOCATIONPROC)(GLuint, GLuint, const GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum, GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOMPILESHADERPROC)(GLuint);
typedef GLuint(INTERNAL_GL_APIENTRY *PFNGLCREATEPROGRAMPROC)();
typedef GLuint(INTERNAL_GL_APIENTRY *PFNGLCREATESHADERPROC)(GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDELETEPROGRAMPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDELETESHADERPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDETACHSHADERPROC)(GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWBUFFERSPROC)(GLsizei, const GLenum *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETACTIVEATTRIBPROC)(GLuint,
GLuint,
GLsizei,
GLsizei *,
GLint *,
GLenum *,
GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETACTIVEUNIFORMPROC)(GLuint,
GLuint,
GLsizei,
GLsizei *,
GLint *,
GLenum *,
GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETATTACHEDSHADERSPROC)(GLuint,
GLsizei,
GLsizei *,
GLuint *);
typedef GLint(INTERNAL_GL_APIENTRY *PFNGLGETATTRIBLOCATIONPROC)(GLuint, const GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETPROGRAMINFOLOGPROC)(GLuint,
GLsizei,
GLsizei *,
GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETPROGRAMIVPROC)(GLuint, GLenum, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETSHADERINFOLOGPROC)(GLuint, GLsizei, GLsizei *, GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETSHADERSOURCEPROC)(GLuint, GLsizei, GLsizei *, GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETSHADERIVPROC)(GLuint, GLenum, GLint *);
typedef GLint(INTERNAL_GL_APIENTRY *PFNGLGETUNIFORMLOCATIONPROC)(GLuint, const GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETUNIFORMFVPROC)(GLuint, GLint, GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETUNIFORMIVPROC)(GLuint, GLint, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint, GLenum, GLvoid **);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETVERTEXATTRIBDVPROC)(GLuint, GLenum, GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETVERTEXATTRIBFVPROC)(GLuint, GLenum, GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETVERTEXATTRIBIVPROC)(GLuint, GLenum, GLint *);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLISPROGRAMPROC)(GLuint);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLISSHADERPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLLINKPROGRAMPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSHADERSOURCEPROC)(GLuint,
GLsizei,
const GLchar *const *,
const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum, GLenum, GLint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSTENCILMASKSEPARATEPROC)(GLenum, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSTENCILOPSEPARATEPROC)(GLenum, GLenum, GLenum, GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM1FPROC)(GLint, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM1FVPROC)(GLint, GLsizei, const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM1IPROC)(GLint, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM1IVPROC)(GLint, GLsizei, const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM2FPROC)(GLint, GLfloat, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM2FVPROC)(GLint, GLsizei, const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM2IPROC)(GLint, GLint, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM2IVPROC)(GLint, GLsizei, const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM3FPROC)(GLint, GLfloat, GLfloat, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM3FVPROC)(GLint, GLsizei, const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM3IPROC)(GLint, GLint, GLint, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM3IVPROC)(GLint, GLsizei, const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM4FPROC)(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM4FVPROC)(GLint, GLsizei, const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM4IPROC)(GLint, GLint, GLint, GLint, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM4IVPROC)(GLint, GLsizei, const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMMATRIX2FVPROC)(GLint,
GLsizei,
GLboolean,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMMATRIX3FVPROC)(GLint,
GLsizei,
GLboolean,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMMATRIX4FVPROC)(GLint,
GLsizei,
GLboolean,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUSEPROGRAMPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVALIDATEPROGRAMPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB1DPROC)(GLuint, GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB1DVPROC)(GLuint, const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB1FPROC)(GLuint, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB1FVPROC)(GLuint, const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB1SPROC)(GLuint, GLshort);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB1SVPROC)(GLuint, const GLshort *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB2DPROC)(GLuint, GLdouble, GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB2DVPROC)(GLuint, const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB2FPROC)(GLuint, GLfloat, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB2FVPROC)(GLuint, const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB2SPROC)(GLuint, GLshort, GLshort);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB2SVPROC)(GLuint, const GLshort *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB3DPROC)(GLuint, GLdouble, GLdouble, GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB3DVPROC)(GLuint, const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB3FPROC)(GLuint, GLfloat, GLfloat, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB3FVPROC)(GLuint, const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB3SPROC)(GLuint, GLshort, GLshort, GLshort);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB3SVPROC)(GLuint, const GLshort *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB4NBVPROC)(GLuint, const GLbyte *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB4NIVPROC)(GLuint, const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB4NSVPROC)(GLuint, const GLshort *);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB4NUBPROC)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint, const GLubyte *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint, const GLushort *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB4BVPROC)(GLuint, const GLbyte *);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB4DPROC)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB4DVPROC)(GLuint, const GLdouble *);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB4FPROC)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB4FVPROC)(GLuint, const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB4IVPROC)(GLuint, const GLint *);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB4SPROC)(GLuint, GLshort, GLshort, GLshort, GLshort);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB4SVPROC)(GLuint, const GLshort *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB4UBVPROC)(GLuint, const GLubyte *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB4UIVPROC)(GLuint, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIB4USVPROC)(GLuint, const GLushort *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint,
GLint,
GLenum,
GLboolean,
GLsizei,
