| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_entry_points.py using data from gl.xml. |
| // |
| // Copyright 2020 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // entry_points_gles_1_0_autogen.cpp: |
| // Defines the GLES 1.0 entry points. |
| |
| #include "libGLESv2/entry_points_gles_1_0_autogen.h" |
| |
| #include "common/entry_points_enum_autogen.h" |
| #include "common/gl_enum_utils.h" |
| #include "libANGLE/Context.h" |
| #include "libANGLE/Context.inl.h" |
| #include "libANGLE/capture/capture_gles_1_0_autogen.h" |
| #include "libANGLE/context_private_call_gles_autogen.h" |
| #include "libANGLE/entry_points_utils.h" |
| #include "libANGLE/validationES1.h" |
| #include "libGLESv2/global_state.h" |
| |
| using namespace gl; |
| |
| extern "C" { |
| void GL_APIENTRY GL_AlphaFunc(GLenum func, GLfloat ref) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLAlphaFunc, "context = %d, func = %s, ref = %f", CID(context), |
| GLenumToString(GLESEnum::AlphaFunction, func), ref); |
| |
| if (context) |
| { |
| AlphaTestFunc funcPacked = PackParam<AlphaTestFunc>(func); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLAlphaFunc) && |
| ValidateAlphaFunc(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLAlphaFunc, funcPacked, ref))); |
| if (isCallValid) |
| { |
| ContextPrivateAlphaFunc(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), funcPacked, ref); |
| } |
| ANGLE_CAPTURE_GL(AlphaFunc, isCallValid, context, funcPacked, ref); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_AlphaFuncx(GLenum func, GLfixed ref) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLAlphaFuncx, "context = %d, func = %s, ref = 0x%X", CID(context), |
| GLenumToString(GLESEnum::AlphaFunction, func), ref); |
| |
| if (context) |
| { |
| AlphaTestFunc funcPacked = PackParam<AlphaTestFunc>(func); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLAlphaFuncx) && |
| ValidateAlphaFuncx(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLAlphaFuncx, funcPacked, ref))); |
| if (isCallValid) |
| { |
| ContextPrivateAlphaFuncx(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), funcPacked, ref); |
| } |
| ANGLE_CAPTURE_GL(AlphaFuncx, isCallValid, context, funcPacked, ref); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ClearColorx(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLClearColorx, |
| "context = %d, red = 0x%X, green = 0x%X, blue = 0x%X, alpha = 0x%X", CID(context), red, |
| green, blue, alpha); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLClearColorx) && |
| ValidateClearColorx(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLClearColorx, red, green, blue, alpha))); |
| if (isCallValid) |
| { |
| ContextPrivateClearColorx(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), red, green, blue, |
| alpha); |
| } |
| ANGLE_CAPTURE_GL(ClearColorx, isCallValid, context, red, green, blue, alpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ClearDepthx(GLfixed depth) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLClearDepthx, "context = %d, depth = 0x%X", CID(context), depth); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLClearDepthx) && |
| ValidateClearDepthx(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLClearDepthx, depth))); |
| if (isCallValid) |
| { |
| ContextPrivateClearDepthx(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), depth); |
| } |
| ANGLE_CAPTURE_GL(ClearDepthx, isCallValid, context, depth); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ClientActiveTexture(GLenum texture) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLClientActiveTexture, "context = %d, texture = %s", CID(context), |
| GLenumToString(GLESEnum::TextureUnit, texture)); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLClientActiveTexture) && |
| ValidateClientActiveTexture(context, angle::EntryPoint::GLClientActiveTexture, |
| texture))); |
| if (isCallValid) |
| { |
| context->clientActiveTexture(texture); |
| } |
| ANGLE_CAPTURE_GL(ClientActiveTexture, isCallValid, context, texture); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ClipPlanef(GLenum p, const GLfloat *eqn) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLClipPlanef, "context = %d, p = %s, eqn = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::ClipPlaneName, p), (uintptr_t)eqn); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLClipPlanef) && |
| ValidateClipPlanef(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLClipPlanef, p, eqn))); |
| if (isCallValid) |
| { |
| ContextPrivateClipPlanef(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), p, eqn); |
| } |
| ANGLE_CAPTURE_GL(ClipPlanef, isCallValid, context, p, eqn); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ClipPlanex(GLenum plane, const GLfixed *equation) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLClipPlanex, "context = %d, plane = %s, equation = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::ClipPlaneName, plane), (uintptr_t)equation); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLClipPlanex) && |
| ValidateClipPlanex(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLClipPlanex, plane, equation))); |
| if (isCallValid) |
| { |
| ContextPrivateClipPlanex(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), plane, equation); |
| } |
| ANGLE_CAPTURE_GL(ClipPlanex, isCallValid, context, plane, equation); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor4f, "context = %d, red = %f, green = %f, blue = %f, alpha = %f", |
| CID(context), red, green, blue, alpha); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4f) && |
| ValidateColor4f(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4f, red, green, blue, alpha))); |
| if (isCallValid) |
| { |
| ContextPrivateColor4f(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), red, green, blue, alpha); |
| } |
| ANGLE_CAPTURE_GL(Color4f, isCallValid, context, red, green, blue, alpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor4ub, "context = %d, red = %d, green = %d, blue = %d, alpha = %d", |
| CID(context), red, green, blue, alpha); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4ub) && |
| ValidateColor4ub(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4ub, red, green, blue, alpha))); |
| if (isCallValid) |
| { |
| ContextPrivateColor4ub(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), red, green, blue, alpha); |
| } |
| ANGLE_CAPTURE_GL(Color4ub, isCallValid, context, red, green, blue, alpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Color4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColor4x, "context = %d, red = 0x%X, green = 0x%X, blue = 0x%X, alpha = 0x%X", |
| CID(context), red, green, blue, alpha); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4x) && |
| ValidateColor4x(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColor4x, red, green, blue, alpha))); |
| if (isCallValid) |
| { |
| ContextPrivateColor4x(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), red, green, blue, alpha); |
| } |
| ANGLE_CAPTURE_GL(Color4x, isCallValid, context, red, green, blue, alpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColorPointer, |
| "context = %d, size = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "", |
| CID(context), size, GLenumToString(GLESEnum::ColorPointerType, type), stride, |
