blob: 7611918060b1eb821431c843f9175ddcd6d865cf [file] [log] [blame]
//
// Copyright 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "util/EGLWindow.h"
#include <cassert>
#include <iostream>
#include <vector>
#include <string.h>
#include "common/system_utils.h"
#include "platform/Feature.h"
#include "platform/PlatformMethods.h"
#include "util/OSWindow.h"
namespace
{
constexpr EGLint kDefaultSwapInterval = 1;
} // anonymous namespace
// ConfigParameters implementation.
ConfigParameters::ConfigParameters()
: redBits(-1),
greenBits(-1),
blueBits(-1),
alphaBits(-1),
depthBits(-1),
stencilBits(-1),
componentType(EGL_COLOR_COMPONENT_TYPE_FIXED_EXT),
multisample(false),
debug(false),
noError(false),
bindGeneratesResource(true),
clientArraysEnabled(true),
robustAccess(false),
mutableRenderBuffer(false),
samples(-1),
resetStrategy(EGL_NO_RESET_NOTIFICATION_EXT),
colorSpace(EGL_COLORSPACE_LINEAR),
swapInterval(kDefaultSwapInterval)
{}
ConfigParameters::~ConfigParameters() = default;
void ConfigParameters::reset()
{
*this = ConfigParameters();
}
// GLWindowBase implementation.
GLWindowBase::GLWindowBase(EGLenum clientType,
GLint glesMajorVersion,
EGLint glesMinorVersion,
EGLint profileMask)
: mClientType(clientType),
mClientMajorVersion(glesMajorVersion),
mClientMinorVersion(glesMinorVersion),
mProfileMask(profileMask)
{}
GLWindowBase::~GLWindowBase() = default;
// EGLWindow implementation.
EGLWindow::EGLWindow(EGLenum clientType,
EGLint glesMajorVersion,
EGLint glesMinorVersion,
EGLint profileMask)
: GLWindowBase(clientType, glesMajorVersion, glesMinorVersion, profileMask),
mConfig(0),
mDisplay(EGL_NO_DISPLAY),
mSurface(EGL_NO_SURFACE),
mContext(EGL_NO_CONTEXT),
mEGLMajorVersion(0),
mEGLMinorVersion(0)
{
std::fill(mFeatures.begin(), mFeatures.end(), ANGLEFeatureStatus::Unknown);
}
EGLWindow::~EGLWindow()
{
destroyGL();
}
void EGLWindow::swap()
{
eglSwapBuffers(mDisplay, mSurface);
}
EGLConfig EGLWindow::getConfig() const
{
return mConfig;
}
EGLDisplay EGLWindow::getDisplay() const
{
return mDisplay;
}
EGLSurface EGLWindow::getSurface() const
{
return mSurface;
}
EGLContext EGLWindow::getContext() const
{
return mContext;
}
bool EGLWindow::isContextVersion(EGLint glesMajorVersion, EGLint glesMinorVersion) const
{
return mClientMajorVersion == glesMajorVersion && mClientMinorVersion == glesMinorVersion;
}
GLWindowResult EGLWindow::initializeGLWithResult(OSWindow *osWindow,
angle::Library *glWindowingLibrary,
angle::GLESDriverType driverType,
const EGLPlatformParameters &platformParams,
const ConfigParameters &configParams)
{
if (!initializeDisplay(osWindow, glWindowingLibrary, driverType, platformParams))
{
return GLWindowResult::Error;
}
GLWindowResult res = initializeSurface(osWindow, glWindowingLibrary, configParams);
if (res != GLWindowResult::NoError)
{
return res;
}
if (!initializeContext())
{
return GLWindowResult::Error;
}
return GLWindowResult::NoError;
}
bool EGLWindow::initializeGL(OSWindow *osWindow,
angle::Library *glWindowingLibrary,
angle::GLESDriverType driverType,
const EGLPlatformParameters &platformParams,
const ConfigParameters &configParams)
{
return initializeGLWithResult(osWindow, glWindowingLibrary, driverType, platformParams,
configParams) == GLWindowResult::NoError;
}
bool EGLWindow::initializeDisplay(OSWindow *osWindow,
angle::Library *glWindowingLibrary,
angle::GLESDriverType driverType,
const EGLPlatformParameters &params)
{
if (driverType == angle::GLESDriverType::ZinkEGL)
{
std::stringstream driDirStream;
char s = angle::GetPathSeparator();
driDirStream << angle::GetModuleDirectory() << "mesa" << s << "src" << s << "gallium" << s
<< "targets" << s << "dri";
std::string driDir = driDirStream.str();
angle::SetEnvironmentVar("MESA_LOADER_DRIVER_OVERRIDE", "zink");
angle::SetEnvironmentVar("LIBGL_DRIVERS_PATH", driDir.c_str());
}
#if defined(ANGLE_USE_UTIL_LOADER)
PFNEGLGETPROCADDRESSPROC getProcAddress;
glWindowingLibrary->getAs("eglGetProcAddress", &getProcAddress);
if (!getProcAddress)
{
fprintf(stderr, "Cannot load eglGetProcAddress\n");
return false;
}
// Likely we will need to use a fallback to Library::getAs on non-ANGLE platforms.
