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/*
* Copyright (C) 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless optional by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
syntax = "proto2";
package android.os.statsd.wear.prototiles;
import "frameworks/proto_logging/stats/atom_field_options.proto";
import "frameworks/proto_logging/stats/atoms.proto";
option java_package = "com.android.os.wear.prototiles";
option java_multiple_files = true;
extend Atom {
optional RendererInitialized renderer_initialized = 736
[(module) = "prototiles"];
optional SchemaVersionReceived schema_version_received = 737
[(module) = "prototiles"];
optional LayoutInspected layout_inspected = 741
[(module) = "prototiles"];
optional LayoutExpressionsInspected layout_expression_inspected = 742
[(module) = "prototiles"];
optional LayoutAnimationsInspected layout_animations_inspected = 743
[(module) = "prototiles"];
optional MaterialComponentsInspected material_components_inspected = 744
[(module) = "prototiles"];
optional TileRequested tile_requested = 745
[(module) = "prototiles"];
optional StateResponseReceived state_response_received = 746
[(module) = "prototiles"];
optional TileResponseReceived tile_response_received = 747
[(module) = "prototiles"];
optional InflationFinished inflation_finished = 748
[(module) = "prototiles"];
optional InflationFailed inflation_failed = 749
[(module) = "prototiles"];
optional IgnoredInflationFailuresReported ignored_inflation_failures_reported = 750
[(module) = "prototiles"];
optional DrawableRendered drawable_rendered = 751
[(module) = "prototiles"];
}
/**
* This atom captures the initialization duration and the renderer version when
* the renderer finish initializing.
*/
message RendererInitialized {
// Renderer initializing duration.
optional int32 renderer_initialization_duration_millis = 1;
// Version of the renderer installed in the device.
optional int64 version_code = 2;
}
/**
* This atom captures the tile schema version when the tile get rendered for the
* first time.
*/
message SchemaVersionReceived {
optional int32 package_uid = 1 [(is_uid) = true];
// Layout schema version used by the tile.
optional int32 tile_schema_version_major = 2;
optional int32 tile_schema_version_minor = 3;
}
/**
* This atom captures the structure of the inspected layout. We do inspect every
* layout before it starts rendering.
*/
message LayoutInspected {
enum LayoutDepthBucket {
LAYOUT_DEPTH_BUCKET_UNSPECIFIED = 0;
LAYOUT_DEPTH_BUCKET_UNDER_FIVE_NODES = 1;
LAYOUT_DEPTH_BUCKET_FIVE_TO_TEN_NODES = 2;
LAYOUT_DEPTH_BUCKET_TEN_TO_TWENTY_FIVE_NODES = 3;
LAYOUT_DEPTH_BUCKET_TWENTY_FIVE_TO_FIFTY_NODES = 4;
LAYOUT_DEPTH_BUCKET_OVER_FIFTY_NODES = 5;
}
enum LayoutElementCountBucket {
LAYOUT_ELEMENT_COUNT_BUCKET_UNSPECIFIED = 0;
LAYOUT_ELEMENT_COUNT_BUCKET_UNDER_TEN_ELEMENTS = 1;
LAYOUT_ELEMENT_COUNT_BUCKET_TEN_TO_TWENTY_FIVE_ELEMENTS = 2;
LAYOUT_ELEMENT_COUNT_BUCKET_TWENTY_FIVE_TO_FIFTY_ELEMENTS = 3;
LAYOUT_ELEMENT_COUNT_BUCKET_FIFTY_TO_HUNDRED_ELEMENTS = 4;
LAYOUT_ELEMENT_COUNT_BUCKET_OVER_HUNDRED_ELEMENTS = 5;
}
enum LayoutBinarySizeBucket {
LAYOUT_BINARY_SIZE_BUCKET_UNSPECIFIED = 0;
LAYOUT_BINARY_SIZE_BUCKET_UNDER_ONE_KIB = 1;
LAYOUT_BINARY_SIZE_BUCKET_ONE_TO_TEN_KIB = 2;
LAYOUT_BINARY_SIZE_BUCKET_TEN_TO_TWENTY_FIVE_KIB = 3;
LAYOUT_BINARY_SIZE_BUCKET_TWENTY_FIVE_TO_FIFTY_KIB = 4;
LAYOUT_BINARY_SIZE_BUCKET_FIFTY_TO_HUNDRED_KIB = 5;
LAYOUT_BINARY_SIZE_BUCKET_OVER_HUNDRED_KIB = 6;
}
optional int32 package_uid = 1 [(is_uid) = true];
optional int32 classname_hash = 2;
// The depth of the inspected layout.
optional LayoutDepthBucket layout_depth_bucket = 3;
// The node count fo the inspected layout.
optional LayoutElementCountBucket layout_element_count_bucket = 4;
// The binary size of the inspected layout.
optional LayoutBinarySizeBucket layout_size_bucket = 5;
}
/**
* This atom captures the structure of nodes in the inspected layout. We do
* inspect every expression when inspecting the layout.