const GLvoid *);
// 2.1
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMMATRIX2X3FVPROC)(GLint,
GLsizei,
GLboolean,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMMATRIX2X4FVPROC)(GLint,
GLsizei,
GLboolean,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMMATRIX3X2FVPROC)(GLint,
GLsizei,
GLboolean,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMMATRIX3X4FVPROC)(GLint,
GLsizei,
GLboolean,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMMATRIX4X2FVPROC)(GLint,
GLsizei,
GLboolean,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMMATRIX4X3FVPROC)(GLint,
GLsizei,
GLboolean,
const GLfloat *);
// 3.0
typedef void(INTERNAL_GL_APIENTRY *PFNGLBEGINCONDITIONALRENDERPROC)(GLuint, GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDBUFFERBASEPROC)(GLenum, GLuint, GLuint);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLBINDBUFFERRANGEPROC)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDFRAGDATALOCATIONPROC)(GLuint, GLuint, const GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDFRAMEBUFFERPROC)(GLenum, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDRENDERBUFFERPROC)(GLenum, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDVERTEXARRAYPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBLITFRAMEBUFFERPROC)(GLint,
GLint,
GLint,
GLint,
GLint,
GLint,
GLint,
GLint,
GLbitfield,
GLenum);
typedef GLenum(INTERNAL_GL_APIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCLAMPCOLORPROC)(GLenum, GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCLEARBUFFERFIPROC)(GLenum, GLint, GLfloat, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCLEARBUFFERFVPROC)(GLenum, GLint, const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCLEARBUFFERIVPROC)(GLenum, GLint, const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCLEARBUFFERUIVPROC)(GLenum, GLint, const GLuint *);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLCOLORMASKIPROC)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDELETERENDERBUFFERSPROC)(GLsizei, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDELETEVERTEXARRAYSPROC)(GLsizei, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDISABLEIPROC)(GLenum, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLENABLEIPROC)(GLenum, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLENDCONDITIONALRENDERPROC)();
typedef void(INTERNAL_GL_APIENTRY *PFNGLENDTRANSFORMFEEDBACKPROC)();
typedef void(INTERNAL_GL_APIENTRY *PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum, GLintptr, GLsizeiptr);
typedef void(INTERNAL_GL_APIENTRY *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum,
GLenum,
GLenum,
GLuint);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum, GLenum, GLenum, GLuint, GLint);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum, GLenum, GLenum, GLuint, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum,
GLenum,
GLenum,
GLuint,
GLint,
GLint);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum, GLenum, GLuint, GLint, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGENFRAMEBUFFERSPROC)(GLsizei, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGENRENDERBUFFERSPROC)(GLsizei, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGENVERTEXARRAYSPROC)(GLsizei, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGENERATEMIPMAPPROC)(GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETBOOLEANI_VPROC)(GLenum, GLuint, GLboolean *);
typedef GLint(INTERNAL_GL_APIENTRY *PFNGLGETFRAGDATALOCATIONPROC)(GLuint, const GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum,
GLenum,
GLenum,
GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETINTEGERI_VPROC)(GLenum, GLuint, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum, GLenum, GLint *);
typedef const GLubyte *(INTERNAL_GL_APIENTRY *PFNGLGETSTRINGIPROC)(GLenum, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXPARAMETERIIVPROC)(GLenum, GLenum, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXPARAMETERIUIVPROC)(GLenum, GLenum, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint,
GLuint,
GLsizei,
GLsizei *,
GLsizei *,
GLenum *,
GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETUNIFORMUIVPROC)(GLuint, GLint, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETVERTEXATTRIBIIVPROC)(GLuint, GLenum, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint, GLenum, GLuint *);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLISENABLEDIPROC)(GLenum, GLuint);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLISFRAMEBUFFERPROC)(GLuint);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLISRENDERBUFFERPROC)(GLuint);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLISVERTEXARRAYPROC)(GLuint);
typedef void *(INTERNAL_GL_APIENTRY *PFNGLMAPBUFFERRANGEPROC)(GLenum,
GLintptr,
GLsizeiptr,
GLbitfield);
typedef void(INTERNAL_GL_APIENTRY *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum, GLenum, GLsizei, GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum,
GLsizei,
GLenum,
GLsizei,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXPARAMETERIIVPROC)(GLenum, GLenum, const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXPARAMETERIUIVPROC)(GLenum, GLenum, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint,
GLsizei,
const GLchar *const *,
GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM1UIPROC)(GLint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM1UIVPROC)(GLint, GLsizei, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM2UIPROC)(GLint, GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM2UIVPROC)(GLint, GLsizei, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM3UIPROC)(GLint, GLuint, GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM3UIVPROC)(GLint, GLsizei, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM4UIPROC)(GLint, GLuint, GLuint, GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM4UIVPROC)(GLint, GLsizei, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI1IPROC)(GLuint, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI1IVPROC)(GLuint, const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI1UIPROC)(GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI1UIVPROC)(GLuint, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI2IPROC)(GLuint, GLint, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI2IVPROC)(GLuint, const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI2UIPROC)(GLuint, GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI2UIVPROC)(GLuint, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI3IPROC)(GLuint, GLint, GLint, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI3IVPROC)(GLuint, const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI3UIPROC)(GLuint, GLuint, GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI3UIVPROC)(GLuint, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI4BVPROC)(GLuint, const GLbyte *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI4IPROC)(GLuint, GLint, GLint, GLint, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI4IVPROC)(GLuint, const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI4SVPROC)(GLuint, const GLshort *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI4UBVPROC)(GLuint, const GLubyte *);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI4UIPROC)(GLuint, GLuint, GLuint, GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI4UIVPROC)(GLuint, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBI4USVPROC)(GLuint, const GLushort *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint,