LoadUtilEGL(getProcAddress);
#endif // defined(ANGLE_USE_UTIL_LOADER)
// EGL_NO_DISPLAY + EGL_EXTENSIONS returns NULL before Android 10
const char *extensionString =
static_cast<const char *>(eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS));
if (!extensionString)
{
// fallback to an empty string for strstr
extensionString = "";
}
std::vector<EGLAttrib> displayAttributes;
displayAttributes.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE);
displayAttributes.push_back(params.renderer);
displayAttributes.push_back(EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE);
displayAttributes.push_back(params.majorVersion);
displayAttributes.push_back(EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE);
displayAttributes.push_back(params.minorVersion);
if (params.deviceType != EGL_DONT_CARE)
{
displayAttributes.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE);
displayAttributes.push_back(params.deviceType);
}
if (params.presentPath != EGL_DONT_CARE)
{
if (strstr(extensionString, "EGL_ANGLE_experimental_present_path") == nullptr)
{
destroyGL();
return false;
}
displayAttributes.push_back(EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE);
displayAttributes.push_back(params.presentPath);
}
// Set debug layer settings if requested.
if (params.debugLayersEnabled != EGL_DONT_CARE)
{
displayAttributes.push_back(EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE);
displayAttributes.push_back(params.debugLayersEnabled);
}
if (params.platformMethods)
{
static_assert(sizeof(EGLAttrib) == sizeof(params.platformMethods),
"Unexpected pointer size");
displayAttributes.push_back(EGL_PLATFORM_ANGLE_PLATFORM_METHODS_ANGLEX);
displayAttributes.push_back(reinterpret_cast<EGLAttrib>(params.platformMethods));
}
if (params.displayPowerPreference != EGL_DONT_CARE)
{
displayAttributes.push_back(EGL_POWER_PREFERENCE_ANGLE);
displayAttributes.push_back(params.displayPowerPreference);
}
std::vector<const char *> enabledFeatureOverrides;
std::vector<const char *> disabledFeatureOverrides;
for (angle::Feature feature : params.enabledFeatureOverrides)
{
enabledFeatureOverrides.push_back(angle::GetFeatureName(feature));
}
for (angle::Feature feature : params.disabledFeatureOverrides)
{
disabledFeatureOverrides.push_back(angle::GetFeatureName(feature));
}
const bool hasFeatureControlANGLE =
strstr(extensionString, "EGL_ANGLE_feature_control") != nullptr;
if (!hasFeatureControlANGLE &&
(!enabledFeatureOverrides.empty() || !disabledFeatureOverrides.empty()))
{
fprintf(stderr, "Missing EGL_ANGLE_feature_control.\n");
destroyGL();
return false;
}
if (!disabledFeatureOverrides.empty())
{
disabledFeatureOverrides.push_back(nullptr);
displayAttributes.push_back(EGL_FEATURE_OVERRIDES_DISABLED_ANGLE);
displayAttributes.push_back(reinterpret_cast<EGLAttrib>(disabledFeatureOverrides.data()));
}
if (hasFeatureControlANGLE)
{
// Always enable exposeNonConformantExtensionsAndVersions in ANGLE tests.