| (uintptr_t)pointer); |
| |
| if (context) |
| { |
| VertexAttribType typePacked = PackParam<VertexAttribType>(type); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLColorPointer) && |
| ValidateColorPointer(context, angle::EntryPoint::GLColorPointer, size, typePacked, |
| stride, pointer))); |
| if (isCallValid) |
| { |
| context->colorPointer(size, typePacked, stride, pointer); |
| } |
| ANGLE_CAPTURE_GL(ColorPointer, isCallValid, context, size, typePacked, stride, pointer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_DepthRangex(GLfixed n, GLfixed f) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDepthRangex, "context = %d, n = 0x%X, f = 0x%X", CID(context), n, f); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLDepthRangex) && |
| ValidateDepthRangex(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLDepthRangex, n, f))); |
| if (isCallValid) |
| { |
| ContextPrivateDepthRangex(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), n, f); |
| } |
| ANGLE_CAPTURE_GL(DepthRangex, isCallValid, context, n, f); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_DisableClientState(GLenum array) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDisableClientState, "context = %d, array = %s", CID(context), |
| GLenumToString(GLESEnum::EnableCap, array)); |
| |
| if (context) |
| { |
| ClientVertexArrayType arrayPacked = PackParam<ClientVertexArrayType>(array); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLDisableClientState) && |
| ValidateDisableClientState(context, angle::EntryPoint::GLDisableClientState, |
| arrayPacked))); |
| if (isCallValid) |
| { |
| context->disableClientState(arrayPacked); |
| } |
| ANGLE_CAPTURE_GL(DisableClientState, isCallValid, context, arrayPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_EnableClientState(GLenum array) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEnableClientState, "context = %d, array = %s", CID(context), |
| GLenumToString(GLESEnum::EnableCap, array)); |
| |
| if (context) |
| { |
| ClientVertexArrayType arrayPacked = PackParam<ClientVertexArrayType>(array); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateEnableClientState( |
| context, angle::EntryPoint::GLEnableClientState, arrayPacked)); |
| if (isCallValid) |
| { |
| context->enableClientState(arrayPacked); |
| } |
| ANGLE_CAPTURE_GL(EnableClientState, isCallValid, context, arrayPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Fogf(GLenum pname, GLfloat param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFogf, "context = %d, pname = %s, param = %f", CID(context), |
| GLenumToString(GLESEnum::FogParameter, pname), param); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFogf) && |
| ValidateFogf(context->getPrivateState(), context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFogf, pname, param))); |
| if (isCallValid) |
| { |
| ContextPrivateFogf(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), pname, param); |
| } |
| ANGLE_CAPTURE_GL(Fogf, isCallValid, context, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Fogfv(GLenum pname, const GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFogfv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::FogParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFogfv) && |
| ValidateFogfv(context->getPrivateState(), context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFogfv, pname, params))); |
| if (isCallValid) |
| { |
| ContextPrivateFogfv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), pname, params); |
| } |
| ANGLE_CAPTURE_GL(Fogfv, isCallValid, context, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Fogx(GLenum pname, GLfixed param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFogx, "context = %d, pname = %s, param = 0x%X", CID(context), |
| GLenumToString(GLESEnum::FogPName, pname), param); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFogx) && |
| ValidateFogx(context->getPrivateState(), context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFogx, pname, param))); |
| if (isCallValid) |
| { |
| ContextPrivateFogx(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), pname, param); |
| } |
| ANGLE_CAPTURE_GL(Fogx, isCallValid, context, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Fogxv(GLenum pname, const GLfixed *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFogxv, "context = %d, pname = %s, param = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::FogPName, pname), (uintptr_t)param); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFogxv) && |
| ValidateFogxv(context->getPrivateState(), context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFogxv, pname, param))); |
| if (isCallValid) |
| { |
| ContextPrivateFogxv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), pname, param); |
| } |
| ANGLE_CAPTURE_GL(Fogxv, isCallValid, context, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Frustumf(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFrustumf, "context = %d, l = %f, r = %f, b = %f, t = %f, n = %f, f = %f", |
| CID(context), l, r, b, t, n, f); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFrustumf) && |
| ValidateFrustumf(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFrustumf, l, r, b, t, n, f))); |
| if (isCallValid) |
| { |
| ContextPrivateFrustumf(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), l, r, b, t, n, f); |
| } |
| ANGLE_CAPTURE_GL(Frustumf, isCallValid, context, l, r, b, t, n, f); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Frustumx(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFrustumx, |
| "context = %d, l = 0x%X, r = 0x%X, b = 0x%X, t = 0x%X, n = 0x%X, f = 0x%X", CID(context), |
| l, r, b, t, n, f); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFrustumx) && |
| ValidateFrustumx(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLFrustumx, l, r, b, t, n, f))); |
| if (isCallValid) |
| { |
| ContextPrivateFrustumx(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), l, r, b, t, n, f); |
| } |
| ANGLE_CAPTURE_GL(Frustumx, isCallValid, context, l, r, b, t, n, f); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetClipPlanef(GLenum plane, GLfloat *equation) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetClipPlanef, "context = %d, plane = %s, equation = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::ClipPlaneName, plane), (uintptr_t)equation); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetClipPlanef(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLGetClipPlanef, plane, equation)); |
| if (isCallValid) |
| { |
| ContextPrivateGetClipPlanef(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), plane, equation); |
| } |
| ANGLE_CAPTURE_GL(GetClipPlanef, isCallValid, context, plane, equation); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetClipPlanex(GLenum plane, GLfixed *equation) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetClipPlanex, "context = %d, plane = %s, equation = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::ClipPlaneName, plane), (uintptr_t)equation); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetClipPlanex(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLGetClipPlanex, plane, equation)); |
| if (isCallValid) |
| { |