GLint,
GLenum,
GLsizei,
const GLvoid *);
// 3.1
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum,
GLenum,
GLintptr,
GLintptr,
GLsizeiptr);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum, GLint, GLsizei, GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum,
GLsizei,
GLenum,
const GLvoid *,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint,
GLuint,
GLsizei,
GLsizei *,
GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint,
GLuint,
GLenum,
GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint,
GLuint,
GLsizei,
GLsizei *,
GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint,
GLsizei,
const GLuint *,
GLenum,
GLint *);
typedef GLuint(INTERNAL_GL_APIENTRY *PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint, const GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETUNIFORMINDICESPROC)(GLuint,
GLsizei,
const GLchar *const *,
GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXBUFFERPROC)(GLenum, GLenum, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint, GLuint, GLuint);
// 3.2
typedef GLenum(INTERNAL_GL_APIENTRY *PFNGLCLIENTWAITSYNCPROC)(GLsync, GLbitfield, GLuint64);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDELETESYNCPROC)(GLsync);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum,
GLsizei,
GLenum,
const GLvoid *,
GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum,
GLsizei,
GLenum,
const GLvoid *,
GLsizei,
GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum,
GLuint,
GLuint,
GLsizei,
GLenum,
const GLvoid *,
GLint);
typedef GLsync(INTERNAL_GL_APIENTRY *PFNGLFENCESYNCPROC)(GLenum, GLbitfield);
typedef void(INTERNAL_GL_APIENTRY *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum, GLenum, GLuint, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum, GLenum, GLint64 *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETINTEGER64I_VPROC)(GLenum, GLuint, GLint64 *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETINTEGER64VPROC)(GLenum, GLint64 *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETMULTISAMPLEFVPROC)(GLenum, GLuint, GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETSYNCIVPROC)(GLsync, GLenum, GLsizei, GLsizei *, GLint *);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLISSYNCPROC)(GLsync);
typedef void(INTERNAL_GL_APIENTRY *PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum,
const GLsizei *,
GLenum,
const GLvoid *const *,
GLsizei,
const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROVOKINGVERTEXPROC)(GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSAMPLEMASKIPROC)(GLuint, GLbitfield);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum,
GLsizei,
GLenum,
GLsizei,
GLsizei,
GLboolean);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum,
GLsizei,
GLenum,
GLsizei,
GLsizei,
GLsizei,
GLboolean);
typedef void(INTERNAL_GL_APIENTRY *PFNGLWAITSYNCPROC)(GLsync, GLbitfield, GLuint64);
// 3.3
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint,
GLuint,
GLuint,
const GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDSAMPLERPROC)(GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDELETESAMPLERSPROC)(GLsizei, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGENSAMPLERSPROC)(GLsizei, GLuint *);
typedef GLint(INTERNAL_GL_APIENTRY *PFNGLGETFRAGDATAINDEXPROC)(GLuint, const GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETQUERYOBJECTI64VPROC)(GLuint, GLenum, GLint64 *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETQUERYOBJECTUI64VPROC)(GLuint, GLenum, GLuint64 *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint, GLenum, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint, GLenum, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint, GLenum, GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint, GLenum, GLint *);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLISSAMPLERPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLQUERYCOUNTERPROC)(GLuint, GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSAMPLERPARAMETERIIVPROC)(GLuint, GLenum, const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint, GLenum, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSAMPLERPARAMETERFPROC)(GLuint, GLenum, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSAMPLERPARAMETERFVPROC)(GLuint, GLenum, const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSAMPLERPARAMETERIPROC)(GLuint, GLenum, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSAMPLERPARAMETERIVPROC)(GLuint, GLenum, const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBDIVISORPROC)(GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBP1UIPROC)(GLuint, GLenum, GLboolean, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBP1UIVPROC)(GLuint,
GLenum,
GLboolean,
const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBP2UIPROC)(GLuint, GLenum, GLboolean, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBP2UIVPROC)(GLuint,
GLenum,
GLboolean,
const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBP3UIPROC)(GLuint, GLenum, GLboolean, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBP3UIVPROC)(GLuint,
GLenum,
GLboolean,
const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBP4UIPROC)(GLuint, GLenum, GLboolean, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBP4UIVPROC)(GLuint,
GLenum,
GLboolean,
const GLuint *);
// 4.0
typedef void(INTERNAL_GL_APIENTRY *PFNGLBEGINQUERYINDEXEDPROC)(GLenum, GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDTRANSFORMFEEDBACKPROC)(GLenum, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBLENDEQUATIONSEPARATEIPROC)(GLuint, GLenum, GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBLENDEQUATIONIPROC)(GLuint, GLenum);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLBLENDFUNCSEPARATEIPROC)(GLuint, GLenum, GLenum, GLenum, GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBLENDFUNCIPROC)(GLuint, GLenum, GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDELETETRANSFORMFEEDBACKSPROC)(GLsizei, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWARRAYSINDIRECTPROC)(GLenum, const void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWELEMENTSINDIRECTPROC)(GLenum, GLenum, const void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWTRANSFORMFEEDBACKPROC)(GLenum, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)(GLenum, GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLENDQUERYINDEXEDPROC)(GLenum, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGENTRANSFORMFEEDBACKSPROC)(GLsizei, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETACTIVESUBROUTINENAMEPROC)(GLuint,
GLenum,
GLuint,
GLsizei,
GLsizei *,
GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)(GLuint,
GLenum,
GLuint,
GLsizei,
GLsizei *,
GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)(GLuint,
GLenum,
GLuint,
GLenum,
GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETPROGRAMSTAGEIVPROC)(GLuint, GLenum, GLenum, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETQUERYINDEXEDIVPROC)(GLenum, GLuint, GLenum, GLint *);
typedef GLuint(INTERNAL_GL_APIENTRY *PFNGLGETSUBROUTINEINDEXPROC)(GLuint, GLenum, const GLchar *);
typedef GLint(INTERNAL_GL_APIENTRY *PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)(GLuint,
GLenum,
const GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETUNIFORMSUBROUTINEUIVPROC)(GLenum, GLint, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETUNIFORMDVPROC)(GLuint, GLint, GLdouble *);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLISTRANSFORMFEEDBACKPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLMINSAMPLESHADINGPROC)(GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPATCHPARAMETERFVPROC)(GLenum, const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPATCHPARAMETERIPROC)(GLenum, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPAUSETRANSFORMFEEDBACKPROC)();
typedef void(INTERNAL_GL_APIENTRY *PFNGLRESUMETRANSFORMFEEDBACKPROC)();
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM1DPROC)(GLint, GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM1DVPROC)(GLint, GLsizei, const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM2DPROC)(GLint, GLdouble, GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM2DVPROC)(GLint, GLsizei, const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM3DPROC)(GLint, GLdouble, GLdouble, GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM3DVPROC)(GLint, GLsizei, const GLdouble *);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLUNIFORM4DPROC)(GLint, GLdouble, GLdouble, GLdouble, GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORM4DVPROC)(GLint, GLsizei, const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMMATRIX2DVPROC)(GLint,
GLsizei,
GLboolean,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMMATRIX2X3DVPROC)(GLint,
GLsizei,
GLboolean,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMMATRIX2X4DVPROC)(GLint,
GLsizei,
GLboolean,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMMATRIX3DVPROC)(GLint,
GLsizei,
GLboolean,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMMATRIX3X2DVPROC)(GLint,
GLsizei,
GLboolean,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMMATRIX3X4DVPROC)(GLint,
GLsizei,
GLboolean,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMMATRIX4DVPROC)(GLint,
GLsizei,
GLboolean,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMMATRIX4X2DVPROC)(GLint,
GLsizei,
GLboolean,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMMATRIX4X3DVPROC)(GLint,
GLsizei,
GLboolean,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUNIFORMSUBROUTINESUIVPROC)(GLenum, GLsizei, const GLuint *);
// 4.1
typedef void(INTERNAL_GL_APIENTRY *PFNGLACTIVESHADERPROGRAMPROC)(GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDPROGRAMPIPELINEPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCLEARDEPTHFPROC)(GLfloat);
typedef GLuint(INTERNAL_GL_APIENTRY *PFNGLCREATESHADERPROGRAMVPROC)(GLenum,
GLsizei,
const GLchar *const *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDEPTHRANGEARRAYVPROC)(GLuint, GLsizei, const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDEPTHRANGEINDEXEDPROC)(GLuint, GLdouble, GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDEPTHRANGEFPROC)(GLfloat, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGENPROGRAMPIPELINESPROC)(GLsizei, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETDOUBLEI_VPROC)(GLenum, GLuint, GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETFLOATI_VPROC)(GLenum, GLuint, GLfloat *);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLGETPROGRAMBINARYPROC)(GLuint, GLsizei, GLsizei *, GLenum *, void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint,
GLsizei,
GLsizei *,
GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint, GLenum, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum,
GLenum,
GLint *,
GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETVERTEXATTRIBLDVPROC)(GLuint, GLenum, GLdouble *);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLISPROGRAMPIPELINEPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMBINARYPROC)(GLuint, GLenum, const void *, GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMPARAMETERIPROC)(GLuint, GLenum, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM1DPROC)(GLuint, GLint, GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM1DVPROC)(GLuint,
GLint,
GLsizei,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM1FPROC)(GLuint, GLint, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM1FVPROC)(GLuint,
GLint,
GLsizei,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM1IPROC)(GLuint, GLint, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM1IVPROC)(GLuint,
GLint,
GLsizei,
const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM1UIPROC)(GLuint, GLint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint,
GLint,
GLsizei,
const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM2DPROC)(GLuint, GLint, GLdouble, GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM2DVPROC)(GLuint,
GLint,
GLsizei,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM2FPROC)(GLuint, GLint, GLfloat, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM2FVPROC)(GLuint,
GLint,
GLsizei,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM2IPROC)(GLuint, GLint, GLint, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM2IVPROC)(GLuint,
GLint,
GLsizei,
const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM2UIPROC)(GLuint, GLint, GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint,
GLint,
GLsizei,
const GLuint *);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM3DPROC)(GLuint, GLint, GLdouble, GLdouble, GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM3DVPROC)(GLuint,
GLint,
GLsizei,
const GLdouble *);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM3FPROC)(GLuint, GLint, GLfloat, GLfloat, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM3FVPROC)(GLuint,
GLint,
GLsizei,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM3IPROC)(GLuint, GLint, GLint, GLint, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM3IVPROC)(GLuint,
GLint,
GLsizei,
const GLint *);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM3UIPROC)(GLuint, GLint, GLuint, GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint,
GLint,
GLsizei,
const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM4DPROC)(GLuint,
GLint,
GLdouble,
GLdouble,
GLdouble,
GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM4DVPROC)(GLuint,
GLint,
GLsizei,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM4FPROC)(GLuint,
GLint,
GLfloat,
GLfloat,
GLfloat,
GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM4FVPROC)(GLuint,
GLint,
GLsizei,
const GLfloat *);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM4IPROC)(GLuint, GLint, GLint, GLint, GLint, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM4IVPROC)(GLuint,
GLint,
GLsizei,
const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM4UIPROC)(GLuint,
GLint,
GLuint,
GLuint,
GLuint,
GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint,
GLint,
GLsizei,
const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORMMATRIX2DVPROC)(GLuint,
GLint,
GLsizei,
GLboolean,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint,
GLint,
GLsizei,
GLboolean,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)(GLuint,
GLint,
GLsizei,
GLboolean,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint,
GLint,
GLsizei,
GLboolean,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)(GLuint,
GLint,
GLsizei,
GLboolean,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint,
GLint,
GLsizei,
GLboolean,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORMMATRIX3DVPROC)(GLuint,
GLint,
GLsizei,
GLboolean,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint,
