| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_UI_CONTROLS_UI_CONTROLS_AURA_H_ |
| #define UI_UI_CONTROLS_UI_CONTROLS_AURA_H_ |
| |
| #include "base/callback_forward.h" |
| #include "ui/base/keycodes/keyboard_codes.h" |
| #include "ui/base/ui_export.h" |
| #include "ui/gfx/native_widget_types.h" |
| #include "ui/ui_controls/ui_controls.h" |
| |
| namespace ui_controls { |
| |
| // An interface to provide Aura implementation of UI control. |
| class UI_EXPORT UIControlsAura { |
| public: |
| UIControlsAura(); |
| virtual ~UIControlsAura(); |
| |
| virtual bool SendKeyPress(gfx::NativeWindow window, |
| ui::KeyboardCode key, |
| bool control, |
| bool shift, |
| bool alt, |
| bool command) = 0; |
| virtual bool SendKeyPressNotifyWhenDone(gfx::NativeWindow window, |
| ui::KeyboardCode key, |
| bool control, |
| bool shift, |
| bool alt, |
| bool command, |
| const base::Closure& task) = 0; |
| |
| // Simulate a mouse move. (x,y) are absolute screen coordinates. |
| virtual bool SendMouseMove(long x, long y) = 0; |
| virtual bool SendMouseMoveNotifyWhenDone(long x, |
| long y, |
| const base::Closure& task) = 0; |
| |
| // Sends a mouse down and/or up message. The click will be sent to wherever |
| // the cursor currently is, so be sure to move the cursor before calling this |
| // (and be sure the cursor has arrived!). |
| virtual bool SendMouseEvents(MouseButton type, int state) =0; |
| virtual bool SendMouseEventsNotifyWhenDone(MouseButton type, int state, |
| const base::Closure& task) = 0; |
| // Same as SendMouseEvents with BUTTON_UP | BUTTON_DOWN. |
| virtual bool SendMouseClick(MouseButton type) = 0; |
| |
| // Runs |closure| after processing all pending ui events. |
| virtual void RunClosureAfterAllPendingUIEvents( |
| const base::Closure& closure) = 0; |
| }; |
| |
| } // namespace ui_controls |
| |
| #endif // UI_UI_CONTROLS_UI_CONTROLS_AURA_H_ |