| /* |
| * Copyright (C) 2013 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef DocumentTimeline_h |
| #define DocumentTimeline_h |
| |
| #include "core/animation/AnimationEffect.h" |
| #include "core/animation/Player.h" |
| #include "core/dom/Element.h" |
| #include "core/events/Event.h" |
| #include "platform/Timer.h" |
| #include "wtf/RefCounted.h" |
| #include "wtf/RefPtr.h" |
| #include "wtf/Vector.h" |
| |
| namespace WebCore { |
| |
| class Document; |
| class TimedItem; |
| |
| // DocumentTimeline is constructed and owned by Document, and tied to its lifecycle. |
| class DocumentTimeline : public RefCounted<DocumentTimeline> { |
| public: |
| class PlatformTiming { |
| |
| public: |
| // Calls DocumentTimeline's wake() method after duration seconds. |
| virtual void wakeAfter(double duration) = 0; |
| virtual void cancelWake() = 0; |
| virtual void serviceOnNextFrame() = 0; |
| virtual ~PlatformTiming() { } |
| |
| }; |
| |
| static PassRefPtr<DocumentTimeline> create(Document*, PassOwnPtr<PlatformTiming> = nullptr); |
| void serviceAnimations(double); |
| PassRefPtr<Player> play(TimedItem*); |
| // Called from setReadyState() in Document.cpp to set m_zeroTime to |
| // performance.timing.domInteractive |
| void setZeroTime(double); |
| double currentTime(); |
| void pauseAnimationsForTesting(double); |
| size_t numberOfActiveAnimationsForTesting() const; |
| |
| void addEventToDispatch(EventTarget* target, PassRefPtr<Event> event) |
| { |
| m_events.append(EventToDispatch(target, event)); |
| } |
| |
| void dispatchEvents(); |
| |
| protected: |
| DocumentTimeline(Document*, PassOwnPtr<PlatformTiming>); |
| |
| private: |
| double m_zeroTime; |
| Document* m_document; |
| Vector<RefPtr<Player> > m_players; |
| |
| void wake(); |
| |
| struct EventToDispatch { |
| EventToDispatch(EventTarget* target, PassRefPtr<Event> event) |
| : target(target) |
| , event(event) |
| { |
| } |
| RefPtr<EventTarget> target; |
| RefPtr<Event> event; |
| }; |
| Vector<EventToDispatch> m_events; |
| |
| static const double s_minimumDelay; |
| |
| OwnPtr<PlatformTiming> m_timing; |
| |
| class DocumentTimelineTiming : public PlatformTiming { |
| public: |
| DocumentTimelineTiming(DocumentTimeline* documentTimeline) |
| : m_timeline(documentTimeline) |
| , m_timer(this, &DocumentTimelineTiming::timerFired) |
| { |
| ASSERT(m_timeline); |
| } |
| |
| virtual void wakeAfter(double duration) OVERRIDE; |
| virtual void cancelWake() OVERRIDE; |
| virtual void serviceOnNextFrame() OVERRIDE; |
| |
| void timerFired(Timer<DocumentTimelineTiming>*) { m_timeline->wake(); } |
| |
| private: |
| DocumentTimeline* m_timeline; |
| Timer<DocumentTimelineTiming> m_timer; |
| |
| }; |
| |
| friend class CoreAnimationDocumentTimelineTest; |
| }; |
| |
| } // namespace |
| |
| #endif |