GLint,
GLsizei,
GLboolean,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)(GLuint,
GLint,
GLsizei,
GLboolean,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint,
GLint,
GLsizei,
GLboolean,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)(GLuint,
GLint,
GLsizei,
GLboolean,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint,
GLint,
GLsizei,
GLboolean,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORMMATRIX4DVPROC)(GLuint,
GLint,
GLsizei,
GLboolean,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint,
GLint,
GLsizei,
GLboolean,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)(GLuint,
GLint,
GLsizei,
GLboolean,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint,
GLint,
GLsizei,
GLboolean,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)(GLuint,
GLint,
GLsizei,
GLboolean,
const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint,
GLint,
GLsizei,
GLboolean,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLRELEASESHADERCOMPILERPROC)();
typedef void(INTERNAL_GL_APIENTRY *PFNGLSCISSORARRAYVPROC)(GLuint, GLsizei, const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSCISSORINDEXEDPROC)(GLuint, GLint, GLint, GLsizei, GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSCISSORINDEXEDVPROC)(GLuint, const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSHADERBINARYPROC)(GLsizei,
const GLuint *,
GLenum,
const void *,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLUSEPROGRAMSTAGESPROC)(GLuint, GLbitfield, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBL1DPROC)(GLuint, GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBL1DVPROC)(GLuint, const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBL2DPROC)(GLuint, GLdouble, GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBL2DVPROC)(GLuint, const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBL3DPROC)(GLuint, GLdouble, GLdouble, GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBL3DVPROC)(GLuint, const GLdouble *);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBL4DPROC)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBL4DVPROC)(GLuint, const GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBLPOINTERPROC)(GLuint,
GLint,
GLenum,
GLsizei,
const void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVIEWPORTARRAYVPROC)(GLuint, GLsizei, const GLfloat *);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLVIEWPORTINDEXEDFPROC)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVIEWPORTINDEXEDFVPROC)(GLuint, const GLfloat *);
// 4.2
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDIMAGETEXTUREPROC)(GLuint,
GLuint,
GLint,
GLboolean,
GLint,
GLenum,
GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)(GLenum,
GLint,
GLsizei,
GLsizei,
GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)(GLenum,
GLsizei,
GLenum,
const void *,
GLsizei,
GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)(
GLenum,
GLsizei,
GLenum,
const void *,
GLsizei,
GLint,
GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)(GLenum,
GLuint,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)(GLenum,
GLuint,
GLuint,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)(GLuint,
GLuint,
GLenum,
GLint *);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLGETINTERNALFORMATIVPROC)(GLenum, GLenum, GLenum, GLsizei, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLMEMORYBARRIERPROC)(GLbitfield);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXSTORAGE1DPROC)(GLenum, GLsizei, GLenum, GLsizei);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLTEXSTORAGE2DPROC)(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXSTORAGE3DPROC)(GLenum,
GLsizei,
GLenum,
GLsizei,
GLsizei,
GLsizei);
// 4.3
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDVERTEXBUFFERPROC)(GLuint, GLuint, GLintptr, GLsizei);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLCLEARBUFFERDATAPROC)(GLenum, GLenum, GLenum, GLenum, const void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCLEARBUFFERSUBDATAPROC)(GLenum,
GLenum,
GLintptr,
GLsizeiptr,
GLenum,
GLenum,
const void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOPYIMAGESUBDATAPROC)(GLuint,
GLenum,
GLint,
GLint,
GLint,
GLint,
GLuint,
GLenum,
GLint,
GLint,
GLint,
GLint,
GLsizei,
GLsizei,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC, const void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum,
GLenum,
GLenum,
GLsizei,
const GLuint *,
GLboolean);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum,
GLenum,
GLuint,
GLenum,
GLsizei,
const GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDISPATCHCOMPUTEPROC)(GLuint, GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDISPATCHCOMPUTEINDIRECTPROC)(GLintptr);
typedef void(INTERNAL_GL_APIENTRY *PFNGLFRAMEBUFFERPARAMETERIPROC)(GLenum, GLenum, GLint);
typedef GLuint(INTERNAL_GL_APIENTRY *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint,
GLsizei,
GLenum *,
GLenum *,
GLuint *,
GLenum *,
GLsizei *,
GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETFRAMEBUFFERPARAMETERIVPROC)(GLenum, GLenum, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETINTERNALFORMATI64VPROC)(GLenum,
GLenum,
GLenum,
GLsizei,
GLint64 *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETPOINTERVPROC)(GLenum, void **);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLGETOBJECTLABELPROC)(GLenum, GLuint, GLsizei, GLsizei *, GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETOBJECTPTRLABELPROC)(const void *,
GLsizei,
GLsizei *,
GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETPROGRAMINTERFACEIVPROC)(GLuint, GLenum, GLenum, GLint *);
typedef GLuint(INTERNAL_GL_APIENTRY *PFNGLGETPROGRAMRESOURCEINDEXPROC)(GLuint,
GLenum,
const GLchar *);
typedef GLint(INTERNAL_GL_APIENTRY *PFNGLGETPROGRAMRESOURCELOCATIONPROC)(GLuint,
GLenum,
const GLchar *);
typedef GLint(INTERNAL_GL_APIENTRY *PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)(GLuint,
GLenum,
const GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETPROGRAMRESOURCENAMEPROC)(GLuint,
GLenum,
GLuint,
GLsizei,
GLsizei *,
GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETPROGRAMRESOURCEIVPROC)(GLuint,
GLenum,
GLuint,
GLsizei,
const GLenum *,
GLsizei,
GLsizei *,
GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLINVALIDATEBUFFERDATAPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLINVALIDATEBUFFERSUBDATAPROC)(GLuint, GLintptr, GLsizeiptr);
typedef void(INTERNAL_GL_APIENTRY *PFNGLINVALIDATEFRAMEBUFFERPROC)(GLenum, GLsizei, const GLenum *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLINVALIDATESUBFRAMEBUFFERPROC)(GLenum,
GLsizei,
const GLenum *,
GLint,
GLint,
GLsizei,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLINVALIDATETEXIMAGEPROC)(GLuint, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLINVALIDATETEXSUBIMAGEPROC)(GLuint,
GLint,
GLint,
GLint,
GLint,
GLsizei,
GLsizei,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTPROC)(GLenum,
const void *,
GLsizei,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTPROC)(GLenum,
GLenum,
const void *,
GLsizei,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLOBJECTLABELPROC)(GLenum, GLuint, GLsizei, const GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLOBJECTPTRLABELPROC)(const void *, GLsizei, const GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPOPDEBUGGROUPPROC)();
typedef void(INTERNAL_GL_APIENTRY *PFNGLPUSHDEBUGGROUPPROC)(GLenum,