| ContextPrivateGetClipPlanex(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), plane, equation); |
| } |
| ANGLE_CAPTURE_GL(GetClipPlanex, isCallValid, context, plane, equation); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetFixedv(GLenum pname, GLfixed *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetFixedv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::GetPName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetFixedv(context, angle::EntryPoint::GLGetFixedv, pname, params)); |
| if (isCallValid) |
| { |
| context->getFixedv(pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetFixedv, isCallValid, context, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetLightfv(GLenum light, GLenum pname, GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetLightfv, "context = %d, light = %s, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::LightName, light), |
| GLenumToString(GLESEnum::LightParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| LightParameter pnamePacked = PackParam<LightParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetLightfv(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLGetLightfv, light, pnamePacked, params)); |
| if (isCallValid) |
| { |
| ContextPrivateGetLightfv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), light, pnamePacked, |
| params); |
| } |
| ANGLE_CAPTURE_GL(GetLightfv, isCallValid, context, light, pnamePacked, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetLightxv(GLenum light, GLenum pname, GLfixed *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetLightxv, "context = %d, light = %s, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::LightName, light), |
| GLenumToString(GLESEnum::LightParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| LightParameter pnamePacked = PackParam<LightParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetLightxv(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLGetLightxv, light, pnamePacked, params)); |
| if (isCallValid) |
| { |
| ContextPrivateGetLightxv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), light, pnamePacked, |
| params); |
| } |
| ANGLE_CAPTURE_GL(GetLightxv, isCallValid, context, light, pnamePacked, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetMaterialfv(GLenum face, GLenum pname, GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetMaterialfv, |
| "context = %d, face = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::TriangleFace, face), |
| GLenumToString(GLESEnum::MaterialParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| MaterialParameter pnamePacked = PackParam<MaterialParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetMaterialfv(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLGetMaterialfv, face, pnamePacked, params)); |
| if (isCallValid) |
| { |
| ContextPrivateGetMaterialfv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), face, pnamePacked, |
| params); |
| } |
| ANGLE_CAPTURE_GL(GetMaterialfv, isCallValid, context, face, pnamePacked, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetMaterialxv(GLenum face, GLenum pname, GLfixed *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetMaterialxv, |
| "context = %d, face = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::TriangleFace, face), |
| GLenumToString(GLESEnum::MaterialParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| MaterialParameter pnamePacked = PackParam<MaterialParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetMaterialxv(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLGetMaterialxv, face, pnamePacked, params)); |
| if (isCallValid) |
| { |
| ContextPrivateGetMaterialxv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), face, pnamePacked, |
| params); |
| } |
| ANGLE_CAPTURE_GL(GetMaterialxv, isCallValid, context, face, pnamePacked, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexEnvfv, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::TextureEnvTarget, target), |
| GLenumToString(GLESEnum::TextureEnvParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureEnvTarget targetPacked = PackParam<TextureEnvTarget>(target); |
| TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetTexEnvfv( |
| context->getPrivateState(), context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLGetTexEnvfv, targetPacked, pnamePacked, params)); |
| if (isCallValid) |
| { |
| ContextPrivateGetTexEnvfv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), targetPacked, |
| pnamePacked, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexEnvfv, isCallValid, context, targetPacked, pnamePacked, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetTexEnviv(GLenum target, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexEnviv, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::TextureEnvTarget, target), |
| GLenumToString(GLESEnum::TextureEnvParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureEnvTarget targetPacked = PackParam<TextureEnvTarget>(target); |
| TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetTexEnviv( |
| context->getPrivateState(), context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLGetTexEnviv, targetPacked, pnamePacked, params)); |
| if (isCallValid) |
| { |
| ContextPrivateGetTexEnviv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), targetPacked, |
| pnamePacked, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexEnviv, isCallValid, context, targetPacked, pnamePacked, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetTexEnvxv(GLenum target, GLenum pname, GLfixed *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexEnvxv, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::TextureEnvTarget, target), |
| GLenumToString(GLESEnum::TextureEnvParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureEnvTarget targetPacked = PackParam<TextureEnvTarget>(target); |
| TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetTexEnvxv( |
| context->getPrivateState(), context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLGetTexEnvxv, targetPacked, pnamePacked, params)); |
| if (isCallValid) |
| { |
| ContextPrivateGetTexEnvxv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), targetPacked, |
| pnamePacked, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexEnvxv, isCallValid, context, targetPacked, pnamePacked, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_GetTexParameterxv(GLenum target, GLenum pname, GLfixed *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexParameterxv, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::TextureTarget, target), |
| GLenumToString(GLESEnum::GetTextureParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetTexParameterxv(context, angle::EntryPoint::GLGetTexParameterxv, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getTexParameterxv(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexParameterxv, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_LightModelf(GLenum pname, GLfloat param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLightModelf, "context = %d, pname = %s, param = %f", CID(context), |
| GLenumToString(GLESEnum::LightModelParameter, pname), param); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightModelf) && |
| ValidateLightModelf(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightModelf, pname, param))); |
