| // |
| // Copyright 2022 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // MultisampledSwapchainResolveBenchmark: |
| // Performance test for resolving multisample swapchains in subpass |
| // |
| |
| #include "ANGLEPerfTest.h" |
| |
| #include <iostream> |
| #include <random> |
| #include <sstream> |
| |
| #include "test_utils/gl_raii.h" |
| #include "util/shader_utils.h" |
| |
| using namespace angle; |
| |
| namespace |
| { |
| struct MultisampledSwapchainResolveParams final : public RenderTestParams |
| { |
| MultisampledSwapchainResolveParams() |
| { |
| iterationsPerStep = 1; |
| |
| windowWidth = 1920; |
| windowHeight = 1080; |
| multisample = true; |
| samples = 4; |
| } |
| |
| std::string story() const override; |
| }; |
| |
| std::ostream &operator<<(std::ostream &os, const MultisampledSwapchainResolveParams ¶ms) |
| { |
| return os << params.backendAndStory().substr(1); |
| } |
| |
| std::string MultisampledSwapchainResolveParams::story() const |
| { |
| std::stringstream strstr; |
| |
| strstr << RenderTestParams::story(); |
| |
| return strstr.str(); |
| } |
| |
| class MultisampledSwapchainResolveBenchmark |
| : public ANGLERenderTest, |
| public ::testing::WithParamInterface<MultisampledSwapchainResolveParams> |
| { |
| public: |
| MultisampledSwapchainResolveBenchmark(); |
| |
| void initializeBenchmark() override; |
| void destroyBenchmark() override; |
| void drawBenchmark() override; |
| |
| protected: |
| void initShaders(); |
| |
| GLuint mProgram = 0; |
| }; |
| |
| MultisampledSwapchainResolveBenchmark::MultisampledSwapchainResolveBenchmark() |
| : ANGLERenderTest("MultisampledSwapchainResolve", GetParam()) |
| {} |
| |
| void MultisampledSwapchainResolveBenchmark::initializeBenchmark() |
| { |
| initShaders(); |
| glViewport(0, 0, getWindow()->getWidth(), getWindow()->getHeight()); |
| |
| ASSERT_GL_NO_ERROR(); |
| } |
| |
| void MultisampledSwapchainResolveBenchmark::initShaders() |
| { |
| constexpr char kVS[] = R"(void main() |
| { |
| gl_Position = vec4(0); |
| })"; |
| |
| constexpr char kFS[] = R"(void main(void) |
| { |
| gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0); |
| })"; |
| |
| mProgram = CompileProgram(kVS, kFS); |
| ASSERT_NE(0u, mProgram); |
| |
| glUseProgram(mProgram); |
| |
| ASSERT_GL_NO_ERROR(); |
| } |
| |
| void MultisampledSwapchainResolveBenchmark::destroyBenchmark() |
| { |
| glDeleteProgram(mProgram); |
| } |
| |
| void MultisampledSwapchainResolveBenchmark::drawBenchmark() |
| { |
| // Initially clear the color attachment to avoid having to load from the resolved image. |
| glClearColor(1.0f, 1.0f, 1.0f, 1.0f); |
| glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| |
| // Perform a draw just to have something in the render pass. With the position attributes |
| // not set, a constant default value is used, resulting in a very cheap draw. |
| glDrawArrays(GL_TRIANGLES, 0, 3); |
| |
| ASSERT_GL_NO_ERROR(); |
| } |
| |
| MultisampledSwapchainResolveParams VulkanParams() |
| { |
| MultisampledSwapchainResolveParams params; |
| params.eglParameters = egl_platform::VULKAN(); |
| params.majorVersion = 3; |
| params.minorVersion = 0; |
| return params; |
| } |
| |
| } // anonymous namespace |
| |
| TEST_P(MultisampledSwapchainResolveBenchmark, Run) |
| { |
| run(); |
| } |
| |
| using namespace params; |
| |
| ANGLE_INSTANTIATE_TEST(MultisampledSwapchainResolveBenchmark, VulkanParams()); |