Remove superfluous min calls in RenderBlock::computeOverflow.

They are contained in an "if" statement that ensures that textIndent < 0
and so the min will never be 0.

BUG=

Review URL: https://chromiumcodereview.appspot.com/22645007

git-svn-id: svn://svn.chromium.org/blink/trunk@155876 bbb929c8-8fbe-4397-9dbb-9b2b20218538
diff --git a/Source/core/rendering/RenderBlock.cpp b/Source/core/rendering/RenderBlock.cpp
index 273ebeb..530b163 100644
--- a/Source/core/rendering/RenderBlock.cpp
+++ b/Source/core/rendering/RenderBlock.cpp
@@ -1751,7 +1751,7 @@
     LayoutUnit textIndent = textIndentOffset();
     if (textIndent < 0) {
         LayoutRect clientRect(noOverflowRect());
-        LayoutRect rectToApply = LayoutRect(clientRect.x() + min<LayoutUnit>(0, textIndent), clientRect.y(), clientRect.width() - min<LayoutUnit>(0, textIndent), clientRect.height());
+        LayoutRect rectToApply = LayoutRect(clientRect.x() + textIndent, clientRect.y(), clientRect.width() - textIndent, clientRect.height());
         addContentsVisualOverflow(rectToApply);
     }