| if (isCallValid) |
| { |
| ContextPrivateLightModelf(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), pname, param); |
| } |
| ANGLE_CAPTURE_GL(LightModelf, isCallValid, context, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_LightModelfv(GLenum pname, const GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLightModelfv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::LightModelParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightModelfv) && |
| ValidateLightModelfv(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightModelfv, pname, params))); |
| if (isCallValid) |
| { |
| ContextPrivateLightModelfv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), pname, params); |
| } |
| ANGLE_CAPTURE_GL(LightModelfv, isCallValid, context, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_LightModelx(GLenum pname, GLfixed param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLightModelx, "context = %d, pname = %s, param = 0x%X", CID(context), |
| GLenumToString(GLESEnum::LightModelParameter, pname), param); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightModelx) && |
| ValidateLightModelx(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightModelx, pname, param))); |
| if (isCallValid) |
| { |
| ContextPrivateLightModelx(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), pname, param); |
| } |
| ANGLE_CAPTURE_GL(LightModelx, isCallValid, context, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_LightModelxv(GLenum pname, const GLfixed *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLightModelxv, "context = %d, pname = %s, param = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::LightModelParameter, pname), (uintptr_t)param); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightModelxv) && |
| ValidateLightModelxv(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightModelxv, pname, param))); |
| if (isCallValid) |
| { |
| ContextPrivateLightModelxv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), pname, param); |
| } |
| ANGLE_CAPTURE_GL(LightModelxv, isCallValid, context, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Lightf(GLenum light, GLenum pname, GLfloat param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLightf, "context = %d, light = %s, pname = %s, param = %f", CID(context), |
| GLenumToString(GLESEnum::LightName, light), |
| GLenumToString(GLESEnum::LightParameter, pname), param); |
| |
| if (context) |
| { |
| LightParameter pnamePacked = PackParam<LightParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightf) && |
| ValidateLightf(context->getPrivateState(), context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightf, light, pnamePacked, param))); |
| if (isCallValid) |
| { |
| ContextPrivateLightf(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), light, pnamePacked, param); |
| } |
| ANGLE_CAPTURE_GL(Lightf, isCallValid, context, light, pnamePacked, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Lightfv(GLenum light, GLenum pname, const GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLightfv, "context = %d, light = %s, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::LightName, light), |
| GLenumToString(GLESEnum::LightParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| LightParameter pnamePacked = PackParam<LightParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightfv) && |
| ValidateLightfv(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightfv, light, pnamePacked, params))); |
| if (isCallValid) |
| { |
| ContextPrivateLightfv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), light, pnamePacked, |
| params); |
| } |
| ANGLE_CAPTURE_GL(Lightfv, isCallValid, context, light, pnamePacked, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Lightx(GLenum light, GLenum pname, GLfixed param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLightx, "context = %d, light = %s, pname = %s, param = 0x%X", CID(context), |
| GLenumToString(GLESEnum::LightName, light), |
| GLenumToString(GLESEnum::LightParameter, pname), param); |
| |
| if (context) |
| { |
| LightParameter pnamePacked = PackParam<LightParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightx) && |
| ValidateLightx(context->getPrivateState(), context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightx, light, pnamePacked, param))); |
| if (isCallValid) |
| { |
| ContextPrivateLightx(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), light, pnamePacked, param); |
| } |
| ANGLE_CAPTURE_GL(Lightx, isCallValid, context, light, pnamePacked, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Lightxv(GLenum light, GLenum pname, const GLfixed *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLightxv, "context = %d, light = %s, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::LightName, light), |
| GLenumToString(GLESEnum::LightParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| LightParameter pnamePacked = PackParam<LightParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightxv) && |
| ValidateLightxv(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLightxv, light, pnamePacked, params))); |
| if (isCallValid) |
| { |
| ContextPrivateLightxv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), light, pnamePacked, |
| params); |
| } |
| ANGLE_CAPTURE_GL(Lightxv, isCallValid, context, light, pnamePacked, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_LineWidthx(GLfixed width) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLineWidthx, "context = %d, width = 0x%X", CID(context), width); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLineWidthx) && |
| ValidateLineWidthx(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLineWidthx, width))); |
| if (isCallValid) |
| { |
| ContextPrivateLineWidthx(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), width); |
| } |
| ANGLE_CAPTURE_GL(LineWidthx, isCallValid, context, width); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_LoadIdentity() |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLoadIdentity, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLoadIdentity) && |
| ValidateLoadIdentity(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLoadIdentity))); |
| if (isCallValid) |
| { |
| ContextPrivateLoadIdentity(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache()); |
| } |
| ANGLE_CAPTURE_GL(LoadIdentity, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_LoadMatrixf(const GLfloat *m) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLoadMatrixf, "context = %d, m = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)m); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLoadMatrixf) && |
| ValidateLoadMatrixf(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLoadMatrixf, m))); |
| if (isCallValid) |
| { |
| ContextPrivateLoadMatrixf(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), m); |
| } |
| ANGLE_CAPTURE_GL(LoadMatrixf, isCallValid, context, m); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_LoadMatrixx(const GLfixed *m) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLoadMatrixx, "context = %d, m = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)m); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLoadMatrixx) && |