GLuint,
GLsizei,
const GLchar *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSHADERSTORAGEBLOCKBINDINGPROC)(GLuint, GLuint, GLuint);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLTEXBUFFERRANGEPROC)(GLenum, GLenum, GLuint, GLintptr, GLsizeiptr);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXSTORAGE2DMULTISAMPLEPROC)(GLenum,
GLsizei,
GLenum,
GLsizei,
GLsizei,
GLboolean);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXSTORAGE3DMULTISAMPLEPROC)(GLenum,
GLsizei,
GLenum,
GLsizei,
GLsizei,
GLsizei,
GLboolean);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTUREVIEWPROC)(GLuint,
GLenum,
GLuint,
GLenum,
GLuint,
GLuint,
GLuint,
GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBBINDINGPROC)(GLuint, GLuint);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBFORMATPROC)(GLuint, GLint, GLenum, GLboolean, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBIFORMATPROC)(GLuint, GLint, GLenum, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXATTRIBLFORMATPROC)(GLuint, GLint, GLenum, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXBINDINGDIVISORPROC)(GLuint, GLuint);
// NV_framebuffer_mixed_samples
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOVERAGEMODULATIONNVPROC)(GLenum);
// 4.4
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDBUFFERSBASEPROC)(GLenum,
GLuint,
GLsizei,
const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDBUFFERSRANGEPROC)(GLenum,
GLuint,
GLsizei,
const GLuint *,
const GLintptr *,
const GLsizeiptr *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDIMAGETEXTURESPROC)(GLuint, GLsizei, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDSAMPLERSPROC)(GLuint, GLsizei, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDTEXTURESPROC)(GLuint, GLsizei, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDVERTEXBUFFERSPROC)(GLuint,
GLsizei,
const GLuint *,
const GLintptr *,
const GLsizei *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBUFFERSTORAGEPROC)(GLenum,
GLsizeiptr,
const void *,
GLbitfield);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLCLEARTEXIMAGEPROC)(GLuint, GLint, GLenum, GLenum, const void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCLEARTEXSUBIMAGEPROC)(GLuint,
GLint,
GLint,
GLint,
GLint,
GLsizei,
GLsizei,
GLsizei,
GLenum,
GLenum,
const void *);
// 4.5
typedef void(INTERNAL_GL_APIENTRY *PFNGLBINDTEXTUREUNITPROC)(GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBLITNAMEDFRAMEBUFFERPROC)(GLuint,
GLuint,
GLint,
GLint,
GLint,
GLint,
GLint,
GLint,
GLint,
GLint,
GLbitfield,
GLenum);
typedef GLenum(INTERNAL_GL_APIENTRY *PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)(GLuint, GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCLEARNAMEDBUFFERDATAPROC)(GLuint,
GLenum,
GLenum,
GLenum,
const void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCLEARNAMEDBUFFERSUBDATAPROC)(GLuint,
GLenum,
GLintptr,
GLsizeiptr,
GLenum,
GLenum,
const void *);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)(GLuint, GLenum, GLint, GLfloat, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)(GLuint,
GLenum,
GLint,
const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)(GLuint,
GLenum,
GLint,
const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)(GLuint,
GLenum,
GLint,
const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCLIPCONTROLPROC)(GLenum, GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)(GLuint,
GLint,
GLint,
GLsizei,
GLenum,
GLsizei,
const void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)(GLuint,
GLint,
GLint,
GLint,
GLsizei,
GLsizei,
GLenum,
GLsizei,
const void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)(GLuint,
GLint,
GLint,
GLint,
GLint,
GLsizei,
GLsizei,
GLsizei,
GLenum,
GLsizei,
const void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOPYNAMEDBUFFERSUBDATAPROC)(GLuint,
GLuint,
GLintptr,
GLintptr,
GLsizeiptr);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOPYTEXTURESUBIMAGE1DPROC)(GLuint,
GLint,
GLint,
GLint,
GLint,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOPYTEXTURESUBIMAGE2DPROC)(GLuint,
GLint,
GLint,
GLint,
GLint,
GLint,
GLsizei,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCOPYTEXTURESUBIMAGE3DPROC)(GLuint,
GLint,
GLint,
GLint,
GLint,
GLint,
GLint,
GLsizei,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCREATEBUFFERSPROC)(GLsizei, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCREATEFRAMEBUFFERSPROC)(GLsizei, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCREATEPROGRAMPIPELINESPROC)(GLsizei, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCREATEQUERIESPROC)(GLenum, GLsizei, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCREATERENDERBUFFERSPROC)(GLsizei, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCREATESAMPLERSPROC)(GLsizei, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCREATETEXTURESPROC)(GLenum, GLsizei, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCREATETRANSFORMFEEDBACKSPROC)(GLsizei, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCREATEVERTEXARRAYSPROC)(GLsizei, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDISABLEVERTEXARRAYATTRIBPROC)(GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLENABLEVERTEXARRAYATTRIBPROC)(GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)(GLuint,
GLintptr,
GLsizeiptr);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGENERATETEXTUREMIPMAPPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)(GLuint,
GLint,
GLsizei,
void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)(GLuint,
GLint,
GLint,
GLint,
GLint,
GLsizei,
GLsizei,
GLsizei,
GLsizei,
void *);
typedef GLenum(INTERNAL_GL_APIENTRY *PFNGLGETGRAPHICSRESETSTATUSPROC)();
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)(GLuint, GLenum, GLint64 *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETNAMEDBUFFERPARAMETERIVPROC)(GLuint, GLenum, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETNAMEDBUFFERPOINTERVPROC)(GLuint, GLenum, void **);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETNAMEDBUFFERSUBDATAPROC)(GLuint,
GLintptr,
GLsizeiptr,
void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLuint,
GLenum,
GLenum,
GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)(GLuint,
GLenum,
GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)(GLuint,
GLenum,
GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETQUERYBUFFEROBJECTI64VPROC)(GLuint,
GLuint,
GLenum,
GLintptr);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETQUERYBUFFEROBJECTIVPROC)(GLuint,
GLuint,
GLenum,
GLintptr);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETQUERYBUFFEROBJECTUI64VPROC)(GLuint,
GLuint,
GLenum,
GLintptr);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETQUERYBUFFEROBJECTUIVPROC)(GLuint,
GLuint,
GLenum,
GLintptr);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLGETTEXTUREIMAGEPROC)(GLuint, GLint, GLenum, GLenum, GLsizei, void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXTURELEVELPARAMETERFVPROC)(GLuint,
GLint,
GLenum,
GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXTURELEVELPARAMETERIVPROC)(GLuint,
GLint,
GLenum,
GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXTUREPARAMETERIIVPROC)(GLuint, GLenum, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXTUREPARAMETERIUIVPROC)(GLuint, GLenum, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXTUREPARAMETERFVPROC)(GLuint, GLenum, GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXTUREPARAMETERIVPROC)(GLuint, GLenum, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTEXTURESUBIMAGEPROC)(GLuint,