enabledFeatureOverrides.push_back("exposeNonConformantExtensionsAndVersions");
enabledFeatureOverrides.push_back(nullptr);
displayAttributes.push_back(EGL_FEATURE_OVERRIDES_ENABLED_ANGLE);
displayAttributes.push_back(reinterpret_cast<EGLAttrib>(enabledFeatureOverrides.data()));
}
displayAttributes.push_back(EGL_NONE);
if (driverType == angle::GLESDriverType::SystemWGL)
return false;
if (IsANGLE(driverType) && strstr(extensionString, "EGL_ANGLE_platform_angle"))
{
mDisplay = eglGetPlatformDisplay(EGL_PLATFORM_ANGLE_ANGLE,
reinterpret_cast<void *>(osWindow->getNativeDisplay()),
&displayAttributes[0]);
}
else
{
mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
}
if (mDisplay == EGL_NO_DISPLAY)
{
fprintf(stderr, "Failed to get display: 0x%X\n", eglGetError());
destroyGL();
return false;
}
if (eglInitialize(mDisplay, &mEGLMajorVersion, &mEGLMinorVersion) == EGL_FALSE)
{
fprintf(stderr, "eglInitialize failed: 0x%X\n", eglGetError());
destroyGL();
return false;
}
queryFeatures();
mPlatform = params;
return true;
}
GLWindowResult EGLWindow::initializeSurface(OSWindow *osWindow,
angle::Library *glWindowingLibrary,
const ConfigParameters &params)
{
mConfigParams = params;
const char *displayExtensions = eglQueryString(mDisplay, EGL_EXTENSIONS);
bool hasMutableRenderBuffer =
strstr(displayExtensions, "EGL_KHR_mutable_render_buffer") != nullptr;
if (mConfigParams.mutableRenderBuffer && !hasMutableRenderBuffer)
{
fprintf(stderr, "Mising EGL_KHR_mutable_render_buffer.\n");
destroyGL();
return GLWindowResult::NoMutableRenderBufferSupport;
}
std::vector<EGLint> configAttributes = {
EGL_SURFACE_TYPE,
EGL_WINDOW_BIT | (params.mutableRenderBuffer ? EGL_MUTABLE_RENDER_BUFFER_BIT_KHR : 0),
EGL_RED_SIZE,
(mConfigParams.redBits >= 0) ? mConfigParams.redBits : EGL_DONT_CARE,
EGL_GREEN_SIZE,
(mConfigParams.greenBits >= 0) ? mConfigParams.greenBits : EGL_DONT_CARE,
EGL_BLUE_SIZE,
(mConfigParams.blueBits >= 0) ? mConfigParams.blueBits : EGL_DONT_CARE,
EGL_ALPHA_SIZE,
(mConfigParams.alphaBits >= 0) ? mConfigParams.alphaBits : EGL_DONT_CARE,
EGL_DEPTH_SIZE,
(mConfigParams.depthBits >= 0) ? mConfigParams.depthBits : EGL_DONT_CARE,
EGL_STENCIL_SIZE,
(mConfigParams.stencilBits >= 0) ? mConfigParams.stencilBits : EGL_DONT_CARE,
EGL_SAMPLE_BUFFERS,
mConfigParams.multisample ? 1 : 0,
EGL_SAMPLES,
(mConfigParams.samples >= 0) ? mConfigParams.samples : EGL_DONT_CARE,
};
// Add dynamic attributes
bool hasPixelFormatFloat = strstr(displayExtensions, "EGL_EXT_pixel_format_float") != nullptr;
if (!hasPixelFormatFloat && mConfigParams.componentType != EGL_COLOR_COMPONENT_TYPE_FIXED_EXT)
{
fprintf(stderr, "Mising EGL_EXT_pixel_format_float.\n");
destroyGL();
return GLWindowResult::Error;
}
if (hasPixelFormatFloat)
{
configAttributes.push_back(EGL_COLOR_COMPONENT_TYPE_EXT);
configAttributes.push_back(mConfigParams.componentType);
}
// Finish the attribute list
configAttributes.push_back(EGL_NONE);
if (!FindEGLConfig(mDisplay, configAttributes.data(), &mConfig))
{
fprintf(stderr, "Could not find a suitable EGL config!\n");
destroyGL();
return GLWindowResult::Error;
}
eglGetConfigAttrib(mDisplay, mConfig, EGL_RED_SIZE, &mConfigParams.redBits);
