blob: 3f1abbfbc1a3e06380bdb44236f10920030b99cc [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/timers/alarm_timer_chromeos.h"
#include <stdint.h>
#include <sys/timerfd.h>
#include <utility>
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/files/file_util.h"
#include "base/lazy_instance.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/message_loop/message_loop.h"
#include "base/pending_task.h"
#include "base/threading/thread.h"
#include "base/threading/thread_task_runner_handle.h"
#include "base/trace_event/trace_event.h"
namespace timers {
namespace {
// This class represents the IO thread that the AlarmTimer::Delegate may use for
// watching file descriptors if it gets called from a thread that does not have
// a MessageLoopForIO. It is a lazy global instance because it may not always
// be necessary.
class RtcAlarmIOThread : public base::Thread {
public:
RtcAlarmIOThread() : Thread("RTC Alarm IO Thread") {
CHECK(
StartWithOptions(base::Thread::Options(base::MessageLoop::TYPE_IO, 0)));
}
~RtcAlarmIOThread() override { Stop(); }
};
base::LazyInstance<RtcAlarmIOThread> g_io_thread = LAZY_INSTANCE_INITIALIZER;
} // namespace
// Watches a MessageLoop and runs a callback if that MessageLoop will be
// destroyed.
class AlarmTimer::MessageLoopObserver
: public base::MessageLoop::DestructionObserver {
public:
// Constructs a MessageLoopObserver that will observe |message_loop| and will
// call |on_will_be_destroyed_callback| when |message_loop| is about to be
// destroyed.
MessageLoopObserver(base::MessageLoop* message_loop,
base::Closure on_will_be_destroyed_callback)
: message_loop_(message_loop),
on_will_be_destroyed_callback_(on_will_be_destroyed_callback) {
DCHECK(message_loop_);
message_loop_->AddDestructionObserver(this);
}
~MessageLoopObserver() override {
// If |message_loop_| was destroyed, then this class will have already
// unregistered itself. Doing it again will trigger a warning.
if (message_loop_)
message_loop_->RemoveDestructionObserver(this);
}
// base::MessageLoop::DestructionObserver override.
void WillDestroyCurrentMessageLoop() override {
message_loop_->RemoveDestructionObserver(this);
message_loop_ = NULL;
on_will_be_destroyed_callback_.Run();
}
private:
// The MessageLoop that this class should watch. Is a weak pointer.
base::MessageLoop* message_loop_;
// The callback to run when |message_loop_| will be destroyed.
base::Closure on_will_be_destroyed_callback_;
DISALLOW_COPY_AND_ASSIGN(MessageLoopObserver);
};
// This class manages a Real Time Clock (RTC) alarm, a feature that is available
// from linux version 3.11 onwards. It creates a file descriptor for the RTC
// alarm timer and then watches that file descriptor to see when it can be read
// without blocking, indicating that the timer has fired.
//
// A major problem for this class is that watching file descriptors is only
// available on a MessageLoopForIO but there is no guarantee the timer is going
// to be created on one. To get around this, the timer has a dedicated thread
// with a MessageLoopForIO that posts tasks back to the thread that started the
// timer.
class AlarmTimer::Delegate
: public base::RefCountedThreadSafe<AlarmTimer::Delegate>,
public base::MessageLoopForIO::Watcher {
public:
// Construct a Delegate for the AlarmTimer. It should be safe to call
// |on_timer_fired_callback| multiple times.
explicit Delegate(base::Closure on_timer_fired_callback);
// Returns true if the system timer managed by this delegate is capable of
// waking the system from suspend.
bool CanWakeFromSuspend();
// Resets the timer to fire after |delay| has passed. Cancels any
// pre-existing delay.
void Reset(base::TimeDelta delay);
// Stops the currently running timer. It should be safe to call this even if
// the timer is not running.
void Stop();
// Sets a hook that will be called when the timer fires and a task has been
// queued on |origin_task_runner_|. Used by tests to wait until a task is
// pending in the MessageLoop.
void SetTimerFiredCallbackForTest(base::Closure test_callback);
// base::MessageLoopForIO::Watcher overrides.
void OnFileCanReadWithoutBlocking(int fd) override;
void OnFileCanWriteWithoutBlocking(int fd) override;
private:
friend class base::RefCountedThreadSafe<Delegate>;
~Delegate() override;
// Actually performs the system calls to set up the timer. This must be
// called on a MessageLoopForIO.
