| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef PPAPI_CPP_INPUT_EVENT_H_ |
| #define PPAPI_CPP_INPUT_EVENT_H_ |
| |
| #include <string> |
| |
| #include "ppapi/c/ppb_input_event.h" |
| #include "ppapi/cpp/resource.h" |
| #include "ppapi/cpp/touch_point.h" |
| |
| /// @file |
| /// This file defines the API used to handle mouse and keyboard input events. |
| |
| namespace pp { |
| |
| class FloatPoint; |
| class InstanceHandle; |
| class Point; |
| class Var; |
| |
| /// This class represents an input event resource. Normally you will get passed |
| /// this object through the HandleInputEvent() function on the |
| /// <code>Instance</code> object. |
| /// |
| /// Typically you would check the type of the event and then create the |
| /// appropriate event-specific object to query the properties. |
| /// |
| /// <strong>Example:</strong> |
| /// <code> |
| /// |
| /// bool MyInstance::HandleInputEvent(const pp::InputEvent& event) { |
| /// switch (event.GetType()) { |
| /// case PP_INPUTEVENT_TYPE_MOUSE_DOWN { |
| /// pp::MouseInputEvent mouse_event(event); |
| /// return HandleMouseDown(mouse_event.GetMousePosition()); |
| /// } |
| /// default: |
| /// return false; |
| /// } |
| /// |
| /// </code> |
| class InputEvent : public Resource { |
| public: |
| /// Default constructor that creates an is_null() InputEvent object. |
| InputEvent(); |
| |
| /// This constructor constructs an input event from the provided input event |
| /// resource ID. The InputEvent object will be is_null() if the given |
| /// resource is not a valid input event. |
| /// |
| /// @param[in] input_event_resource A input event resource ID. |
| explicit InputEvent(PP_Resource input_event_resource); |
| |
| ~InputEvent(); |
| |
| /// GetType() returns the type of input event for this input event |
| /// object. |
| /// |
| /// @return A <code>PP_InputEvent_Type</code> if successful, |
| /// PP_INPUTEVENT_TYPE_UNDEFINED if the resource is invalid. |
| PP_InputEvent_Type GetType() const; |
| |
| /// GetTimeStamp() returns the time that the event was generated. The time |
| /// will be before the current time since processing and dispatching the |
| /// event has some overhead. Use this value to compare the times the user |
| /// generated two events without being sensitive to variable processing time. |
| /// |
| /// The return value is in time ticks, which is a monotonically increasing |
| /// clock not related to the wall clock time. It will not change if the user |
| /// changes their clock or daylight savings time starts, so can be reliably |
| /// used to compare events. This means, however, that you can't correlate |
| /// event times to a particular time of day on the system clock. |
| /// |
| /// @return A <code>PP_TimeTicks</code> containing the time the event was |
| /// generated. |
| PP_TimeTicks GetTimeStamp() const; |
| |
| /// GetModifiers() returns a bitfield indicating which modifiers were down |
| /// at the time of the event. This is a combination of the flags in the |
| /// <code>PP_InputEvent_Modifier</code> enum. |
| /// |
| /// @return The modifiers associated with the event, or 0 if the given |
| /// resource is not a valid event resource. |
| uint32_t GetModifiers() const; |
| }; |
| |
| /// This class handles mouse events. |
| class MouseInputEvent : public InputEvent { |
| public: |
| /// Constructs an is_null() mouse input event object. |
| MouseInputEvent(); |
| |
| /// This constructor constructs a mouse input event object from the provided |
| /// generic input event. If the given event is itself is_null() or is not |
| /// a mouse input event, the mouse object will be is_null(). |
| /// |
| /// @param event An <code>InputEvent</code>. |
| explicit MouseInputEvent(const InputEvent& event); |
| |
| /// This constructor manually constructs a mouse event from the provided |
| /// parameters. |
| /// |
| /// @param[in] instance The instance for which this event occured. |
| /// |
| /// @param[in] type A <code>PP_InputEvent_Type</code> identifying the type of |
| /// input event. |
| /// |
| /// @param[in] time_stamp A <code>PP_TimeTicks</code> indicating the time |
| /// when the event occured. |
| /// |
| /// @param[in] modifiers A bit field combination of the |
| /// <code>PP_InputEvent_Modifier</code> flags. |
| /// |
| /// @param[in] mouse_button The button that changed for mouse down or up |
| /// events. This value will be <code>PP_EVENT_MOUSEBUTTON_NONE</code> for |
| /// mouse move, enter, and leave events. |
| /// |
| /// @param[in] mouse_position A <code>Point</code> containing the x and y |
| /// position of the mouse when the eent occurred. |
| /// |
| /// @param[in] click_count |
| // TODO(brettw) figure out exactly what this means. |
| /// |