eglGetConfigAttrib(mDisplay, mConfig, EGL_GREEN_SIZE, &mConfigParams.greenBits);
eglGetConfigAttrib(mDisplay, mConfig, EGL_BLUE_SIZE, &mConfigParams.blueBits);
eglGetConfigAttrib(mDisplay, mConfig, EGL_ALPHA_SIZE, &mConfigParams.alphaBits);
eglGetConfigAttrib(mDisplay, mConfig, EGL_DEPTH_SIZE, &mConfigParams.depthBits);
eglGetConfigAttrib(mDisplay, mConfig, EGL_STENCIL_SIZE, &mConfigParams.stencilBits);
eglGetConfigAttrib(mDisplay, mConfig, EGL_SAMPLES, &mConfigParams.samples);
std::vector<EGLint> surfaceAttributes;
if (strstr(displayExtensions, "EGL_NV_post_sub_buffer") != nullptr)
{
surfaceAttributes.push_back(EGL_POST_SUB_BUFFER_SUPPORTED_NV);
surfaceAttributes.push_back(EGL_TRUE);
}
bool hasRobustResourceInit =
strstr(displayExtensions, "EGL_ANGLE_robust_resource_initialization") != nullptr;
if (hasRobustResourceInit && mConfigParams.robustResourceInit.valid())
{
surfaceAttributes.push_back(EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE);
surfaceAttributes.push_back(mConfigParams.robustResourceInit.value() ? EGL_TRUE
: EGL_FALSE);
}
bool hasGLColorSpace = strstr(displayExtensions, "EGL_KHR_gl_colorspace") != nullptr;
if (!hasGLColorSpace && mConfigParams.colorSpace != EGL_COLORSPACE_LINEAR)
{
fprintf(stderr, "Mising EGL_KHR_gl_colorspace.\n");
destroyGL();
return GLWindowResult::NoColorspaceSupport;
}
if (hasGLColorSpace)
{
surfaceAttributes.push_back(EGL_GL_COLORSPACE_KHR);
surfaceAttributes.push_back(mConfigParams.colorSpace);
}
bool hasCreateSurfaceSwapInterval =
strstr(displayExtensions, "EGL_ANGLE_create_surface_swap_interval") != nullptr;
if (hasCreateSurfaceSwapInterval && mConfigParams.swapInterval != kDefaultSwapInterval)
{
surfaceAttributes.push_back(EGL_SWAP_INTERVAL_ANGLE);
surfaceAttributes.push_back(mConfigParams.swapInterval);
}
surfaceAttributes.push_back(EGL_NONE);
osWindow->resetNativeWindow();
mSurface = eglCreateWindowSurface(mDisplay, mConfig, osWindow->getNativeWindow(),
&surfaceAttributes[0]);
if (eglGetError() != EGL_SUCCESS || (mSurface == EGL_NO_SURFACE))
{
fprintf(stderr, "eglCreateWindowSurface failed: 0x%X\n", eglGetError());
destroyGL();
return GLWindowResult::Error;
}
#if defined(ANGLE_USE_UTIL_LOADER)
LoadUtilGLES(eglGetProcAddress);
#endif // defined(ANGLE_USE_UTIL_LOADER)
return GLWindowResult::NoError;
}
GLWindowContext EGLWindow::getCurrentContextGeneric()
{
return reinterpret_cast<GLWindowContext>(mContext);
}
GLWindowContext EGLWindow::createContextGeneric(GLWindowContext share)
{
EGLContext shareContext = reinterpret_cast<EGLContext>(share);
return reinterpret_cast<GLWindowContext>(createContext(shareContext, nullptr));
}
EGLContext EGLWindow::createContext(EGLContext share, EGLint *extraAttributes)
{
const char *displayExtensions = eglQueryString(mDisplay, EGL_EXTENSIONS);
// EGL_KHR_create_context is required to request a ES3+ context.
bool hasKHRCreateContext = strstr(displayExtensions, "EGL_KHR_create_context") != nullptr;
if (mClientMajorVersion > 2 && !(mEGLMajorVersion > 1 || mEGLMinorVersion >= 5) &&
!hasKHRCreateContext)
{
fprintf(stderr, "EGL_KHR_create_context incompatibility.\n");
return EGL_NO_CONTEXT;
}
// EGL_CONTEXT_OPENGL_DEBUG is only valid as of EGL 1.5.