| ValidateLoadMatrixx(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLoadMatrixx, m))); |
| if (isCallValid) |
| { |
| ContextPrivateLoadMatrixx(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), m); |
| } |
| ANGLE_CAPTURE_GL(LoadMatrixx, isCallValid, context, m); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_LogicOp(GLenum opcode) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLogicOp, "context = %d, opcode = %s", CID(context), |
| GLenumToString(GLESEnum::LogicOp, opcode)); |
| |
| if (context) |
| { |
| LogicalOperation opcodePacked = PackParam<LogicalOperation>(opcode); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLogicOp) && |
| ValidateLogicOp(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLLogicOp, opcodePacked))); |
| if (isCallValid) |
| { |
| ContextPrivateLogicOp(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), opcodePacked); |
| } |
| ANGLE_CAPTURE_GL(LogicOp, isCallValid, context, opcodePacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Materialf(GLenum face, GLenum pname, GLfloat param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMaterialf, "context = %d, face = %s, pname = %s, param = %f", CID(context), |
| GLenumToString(GLESEnum::TriangleFace, face), |
| GLenumToString(GLESEnum::MaterialParameter, pname), param); |
| |
| if (context) |
| { |
| MaterialParameter pnamePacked = PackParam<MaterialParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMaterialf) && |
| ValidateMaterialf(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMaterialf, face, pnamePacked, param))); |
| if (isCallValid) |
| { |
| ContextPrivateMaterialf(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), face, pnamePacked, |
| param); |
| } |
| ANGLE_CAPTURE_GL(Materialf, isCallValid, context, face, pnamePacked, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Materialfv(GLenum face, GLenum pname, const GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMaterialfv, "context = %d, face = %s, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::TriangleFace, face), |
| GLenumToString(GLESEnum::MaterialParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| MaterialParameter pnamePacked = PackParam<MaterialParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMaterialfv) && |
| ValidateMaterialfv(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMaterialfv, face, pnamePacked, params))); |
| if (isCallValid) |
| { |
| ContextPrivateMaterialfv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), face, pnamePacked, |
| params); |
| } |
| ANGLE_CAPTURE_GL(Materialfv, isCallValid, context, face, pnamePacked, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Materialx(GLenum face, GLenum pname, GLfixed param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMaterialx, "context = %d, face = %s, pname = %s, param = 0x%X", CID(context), |
| GLenumToString(GLESEnum::TriangleFace, face), |
| GLenumToString(GLESEnum::MaterialParameter, pname), param); |
| |
| if (context) |
| { |
| MaterialParameter pnamePacked = PackParam<MaterialParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMaterialx) && |
| ValidateMaterialx(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMaterialx, face, pnamePacked, param))); |
| if (isCallValid) |
| { |
| ContextPrivateMaterialx(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), face, pnamePacked, |
| param); |
| } |
| ANGLE_CAPTURE_GL(Materialx, isCallValid, context, face, pnamePacked, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Materialxv(GLenum face, GLenum pname, const GLfixed *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMaterialxv, "context = %d, face = %s, pname = %s, param = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::TriangleFace, face), |
| GLenumToString(GLESEnum::MaterialParameter, pname), (uintptr_t)param); |
| |
| if (context) |
| { |
| MaterialParameter pnamePacked = PackParam<MaterialParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMaterialxv) && |
| ValidateMaterialxv(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMaterialxv, face, pnamePacked, param))); |
| if (isCallValid) |
| { |
| ContextPrivateMaterialxv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), face, pnamePacked, |
| param); |
| } |
| ANGLE_CAPTURE_GL(Materialxv, isCallValid, context, face, pnamePacked, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MatrixMode(GLenum mode) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMatrixMode, "context = %d, mode = %s", CID(context), |
| GLenumToString(GLESEnum::MatrixMode, mode)); |
| |
| if (context) |
| { |
| MatrixType modePacked = PackParam<MatrixType>(mode); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMatrixMode) && |
| ValidateMatrixMode(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMatrixMode, modePacked))); |
| if (isCallValid) |
| { |
| ContextPrivateMatrixMode(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), modePacked); |
| } |
| ANGLE_CAPTURE_GL(MatrixMode, isCallValid, context, modePacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultMatrixf(const GLfloat *m) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultMatrixf, "context = %d, m = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)m); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultMatrixf) && |
| ValidateMultMatrixf(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultMatrixf, m))); |
| if (isCallValid) |
| { |
| ContextPrivateMultMatrixf(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), m); |
| } |
| ANGLE_CAPTURE_GL(MultMatrixf, isCallValid, context, m); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultMatrixx(const GLfixed *m) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultMatrixx, "context = %d, m = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)m); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultMatrixx) && |
| ValidateMultMatrixx(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultMatrixx, m))); |
| if (isCallValid) |
| { |
| ContextPrivateMultMatrixx(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), m); |
| } |
| ANGLE_CAPTURE_GL(MultMatrixx, isCallValid, context, m); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord4f, "context = %d, target = %s, s = %f, t = %f, r = %f, q = %f", |
| CID(context), GLenumToString(GLESEnum::TextureUnit, target), s, t, r, q); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord4f) && |
| ValidateMultiTexCoord4f(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord4f, target, s, t, r, q))); |
| if (isCallValid) |
| { |
| ContextPrivateMultiTexCoord4f(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), target, s, t, r, |
| q); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord4f, isCallValid, context, target, s, t, r, q); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_MultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiTexCoord4x, |
| "context = %d, texture = %s, s = 0x%X, t = 0x%X, r = 0x%X, q = 0x%X", CID(context), |
| GLenumToString(GLESEnum::TextureUnit, texture), s, t, r, q); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord4x) && |
| ValidateMultiTexCoord4x(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLMultiTexCoord4x, texture, s, t, r, q))); |
| if (isCallValid) |
| { |
| ContextPrivateMultiTexCoord4x(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), texture, s, t, r, |
