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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef DeviceMotionDispatcher_h
#define DeviceMotionDispatcher_h
#include "DeviceMotionData.h"
#include "wtf/RefPtr.h"
#include "wtf/Vector.h"
#include "public/platform/WebDeviceMotionListener.h"
namespace WebKit {
class WebDeviceMotionData;
}
namespace WebCore {
class DeviceMotionController;
class DeviceMotionData;
// This class listens to device motion data and dispatches it to all
// listening controllers.
class DeviceMotionDispatcher : public WebKit::WebDeviceMotionListener {
public:
static DeviceMotionDispatcher& instance();
void addController(DeviceMotionController*);
void removeController(DeviceMotionController*);
// Note that the returned object is owned by this class.
// FIXME: make the return value const, see crbug.com/233174.
DeviceMotionData* latestDeviceMotionData();
// This method is called every time new device motion data is available.
virtual void didChangeDeviceMotion(const WebKit::WebDeviceMotionData&) OVERRIDE;
private:
DeviceMotionDispatcher();
~DeviceMotionDispatcher();
void startListening();
void stopListening();
void purgeControllers();
RefPtr<DeviceMotionData> m_lastDeviceMotionData;
Vector<DeviceMotionController*> m_controllers;
};
} // namespace WebCore
#endif // DeviceMotionDispatcher_h