bool hasDebug = mEGLMinorVersion >= 5;
if (mConfigParams.debug && !hasDebug)
{
fprintf(stderr, "EGL 1.5 is required for EGL_CONTEXT_OPENGL_DEBUG.\n");
return EGL_NO_CONTEXT;
}
bool hasWebGLCompatibility =
strstr(displayExtensions, "EGL_ANGLE_create_context_webgl_compatibility") != nullptr;
if (mConfigParams.webGLCompatibility.valid() && !hasWebGLCompatibility)
{
fprintf(stderr, "EGL_ANGLE_create_context_webgl_compatibility missing.\n");
return EGL_NO_CONTEXT;
}
bool hasCreateContextExtensionsEnabled =
strstr(displayExtensions, "EGL_ANGLE_create_context_extensions_enabled") != nullptr;
if (mConfigParams.extensionsEnabled.valid() && !hasCreateContextExtensionsEnabled)
{
fprintf(stderr, "EGL_ANGLE_create_context_extensions_enabled missing.\n");
return EGL_NO_CONTEXT;
}
bool hasRobustness = strstr(displayExtensions, "EGL_EXT_create_context_robustness") != nullptr;
if ((mConfigParams.robustAccess ||
mConfigParams.resetStrategy != EGL_NO_RESET_NOTIFICATION_EXT) &&
!hasRobustness)
{
fprintf(stderr, "EGL_EXT_create_context_robustness missing.\n");
return EGL_NO_CONTEXT;
}
bool hasBindGeneratesResource =
strstr(displayExtensions, "EGL_CHROMIUM_create_context_bind_generates_resource") != nullptr;
if (!mConfigParams.bindGeneratesResource && !hasBindGeneratesResource)
{
fprintf(stderr, "EGL_CHROMIUM_create_context_bind_generates_resource missing.\n");
return EGL_NO_CONTEXT;
}
bool hasClientArraysExtension =
strstr(displayExtensions, "EGL_ANGLE_create_context_client_arrays") != nullptr;
if (!mConfigParams.clientArraysEnabled && !hasClientArraysExtension)
{
// Non-default state requested without the extension present
fprintf(stderr, "EGL_ANGLE_create_context_client_arrays missing.\n");
return EGL_NO_CONTEXT;
}
bool hasProgramCacheControlExtension =
strstr(displayExtensions, "EGL_ANGLE_program_cache_control ") != nullptr;
if (mConfigParams.contextProgramCacheEnabled.valid() && !hasProgramCacheControlExtension)
{
fprintf(stderr, "EGL_ANGLE_program_cache_control missing.\n");
return EGL_NO_CONTEXT;
}
bool hasKHRCreateContextNoError =
strstr(displayExtensions, "EGL_KHR_create_context_no_error") != nullptr;
if (mConfigParams.noError && !hasKHRCreateContextNoError)
{
fprintf(stderr, "EGL_KHR_create_context_no_error missing.\n");
return EGL_NO_CONTEXT;
}
eglBindAPI(mClientType);
if (eglGetError() != EGL_SUCCESS)
{
fprintf(stderr, "Error on eglBindAPI.\n");
return EGL_NO_CONTEXT;
}
std::vector<EGLint> contextAttributes;
for (EGLint *extraAttrib = extraAttributes;
extraAttrib != nullptr && extraAttrib[0] != EGL_NONE; extraAttrib += 2)
{
contextAttributes.push_back(extraAttrib[0]);
contextAttributes.push_back(extraAttrib[1]);
}
if (hasKHRCreateContext)
{
contextAttributes.push_back(EGL_CONTEXT_MAJOR_VERSION_KHR);
contextAttributes.push_back(mClientMajorVersion);
contextAttributes.push_back(EGL_CONTEXT_MINOR_VERSION_KHR);
contextAttributes.push_back(mClientMinorVersion);
if (mProfileMask != 0)
{
contextAttributes.push_back(EGL_CONTEXT_OPENGL_PROFILE_MASK);
contextAttributes.push_back(mProfileMask);
}
// Note that the Android loader currently doesn't handle this flag despite reporting 1.5.
