commit | 0f6535645c7dc0ab6061bad1faa3a61cee7948ba | [log] [tgz] |
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author | sigbjornf@opera.com <sigbjornf@opera.com@bbb929c8-8fbe-4397-9dbb-9b2b20218538> | Wed Apr 30 04:30:15 2014 |
committer | sigbjornf@opera.com <sigbjornf@opera.com@bbb929c8-8fbe-4397-9dbb-9b2b20218538> | Wed Apr 30 04:30:15 2014 |
tree | 86f8d8c505b13237c6fdc8a57b21dfde06330603 | |
parent | 1bcf76d00c94fe255c379c5c2baf63633c0093bc [diff] |
Gracefully support Navigator Gamepad methods in a detached state. If the frame and window of a Navigator has been detached (closed), the Navigator Gamepad methods must still continue to be available. Arrange for that to happen by allowing the Gamepad Navigator supplement to be creatable without a frame. R= BUG=355783 Review URL: https://codereview.chromium.org/256593010 git-svn-id: svn://svn.chromium.org/blink/trunk@172920 bbb929c8-8fbe-4397-9dbb-9b2b20218538