| /// @param[in] mouse_movement The change in position of the mouse. |
| MouseInputEvent(const InstanceHandle& instance, |
| PP_InputEvent_Type type, |
| PP_TimeTicks time_stamp, |
| uint32_t modifiers, |
| PP_InputEvent_MouseButton mouse_button, |
| const Point& mouse_position, |
| int32_t click_count, |
| const Point& mouse_movement); |
| |
| /// GetButton() returns the mouse position for a mouse input event. |
| /// |
| /// @return The mouse button associated with mouse down and up events. This |
| /// value will be PP_EVENT_MOUSEBUTTON_NONE for mouse move, enter, and leave |
| /// events, and for all non-mouse events. |
| PP_InputEvent_MouseButton GetButton() const; |
| |
| /// GetPosition() returns the pixel location of a mouse input event. When |
| /// the mouse is locked, it returns the last known mouse position just as |
| /// mouse lock was entered. |
| /// |
| /// @return The point associated with the mouse event, relative to the upper- |
| /// left of the instance receiving the event. These values can be negative for |
| /// mouse drags. The return value will be (0, 0) for non-mouse events. |
| Point GetPosition() const; |
| |
| // TODO(brettw) figure out exactly what this means. |
| int32_t GetClickCount() const; |
| |
| /// Returns the change in position of the mouse. When the mouse is locked, |
| /// although the mouse position doesn't actually change, this function |
| /// still provides movement information, which indicates what the change in |
| /// position would be had the mouse not been locked. |
| /// |
| /// @return The change in position of the mouse, relative to the previous |
| /// position. |
| Point GetMovement() const; |
| }; |
| |
| class WheelInputEvent : public InputEvent { |
| public: |
| /// Constructs an is_null() wheel input event object. |
| WheelInputEvent(); |
| |
| /// This constructor constructs a wheel input event object from the |
| /// provided generic input event. If the given event is itself |
| /// is_null() or is not a wheel input event, the wheel object will be |
| /// is_null(). |
| /// |
| /// @param[in] event A generic input event. |
| explicit WheelInputEvent(const InputEvent& event); |
| |
| /// Constructs a wheel input even from the given parameters. |
| /// |
| /// @param[in] instance The instance for which this event occured. |
| /// |
| /// @param[in] time_stamp A <code>PP_TimeTicks</code> indicating the time |
| /// when the event occured. |
| /// |
| /// @param[in] modifiers A bit field combination of the |
| /// <code>PP_InputEvent_Modifier</code> flags. |
| /// |
| /// @param[in] wheel_delta The scroll wheel's horizontal and vertical scroll |
| /// amounts. |
| /// |
| /// @param[in] wheel_ticks The number of "clicks" of the scroll wheel that |
| /// have produced the event. |
| /// |
| /// @param[in] scroll_by_page When true, the user is requesting to scroll |
| /// by pages. When false, the user is requesting to scroll by lines. |
| WheelInputEvent(const InstanceHandle& instance, |
| PP_TimeTicks time_stamp, |
| uint32_t modifiers, |
| const FloatPoint& wheel_delta, |
| const FloatPoint& wheel_ticks, |
| bool scroll_by_page); |
| |
| /// GetDelta() returns the amount vertically and horizontally the user has |
| /// requested to scroll by with their mouse wheel. A scroll down or to the |
| /// right (where the content moves up or left) is represented as positive |
| /// values, and a scroll up or to the left (where the content moves down or |
| /// right) is represented as negative values. |
| /// |
| /// This amount is system dependent and will take into account the user's |
| /// preferred scroll sensitivity and potentially also nonlinear acceleration |
| /// based on the speed of the scrolling. |
| /// |
| /// Devices will be of varying resolution. Some mice with large detents will |
| /// only generate integer scroll amounts. But fractional values are also |
| /// possible, for example, on some trackpads and newer mice that don't have |
| /// "clicks". |
| /// |
| /// @return The vertial and horizontal scroll values. The units are either in |
| /// pixels (when scroll_by_page is false) or pages (when scroll_by_page is |
| /// true). For example, y = -3 means scroll up 3 pixels when scroll_by_page |
| /// is false, and scroll up 3 pages when scroll_by_page is true. |
| FloatPoint GetDelta() const; |
| |
| /// GetTicks() returns the number of "clicks" of the scroll wheel |
| /// that have produced the event. The value may have system-specific |
| /// acceleration applied to it, depending on the device. The positive and |
| /// negative meanings are the same as for GetDelta(). |
| /// |
| /// If you are scrolling, you probably want to use the delta values. These |
| /// tick events can be useful if you aren't doing actual scrolling and don't |