// Work around this by only using the debug bit when we request a debug context.
if (hasDebug && mConfigParams.debug)
{
contextAttributes.push_back(EGL_CONTEXT_OPENGL_DEBUG);
contextAttributes.push_back(mConfigParams.debug ? EGL_TRUE : EGL_FALSE);
}
// TODO (http://anglebug.com/5809)
// Mesa does not allow EGL_CONTEXT_OPENGL_NO_ERROR_KHR for GLES1.
if (hasKHRCreateContextNoError && mConfigParams.noError)
{
contextAttributes.push_back(EGL_CONTEXT_OPENGL_NO_ERROR_KHR);
contextAttributes.push_back(mConfigParams.noError ? EGL_TRUE : EGL_FALSE);
}
if (mConfigParams.webGLCompatibility.valid())
{
contextAttributes.push_back(EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE);
contextAttributes.push_back(mConfigParams.webGLCompatibility.value() ? EGL_TRUE
: EGL_FALSE);
}
if (mConfigParams.extensionsEnabled.valid())
{
contextAttributes.push_back(EGL_EXTENSIONS_ENABLED_ANGLE);
contextAttributes.push_back(mConfigParams.extensionsEnabled.value() ? EGL_TRUE
: EGL_FALSE);
}
if (hasRobustness)
{
contextAttributes.push_back(EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT);
contextAttributes.push_back(mConfigParams.robustAccess ? EGL_TRUE : EGL_FALSE);
contextAttributes.push_back(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT);
contextAttributes.push_back(mConfigParams.resetStrategy);
}
if (hasBindGeneratesResource)
{
contextAttributes.push_back(EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM);
contextAttributes.push_back(mConfigParams.bindGeneratesResource ? EGL_TRUE : EGL_FALSE);
}
if (hasClientArraysExtension)
{
contextAttributes.push_back(EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE);
contextAttributes.push_back(mConfigParams.clientArraysEnabled ? EGL_TRUE : EGL_FALSE);
}
if (mConfigParams.contextProgramCacheEnabled.valid())
{
contextAttributes.push_back(EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE);
contextAttributes.push_back(
mConfigParams.contextProgramCacheEnabled.value() ? EGL_TRUE : EGL_FALSE);
}
bool hasBackwardsCompatibleContextExtension =
strstr(displayExtensions, "EGL_ANGLE_create_context_backwards_compatible") != nullptr;
if (hasBackwardsCompatibleContextExtension)
{
// Always request the exact context version that the config wants
contextAttributes.push_back(EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE);
contextAttributes.push_back(EGL_FALSE);
}
bool hasRobustResourceInit =
strstr(displayExtensions, "EGL_ANGLE_robust_resource_initialization") != nullptr;
if (hasRobustResourceInit && mConfigParams.robustResourceInit.valid())
{
contextAttributes.push_back(EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE);
contextAttributes.push_back(mConfigParams.robustResourceInit.value() ? EGL_TRUE
: EGL_FALSE);
}
}
contextAttributes.push_back(EGL_NONE);
EGLContext context = eglCreateContext(mDisplay, mConfig, share, &contextAttributes[0]);
if (context == EGL_NO_CONTEXT)
{
fprintf(stderr, "eglCreateContext failed: 0x%X\n", eglGetError());
return EGL_NO_CONTEXT;
}
return context;
}
bool EGLWindow::initializeContext()
{
mContext = createContext(EGL_NO_CONTEXT, nullptr);
if (mContext == EGL_NO_CONTEXT)
{
destroyGL();
return false;
}
if (!makeCurrent())
{
destroyGL();
return false;
}
return true;
}
void EGLWindow::destroyGL()
{
destroyContext();
destroySurface();
if (mDisplay != EGL_NO_DISPLAY)
{
eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglTerminate(mDisplay);
mDisplay = EGL_NO_DISPLAY;
}
}
void EGLWindow::destroySurface()
{
if (mSurface != EGL_NO_SURFACE)
{
eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
assert(mDisplay != EGL_NO_DISPLAY);
eglDestroySurface(mDisplay, mSurface);
mSurface = EGL_NO_SURFACE;
}
}
void EGLWindow::destroyContext()
{
if (mContext != EGL_NO_CONTEXT)
{
eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
assert(mDisplay != EGL_NO_DISPLAY);
eglDestroyContext(mDisplay, mContext);
mContext = EGL_NO_CONTEXT;
}
}
bool EGLWindow::isGLInitialized() const
{
return mSurface != EGL_NO_SURFACE && mContext != EGL_NO_CONTEXT && mDisplay != EGL_NO_DISPLAY;
}
// Find an EGLConfig that is an exact match for the specified attributes. EGL_FALSE is returned if
// the EGLConfig is found. This indicates that the EGLConfig is not supported. Surface type is
// special-cased as it's possible for a config to return support for both EGL_WINDOW_BIT and
// EGL_PBUFFER_BIT even though only one of them is requested.