| q); |
| } |
| ANGLE_CAPTURE_GL(MultiTexCoord4x, isCallValid, context, texture, s, t, r, q); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Normal3f(GLfloat nx, GLfloat ny, GLfloat nz) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLNormal3f, "context = %d, nx = %f, ny = %f, nz = %f", CID(context), nx, ny, nz); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLNormal3f) && |
| ValidateNormal3f(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLNormal3f, nx, ny, nz))); |
| if (isCallValid) |
| { |
| ContextPrivateNormal3f(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), nx, ny, nz); |
| } |
| ANGLE_CAPTURE_GL(Normal3f, isCallValid, context, nx, ny, nz); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Normal3x(GLfixed nx, GLfixed ny, GLfixed nz) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLNormal3x, "context = %d, nx = 0x%X, ny = 0x%X, nz = 0x%X", CID(context), nx, |
| ny, nz); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLNormal3x) && |
| ValidateNormal3x(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLNormal3x, nx, ny, nz))); |
| if (isCallValid) |
| { |
| ContextPrivateNormal3x(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), nx, ny, nz); |
| } |
| ANGLE_CAPTURE_GL(Normal3x, isCallValid, context, nx, ny, nz); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_NormalPointer(GLenum type, GLsizei stride, const void *pointer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLNormalPointer, |
| "context = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::NormalPointerType, type), stride, (uintptr_t)pointer); |
| |
| if (context) |
| { |
| VertexAttribType typePacked = PackParam<VertexAttribType>(type); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLNormalPointer) && |
| ValidateNormalPointer(context, angle::EntryPoint::GLNormalPointer, typePacked, stride, |
| pointer))); |
| if (isCallValid) |
| { |
| context->normalPointer(typePacked, stride, pointer); |
| } |
| ANGLE_CAPTURE_GL(NormalPointer, isCallValid, context, typePacked, stride, pointer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Orthof(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLOrthof, "context = %d, l = %f, r = %f, b = %f, t = %f, n = %f, f = %f", |
| CID(context), l, r, b, t, n, f); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLOrthof) && |
| ValidateOrthof(context->getPrivateState(), context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLOrthof, l, r, b, t, n, f))); |
| if (isCallValid) |
| { |
| ContextPrivateOrthof(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), l, r, b, t, n, f); |
| } |
| ANGLE_CAPTURE_GL(Orthof, isCallValid, context, l, r, b, t, n, f); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Orthox(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLOrthox, |
| "context = %d, l = 0x%X, r = 0x%X, b = 0x%X, t = 0x%X, n = 0x%X, f = 0x%X", CID(context), |
| l, r, b, t, n, f); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLOrthox) && |
| ValidateOrthox(context->getPrivateState(), context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLOrthox, l, r, b, t, n, f))); |
| if (isCallValid) |
| { |
| ContextPrivateOrthox(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), l, r, b, t, n, f); |
| } |
| ANGLE_CAPTURE_GL(Orthox, isCallValid, context, l, r, b, t, n, f); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PointParameterf(GLenum pname, GLfloat param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPointParameterf, "context = %d, pname = %s, param = %f", CID(context), |
| GLenumToString(GLESEnum::AllEnums, pname), param); |
| |
| if (context) |
| { |
| PointParameter pnamePacked = PackParam<PointParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPointParameterf) && |
| ValidatePointParameterf(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPointParameterf, pnamePacked, param))); |
| if (isCallValid) |
| { |
| ContextPrivatePointParameterf(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), pnamePacked, |
| param); |
| } |
| ANGLE_CAPTURE_GL(PointParameterf, isCallValid, context, pnamePacked, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PointParameterfv(GLenum pname, const GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPointParameterfv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::AllEnums, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| PointParameter pnamePacked = PackParam<PointParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPointParameterfv) && |
| ValidatePointParameterfv( |
| context->getPrivateState(), context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPointParameterfv, pnamePacked, params))); |
| if (isCallValid) |
| { |
| ContextPrivatePointParameterfv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), pnamePacked, |
| params); |
| } |
| ANGLE_CAPTURE_GL(PointParameterfv, isCallValid, context, pnamePacked, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PointParameterx(GLenum pname, GLfixed param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPointParameterx, "context = %d, pname = %s, param = 0x%X", CID(context), |
| GLenumToString(GLESEnum::AllEnums, pname), param); |
| |
| if (context) |
| { |
| PointParameter pnamePacked = PackParam<PointParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPointParameterx) && |
| ValidatePointParameterx(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPointParameterx, pnamePacked, param))); |
| if (isCallValid) |
| { |
| ContextPrivatePointParameterx(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), pnamePacked, |
| param); |
| } |
| ANGLE_CAPTURE_GL(PointParameterx, isCallValid, context, pnamePacked, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PointParameterxv(GLenum pname, const GLfixed *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPointParameterxv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::AllEnums, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| PointParameter pnamePacked = PackParam<PointParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPointParameterxv) && |
| ValidatePointParameterxv( |
| context->getPrivateState(), context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPointParameterxv, pnamePacked, params))); |
| if (isCallValid) |
| { |
| ContextPrivatePointParameterxv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), pnamePacked, |
| params); |
| } |
| ANGLE_CAPTURE_GL(PointParameterxv, isCallValid, context, pnamePacked, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PointSize(GLfloat size) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPointSize, "context = %d, size = %f", CID(context), size); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPointSize) && |
| ValidatePointSize(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPointSize, size))); |
| if (isCallValid) |
| { |
| ContextPrivatePointSize(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), size); |
| } |
| ANGLE_CAPTURE_GL(PointSize, isCallValid, context, size); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PointSizex(GLfixed size) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPointSizex, "context = %d, size = 0x%X", CID(context), size); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPointSizex) && |