*/
message LayoutExpressionsInspected {
enum TotalExpressionNodeCountBucket {
TOTAL_EXPRESSION_NODE_COUNT_BUCKET_UNSPECIFIED = 0;
TOTAL_EXPRESSION_NODE_COUNT_BUCKET_UNDER_TEN_NODES = 1;
TOTAL_EXPRESSION_NODE_COUNT_BUCKET_TEN_TO_TWENTY_FIVE_NODES = 2;
TOTAL_EXPRESSION_NODE_COUNT_BUCKET_TWENTY_FIVE_TO_FIFTY_NODES = 3;
TOTAL_EXPRESSION_NODE_COUNT_BUCKET_OVER_FIFTY_NODES = 4;
}
enum MaxNodesCountPerExpressionBucket {
MAX_NODES_COUNT_PER_EXPRESSION_BUCKET_UNSPECIFIED = 0;
MAX_NODES_COUNT_PER_EXPRESSION_BUCKET_UNDER_FIVE_NODES = 1;
MAX_NODES_COUNT_PER_EXPRESSION_BUCKET_FIVE_TO_TEN_NODES = 2;
MAX_NODES_COUNT_PER_EXPRESSION_BUCKET_TEN_TO_TWENTY_FIVE_NODES = 3;
MAX_NODES_COUNT_PER_EXPRESSION_BUCKET_OVER_TWENTY_FIVE_NODES = 5;
}
enum MaxNodesDepthPerExpressionBucket {
MAX_NODES_DEPTH_PER_EXPRESSION_BUCKET_UNSPECIFIED = 0;
MAX_NODES_DEPTH_PER_EXPRESSION_BUCKET_UNDER_FIVE_NODES = 1;
MAX_NODES_DEPTH_PER_EXPRESSION_BUCKET_FIVE_TO_TEN_NODES = 2;
MAX_NODES_DEPTH_PER_EXPRESSION_BUCKET_TEN_TO_TWENTY_FIVE_NODES = 3;
MAX_NODES_DEPTH_PER_EXPRESSION_BUCKET_OVER_TWENTY_FIVE_NODES = 5;
}
optional int32 package_uid = 1 [(is_uid) = true];
optional int32 classname_hash = 2;
// Count of expression nodes in the inspected layout.
optional TotalExpressionNodeCountBucket total_expression_node_count_bucket =
3;
// Maximum count of nodes among all expression in inspected layout.
optional MaxNodesCountPerExpressionBucket
max_nodes_count_per_expression_bucket = 4;
// Maximum expression depth among all expression in inspected layout.
optional MaxNodesDepthPerExpressionBucket
max_nodes_depth_per_expression_bucket = 5;
// Platform data sources used in the inspected expressions (Bitset instead of repeated enum).
optional int32 platform_data_source = 6;
}
/**
* This atom captures the animation objects structure in the inspected layout.
* We do inspect every animation when inspecting the layout.
*/
message LayoutAnimationsInspected {
enum MaxAnimationDurationBucket {
MAX_ANIMATION_DURATION_BUCKET_UNSPECIFIED = 0;
MAX_ANIMATION_DURATION_BUCKET_UNDER_ONE_HUNDRED_MS = 1;
MAX_ANIMATION_DURATION_BUCKET_ONE_HUNDRED_MS_TO_FIVE_HUNDRED_MS = 2;
MAX_ANIMATION_DURATION_BUCKET_FIVE_HUNDRED_MS_TO_ONE_S = 3;
MAX_ANIMATION_DURATION_BUCKET_ONE_S_TO_FIVE_S = 4;
MAX_ANIMATION_DURATION_BUCKET_OVER_FIVE_S = 5;
}
enum AnimationCountBucket {
ANIMATION_COUNT_BUCKET_UNSPECIFIED = 0;
ANIMATION_COUNT_BUCKET_ZERO = 1;
ANIMATION_COUNT_BUCKET_ONE_TO_THREE = 2; // [1:3[
ANIMATION_COUNT_BUCKET_THREE_TO_FIVE = 3; // [3:5[
ANIMATION_COUNT_BUCKET_FIVE_TO_TEN = 4; // [5:10[
ANIMATION_COUNT_BUCKET_OVER_TEN = 5;
}
optional int32 package_uid = 1 [(is_uid) = true];
optional int32 classname_hash = 2;
// Count of animations in the inspected layout.