void ResetImpl(base::TimeDelta delay, int reset_sequence_number);
// Callback that is run when the timer fires. Must be run on
// |origin_task_runner_|.
void OnTimerFired(int reset_sequence_number);
// File descriptor associated with the alarm timer.
int alarm_fd_;
// Task runner which initially started the timer.
scoped_refptr<base::SingleThreadTaskRunner> origin_task_runner_;
// Callback that should be run when the timer fires.
base::Closure on_timer_fired_callback_;
// Hook used by tests to be notified when the timer has fired and a task has
// been queued in the MessageLoop.
base::Closure on_timer_fired_callback_for_test_;
// Manages watching file descriptors.
std::unique_ptr<base::MessageLoopForIO::FileDescriptorWatcher> fd_watcher_;
// The sequence numbers of the last Reset() call handled respectively on
// |origin_task_runner_| and on the MessageLoopForIO used for watching the
// timer file descriptor. Note that these can be the same MessageLoop.
// OnTimerFired() runs |on_timer_fired_callback_| only if the sequence number
// it receives from the MessageLoopForIO matches
// |origin_reset_sequence_number_|.
int origin_reset_sequence_number_;
int io_reset_sequence_number_;
DISALLOW_COPY_AND_ASSIGN(Delegate);
};
AlarmTimer::Delegate::Delegate(base::Closure on_timer_fired_callback)
: alarm_fd_(timerfd_create(CLOCK_REALTIME_ALARM, 0)),
on_timer_fired_callback_(on_timer_fired_callback),
origin_reset_sequence_number_(0),
io_reset_sequence_number_(0) {
// The call to timerfd_create above may fail. This is the only indication
// that CLOCK_REALTIME_ALARM is not supported on this system.
DPLOG_IF(INFO, (alarm_fd_ == -1))
<< "CLOCK_REALTIME_ALARM not supported on this system";
}
AlarmTimer::Delegate::~Delegate() {
if (alarm_fd_ != -1)
close(alarm_fd_);
}
bool AlarmTimer::Delegate::CanWakeFromSuspend() {
return alarm_fd_ != -1;
}
void AlarmTimer::Delegate::Reset(base::TimeDelta delay) {
// Get a task runner for the current message loop. When the timer fires, we
// will
// post tasks to this proxy to let the parent timer know.
origin_task_runner_ = base::ThreadTaskRunnerHandle::Get();
// Increment the sequence number. Used to invalidate any events that have
// been queued but not yet run since the last time Reset() was called.
origin_reset_sequence_number_++;
// Calling timerfd_settime with a zero delay actually clears the timer so if
// the user has requested a zero delay timer, we need to handle it
// differently. We queue the task here but we still go ahead and call
// timerfd_settime with the zero delay anyway to cancel any previous delay
// that might have been programmed.
if (delay <= base::TimeDelta::FromMicroseconds(0)) {
// The timerfd_settime documentation is vague on what happens when it is
// passed a negative delay. We can sidestep the issue by ensuring that
// the delay is 0.
delay = base::TimeDelta::FromMicroseconds(0);
origin_task_runner_->PostTask(
FROM_HERE,
base::Bind(&Delegate::OnTimerFired, scoped_refptr<Delegate>(this),
origin_reset_sequence_number_));
}
// Run ResetImpl() on a MessageLoopForIO.
if (base::MessageLoopForIO::IsCurrent()) {
ResetImpl(delay, origin_reset_sequence_number_);
} else {
g_io_thread.Pointer()->task_runner()->PostTask(
FROM_HERE,
base::Bind(&Delegate::ResetImpl, scoped_refptr<Delegate>(this), delay,
origin_reset_sequence_number_));
}
}
void AlarmTimer::Delegate::Stop() {
// Stop the RTC from a MessageLoopForIO.
if (!base::MessageLoopForIO::IsCurrent()) {
g_io_thread.Pointer()->task_runner()->PostTask(
FROM_HERE, base::Bind(&Delegate::Stop, scoped_refptr<Delegate>(this)));
return;
}
// Stop watching for events.
fd_watcher_.reset();
// Now clear the timer.
