1. 0b808c7 Silence all std::iterator deperecation warnings by Alan Zhao · 22 minutes ago main
  2. bb3afdf Drop support for 64xMSAA+ by Shahbaz Youssefi · 10 hours ago
  3. 688553c Vulkan: Dynamic state for primitive restart enable by Shahbaz Youssefi · 11 hours ago
  4. c76fb2d Enable EXT_texture_norm16 on ES2/D3D11 by Sunny Sachanandani · 14 hours ago
  5. 3b78e0d Vulkan: Dynamic state for depth bias enable by Shahbaz Youssefi · 15 hours ago
  6. 7c83a36 Vulkan: Dynamic state for rasterizer discard enable by Shahbaz Youssefi · 16 hours ago
  7. 2faabfe Vulkan: Optimize pipeline desc w.r.t dynamic state by Shahbaz Youssefi · 17 hours ago
  8. ee1894e Account for GL_ANGLE_yuv_internal_format when setting yuv state by Mohan Maiya · 21 hours ago
  9. 3da24b5 Move trace loader code to a common location. by Jamie Madill · 22 hours ago
  10. 52c42e5 Temporarily disable deprecation warnings for VK-GL-CTS by Nico Weber · 24 hours ago chromium/5075
  11. 88f582f D3D: fix whole-array assignment to SSBOs. by Stephen White · 24 hours ago
  12. f8e8b7c Roll vulkan-deps from c37d1e2ab98c to 880c9e0050c6 (19 revisions) by angle-autoroll · 26 hours ago
  13. 8af51b7 Roll SwiftShader from 2933d3126969 to 73679602bc0b (4 revisions) by angle-autoroll · 27 hours ago
  14. c3687f0 Roll Chromium from 170d12460fd5 to f0d8ec07c77f (430 revisions) by angle-autoroll · 30 hours ago
  15. 58fd315 Vulkan: Dynamic state for vertex stride by Shahbaz Youssefi · 34 hours ago
  16. e71a3e5 Insert Metal polyfill for Matrix /= Scalar when needed by Brian Osman · 34 hours ago
  17. 78ea852 Suppress Flaky Tests by Yuxin Hu · 35 hours ago
  18. af869f4 Update capture replay expectation file by Yuxin Hu · 35 hours ago
  19. 118a648 Metal: Upstream buffer cache fix from WebKit by Gregg Tavares · 35 hours ago chromium/5074
  20. f674e50 Tests: Add Bridge Constructor Portal trace by Cody Northrop · 2 days ago
  21. 728dea2 Suppress Vulkan Validation Error by Yuxin Hu · 2 days ago
  22. 40269f9 Fix trigger.py to run mb.py with python3 by Yuly Novikov · 2 days ago
  23. c7182af Vulkan: Reserve varying for xfb if pre-rotation is enabled by Shahbaz Youssefi · 2 days ago chromium/5073
  24. 86074fc Roll Chromium from dbb1f3a2b2f7 to 170d12460fd5 (586 revisions) by angle-autoroll · 2 days ago
  25. 54a6b76 Roll third_party/rapidjson/src/ 7484e06c5..781a4e667 (156 commits) by Peter Kasting · 2 days ago
  26. 2fd7444 Fetch gn binary for the correct architecture on linux. by Yuly Novikov · 2 days ago
  27. 06fa297 Roll SwiftShader from cb4fc6d02fe4 to 2933d3126969 (1 revision) by angle-autoroll · 2 days ago
  28. 6ae0c32 Vulkan: clamp dynamic line width to supported values by Steven Noonan · 2 days ago chromium/5072
  29. d3eb61d D3D11: fix SSBO load in a return statement. by Stephen White · 3 days ago
  30. 28dfa45 Spawn via vpython when old module detected. by Roman Lavrov · 3 days ago
  31. b7474d0 D3D11: Add GL_EXT_texture_buffer support by Hailin Zhang · 3 days ago
  32. 87ea0c7 Vulkan: SPIR-V Gen: Apply Flat to gl_Layer in FS by Shahbaz Youssefi · 3 days ago
  33. 8701f53 Vulkan: Fix clear value for incomplete MS textures by Amirali Abdolrashidi · 3 days ago
