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//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// EGL_KHR_reusable_sync
#ifndef LIBANGLE_RENDERER_EGLREUSABLESYNC_H_
#define LIBANGLE_RENDERER_EGLREUSABLESYNC_H_
#include "libANGLE/AttributeMap.h"
#include "libANGLE/renderer/EGLSyncImpl.h"
#include "common/angleutils.h"
#include <condition_variable>
namespace rx
{
class ReusableSync final : public EGLSyncImpl
{
public:
ReusableSync();
~ReusableSync() override;
void onDestroy(const egl::Display *display) override;
egl::Error initialize(const egl::Display *display,
const gl::Context *context,
EGLenum type,
const egl::AttributeMap &attribs) override;
egl::Error clientWait(const egl::Display *display,
const gl::Context *context,
EGLint flags,
EGLTime timeout,
EGLint *outResult) override;
egl::Error serverWait(const egl::Display *display,
const gl::Context *context,
EGLint flags) override;
egl::Error signal(const egl::Display *display,
const gl::Context *context,
EGLint mode) override;
egl::Error getStatus(const egl::Display *display, EGLint *outStatus) override;
private:
EGLint mStatus;
std::condition_variable mCondVar;
std::unique_lock<std::mutex> mMutex;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_EGLREUSABLESYNC_H_