| /// want or pixel values. An example may be cycling between different items in |
| /// a game. |
| /// |
| /// @return The number of "clicks" of the scroll wheel. You may receive |
| /// fractional values for the wheel ticks if the mouse wheel is high |
| /// resolution or doesn't have "clicks". If your program wants discrete |
| /// events (as in the "picking items" example) you should accumulate |
| /// fractional click values from multiple messages until the total value |
| /// reaches positive or negative one. This should represent a similar amount |
| /// of scrolling as for a mouse that has a discrete mouse wheel. |
| FloatPoint GetTicks() const; |
| |
| /// GetScrollByPage() indicates if the scroll delta x/y indicates pages or |
| /// lines to scroll by. |
| /// |
| /// @return true if the event is a wheel event and the user is scrolling |
| /// by pages, false if not or if the resource is not a wheel event. |
| bool GetScrollByPage() const; |
| }; |
| |
| class KeyboardInputEvent : public InputEvent { |
| public: |
| /// Constructs an is_null() keyboard input event object. |
| KeyboardInputEvent(); |
| |
| /// Constructs a keyboard input event object from the provided generic input |
| /// event. If the given event is itself is_null() or is not a keyboard input |
| /// event, the keybaord object will be is_null(). |
| /// |
| /// @param[in] event A generic input event. |
| explicit KeyboardInputEvent(const InputEvent& event); |
| |
| /// Constructs a keyboard input even from the given parameters. |
| /// |
| /// @param[in] instance The instance for which this event occured. |
| /// |
| /// @param[in] type A <code>PP_InputEvent_Type</code> identifying the type of |
| /// input event. |
| /// |
| /// @param[in] time_stamp A <code>PP_TimeTicks</code> indicating the time |
| /// when the event occured. |
| /// |
| /// @param[in] modifiers A bit field combination of the |
| /// <code>PP_InputEvent_Modifier</code> flags. |
| /// |
| /// @param[in] key_code This value reflects the DOM KeyboardEvent |
| /// <code>keyCode</code> field. Chrome populates this with the Windows-style |
| /// Virtual Key code of the key. |
| /// |
| /// @param[in] character_text This value represents the typed character as a |
| /// UTF-8 string. |
| KeyboardInputEvent(const InstanceHandle& instance, |
| PP_InputEvent_Type type, |
| PP_TimeTicks time_stamp, |
| uint32_t modifiers, |
| uint32_t key_code, |
| const Var& character_text); |
| |
| /// Returns the DOM keyCode field for the keyboard event. |
| /// Chrome populates this with the Windows-style Virtual Key code of the key. |
| uint32_t GetKeyCode() const; |
| |
| /// Returns the typed character for the given character event. |
| /// |
| /// @return A string var representing a single typed character for character |
| /// input events. For non-character input events the return value will be an |
| /// undefined var. |
| Var GetCharacterText() const; |
| }; |
| |
| class TouchInputEvent : public InputEvent { |
| public: |
| /// Constructs an is_null() touch input event object. |
| TouchInputEvent(); |
| |
| /// Constructs a touch input event object from the given generic input event. |
| /// If the given event is itself is_null() or is not a touch input event, the |
| /// touch object will be is_null(). |
| explicit TouchInputEvent(const InputEvent& event); |
| |
| /// Constructs a touch input even from the given parameters. |
| /// |
| /// @param[in] instance The instance for which this event occured. |
| /// |
| /// @param[in] type A <code>PP_InputEvent_Type</code> identifying the type of |
| /// input event. |
| /// |
| /// @param[in] time_stamp A <code>PP_TimeTicks</code> indicating the time |
| /// when the event occured. |
| /// |
| /// @param[in] modifiers A bit field combination of the |
| /// <code>PP_InputEvent_Modifier</code> flags. |
| TouchInputEvent(const InstanceHandle& instance, |
| PP_InputEvent_Type type, |
| PP_TimeTicks time_stamp, |
| uint32_t modifiers); |
| |
| /// Adds the touch-point to the specified TouchList. |
| void AddTouchPoint(PP_TouchListType list, PP_TouchPoint point); |
| |
| /// @return The number of TouchPoints in this TouchList. |
| uint32_t GetTouchCount(PP_TouchListType list) const; |
| |
| /// @return The TouchPoint at the given index of the given list, or an empty |
| /// TouchPoint if the index is out of range. |
| TouchPoint GetTouchByIndex(PP_TouchListType list, uint32_t index) const; |
| |
| /// @return The TouchPoint in the given list with the given identifier, or an |
| /// empty TouchPoint if the list does not contain a TouchPoint with that |
| /// identifier. |
| TouchPoint GetTouchById(PP_TouchListType list, uint32_t id) const; |
| }; |
| |
| |
| } // namespace pp |
| |
| #endif // PPAPI_CPP_INPUT_EVENT_H_ |