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//
// Copyright (C) 2012 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#ifndef SHILL_ACCESSOR_INTERFACE_H_
#define SHILL_ACCESSOR_INTERFACE_H_
#include <map>
#include <memory>
#include <string>
#include <vector>
#include <base/macros.h>
#include "shill/key_value_store.h"
namespace shill {
class Error;
// A templated abstract base class for objects that can be used to access
// properties stored in objects that are meant to be made available over RPC.
// The intended usage is that an object stores a maps of strings to
// AccessorInterfaces of the appropriate type, and then uses
// map[name]->Get() and map[name]->Set(value) to get and set the properties.
template <class T>
class AccessorInterface {
public:
AccessorInterface() {}
virtual ~AccessorInterface() {}
// Reset the property to its default value. Sets |error| on failure.
virtual void Clear(Error* error) = 0;
// Provides read-only access. Sets |error| on failure.
virtual T Get(Error* error) = 0;
// Attempts to set the wrapped value. Sets |error| on failure. The
// return value indicates whether or not the wrapped value was
// modified. If the new value is the same as the old value, Set
// returns false, but with |error| unchanged.
virtual bool Set(const T& value, Error* error) = 0;
private:
DISALLOW_COPY_AND_ASSIGN(AccessorInterface);
};
using ByteArray = std::vector<uint8_t>;
using ByteArrays = std::vector<ByteArray>;
// Note that while the RpcIdentifiers type has the same concrete
// representation as the Strings type, it may be serialized
// differently. Accordingly, PropertyStore tracks RpcIdentifiers
// separately from Strings. We create a separate typedef here, to make
// the PropertyStore-related code read more simply.
using RpcIdentifier = std::string;
using RpcIdentifiers = std::vector<std::string>;
using Strings = std::vector<std::string>;
using Stringmap = std::map<std::string, std::string>;
using Stringmaps = std::vector<Stringmap>;
using Uint16s = std::vector<uint16_t>;
// Using a smart pointer here allows pointers to classes derived from
// AccessorInterface<> to be stored in maps and other STL container types.
using BoolAccessor = std::shared_ptr<AccessorInterface<bool>>;
using Int16Accessor = std::shared_ptr<AccessorInterface<int16_t>>;
using Int32Accessor = std::shared_ptr<AccessorInterface<int32_t>>;
// See comment above RpcIdentifiers typedef, for the reason why the
// RpcIdentifiersAccessor exists (even though it has the same
// underlying type as StringsAccessor).
using RpcIdentifierAccessor = std::shared_ptr<AccessorInterface<RpcIdentifier>>;
using RpcIdentifiersAccessor =
std::shared_ptr<AccessorInterface<std::vector<std::string>>>;
using StringAccessor = std::shared_ptr<AccessorInterface<std::string>>;
using StringmapAccessor = std::shared_ptr<AccessorInterface<Stringmap>>;
using StringmapsAccessor = std::shared_ptr<AccessorInterface<Stringmaps>>;
using StringsAccessor = std::shared_ptr<AccessorInterface<Strings>>;
using KeyValueStoreAccessor = std::shared_ptr<AccessorInterface<KeyValueStore>>;
using Uint8Accessor = std::shared_ptr<AccessorInterface<uint8_t>>;
using ByteArrayAccessor = std::shared_ptr<AccessorInterface<ByteArray>>;
using Uint16Accessor = std::shared_ptr<AccessorInterface<uint16_t>>;
using Uint16sAccessor = std::shared_ptr<AccessorInterface<Uint16s>>;
using Uint32Accessor = std::shared_ptr<AccessorInterface<uint32_t>>;
using Uint64Accessor = std::shared_ptr<AccessorInterface<uint64_t>>;
} // namespace shill
#endif // SHILL_ACCESSOR_INTERFACE_H_