| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_WM_GESTURES_SYSTEM_PINCH_HANDLER_H_ |
| #define ASH_WM_GESTURES_SYSTEM_PINCH_HANDLER_H_ |
| |
| #include "ash/wm/workspace/phantom_window_controller.h" |
| |
| namespace aura { |
| class Window; |
| } |
| |
| namespace gfx { |
| class Point; |
| } |
| |
| namespace ui { |
| class GestureEvent; |
| } |
| |
| namespace views { |
| class Widget; |
| } |
| |
| namespace ash { |
| namespace internal { |
| |
| enum SystemGestureStatus { |
| SYSTEM_GESTURE_PROCESSED, // The system gesture has been processed. |
| SYSTEM_GESTURE_IGNORED, // The system gesture was ignored. |
| SYSTEM_GESTURE_END, // Marks the end of the sytem gesture. |
| }; |
| |
| // This handles 4+ finger pinch gestures to maximize/minimize/restore windows. |
| class SystemPinchHandler { |
| public: |
| explicit SystemPinchHandler(aura::Window* target); |
| virtual ~SystemPinchHandler(); |
| |
| // Processes a gesture event. Returns SYSTEM_GESTURE_PROCESSED if the gesture |
| // event has been processed. Returns SYSTEM_GESTURE_END if the gesture event |
| // has been processed, and marks the end of the gesture sequence (i.e. the |
| // handler should receive no more input events). |
| SystemGestureStatus ProcessGestureEvent(const ui::GestureEvent& event); |
| |
| static const int kSystemGesturePoints; |
| |
| private: |
| // Returns the appropriate bounds for the phantom window depending on the |
| // state of the window, the state of the gesture sequence, and the current |
| // event location. |
| gfx::Rect GetPhantomWindowScreenBounds(aura::Window* window, |
| const gfx::Point& point); |
| |
| enum PhantomWindowState { |
| PHANTOM_WINDOW_NORMAL, |
| PHANTOM_WINDOW_MAXIMIZED, |
| PHANTOM_WINDOW_MINIMIZED, |
| }; |
| |
| aura::Window* target_; |
| views::Widget* widget_; |
| |
| // A phantom window is used to provide visual cues for |
| // pinch-to-resize/maximize/minimize gestures. |
| PhantomWindowController phantom_; |
| |
| // When the phantom window is in minimized or maximized state, moving the |
| // target window should not move the phantom window. So |phantom_state_| is |
| // used to track the state of the phantom window. |
| PhantomWindowState phantom_state_; |
| |
| // PINCH_UPDATE events include incremental pinch-amount. But it is necessary |
| // to keep track of the overall pinch-amount. |pinch_factor_| is used for |
| // that. |
| double pinch_factor_; |
| |
| DISALLOW_COPY_AND_ASSIGN(SystemPinchHandler); |
| }; |
| |
| } // namespace internal |
| } // namespace ash |
| |
| #endif // ASH_WM_GESTURES_SYSTEM_PINCH_HANDLER_H_ |