optional AnimationCountBucket animation_count_bucket = 3;
// The maximum duration of an animation in the inspected layout.
optional MaxAnimationDurationBucket max_animation_duration_bucket = 4;
// Animation types that are used in the inspected layout (Bitset instead of repeated enum).
optional int32 animation_type = 5;
// Whether the layout has a continues animation.
optional bool has_continuous_animation = 6;
}
/**
* This atom captures the material components structure in the inspected layout.
* We do inspect every material component when inspecting the layout.
*/
message MaterialComponentsInspected {
enum MaterialComponentCountBucket {
MATERIAL_COMPONENT_COUNT_BUCKET_UNSPECIFIED = 0;
MATERIAL_COMPONENT_COUNT_BUCKET_ZERO = 1;
MATERIAL_COMPONENT_COUNT_BUCKET_ONE_TO_FIVE = 2; // [1:5[
MATERIAL_COMPONENT_COUNT_BUCKET_FIVE_TO_TEN = 3; // [5:10[
MATERIAL_COMPONENT_COUNT_BUCKET_OVER_TEN = 4;
}
optional int32 package_uid = 1 [(is_uid) = true];
optional int32 classname_hash = 2;
// Number of material components used in the layout.
optional MaterialComponentCountBucket material_component_count_bucket = 3;
// Material component types used in the layout (Bitset instead of repeated enum).
optional int32 material_component_type = 4;
}
/**
* This atom captures the tile requests.
*/
message TileRequested {
optional int32 package_uid = 1 [(is_uid) = true];
optional int32 classname_hash = 2;
// The reason of firing a tile request.
optional int32 count_of_freshness_based_request = 3;
optional int32 count_of_user_interaction_based_request = 4;
optional int32 count_of_visibility_change_based_request = 5;
}
/**
* This atom captures the received State response.
*/
message StateResponseReceived {
enum StateEntriesCountBucket {
STATE_ENTRIES_COUNT_BUCKET_UNSPECIFIED = 0;
STATE_ENTRIES_COUNT_BUCKET_UNDER_TEN_ENTRIES = 1;
STATE_ENTRIES_COUNT_BUCKET_TEN_TO_TWENTY_FIVE_ENTRIES = 2;
STATE_ENTRIES_COUNT_BUCKET_TWENTY_FIVE_TO_FIFTY_ENTRIES = 3;
STATE_ENTRIES_COUNT_BUCKET_FIFTY_TO_HUNDRED_ENTRIES = 4;
STATE_ENTRIES_COUNT_BUCKET_OVER_HUNDRED_ENTRIES = 5;
}
enum StateBinarySizeBucket {
STATE_BINARY_SIZE_BUCKET_UNSPECIFIED = 0;
STATE_BINARY_SIZE_BUCKET_UNDER_ONE_KIB = 1;
STATE_BINARY_SIZE_BUCKET_ONE_TO_TEN_KIB = 2;
STATE_BINARY_SIZE_BUCKET_TEN_TO_TWENTY_FIVE_KIB = 3;
STATE_BINARY_SIZE_BUCKET_TWENTY_FIVE_TO_FIFTY_KIB = 4;
STATE_BINARY_SIZE_BUCKET_FIFTY_TO_HUNDRED_KIB = 5;
STATE_BINARY_SIZE_BUCKET_OVER_HUNDRED_KIB = 6;
}
optional int32 package_uid = 1 [(is_uid) = true];
optional int32 classname_hash = 2;
// Whether it is an initial state
optional bool is_initial_state = 3;
// Count of state entries.
optional StateEntriesCountBucket state_entries_count_bucket = 4;
// Binary size of the state object.
optional StateBinarySizeBucket state_binary_size_bucket = 5;
}
/**
* This atom captures the structure of the received tile response.