EGLBoolean EGLWindow::FindEGLConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *config)
{
EGLint numConfigs = 0;
eglGetConfigs(dpy, nullptr, 0, &numConfigs);
std::vector<EGLConfig> allConfigs(numConfigs);
eglGetConfigs(dpy, allConfigs.data(), static_cast<EGLint>(allConfigs.size()), &numConfigs);
for (size_t i = 0; i < allConfigs.size(); i++)
{
bool matchFound = true;
for (const EGLint *curAttrib = attrib_list; curAttrib[0] != EGL_NONE; curAttrib += 2)
{
if (curAttrib[1] == EGL_DONT_CARE)
{
continue;
}
EGLint actualValue = EGL_DONT_CARE;
eglGetConfigAttrib(dpy, allConfigs[i], curAttrib[0], &actualValue);
if ((curAttrib[0] == EGL_SURFACE_TYPE &&
(curAttrib[1] & actualValue) != curAttrib[1]) ||
(curAttrib[0] != EGL_SURFACE_TYPE && curAttrib[1] != actualValue))
{
matchFound = false;
break;
}
}
if (matchFound)
{
*config = allConfigs[i];
return EGL_TRUE;
}
}
return EGL_FALSE;
}
bool EGLWindow::makeCurrentGeneric(GLWindowContext context)
{
EGLContext eglContext = reinterpret_cast<EGLContext>(context);
return makeCurrent(eglContext);
}
bool EGLWindow::makeCurrent()
{
return makeCurrent(mContext);
}
EGLWindow::Image EGLWindow::createImage(GLWindowContext context,
Enum target,
ClientBuffer buffer,
const Attrib *attrib_list)
{
return eglCreateImage(getDisplay(), context, target, buffer, attrib_list);
}
EGLWindow::Image EGLWindow::createImageKHR(GLWindowContext context,
Enum target,
ClientBuffer buffer,
const AttribKHR *attrib_list)
{
return eglCreateImageKHR(getDisplay(), context, target, buffer, attrib_list);
}
EGLBoolean EGLWindow::destroyImage(Image image)
{
return eglDestroyImage(getDisplay(), image);
}
EGLBoolean EGLWindow::destroyImageKHR(Image image)
{
return eglDestroyImageKHR(getDisplay(), image);
}
EGLWindow::Sync EGLWindow::createSync(EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list)
{
return eglCreateSync(dpy, type, attrib_list);
}
EGLWindow::Sync EGLWindow::createSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
{
return eglCreateSyncKHR(dpy, type, attrib_list);
}
EGLBoolean EGLWindow::destroySync(EGLDisplay dpy, Sync sync)
{
return eglDestroySync(dpy, sync);
}
EGLBoolean EGLWindow::destroySyncKHR(EGLDisplay dpy, Sync sync)
{
return eglDestroySyncKHR(dpy, sync);
}
EGLint EGLWindow::clientWaitSync(EGLDisplay dpy, Sync sync, EGLint flags, EGLTimeKHR timeout)
{
return eglClientWaitSync(dpy, sync, flags, timeout);
}
EGLint EGLWindow::clientWaitSyncKHR(EGLDisplay dpy, Sync sync, EGLint flags, EGLTimeKHR timeout)
{
return eglClientWaitSyncKHR(dpy, sync, flags, timeout);
}
EGLint EGLWindow::getEGLError()
{
return eglGetError();
}
EGLWindow::Display EGLWindow::getCurrentDisplay()
{
return eglGetCurrentDisplay();
}
GLWindowBase::Surface EGLWindow::createPbufferSurface(const EGLint *attrib_list)
{
return eglCreatePbufferSurface(getDisplay(), getConfig(), attrib_list);
}
EGLBoolean EGLWindow::destroySurface(Surface surface)
{
return eglDestroySurface(getDisplay(), surface);
}
EGLBoolean EGLWindow::bindTexImage(EGLSurface surface, EGLint buffer)
{
return eglBindTexImage(getDisplay(), surface, buffer);
}
EGLBoolean EGLWindow::releaseTexImage(EGLSurface surface, EGLint buffer)
{
return eglReleaseTexImage(getDisplay(), surface, buffer);
}
bool EGLWindow::makeCurrent(EGLSurface draw, EGLSurface read, EGLContext context)
{
if ((draw && !read) || (!draw && read))
{
fprintf(stderr, "eglMakeCurrent: setting only one of draw and read buffer is illegal\n");
return false;
}
// if the draw buffer is a nullptr and a context is given, then we use mSurface,
// because we didn't add this the gSurfaceMap, and it is the most likely
// case that we actually wanted the default surface here.