  34. dbeba90 Reland "CGL, MTL: pbuffer for IOSurface fails for some formats" by Gregg Tavares · 3 days ago
  35. b4ec8ea D3D11: implement image load/store for non-compute shaders. by Stephen White · 3 days ago
  36. 2fdd7bf Vulkan: Support binding 2D slice of a 3D texture to an image unit by Mohan Maiya · 3 days ago
  37. 14ca09b Metal: Remove the long type from program preludes by Geoff Lang · 3 days ago chromium/5071
  38. ff01177 Vulkan: Let texture buffer handle BufferVk's storage change by Charlie Lao · 3 days ago
  39. 3d430f5 Vulkan: Add test for texture buffer and buffer data interaction by Charlie Lao · 3 days ago
  40. 2abf9ad Vulkan: Bug fix in YUV descriptor pool allocation by Mohan Maiya · 3 days ago
  41. 78b8f54 Roll SwiftShader from 89eb09307fbc to cb4fc6d02fe4 (1 revision) by angle-autoroll · 3 days ago
  42. 428cd88 Tests: Add Stardew Valley trace by Cody Northrop · 3 days ago
  43. 5e34541 Roll SwiftShader from 4011ab35f3d8 to 89eb09307fbc (3 revisions) by angle-autoroll · 3 days ago
  44. 4dc9c79 Roll Chromium from 73ffbbeac851 to dbb1f3a2b2f7 (503 revisions) by angle-autoroll · 3 days ago chromium/5070
  45. c649979 Create EGLImage from VkImage correctly with non sized format by Peng Huang · 3 days ago
  46. cd4cce3 Add more tips about recovering the qpa file. by Roman Lavrov · 4 days ago
  47. 957a44f Clarify that angle_debug_package is necessary to load the apk by Roman Lavrov · 4 days ago
  48. 93c0c90 Suppress the failing egl test to unblock roller by Yuxin Hu · 4 days ago chromium/5069
  49. a277f1b Vulkan: Fix Wayland surface size queries by Antonio Caggiano · 4 days ago
  50. 6136ba2 D3D: minor cleanup of gl::RangeUI usage. by Stephen White · 4 days ago
  51. 4ece3b0 Vulkan: Multiple DRM formats by Antonio Caggiano · 4 days ago
  52. d75bf9a Capture/Replay: Also limit the number of per shader SSBOs by Gert Wollny · 4 days ago
  53. 552b01d Roll vulkan-deps from 131de3fd9ec7 to c37d1e2ab98c (2 revisions) by angle-autoroll · 4 days ago
  54. 7d7ed25 Roll Chromium from 11b60f867851 to 73ffbbeac851 (445 revisions) by angle-autoroll · 4 days ago chromium/5068
  55. 807c94e Capture/Replay: Adjust tests do adhere to capture limits by Gert Wollny · 5 days ago chromium/5067
  56. 891a468 Vulkan: Dynamic state for stencil test/op by Shahbaz Youssefi · 5 days ago
  57. 66dcca5 Vulkan: Dynamic state for depth test/write/op by Shahbaz Youssefi · 5 days ago
  58. bedb307 Do not call RendererVK::handleDeviceLost() for device lost by Peng Huang · 5 days ago
  59. 15ecf06 Vulkan: Dynamic state for depth bounds by Shahbaz Youssefi · 5 days ago
  60. 20820bb Make BitSetArray constexpr by Shahbaz Youssefi · 5 days ago
  61. 36f5e6c Vulkan: Fix DRM to GL format conversion by Antonio Caggiano · 5 days ago
  62. 1cbcc1da Roll vulkan-deps from c6a60f3cc711 to 131de3fd9ec7 (22 revisions) by angle-autoroll · 5 days ago
  63. 459c367 D3D: Initialize storage after generating mipmap images. by Geoff Lang · 5 days ago
  64. ed909ee Roll SwiftShader from f1c2c0b07281 to 4011ab35f3d8 (1 revision) by angle-autoroll · 5 days ago
  65. 7f14dd7 Roll Chromium from 3aa3e39b0aca to 11b60f867851 (666 revisions) by angle-autoroll · 5 days ago
  66. 48b1f07 Vulkan: Dynamic state for front face by Shahbaz Youssefi · 6 days ago chromium/5066
