| /* |
| * Copyright (c) 2013, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "core/animation/Player.h" |
| |
| #include "core/animation/Animation.h" |
| #include "core/animation/AnimationClock.h" |
| #include "core/animation/DocumentTimeline.h" |
| #include "core/dom/Document.h" |
| #include "core/dom/QualifiedName.h" |
| #include "weborigin/KURL.h" |
| #include <gtest/gtest.h> |
| |
| using namespace WebCore; |
| |
| namespace { |
| |
| class CoreAnimationPlayerTest : public ::testing::Test { |
| protected: |
| virtual void SetUp() |
| { |
| document = Document::create(); |
| document->animationClock().resetTimeForTesting(); |
| timeline = DocumentTimeline::create(document.get()); |
| player = Player::create(*timeline, 0); |
| timeline->setZeroTime(0); |
| } |
| |
| bool updateTimeline(double time, double* timeToEffectChange = 0) |
| { |
| timeline->serviceAnimations(time); |
| // The timeline does not know about our player, so we have to explicitly call update(). |
| return player->update(timeToEffectChange); |
| } |
| |
| RefPtr<Document> document; |
| RefPtr<DocumentTimeline> timeline; |
| RefPtr<Player> player; |
| }; |
| |
| TEST_F(CoreAnimationPlayerTest, InitialState) |
| { |
| EXPECT_EQ(0, timeline->currentTime()); |
| EXPECT_EQ(0, player->currentTime()); |
| EXPECT_FALSE(player->paused()); |
| EXPECT_EQ(1, player->playbackRate()); |
| EXPECT_EQ(0, player->startTime()); |
| EXPECT_EQ(0, player->timeDrift()); |
| } |
| |
| TEST_F(CoreAnimationPlayerTest, CreatePlayerAfterTimelineStarted) |
| { |
| updateTimeline(1234); |
| EXPECT_EQ(1234, timeline->currentTime()); |
| RefPtr<Player> player = Player::create(*timeline, 0); |
| EXPECT_EQ(1234, player->startTime()); |
| EXPECT_EQ(0, player->currentTime()); |
| } |
| |
| TEST_F(CoreAnimationPlayerTest, PauseUnpause) |
| { |
| updateTimeline(200); |
| player->setPaused(true); |
| EXPECT_TRUE(player->paused()); |
| EXPECT_EQ(200, player->currentTime()); |
| EXPECT_EQ(0, player->timeDrift()); |
| |
| updateTimeline(400); |
| player->setPaused(false); |
| EXPECT_FALSE(player->paused()); |
| EXPECT_EQ(200, player->currentTime()); |
| EXPECT_EQ(200, player->timeDrift()); |
| |
| updateTimeline(600); |
| EXPECT_EQ(400, player->currentTime()); |
| EXPECT_EQ(200, player->timeDrift()); |
| } |
| |
| TEST_F(CoreAnimationPlayerTest, PauseBeforeTimelineStarted) |
| { |
| player->setPaused(true); |
| EXPECT_TRUE(player->paused()); |
| EXPECT_EQ(0, player->currentTime()); |
| EXPECT_EQ(0, player->timeDrift()); |
| |
| player->setPaused(false); |
| EXPECT_FALSE(player->paused()); |
| EXPECT_EQ(0, player->currentTime()); |
| EXPECT_EQ(0, player->timeDrift()); |
| |
| player->setPaused(true); |
| updateTimeline(100); |
| EXPECT_TRUE(player->paused()); |
| EXPECT_EQ(0, player->currentTime()); |
| EXPECT_EQ(100, player->timeDrift()); |
| |
| player->setPaused(false); |
| EXPECT_EQ(0, player->currentTime()); |
| EXPECT_EQ(100, player->timeDrift()); |
| } |
| |
| TEST_F(CoreAnimationPlayerTest, SetCurrentTime) |
| { |
| updateTimeline(0); |
| player->setCurrentTime(250); |
| EXPECT_EQ(250, player->currentTime()); |
| EXPECT_EQ(-250, player->timeDrift()); |
| } |
| |
| TEST_F(CoreAnimationPlayerTest, SetCurrentTimeBeforeTimelineStarted) |
| { |
| player->setCurrentTime(250); |
| EXPECT_EQ(250, player->currentTime()); |
| EXPECT_EQ(-250, player->timeDrift()); |
| |
| updateTimeline(0); |
| EXPECT_EQ(250, player->currentTime()); |
| } |
| |
| TEST_F(CoreAnimationPlayerTest, SetPlaybackRate) |
| { |
| updateTimeline(0); |
| player->setPlaybackRate(2); |
| EXPECT_EQ(2, player->playbackRate()); |
| EXPECT_EQ(0, player->currentTime()); |
| EXPECT_EQ(0, player->timeDrift()); |
| |
| updateTimeline(100); |
| EXPECT_EQ(200, player->currentTime()); |
| EXPECT_EQ(0, player->timeDrift()); |
| } |
| |
| TEST_F(CoreAnimationPlayerTest, SetPlaybackRateBeforeTimelineStarted) |
| { |
| player->setPlaybackRate(2); |
| EXPECT_EQ(0, player->currentTime()); |
| EXPECT_EQ(0, player->timeDrift()); |
| |
| updateTimeline(100); |
| EXPECT_EQ(200, player->currentTime()); |
| EXPECT_EQ(0, player->timeDrift()); |
| } |
| |
| TEST_F(CoreAnimationPlayerTest, SetPlaybackRateWhilePaused) |
| { |
| updateTimeline(100); |
| player->setPaused(true); |
| player->setPlaybackRate(2); |