*/
message TileResponseReceived {
enum TimeLineEntriesCountBucket {
TIMELINE_ENTRIES_COUNT_BUCKET_UNSPECIFIED = 0;
TIMELINE_ENTRIES_COUNT_BUCKET_ONE_ENTRY = 1;
TIMELINE_ENTRIES_COUNT_BUCKET_TWO_TO_FIVE_ENTRIES = 2;
TIMELINE_ENTRIES_COUNT_BUCKET_FIVE_TO_TEN_ENTRIES = 3;
TIMELINE_ENTRIES_COUNT_BUCKET_TEN_TO_TWENTY_FIVE_ENTRIES = 4;
TIMELINE_ENTRIES_COUNT_BUCKET_TWENTY_FIVE_TO_FIFTY_ENTRIES = 5;
TIMELINE_ENTRIES_COUNT_BUCKET_FIFTY_TO_HUNDRED_ENTRIES = 6;
TIMELINE_ENTRIES_COUNT_BUCKET_OVER_HUNDRED_ENTRIES = 7;
}
enum AvgTimelineEntryDurationBucket {
TIMELINE_DURATION_BUCKET_UNSPECIFIED = 0;
TIMELINE_DURATION_BUCKET_UNDER_ONE_S = 1;
TIMELINE_DURATION_BUCKET_ONE_S_TO_TEN_S = 2;
TIMELINE_DURATION_BUCKET_TEN_S_TO_TWENTY_S = 3;
TIMELINE_DURATION_BUCKET_TWENTY_S_TO_FORTY_S = 4;
TIMELINE_DURATION_BUCKET_FORTY_S_TO_ONE_M = 5;
TIMELINE_DURATION_BUCKET_ONE_M_TO_TEN_M = 6;
TIMELINE_DURATION_BUCKET_TEN_M_TO_THIRTY_M = 7;
TIMELINE_DURATION_BUCKET_THIRTY_M_TO_ONE_H = 8;
TIMELINE_DURATION_BUCKET_ONE_H_TO_THREE_H = 9;
TIMELINE_DURATION_BUCKET_OVER_THREE_H = 10;
}
enum FreshnessBucket {
FRESHNESS_BUCKET_UNSPECIFIED = 0;
FRESHNESS_BUCKET_UNDER_ONE_S = 1;
FRESHNESS_BUCKET_ONE_S_TO_TEN_S = 2;
FRESHNESS_BUCKET_TEN_S_TO_TWENTY_S = 3;
FRESHNESS_BUCKET_TWENTY_S_TO_FORTY_S = 4;
FRESHNESS_BUCKET_FORTY_S_TO_ONE_M = 5;
FRESHNESS_BUCKET_ONE_M_TO_TEN_M = 6;
FRESHNESS_BUCKET_TEN_M_TO_THIRTY_M = 7;
FRESHNESS_BUCKET_THIRTY_M_TO_ONE_H = 8;
FRESHNESS_BUCKET_ONE_H_TO_THREE_H = 9;
FRESHNESS_BUCKET_OVER_THREE_H = 10;
}
optional int32 package_uid = 1 [(is_uid) = true];
optional int32 classname_hash = 2;
optional TimeLineEntriesCountBucket timeline_entries_count_bucket = 3;
// The avg duration of timelines in this tile response.
optional AvgTimelineEntryDurationBucket avg_timeline_entry_duration_bucket = 4;
// The freshness value for the tile.
optional FreshnessBucket freshness_bucket = 5;
// Whether the resource version changed.
optional bool resource_version_changed = 6;
}
/**
* This atom captures the result of layout inflation.
*/
message InflationFinished {// Layout
enum InflationDurationBucket {
INFLATION_DURATION_BUCKET_UNSPECIFIED = 0;
INFLATION_DURATION_BUCKET_UNDER_ONE_MS = 1;
INFLATION_DURATION_BUCKET_ONE_MS_TO_TEN_MS = 2;
INFLATION_DURATION_BUCKET_TEN_MS_TO_FIFTY_MS = 3;
INFLATION_DURATION_BUCKET_FIFTY_MS_TO_HUNDRED_MS = 4;
INFLATION_DURATION_BUCKET_HUNDRED_MS_TO_THREE_HUNDRED_MS = 5;
INFLATION_DURATION_BUCKET_THREE_HUNDRED_MS_TO_SIX_HUNDRED_MS = 6;
INFLATION_DURATION_BUCKET_SIX_HUNDRED_MS_TO_ONE_S = 7;
INFLATION_DURATION_BUCKET_OVER_ONE_S = 10;
}
enum NodeInfoCountBucket {
NODE_INFO_COUNT_BUCKET_UNSPECIFIED = 0;
NODE_INFO_COUNT_BUCKET_UNDER_FIVE_NODES = 1;
NODE_INFO_COUNT_BUCKET_FIVE_TO_TEN_NODES = 2;
NODE_INFO_COUNT_BUCKET_TEN_TO_TWENTY_FIVE_NODES = 3;
NODE_INFO_COUNT_BUCKET_TWENTY_FIVE_TO_FIFTY_NODES = 4;
NODE_INFO_COUNT_BUCKET_OVER_FIFTY_NODES = 5;
}
optional int32 package_uid = 1 [(is_uid) = true];
optional int32 classname_hash = 2;
// Inflation duration.