  67. 4e5da2d Vulkan: Dynamic state for cull mode by Shahbaz Youssefi · 7 days ago chromium/5065
  68. 62fe36d Vulkan: Emulate YUV built-ins by Shahbaz Youssefi · 7 days ago chromium/5062 chromium/5063 chromium/5064
  69. 4b95ac7 Vulkan: Don't invalidate pipeline on dynamic state change by Shahbaz Youssefi · 7 days ago
  70. 81c8429 Do not do cleanup for Vulkan device lost by Peng Huang · 7 days ago
  71. 808192a Code Cleanup by Yuxin Hu · 8 days ago
  72. 87058cb Re-skip flaky test un-skipped by crrev.com/c/3641181 by Roman Lavrov · 8 days ago
  73. 1b434e9 Skip flaky test on Mac NVIDIA. by Roman Lavrov · 8 days ago
  74. 4a7dd94 Metal: Fix dangling pointer warning in IntermRebuild.cpp by Gregg Tavares · 8 days ago
  75. e56f227 Vulkan: Add case: TextureSampleByDrawDispatchDraw by Min Zhang · 8 days ago chromium/5061
  76. ece8fb5 Roll vulkan-deps from b768d03422ea to c6a60f3cc711 (1 revision) by angle-autoroll · 8 days ago
  77. 03ccd9c Revert "Vulkan: Flush texture updates more often" by Roman Lavrov · 8 days ago
  78. 21ad9b3 Vulkan: Add generic descriptors for DS cache. by Jamie Madill · 8 days ago
  79. d8d396d Vulkan: Add shared descriptor set caches. by Jamie Madill · 8 days ago
  80. 0f2fc76 TracePerfTest: Add ability to screenshot after reset. by Lubosz Sarnecki · 8 days ago
  81. 7dc316c Roll Chromium from 65b23f3c9e05 to 3aa3e39b0aca (497 revisions) by angle-autoroll · 8 days ago
  82. 8bb7c35 Vulkan: Flush texture updates more often by Amirali Abdolrashidi · 9 days ago
  83. addfab1 Update docs for SwANGLE triage process. by Jamie Madill · 9 days ago
  84. 8e844d0 Tests: Add Black Desert Mobile trace. by Lubosz Sarnecki · 9 days ago
  85. 389ae6b Add extension for read-only DS feedback loops. by Jamie Madill · 9 days ago
  86. 40583b0 Tests: Skip pubg_mobile_skydive on Nvidia by Cody Northrop · 9 days ago
  87. 4df8ca0 Remove angle_util from restricted traces. by Jamie Madill · 9 days ago
  88. 580f90c Test Runner: Accept Chromium bot mode flag. by Jamie Madill · 9 days ago chromium/5060
  89. 73cb1e6 Vulkan: Tag dynamic dirty bits with DYNAMIC by Shahbaz Youssefi · 9 days ago
  90. 4ffab3b Vulkan: Dynamic state for stencil reference by Shahbaz Youssefi · 9 days ago
  91. 3d55cf0 Vulkan: Optimize the vkImage layout when used as GL_image by Min Zhang · 9 days ago
  92. 7e9e597 Roll SwiftShader from e0a1188d7652 to f1c2c0b07281 (2 revisions) by angle-autoroll · 9 days ago
  93. 8ec7b8b Roll Chromium from 693c7419bd5c to 65b23f3c9e05 (580 revisions) by angle-autoroll · 9 days ago chromium/5059
  94. 1d8227d Vulkan: Dynamic state for stencil write mask by Shahbaz Youssefi · 9 days ago
  95. c3def6f Vulkan: Dynamic state for stencil compare mask by Shahbaz Youssefi · 10 days ago
  96. e9dc0f8 Cleanup from glBlitFramebuffer() 3D texture fix. by Stephen White · 10 days ago
  97. dcaa18b Vulkan: Dynamic state for blend color by Shahbaz Youssefi · 10 days ago
  98. 536d6f5 Vulkan: Dynamic state for depth bias by Shahbaz Youssefi · 10 days ago chromium/5058
  99. 42789b6 Use GLTexture in TextureTest for RAII goodness. by Stephen White · 10 days ago
  100. 780f1a4 Vulkan: Dynamic state for line width by Shahbaz Youssefi · 10 days ago