blob: c7037865d05cb4912ae31fea0891f9d118ecca30 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/desktop_background/desktop_background_view.h"
#include <limits>
#include "ash/ash_export.h"
#include "ash/desktop_background/desktop_background_controller.h"
#include "ash/desktop_background/desktop_background_widget_controller.h"
#include "ash/shell.h"
#include "ash/shell_window_ids.h"
#include "ash/wm/window_animations.h"
#include "base/message_loop.h"
#include "base/utf_string_conversions.h"
#include "ui/aura/root_window.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_animation_observer.h"
#include "ui/compositor/scoped_layer_animation_settings.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/image/image.h"
#include "ui/views/widget/widget.h"
#include "ui/views/widget/widget_delegate.h"
namespace ash {
namespace internal {
namespace {
class DesktopBackgroundViewCleanup : public views::WidgetDelegate {
public:
DesktopBackgroundViewCleanup(views::Widget* widget,
aura::RootWindow* root_window)
: widget_(widget),
root_window_(root_window) {
}
// Called when the window closes. The delegate MUST NOT delete itself during
// this call, since it can be called afterwards. See DeleteDelegate().
virtual void WindowClosing() OVERRIDE {
DesktopBackgroundController* controller =
ash::Shell::GetInstance()->desktop_background_controller();
controller->CleanupView(root_window_);
}
virtual views::Widget* GetWidget() OVERRIDE {
return widget_;
}
virtual const views::Widget* GetWidget() const OVERRIDE {
return widget_;
}
virtual void DeleteDelegate() OVERRIDE {
delete this;
}
private:
views::Widget* widget_;
aura::RootWindow* root_window_;
DISALLOW_COPY_AND_ASSIGN(DesktopBackgroundViewCleanup);
};
class ShowWallpaperAnimationObserver : public ui::ImplicitAnimationObserver,
public aura::WindowObserver {
public:
ShowWallpaperAnimationObserver(aura::RootWindow* root_window,
views::Widget* desktop_widget)
: root_window_(root_window),
desktop_widget_(desktop_widget) {
desktop_widget_->GetNativeView()->AddObserver(this);
}
virtual ~ShowWallpaperAnimationObserver() {
if (desktop_widget_)
desktop_widget_->GetNativeView()->RemoveObserver(this);
}
private:
// Overridden from ui::ImplicitAnimationObserver:
virtual void OnImplicitAnimationsCompleted() OVERRIDE {
ash::Shell* shell = ash::Shell::GetInstance();
shell->user_wallpaper_delegate()->OnWallpaperAnimationFinished();
// Only removes old component when wallpaper animation finished. If we
// remove the old one too early, there will be a white flash during
// animation.
if (root_window_->GetProperty(kComponentWrapper)) {
internal::DesktopBackgroundWidgetController* component =
root_window_->GetProperty(kComponentWrapper)->GetComponent(true);
root_window_->SetProperty(kWindowDesktopComponent, component);
}
desktop_widget_->GetNativeView()->RemoveObserver(this);
delete this;
}
// Overridden from aura::WindowObserver:
virtual void OnWindowDestroying(aura::Window* window) OVERRIDE {
DCHECK_EQ(desktop_widget_->GetNativeView(), window);
desktop_widget_->GetNativeView()->layer()->GetAnimator()->StopAnimating();
}
aura::RootWindow* root_window_;
views::Widget* desktop_widget_;
DISALLOW_COPY_AND_ASSIGN(ShowWallpaperAnimationObserver);
};
} // namespace
// For our scaling ratios we need to round positive numbers.
static int RoundPositive(double x) {
return static_cast<int>(floor(x + 0.5));
}
////////////////////////////////////////////////////////////////////////////////
// DesktopBackgroundView, public:
DesktopBackgroundView::DesktopBackgroundView() {
set_context_menu_controller(this);
}
DesktopBackgroundView::~DesktopBackgroundView() {
}
////////////////////////////////////////////////////////////////////////////////
// DesktopBackgroundView, views::View overrides:
void DesktopBackgroundView::OnPaint(gfx::Canvas* canvas) {
// Scale the image while maintaining the aspect ratio, cropping as
// necessary to fill the background. Ideally the image should be larger
// than the largest display supported, if not we will center it rather than
// streching to avoid upsampling artifacts (Note that we could tile too, but
// decided not to do this at the moment).