GLint,
GLint,
GLint,
GLint,
GLsizei,
GLsizei,
GLsizei,
GLenum,
GLenum,
GLsizei,
void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTRANSFORMFEEDBACKI64_VPROC)(GLuint,
GLenum,
GLuint,
GLint64 *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTRANSFORMFEEDBACKI_VPROC)(GLuint,
GLenum,
GLuint,
GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETTRANSFORMFEEDBACKIVPROC)(GLuint, GLenum, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETVERTEXARRAYINDEXED64IVPROC)(GLuint,
GLuint,
GLenum,
GLint64 *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETVERTEXARRAYINDEXEDIVPROC)(GLuint,
GLuint,
GLenum,
GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETVERTEXARRAYIVPROC)(GLuint, GLenum, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETNCOMPRESSEDTEXIMAGEPROC)(GLenum, GLint, GLsizei, void *);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLGETNTEXIMAGEPROC)(GLenum, GLint, GLenum, GLenum, GLsizei, void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETNUNIFORMDVPROC)(GLuint, GLint, GLsizei, GLdouble *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETNUNIFORMFVPROC)(GLuint, GLint, GLsizei, GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETNUNIFORMIVPROC)(GLuint, GLint, GLsizei, GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETNUNIFORMUIVPROC)(GLuint, GLint, GLsizei, GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)(GLuint,
GLsizei,
const GLenum *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)(GLuint,
GLsizei,
const GLenum *,
GLint,
GLint,
GLsizei,
GLsizei);
typedef void *(INTERNAL_GL_APIENTRY *PFNGLMAPNAMEDBUFFERPROC)(GLuint, GLenum);
typedef void *(INTERNAL_GL_APIENTRY *PFNGLMAPNAMEDBUFFERRANGEPROC)(GLuint,
GLintptr,
GLsizeiptr,
GLbitfield);
typedef void(INTERNAL_GL_APIENTRY *PFNGLMEMORYBARRIERBYREGIONPROC)(GLbitfield);
typedef void(INTERNAL_GL_APIENTRY *PFNGLNAMEDBUFFERDATAPROC)(GLuint,
GLsizeiptr,
const void *,
GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLNAMEDBUFFERSTORAGEPROC)(GLuint,
GLsizeiptr,
const void *,
GLbitfield);
typedef void(INTERNAL_GL_APIENTRY *PFNGLNAMEDBUFFERSUBDATAPROC)(GLuint,
GLintptr,
GLsizeiptr,
const void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)(GLuint, GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)(GLuint,
GLsizei,
const GLenum *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)(GLuint, GLenum, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)(GLuint, GLenum);
typedef void(INTERNAL_GL_APIENTRY *PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)(GLuint,
GLenum,
GLenum,
GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)(GLuint, GLenum, GLuint, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)(GLuint,
GLenum,
GLuint,
GLint,
GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEPROC)(GLuint,
GLenum,
GLsizei,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLuint,
GLsizei,
GLenum,
GLsizei,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLREADNPIXELSPROC)(GLint,
GLint,
GLsizei,
GLsizei,
GLenum,
GLenum,
GLsizei,
void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTUREBARRIERPROC)();
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTUREBUFFERPROC)(GLuint, GLenum, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTUREBUFFERRANGEPROC)(GLuint,
GLenum,
GLuint,
GLintptr,
GLsizeiptr);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTUREPARAMETERIIVPROC)(GLuint, GLenum, const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTUREPARAMETERIUIVPROC)(GLuint, GLenum, const GLuint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTUREPARAMETERFPROC)(GLuint, GLenum, GLfloat);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTUREPARAMETERFVPROC)(GLuint, GLenum, const GLfloat *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTUREPARAMETERIPROC)(GLuint, GLenum, GLint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTUREPARAMETERIVPROC)(GLuint, GLenum, const GLint *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTURESTORAGE1DPROC)(GLuint, GLsizei, GLenum, GLsizei);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLTEXTURESTORAGE2DPROC)(GLuint, GLsizei, GLenum, GLsizei, GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)(GLuint,
GLsizei,
GLenum,
GLsizei,
GLsizei,
GLboolean);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTURESTORAGE3DPROC)(GLuint,
GLsizei,
GLenum,
GLsizei,
GLsizei,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)(GLuint,
GLsizei,
GLenum,
GLsizei,
GLsizei,
GLsizei,
GLboolean);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTURESUBIMAGE1DPROC)(GLuint,
GLint,
GLint,
GLsizei,
GLenum,
GLenum,
const void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTURESUBIMAGE2DPROC)(GLuint,
GLint,
GLint,
GLint,
GLsizei,
GLsizei,
GLenum,
GLenum,
const void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTURESUBIMAGE3DPROC)(GLuint,
GLint,
GLint,
GLint,
GLint,
GLsizei,
GLsizei,
GLsizei,
GLenum,
GLenum,
const void *);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)(GLuint, GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)(GLuint,
GLuint,
GLuint,
GLintptr,
GLsizeiptr);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLUNMAPNAMEDBUFFERPROC)(GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXARRAYATTRIBBINDINGPROC)(GLuint, GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXARRAYATTRIBFORMATPROC)(GLuint,
GLuint,
GLint,
GLenum,
GLboolean,
GLuint);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLVERTEXARRAYATTRIBIFORMATPROC)(GLuint, GLuint, GLint, GLenum, GLuint);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLVERTEXARRAYATTRIBLFORMATPROC)(GLuint, GLuint, GLint, GLenum, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXARRAYBINDINGDIVISORPROC)(GLuint, GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXARRAYELEMENTBUFFERPROC)(GLuint, GLuint);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXARRAYVERTEXBUFFERPROC)(GLuint,
GLuint,
GLuint,
GLintptr,
GLsizei);
typedef void(INTERNAL_GL_APIENTRY *PFNGLVERTEXARRAYVERTEXBUFFERSPROC)(GLuint,
GLuint,
GLsizei,
const GLuint *,
const GLintptr *,
const GLsizei *);
// GL_EXT_discard_framebuffer
typedef void(INTERNAL_GL_APIENTRY *PFNGLDISCARDFRAMEBUFFEREXTPROC)(GLenum target,
GLsizei numAttachments,
const GLenum *attachments);
// GL_OES_EGL_image
typedef void *GLeglImageOES;
typedef void(INTERNAL_GL_APIENTRY *PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)(GLenum target,
GLeglImageOES image);
typedef void(INTERNAL_GL_APIENTRY *PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)(
GLenum target,
GLeglImageOES image);
// ES 3.2
typedef void(INTERNAL_GL_APIENTRY *PFNGLBLENDBARRIERPROC)(void);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPRIMITIVEBOUNDINGBOXPROC)(GLfloat minX,
GLfloat minY,
GLfloat minZ,
GLfloat minW,
GLfloat maxX,
GLfloat maxY,
GLfloat maxZ,
GLfloat maxW);
// GL_NV_internalformat_sample_query
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)(GLenum target,
GLenum internalformat,
GLsizei samples,
GLenum pname,
GLsizei bufSize,
GLint *params);
// GL_OVR_multiview2
typedef void(INTERNAL_GL_APIENTRY *PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)(GLenum target,
GLenum attachment,
GLuint texture,
GLint level,
GLint baseViewIndex,
GLsizei numViews);
// EXT_debug_marker