DCHECK_NE(alarm_fd_, -1);
#if defined(ANDROID)
itimerspec blank_time;
memset(&blank_time, 0, sizeof(blank_time));
#else
itimerspec blank_time = {};
#endif // defined(ANDROID)
if (timerfd_settime(alarm_fd_, 0, &blank_time, NULL) < 0)
PLOG(ERROR) << "Unable to clear alarm time. Timer may still fire.";
}
void AlarmTimer::Delegate::OnFileCanReadWithoutBlocking(int fd) {
DCHECK_EQ(alarm_fd_, fd);
// Read from the fd to ack the event.
char val[sizeof(uint64_t)];
if (!base::ReadFromFD(alarm_fd_, val, sizeof(uint64_t)))
PLOG(DFATAL) << "Unable to read from timer file descriptor.";
// Make sure that the parent timer is informed on the proper message loop.
if (origin_task_runner_->RunsTasksOnCurrentThread()) {
OnTimerFired(io_reset_sequence_number_);
} else {
origin_task_runner_->PostTask(
FROM_HERE,
base::Bind(&Delegate::OnTimerFired, scoped_refptr<Delegate>(this),
io_reset_sequence_number_));
}
}
void AlarmTimer::Delegate::OnFileCanWriteWithoutBlocking(int /*fd*/) {
NOTREACHED();
}
void AlarmTimer::Delegate::SetTimerFiredCallbackForTest(
base::Closure test_callback) {
on_timer_fired_callback_for_test_ = test_callback;
}
void AlarmTimer::Delegate::ResetImpl(base::TimeDelta delay,
int reset_sequence_number) {
DCHECK(base::MessageLoopForIO::IsCurrent());
DCHECK_NE(alarm_fd_, -1);
// Store the sequence number in the IO thread variable. When the timer
// fires, we will bind this value to the OnTimerFired callback to ensure
// that we do the right thing if the timer gets reset.
io_reset_sequence_number_ = reset_sequence_number;
// If we were already watching the fd, this will stop watching it.
fd_watcher_.reset(new base::MessageLoopForIO::FileDescriptorWatcher);
// Start watching the fd to see when the timer fires.
if (!base::MessageLoopForIO::current()->WatchFileDescriptor(
alarm_fd_, false, base::MessageLoopForIO::WATCH_READ,
fd_watcher_.get(), this)) {
LOG(ERROR) << "Error while attempting to watch file descriptor for RTC "
<< "alarm. Timer will not fire.";
}
// Actually set the timer. This will also clear the pre-existing timer, if
// any.
#if defined(ANDROID)
itimerspec alarm_time;
memset(&alarm_time, 0, sizeof(alarm_time));
#else
itimerspec alarm_time = {};
#endif // defined(ANDROID)
alarm_time.it_value.tv_sec = delay.InSeconds();
alarm_time.it_value.tv_nsec =
(delay.InMicroseconds() % base::Time::kMicrosecondsPerSecond) *
base::Time::kNanosecondsPerMicrosecond;
if (timerfd_settime(alarm_fd_, 0, &alarm_time, NULL) < 0)
PLOG(ERROR) << "Error while setting alarm time. Timer will not fire";
}
void AlarmTimer::Delegate::OnTimerFired(int reset_sequence_number) {
DCHECK(origin_task_runner_->RunsTasksOnCurrentThread());
// If a test wants to be notified when this function is about to run, then
// re-queue this task in the MessageLoop and run the test's callback.
if (!on_timer_fired_callback_for_test_.is_null()) {
origin_task_runner_->PostTask(
FROM_HERE,
base::Bind(&Delegate::OnTimerFired, scoped_refptr<Delegate>(this),
reset_sequence_number));
on_timer_fired_callback_for_test_.Run();
on_timer_fired_callback_for_test_.Reset();
return;
}
// Check to make sure that the timer was not reset in the time between when
// this task was queued to run and now. If it was reset, then don't do
// anything.