// TODO: This will need additional work when we want to support capture/replay
// with a sourfaceless context.
//
// If no context is given then we also don't assign a surface
if (!draw)
{
draw = read = context != EGL_NO_CONTEXT ? mSurface : EGL_NO_SURFACE;
}
if (isGLInitialized())
{
if (eglMakeCurrent(mDisplay, draw, read, context) == EGL_FALSE ||
eglGetError() != EGL_SUCCESS)
{
fprintf(stderr, "Error during eglMakeCurrent.\n");
return false;
}
}
return true;
}
bool EGLWindow::makeCurrent(EGLContext context)
{
return makeCurrent(mSurface, mSurface, context);
}
bool EGLWindow::setSwapInterval(EGLint swapInterval)
{
if (eglSwapInterval(mDisplay, swapInterval) == EGL_FALSE || eglGetError() != EGL_SUCCESS)
{
fprintf(stderr, "Error during eglSwapInterval.\n");
return false;
}
return true;
}
bool EGLWindow::hasError() const
{
return eglGetError() != EGL_SUCCESS;
}
angle::GenericProc EGLWindow::getProcAddress(const char *name)
{
return eglGetProcAddress(name);
}
// static
void GLWindowBase::Delete(GLWindowBase **window)
{
delete *window;
*window = nullptr;
}
// static
EGLWindow *EGLWindow::New(EGLenum clientType,
EGLint glesMajorVersion,
EGLint glesMinorVersion,
EGLint profileMask)
{
return new EGLWindow(clientType, glesMajorVersion, glesMinorVersion, profileMask);
}
// static
void EGLWindow::Delete(EGLWindow **window)
{
delete *window;
*window = nullptr;
}
void EGLWindow::queryFeatures()
{
// EGL_NO_DISPLAY + EGL_EXTENSIONS returns NULL before Android 10
const char *extensionString =
static_cast<const char *>(eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS));
const bool hasFeatureControlANGLE =
extensionString && strstr(extensionString, "EGL_ANGLE_feature_control") != nullptr;
if (!hasFeatureControlANGLE)
{
return;
}
angle::HashMap<std::string, angle::Feature> featureFromName;
for (angle::Feature feature : angle::AllEnums<angle::Feature>())
{
featureFromName[angle::GetFeatureName(feature)] = feature;
}
EGLAttrib featureCount = -1;
eglQueryDisplayAttribANGLE(mDisplay, EGL_FEATURE_COUNT_ANGLE, &featureCount);
for (int index = 0; index < featureCount; index++)
{
const char *featureName = eglQueryStringiANGLE(mDisplay, EGL_FEATURE_NAME_ANGLE, index);
const char *featureStatus = eglQueryStringiANGLE(mDisplay, EGL_FEATURE_STATUS_ANGLE, index);
ASSERT(featureName != nullptr);
ASSERT(featureStatus != nullptr);
const angle::Feature feature = featureFromName[featureName];
const bool isEnabled = strcmp(featureStatus, angle::kFeatureStatusEnabled) == 0;
const bool isDisabled = strcmp(featureStatus, angle::kFeatureStatusDisabled) == 0;
ASSERT(isEnabled || isDisabled);
mFeatures[feature] = isEnabled ? ANGLEFeatureStatus::Enabled : ANGLEFeatureStatus::Disabled;
}
}
bool EGLWindow::isFeatureEnabled(angle::Feature feature)
{
return mFeatures[feature] == ANGLEFeatureStatus::Enabled;
}