| ValidatePointSizex(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPointSizex, size))); |
| if (isCallValid) |
| { |
| ContextPrivatePointSizex(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), size); |
| } |
| ANGLE_CAPTURE_GL(PointSizex, isCallValid, context, size); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PolygonOffsetx(GLfixed factor, GLfixed units) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPolygonOffsetx, "context = %d, factor = 0x%X, units = 0x%X", CID(context), |
| factor, units); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidatePolygonOffsetx(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPolygonOffsetx, factor, units)); |
| if (isCallValid) |
| { |
| ContextPrivatePolygonOffsetx(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), factor, units); |
| } |
| ANGLE_CAPTURE_GL(PolygonOffsetx, isCallValid, context, factor, units); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PopMatrix() |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPopMatrix, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPopMatrix) && |
| ValidatePopMatrix(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPopMatrix))); |
| if (isCallValid) |
| { |
| ContextPrivatePopMatrix(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache()); |
| } |
| ANGLE_CAPTURE_GL(PopMatrix, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_PushMatrix() |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPushMatrix, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPushMatrix) && |
| ValidatePushMatrix(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLPushMatrix))); |
| if (isCallValid) |
| { |
| ContextPrivatePushMatrix(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache()); |
| } |
| ANGLE_CAPTURE_GL(PushMatrix, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRotatef, "context = %d, angle = %f, x = %f, y = %f, z = %f", CID(context), |
| angle, x, y, z); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRotatef) && |
| ValidateRotatef(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRotatef, angle, x, y, z))); |
| if (isCallValid) |
| { |
| ContextPrivateRotatef(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), angle, x, y, z); |
| } |
| ANGLE_CAPTURE_GL(Rotatef, isCallValid, context, angle, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Rotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRotatex, "context = %d, angle = 0x%X, x = 0x%X, y = 0x%X, z = 0x%X", |
| CID(context), angle, x, y, z); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRotatex) && |
| ValidateRotatex(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLRotatex, angle, x, y, z))); |
| if (isCallValid) |
| { |
| ContextPrivateRotatex(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), angle, x, y, z); |
| } |
| ANGLE_CAPTURE_GL(Rotatex, isCallValid, context, angle, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_SampleCoveragex(GLclampx value, GLboolean invert) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSampleCoveragex, "context = %d, value = 0x%X, invert = %s", CID(context), |
| value, GLbooleanToString(invert)); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSampleCoveragex) && |
| ValidateSampleCoveragex(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLSampleCoveragex, value, invert))); |
| if (isCallValid) |
| { |
| ContextPrivateSampleCoveragex(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), value, invert); |
| } |
| ANGLE_CAPTURE_GL(SampleCoveragex, isCallValid, context, value, invert); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Scalef(GLfloat x, GLfloat y, GLfloat z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLScalef, "context = %d, x = %f, y = %f, z = %f", CID(context), x, y, z); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLScalef) && |
| ValidateScalef(context->getPrivateState(), context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLScalef, x, y, z))); |
| if (isCallValid) |
| { |
| ContextPrivateScalef(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), x, y, z); |
| } |
| ANGLE_CAPTURE_GL(Scalef, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Scalex(GLfixed x, GLfixed y, GLfixed z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLScalex, "context = %d, x = 0x%X, y = 0x%X, z = 0x%X", CID(context), x, y, z); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLScalex) && |
| ValidateScalex(context->getPrivateState(), context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLScalex, x, y, z))); |
| if (isCallValid) |
| { |
| ContextPrivateScalex(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), x, y, z); |
| } |
| ANGLE_CAPTURE_GL(Scalex, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_ShadeModel(GLenum mode) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLShadeModel, "context = %d, mode = %s", CID(context), |
| GLenumToString(GLESEnum::ShadingModel, mode)); |
| |
| if (context) |
| { |
| ShadingModel modePacked = PackParam<ShadingModel>(mode); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLShadeModel) && |
| ValidateShadeModel(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLShadeModel, modePacked))); |
| if (isCallValid) |
| { |
| ContextPrivateShadeModel(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), modePacked); |
| } |
| ANGLE_CAPTURE_GL(ShadeModel, isCallValid, context, modePacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexCoordPointer, |
| "context = %d, size = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "", |
| CID(context), size, GLenumToString(GLESEnum::TexCoordPointerType, type), stride, |
| (uintptr_t)pointer); |
| |
| if (context) |
| { |
| VertexAttribType typePacked = PackParam<VertexAttribType>(type); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexCoordPointer) && |
| ValidateTexCoordPointer(context, angle::EntryPoint::GLTexCoordPointer, size, |
| typePacked, stride, pointer))); |
| if (isCallValid) |
| { |
| context->texCoordPointer(size, typePacked, stride, pointer); |
| } |
| ANGLE_CAPTURE_GL(TexCoordPointer, isCallValid, context, size, typePacked, stride, pointer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexEnvf(GLenum target, GLenum pname, GLfloat param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexEnvf, "context = %d, target = %s, pname = %s, param = %f", CID(context), |
| GLenumToString(GLESEnum::TextureEnvTarget, target), |
| GLenumToString(GLESEnum::TextureEnvParameter, pname), param); |
| |
| if (context) |
| { |
| TextureEnvTarget targetPacked = PackParam<TextureEnvTarget>(target); |
| TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexEnvf) && |
| ValidateTexEnvf(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexEnvf, targetPacked, pnamePacked, param))); |
| if (isCallValid) |
| { |
| ContextPrivateTexEnvf(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), targetPacked, pnamePacked, |
| param); |
| } |
| ANGLE_CAPTURE_GL(TexEnvf, isCallValid, context, targetPacked, pnamePacked, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexEnvfv, "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::TextureEnvTarget, target), |
| GLenumToString(GLESEnum::TextureEnvParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureEnvTarget targetPacked = PackParam<TextureEnvTarget>(target); |
| TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexEnvfv) && |
| ValidateTexEnvfv(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexEnvfv, targetPacked, pnamePacked, params))); |
| if (isCallValid) |
| { |
| ContextPrivateTexEnvfv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), targetPacked, |
| pnamePacked, params); |
| } |
| ANGLE_CAPTURE_GL(TexEnvfv, isCallValid, context, targetPacked, pnamePacked, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexEnvi(GLenum target, GLenum pname, GLint param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexEnvi, "context = %d, target = %s, pname = %s, param = %d", CID(context), |
| GLenumToString(GLESEnum::TextureEnvTarget, target), |
| GLenumToString(GLESEnum::TextureEnvParameter, pname), param); |
| |
| if (context) |
| { |
| TextureEnvTarget targetPacked = PackParam<TextureEnvTarget>(target); |
| TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexEnvi) && |
| ValidateTexEnvi(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexEnvi, targetPacked, pnamePacked, param))); |
| if (isCallValid) |
| { |
| ContextPrivateTexEnvi(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), targetPacked, pnamePacked, |
| param); |
| } |
| ANGLE_CAPTURE_GL(TexEnvi, isCallValid, context, targetPacked, pnamePacked, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexEnviv(GLenum target, GLenum pname, const GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexEnviv, "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::TextureEnvTarget, target), |
| GLenumToString(GLESEnum::TextureEnvParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureEnvTarget targetPacked = PackParam<TextureEnvTarget>(target); |
| TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexEnviv) && |
| ValidateTexEnviv(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexEnviv, targetPacked, pnamePacked, params))); |
| if (isCallValid) |
| { |
| ContextPrivateTexEnviv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), targetPacked, |
| pnamePacked, params); |
| } |
| ANGLE_CAPTURE_GL(TexEnviv, isCallValid, context, targetPacked, pnamePacked, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexEnvx(GLenum target, GLenum pname, GLfixed param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexEnvx, "context = %d, target = %s, pname = %s, param = 0x%X", CID(context), |
| GLenumToString(GLESEnum::TextureEnvTarget, target), |
| GLenumToString(GLESEnum::TextureEnvParameter, pname), param); |
| |
| if (context) |
| { |
| TextureEnvTarget targetPacked = PackParam<TextureEnvTarget>(target); |
| TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexEnvx) && |
| ValidateTexEnvx(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexEnvx, targetPacked, pnamePacked, param))); |
| if (isCallValid) |
| { |
| ContextPrivateTexEnvx(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), targetPacked, pnamePacked, |
| param); |
| } |
| ANGLE_CAPTURE_GL(TexEnvx, isCallValid, context, targetPacked, pnamePacked, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexEnvxv(GLenum target, GLenum pname, const GLfixed *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexEnvxv, "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLESEnum::TextureEnvTarget, target), |
| GLenumToString(GLESEnum::TextureEnvParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureEnvTarget targetPacked = PackParam<TextureEnvTarget>(target); |
| TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexEnvxv) && |
| ValidateTexEnvxv(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTexEnvxv, targetPacked, pnamePacked, params))); |
| if (isCallValid) |
| { |
| ContextPrivateTexEnvxv(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), targetPacked, |
| pnamePacked, params); |
| } |
| ANGLE_CAPTURE_GL(TexEnvxv, isCallValid, context, targetPacked, pnamePacked, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexParameterx(GLenum target, GLenum pname, GLfixed param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexParameterx, "context = %d, target = %s, pname = %s, param = 0x%X", |
| CID(context), GLenumToString(GLESEnum::TextureTarget, target), |
| GLenumToString(GLESEnum::GetTextureParameter, pname), param); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateTexParameterx(context, angle::EntryPoint::GLTexParameterx, |
| targetPacked, pname, param)); |
| if (isCallValid) |
| { |
| context->texParameterx(targetPacked, pname, param); |
| } |
| ANGLE_CAPTURE_GL(TexParameterx, isCallValid, context, targetPacked, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_TexParameterxv(GLenum target, GLenum pname, const GLfixed *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexParameterxv, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLESEnum::TextureTarget, target), |
| GLenumToString(GLESEnum::GetTextureParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateTexParameterxv(context, angle::EntryPoint::GLTexParameterxv, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->texParameterxv(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(TexParameterxv, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Translatef(GLfloat x, GLfloat y, GLfloat z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTranslatef, "context = %d, x = %f, y = %f, z = %f", CID(context), x, y, z); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTranslatef) && |
| ValidateTranslatef(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTranslatef, x, y, z))); |
| if (isCallValid) |
| { |
| ContextPrivateTranslatef(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), x, y, z); |
| } |
| ANGLE_CAPTURE_GL(Translatef, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_Translatex(GLfixed x, GLfixed y, GLfixed z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTranslatex, "context = %d, x = 0x%X, y = 0x%X, z = 0x%X", CID(context), x, y, |
| z); |
| |
| if (context) |
| { |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTranslatex) && |
| ValidateTranslatex(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLTranslatex, x, y, z))); |
| if (isCallValid) |
| { |
| ContextPrivateTranslatex(context->getMutablePrivateState(), |
| context->getMutablePrivateStateCache(), x, y, z); |
| } |
| ANGLE_CAPTURE_GL(Translatex, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| void GL_APIENTRY GL_VertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertexPointer, |
| "context = %d, size = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "", |
| CID(context), size, GLenumToString(GLESEnum::VertexPointerType, type), stride, |
| (uintptr_t)pointer); |
| |
| if (context) |
| { |
| VertexAttribType typePacked = PackParam<VertexAttribType>(type); |
| SCOPED_SHARE_CONTEXT_LOCK(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| (ValidatePixelLocalStorageInactive(context->getPrivateState(), |
| context->getMutableErrorSetForValidation(), |
| angle::EntryPoint::GLVertexPointer) && |
| ValidateVertexPointer(context, angle::EntryPoint::GLVertexPointer, size, typePacked, |
| stride, pointer))); |
| if (isCallValid) |
| { |
| context->vertexPointer(size, typePacked, stride, pointer); |
| } |
| ANGLE_CAPTURE_GL(VertexPointer, isCallValid, context, size, typePacked, stride, pointer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); |
| } |
| |
| } // extern "C" |