typedef void(INTERNAL_GL_APIENTRY *PFNGLINSERTEVENTMARKEREXTPROC)(GLsizei length,
const GLchar *marker);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPUSHGROUPMARKEREXTPROC)(GLsizei length,
const GLchar *marker);
typedef void(INTERNAL_GL_APIENTRY *PFNGLPOPGROUPMARKEREXTPROC)(void);
// KHR_parallel_shader_compile
typedef void(INTERNAL_GL_APIENTRY *PFNGLMAXSHADERCOMPILERTHREADSKHRPROC)(GLuint count);
// ARB_parallel_shader_compile
typedef void(INTERNAL_GL_APIENTRY *PFNGLMAXSHADERCOMPILERTHREADSARBPROC)(GLuint count);
// GL_EXT_memory_object
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETUNSIGNEDBYTEVEXTPROC)(GLenum pname, GLubyte *data);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETUNSIGNEDBYTEI_VEXTPROC)(GLenum target,
GLuint index,
GLubyte *data);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDELETEMEMORYOBJECTSEXTPROC)(GLsizei n,
const GLuint *memoryObjects);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLISMEMORYOBJECTEXTPROC)(GLuint memoryObject);
typedef void(INTERNAL_GL_APIENTRY *PFNGLCREATEMEMORYOBJECTSEXTPROC)(GLsizei n,
GLuint *memoryObjects);
typedef void(INTERNAL_GL_APIENTRY *PFNGLMEMORYOBJECTPARAMETERIVEXTPROC)(GLuint memoryObject,
GLenum pname,
const GLint *params);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC)(GLuint memoryObject,
GLenum pname,
GLint *params);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXSTORAGEMEM2DEXTPROC)(GLenum target,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLuint memory,
GLuint64 offset);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC)(
GLenum target,
GLsizei samples,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLboolean fixedSampleLocations,
GLuint memory,
GLuint64 offset);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXSTORAGEMEM3DEXTPROC)(GLenum target,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLuint memory,
GLuint64 offset);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC)(
GLenum target,
GLsizei samples,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLboolean fixedSampleLocations,
GLuint memory,
GLuint64 offset);
typedef void(INTERNAL_GL_APIENTRY *PFNGLBUFFERSTORAGEMEMEXTPROC)(GLenum target,
GLsizeiptr size,
GLuint memory,
GLuint64 offset);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTURESTORAGEMEM2DEXTPROC)(GLuint texture,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLuint memory,
GLuint64 offset);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC)(
GLuint texture,
GLsizei samples,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLboolean fixedSampleLocations,
GLuint memory,
GLuint64 offset);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTURESTORAGEMEM3DEXTPROC)(GLuint texture,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLuint memory,
GLuint64 offset);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC)(
GLuint texture,
GLsizei samples,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLboolean fixedSampleLocations,
GLuint memory,
GLuint64 offset);
typedef void(INTERNAL_GL_APIENTRY *PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC)(GLuint buffer,
GLsizeiptr size,
GLuint memory,
GLuint64 offset);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXSTORAGEMEM1DEXTPROC)(GLenum target,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLuint memory,
GLuint64 offset);
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXTURESTORAGEMEM1DEXTPROC)(GLuint texture,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLuint memory,
GLuint64 offset);
// GL_EXT_semaphore
typedef void(INTERNAL_GL_APIENTRY *PFNGLGENSEMAPHORESEXTPROC)(GLsizei n, GLuint *semaphores);
typedef void(INTERNAL_GL_APIENTRY *PFNGLDELETESEMAPHORESEXTPROC)(GLsizei n,
const GLuint *semaphores);
typedef GLboolean(INTERNAL_GL_APIENTRY *PFNGLISSEMAPHOREEXTPROC)(GLuint semaphore);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSEMAPHOREPARAMETERUI64VEXTPROC)(GLuint semaphore,
GLenum pname,
const GLuint64 *params);
typedef void(INTERNAL_GL_APIENTRY *PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC)(GLuint semaphore,
GLenum pname,
GLuint64 *params);
typedef void(INTERNAL_GL_APIENTRY *PFNGLWAITSEMAPHOREEXTPROC)(GLuint semaphore,
GLuint numBufferBarriers,
const GLuint *buffers,
GLuint numTextureBarriers,
const GLuint *textures,
const GLenum *srcLayouts);
typedef void(INTERNAL_GL_APIENTRY *PFNGLSIGNALSEMAPHOREEXTPROC)(GLuint semaphore,
GLuint numBufferBarriers,
const GLuint *buffers,
GLuint numTextureBarriers,
const GLuint *textures,
const GLenum *dstLayouts);
// GL_EXT_memory_object_fd
typedef void(INTERNAL_GL_APIENTRY *PFNGLIMPORTMEMORYFDEXTPROC)(GLuint memory,
GLuint64 size,
GLenum handleType,
GLint fd);
// GL_EXT_semaphore_fd
typedef void(INTERNAL_GL_APIENTRY *PFNGLIMPORTSEMAPHOREFDEXTPROC)(GLuint semaphore,
GLenum handleType,
GLint fd);
// GL_EXT_memory_object_win32
typedef void(INTERNAL_GL_APIENTRY *PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC)(GLuint memory,
GLuint64 size,
GLenum handleType,
void *handle);
typedef void(INTERNAL_GL_APIENTRY *PFNGLIMPORTMEMORYWIN32NAMEEXTPROC)(GLuint memory,
GLuint64 size,
GLenum handleType,
const void *name);
// GL_EXT_semaphore_win32
typedef void(INTERNAL_GL_APIENTRY *PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC)(GLuint semaphore,
GLenum handleType,
void *handle);
typedef void(INTERNAL_GL_APIENTRY *PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC)(GLuint semaphore,
GLenum handleType,
const void *name);
// GL_OES_texture_buffer
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXBUFFEROESPROC)(GLenum, GLenum, GLuint);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLTEXBUFFERRANGEOESPROC)(GLenum, GLenum, GLuint, GLintptr, GLsizeiptr);
// GL_EXT_texture_buffer
typedef void(INTERNAL_GL_APIENTRY *PFNGLTEXBUFFEREXTPROC)(GLenum, GLenum, GLuint);
typedef void(
INTERNAL_GL_APIENTRY *PFNGLTEXBUFFERRANGEEXTPROC)(GLenum, GLenum, GLuint, GLintptr, GLsizeiptr);
// GL_EXT_framebuffer_blit
typedef void(INTERNAL_GL_APIENTRY *PFNGLBLITFRAMEBUFFEREXTPROC)(GLint srcX0,
GLint srcY0,
GLint srcX1,
GLint srcY1,
GLint dstX0,
GLint dstY0,
GLint dstX1,
GLint dstY1,
GLbitfield mask,
GLenum filter);
// GL_NV_framebuffer_blit
typedef void(INTERNAL_GL_APIENTRY *PFNGLBLITFRAMEBUFFERNVPROC)(GLint srcX0,
GLint srcY0,
GLint srcX1,
GLint srcY1,
GLint dstX0,
GLint dstY0,
GLint dstX1,
GLint dstY1,
GLbitfield mask,
GLenum filter);
// GL_EXT_multisampled_render_to_texture
typedef void(INTERNAL_GL_APIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(
GLenum target,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height);
typedef void(INTERNAL_GL_APIENTRY *PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC)(GLenum target,
GLenum attachment,
GLenum textarget,
GLuint texture,
GLint level,
GLsizei samples);
// GL_IMG_multisampled_render_to_texture
typedef void(INTERNAL_GL_APIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC)(
GLenum target,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height);
typedef void(INTERNAL_GL_APIENTRY *PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC)(GLenum target,
GLenum attachment,
GLenum textarget,
GLuint texture,
GLint level,
GLsizei samples);
// GL_EXT_shader_framebuffer_fetch_non_coherent
typedef void(INTERNAL_GL_APIENTRY *PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC)();
} // namespace rx
#endif // LIBANGLE_RENDERER_GL_FUNCTIONSGLTYPEDEFS_H_