optional InflationDurationBucket inflation_duration_bucket = 3;
// Changed NodeInfo objects count. NodeInfo is the entity representing the
// rendered view.
optional NodeInfoCountBucket changed_nodes_count_bucket = 4;
// Total count of NodeInfo objects.
optional NodeInfoCountBucket total_node_count_bucket = 5;
}
/**
* This atom captures inflation blocking failures. These are failures that
causes the whole layout to be dropped.
*/
message InflationFailed {
enum BlockingFailure {
BLOCKING_FAILURE_UNKNOWN = 0;
BLOCKING_FAILURE_NO_FAILURES = 1;
BLOCKING_FAILURE_MAX_LAYOUT_DEPTH_EXCEEDED = 2;
BLOCKING_FAILURE_MAX_EXPRESSION_NODE_COUNT_EXCEEDED = 3;
}
optional int32 package_uid = 1 [(is_uid) = true];
optional int32 classname_hash = 2;
// A failure causing the rendering to abort.
optional BlockingFailure blocking_failure = 3;
}
// Atom to capture ignored failures during an inflation.
message IgnoredInflationFailuresReported {
optional int32 package_uid = 1 [(is_uid) = true];
optional int32 classname_hash = 2;
// A list of ignored failures (Bitset instead of repeated enum).
optional int32 ignored_failure = 3;
}
/**
* This atom captures the drawables used for each layout.
*/
message DrawableRendered {
enum DrawableBinarySizeBucket {
DRAWABLE_BINARY_SIZE_BUCKET_UNSPECIFIED = 0;
DRAWABLE_BINARY_SIZE_BUCKET_UNDER_TEN_KIB = 1;
DRAWABLE_BINARY_SIZE_BUCKET_TEN_TO_FIFTY_KIB = 2;
DRAWABLE_BINARY_SIZE_BUCKET_FIFTY_TO_HUNDRED_KIB = 3;
DRAWABLE_BINARY_SIZE_BUCKET_HUNDRED_TO_THREE_HUNDRED_KIB = 4;
DRAWABLE_BINARY_SIZE_BUCKET_THREE_HUNDRED_TO_SIX_HUNDRED_KIB = 5;
DRAWABLE_BINARY_SIZE_BUCKET_SIX_HUNDRED_TO_ONE_MB = 6;
DRAWABLE_BINARY_SIZE_BUCKET_ONE_MB_TO_FIVE_MB = 7;
DRAWABLE_BINARY_SIZE_BUCKET_OVER_FIVE_MB = 8;
}
enum DrawablePixelsCountBucket {
DRAWABLE_PIXEL_SIZE_BUCKET_UNSPECIFIED = 0;
DRAWABLE_PIXEL_SIZE_BUCKET_UNDER_100_PX = 1;
DRAWABLE_PIXEL_SIZE_BUCKET_100_TO_1000_PX = 2;
DRAWABLE_PIXEL_SIZE_BUCKET_1000_TO_10000_PX = 3;
DRAWABLE_PIXEL_SIZE_BUCKET_10000_TO_100000_PX = 4;
DRAWABLE_PIXEL_SIZE_BUCKET_100000_TO_10000000_PX = 5;
DRAWABLE_PIXEL_SIZE_BUCKET_OVER_10000000_PX = 6;
}
optional int32 package_uid = 1 [(is_uid) = true];
optional int32 classname_hash = 2;
// Drawable types (Bitset instead of repeated enum).
// Bit to drawable type mapping is as follow:
// - 0 -> UNKNOWN
// - 1 -> BITMAP
// - 2 -> VECTOR_DRAWABLE
// - 3 -> ANIMATED_IMAGE_DRAWABLE
// - 4 -> ANIMATED_VECTOR_DRAWABLE
// - 5 -> STATE_BASED
// For example, if the inflated layout contains a Bitmap and a state based
// drawable, the drawable_type field will be equal to 34 = (100010)b.
optional int32 drawable_type = 3;
// Binary size of the largest drawable.
optional DrawableBinarySizeBucket binary_size_bucket = 4;
// Pixels count of the largest drawable. Calculated as Height (px) x width
// (px).
optional DrawablePixelsCountBucket drawable_pixels_count_bucket = 5;
}