| EXPECT_EQ(100, player->currentTime()); |
| EXPECT_EQ(100, player->timeDrift()); |
| |
| updateTimeline(200); |
| player->setPaused(false); |
| EXPECT_EQ(100, player->currentTime()); |
| EXPECT_EQ(300, player->timeDrift()); |
| |
| updateTimeline(250); |
| EXPECT_EQ(200, player->currentTime()); |
| EXPECT_EQ(300, player->timeDrift()); |
| } |
| |
| TEST_F(CoreAnimationPlayerTest, SetPlaybackRateNaN) |
| { |
| updateTimeline(0); |
| player->setPlaybackRate(nullValue()); |
| EXPECT_TRUE(isNull(player->playbackRate())); |
| EXPECT_TRUE(isNull(player->currentTime())); |
| EXPECT_TRUE(isNull(player->timeDrift())); |
| |
| updateTimeline(100); |
| EXPECT_TRUE(isNull(player->currentTime())); |
| EXPECT_TRUE(isNull(player->timeDrift())); |
| } |
| |
| TEST_F(CoreAnimationPlayerTest, SetPlaybackRateInfinity) |
| { |
| updateTimeline(0); |
| player->setPlaybackRate(std::numeric_limits<double>::infinity()); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), player->playbackRate()); |
| EXPECT_TRUE(isNull(player->currentTime())); |
| EXPECT_TRUE(isNull(player->timeDrift())); |
| |
| updateTimeline(100); |
| EXPECT_TRUE(isNull(player->currentTime())); |
| EXPECT_TRUE(isNull(player->timeDrift())); |
| } |
| |
| TEST_F(CoreAnimationPlayerTest, SetPlaybackRateMax) |
| { |
| updateTimeline(0); |
| player->setPlaybackRate(std::numeric_limits<double>::max()); |
| EXPECT_EQ(std::numeric_limits<double>::max(), player->playbackRate()); |
| EXPECT_EQ(0, player->currentTime()); |
| EXPECT_EQ(0, player->timeDrift()); |
| |
| updateTimeline(100); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), player->currentTime()); |
| } |
| |
| TEST_F(CoreAnimationPlayerTest, SetCurrentTimeNan) |
| { |
| updateTimeline(0); |
| player->setCurrentTime(nullValue()); |
| EXPECT_TRUE(isNull(player->currentTime())); |
| EXPECT_TRUE(isNull(player->timeDrift())); |
| |
| updateTimeline(100); |
| EXPECT_TRUE(isNull(player->currentTime())); |
| EXPECT_TRUE(isNull(player->timeDrift())); |
| } |
| |
| TEST_F(CoreAnimationPlayerTest, SetCurrentTimeInfinity) |
| { |
| updateTimeline(0); |
| player->setCurrentTime(std::numeric_limits<double>::infinity()); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), player->currentTime()); |
| EXPECT_EQ(-std::numeric_limits<double>::infinity(), player->timeDrift()); |
| |
| updateTimeline(100); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), player->currentTime()); |
| EXPECT_EQ(-std::numeric_limits<double>::infinity(), player->timeDrift()); |
| } |
| |
| TEST_F(CoreAnimationPlayerTest, SetCurrentTimeMax) |
| { |
| updateTimeline(0); |
| player->setCurrentTime(std::numeric_limits<double>::max()); |
| EXPECT_EQ(std::numeric_limits<double>::max(), player->currentTime()); |
| EXPECT_EQ(-std::numeric_limits<double>::max(), player->timeDrift()); |
| |
| updateTimeline(100); |
| EXPECT_EQ(std::numeric_limits<double>::max(), player->currentTime()); |
| EXPECT_EQ(-std::numeric_limits<double>::max(), player->timeDrift()); |
| } |
| |
| TEST_F(CoreAnimationPlayerTest, EmptyPlayersDontUpdateEffects) |
| { |
| double timeToNextEffect; |
| updateTimeline(0, &timeToNextEffect); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), timeToNextEffect); |
| |
| timeToNextEffect = 0; |
| updateTimeline(1234, &timeToNextEffect); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), timeToNextEffect); |
| } |
| |
| TEST_F(CoreAnimationPlayerTest, PlayersReturnTimeToNextEffect) |
| { |
| Timing timing; |
| timing.startDelay = 1; |
| timing.iterationDuration = 1; |
| timing.hasIterationDuration = true; |
| RefPtr<Animation> animation = Animation::create(0, 0, timing); |
| player = Player::create(*timeline, animation.get()); |
| |
| double timeToNextEffect; |
| updateTimeline(0, &timeToNextEffect); |
| EXPECT_EQ(1, timeToNextEffect); |
| |
| updateTimeline(0.5, &timeToNextEffect); |
| EXPECT_EQ(0.5, timeToNextEffect); |
| |
| updateTimeline(1, &timeToNextEffect); |
| EXPECT_EQ(0, timeToNextEffect); |
| |
| updateTimeline(1.5, &timeToNextEffect); |
| EXPECT_EQ(0, timeToNextEffect); |
| |
| updateTimeline(2, &timeToNextEffect); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), timeToNextEffect); |
| |
| updateTimeline(3, &timeToNextEffect); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), timeToNextEffect); |
| } |
| |
| } |