DesktopBackgroundController* controller =
ash::Shell::GetInstance()->desktop_background_controller();
gfx::ImageSkia wallpaper = controller->GetWallpaper();
WallpaperLayout wallpaper_layout = controller->GetWallpaperLayout();
gfx::Rect wallpaper_rect(0, 0, wallpaper.width(), wallpaper.height());
if (wallpaper_layout == ash::CENTER_CROPPED && wallpaper.width() > width()
&& wallpaper.height() > height()) {
// The dimension with the smallest ratio must be cropped, the other one
// is preserved. Both are set in gfx::Size cropped_size.
double horizontal_ratio = static_cast<double>(width()) /
static_cast<double>(wallpaper.width());
double vertical_ratio = static_cast<double>(height()) /
static_cast<double>(wallpaper.height());
gfx::Size cropped_size;
if (vertical_ratio > horizontal_ratio) {
cropped_size = gfx::Size(
RoundPositive(static_cast<double>(width()) / vertical_ratio),
wallpaper.height());
} else {
cropped_size = gfx::Size(wallpaper.width(),
RoundPositive(static_cast<double>(height()) / horizontal_ratio));
}
gfx::Rect wallpaper_cropped_rect = wallpaper_rect.Center(cropped_size);
canvas->DrawImageInt(wallpaper,
wallpaper_cropped_rect.x(), wallpaper_cropped_rect.y(),
wallpaper_cropped_rect.width(), wallpaper_cropped_rect.height(),
0, 0, width(), height(),
true);
} else if (wallpaper_layout == ash::TILE) {
canvas->TileImageInt(wallpaper, 0, 0, width(), height());
} else if (wallpaper_layout == ash::STRETCH) {
// This is generally not recommended as it may show artifacts.
canvas->DrawImageInt(wallpaper, 0, 0, wallpaper.width(),
wallpaper.height(), 0, 0, width(), height(), true);
} else {
// All other are simply centered, and not scaled (but may be clipped).
canvas->DrawImageInt(wallpaper, (width() - wallpaper.width()) / 2,
(height() - wallpaper.height()) / 2);
}
}
bool DesktopBackgroundView::OnMousePressed(const ui::MouseEvent& event) {
return true;
}
void DesktopBackgroundView::ShowContextMenuForView(views::View* source,
const gfx::Point& point) {
Shell::GetInstance()->ShowBackgroundMenu(GetWidget(), point);
}
views::Widget* CreateDesktopBackground(aura::RootWindow* root_window,
int container_id) {
DesktopBackgroundController* controller =
ash::Shell::GetInstance()->desktop_background_controller();
views::Widget* desktop_widget = new views::Widget;
DesktopBackgroundViewCleanup* cleanup =
new DesktopBackgroundViewCleanup(desktop_widget, root_window);
views::Widget::InitParams params(
views::Widget::InitParams::TYPE_WINDOW_FRAMELESS);
if (controller->GetWallpaper().isNull())
params.transparent = true;
params.delegate = cleanup;
params.parent = root_window->GetChildById(container_id);
desktop_widget->Init(params);
desktop_widget->SetContentsView(new DesktopBackgroundView());
ash::WindowVisibilityAnimationType animation_type =
ash::Shell::GetInstance()->user_wallpaper_delegate()->GetAnimationType();
ash::SetWindowVisibilityAnimationType(desktop_widget->GetNativeView(),
animation_type);
// Disable animation when creating the first widget. Otherwise, wallpaper
// will animate from a white screen. Note that boot animation is different.
// It animates from a white background.
if (animation_type == ash::WINDOW_VISIBILITY_ANIMATION_TYPE_FADE &&
NULL == root_window->GetProperty(internal::kComponentWrapper)) {
ash::SetWindowVisibilityAnimationTransition(desktop_widget->GetNativeView(),
ash::ANIMATE_NONE);
} else {
ash::SetWindowVisibilityAnimationTransition(desktop_widget->GetNativeView(),
ash::ANIMATE_SHOW);
}
desktop_widget->SetBounds(params.parent->bounds());
ui::ScopedLayerAnimationSettings settings(
desktop_widget->GetNativeView()->layer()->GetAnimator());
settings.SetPreemptionStrategy(ui::LayerAnimator::ENQUEUE_NEW_ANIMATION);
settings.AddObserver(new ShowWallpaperAnimationObserver(root_window,
desktop_widget));
desktop_widget->Show();
desktop_widget->GetNativeView()->SetName("DesktopBackgroundView");
return desktop_widget;
}
} // namespace internal
} // namespace ash