if (reset_sequence_number != origin_reset_sequence_number_)
return;
on_timer_fired_callback_.Run();
}
AlarmTimer::AlarmTimer(bool retain_user_task, bool is_repeating)
: base::Timer(retain_user_task, is_repeating),
can_wake_from_suspend_(false),
origin_message_loop_(NULL),
weak_factory_(this) {
Init();
}
AlarmTimer::AlarmTimer(const tracked_objects::Location& posted_from,
base::TimeDelta delay,
const base::Closure& user_task,
bool is_repeating)
: base::Timer(posted_from, delay, user_task, is_repeating),
can_wake_from_suspend_(false),
origin_message_loop_(NULL),
weak_factory_(this) {
Init();
}
AlarmTimer::~AlarmTimer() {
Stop();
}
void AlarmTimer::SetTimerFiredCallbackForTest(base::Closure test_callback) {
delegate_->SetTimerFiredCallbackForTest(test_callback);
}
void AlarmTimer::Init() {
delegate_ = make_scoped_refptr(new AlarmTimer::Delegate(
base::Bind(&AlarmTimer::OnTimerFired, weak_factory_.GetWeakPtr())));
can_wake_from_suspend_ = delegate_->CanWakeFromSuspend();
}
void AlarmTimer::Stop() {
if (!base::Timer::is_running())
return;
if (!can_wake_from_suspend_) {
base::Timer::Stop();
return;
}
// Clear the running flag, stop the delegate, and delete the pending task.
base::Timer::set_is_running(false);
delegate_->Stop();
pending_task_.reset();
// Stop watching |origin_message_loop_|.
origin_message_loop_ = NULL;
message_loop_observer_.reset();
if (!base::Timer::retain_user_task())
base::Timer::set_user_task(base::Closure());
}
void AlarmTimer::Reset() {
if (!can_wake_from_suspend_) {
base::Timer::Reset();
return;
}
DCHECK(!base::Timer::user_task().is_null());
DCHECK(!origin_message_loop_ ||
origin_message_loop_->task_runner()->RunsTasksOnCurrentThread());
// Make sure that the timer will stop if the underlying message loop is
// destroyed.
if (!origin_message_loop_) {
origin_message_loop_ = base::MessageLoop::current();
message_loop_observer_.reset(new MessageLoopObserver(
origin_message_loop_,
base::Bind(&AlarmTimer::WillDestroyCurrentMessageLoop,
weak_factory_.GetWeakPtr())));
}
// Set up the pending task.
if (base::Timer::GetCurrentDelay() > base::TimeDelta::FromMicroseconds(0)) {
base::Timer::set_desired_run_time(base::TimeTicks::Now() +
base::Timer::GetCurrentDelay());
pending_task_.reset(new base::PendingTask(
base::Timer::posted_from(), base::Timer::user_task(),
base::Timer::desired_run_time(), true /* nestable */));
} else {
base::Timer::set_desired_run_time(base::TimeTicks());
pending_task_.reset(new base::PendingTask(base::Timer::posted_from(),
base::Timer::user_task()));
}
base::MessageLoop::current()->task_annotator()->DidQueueTask(
"AlarmTimer::Reset", *pending_task_);
// Now start up the timer.
delegate_->Reset(base::Timer::GetCurrentDelay());
base::Timer::set_is_running(true);
}
void AlarmTimer::WillDestroyCurrentMessageLoop() {
Stop();
}
void AlarmTimer::OnTimerFired() {
if (!base::Timer::IsRunning())
return;
DCHECK(pending_task_.get());
// Take ownership of the pending user task, which is going to be cleared by
// the Stop() or Reset() functions below.
std::unique_ptr<base::PendingTask> pending_user_task(
std::move(pending_task_));
// Re-schedule or stop the timer as requested.
if (base::Timer::is_repeating())
Reset();
else
Stop();
TRACE_TASK_EXECUTION("AlarmTimer::OnTimerFired", *pending_user_task);
// Now run the user task.
base::MessageLoop::current()->task_annotator()->RunTask("AlarmTimer::Reset",
*pending_user_task);
}
OneShotAlarmTimer::OneShotAlarmTimer() : AlarmTimer(false, false) {
}
OneShotAlarmTimer::~OneShotAlarmTimer() {
}
RepeatingAlarmTimer::RepeatingAlarmTimer() : AlarmTimer(true, true) {
}
RepeatingAlarmTimer::RepeatingAlarmTimer(
const tracked_objects::Location& posted_from,
base::TimeDelta delay,
const base::Closure& user_task)
: AlarmTimer(posted_from, delay, user_task, true) {
}
RepeatingAlarmTimer::~RepeatingAlarmTimer() {
}
SimpleAlarmTimer::SimpleAlarmTimer() : AlarmTimer(true, false) {
}
SimpleAlarmTimer::SimpleAlarmTimer(const tracked_objects::Location& posted_from,
base::TimeDelta delay,
const base::Closure& user_task)
: AlarmTimer(posted_from, delay, user_task, false) {
}
SimpleAlarmTimer::~SimpleAlarmTimer() {
}
} // namespace timers