| /* |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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| */ |
| |
| #ifndef ReverbConvolverStage_h |
| #define ReverbConvolverStage_h |
| |
| #include "platform/audio/AudioArray.h" |
| #include "platform/audio/FFTFrame.h" |
| #include "wtf/Noncopyable.h" |
| #include "wtf/OwnPtr.h" |
| |
| namespace WebCore { |
| |
| class ReverbAccumulationBuffer; |
| class ReverbConvolver; |
| class FFTConvolver; |
| class DirectConvolver; |
| |
| // A ReverbConvolverStage represents the convolution associated with a sub-section of a large impulse response. |
| // It incorporates a delay line to account for the offset of the sub-section within the larger impulse response. |
| class PLATFORM_EXPORT ReverbConvolverStage { |
| WTF_MAKE_NONCOPYABLE(ReverbConvolverStage); |
| public: |
| // renderPhase is useful to know so that we can manipulate the pre versus post delay so that stages will perform |
| // their heavy work (FFT processing) on different slices to balance the load in a real-time thread. |
| ReverbConvolverStage(const float* impulseResponse, size_t responseLength, size_t reverbTotalLatency, size_t stageOffset, size_t stageLength, size_t fftSize, size_t renderPhase, size_t renderSliceSize, ReverbAccumulationBuffer*, bool directMode = false); |
| |
| // WARNING: framesToProcess must be such that it evenly divides the delay buffer size (stage_offset). |
| void process(const float* source, size_t framesToProcess); |
| |
| void processInBackground(ReverbConvolver* convolver, size_t framesToProcess); |
| |
| void reset(); |
| |
| // Useful for background processing |
| int inputReadIndex() const { return m_inputReadIndex; } |
| |
| private: |
| OwnPtr<FFTFrame> m_fftKernel; |
| OwnPtr<FFTConvolver> m_fftConvolver; |
| |
| AudioFloatArray m_preDelayBuffer; |
| |
| ReverbAccumulationBuffer* m_accumulationBuffer; |
| int m_accumulationReadIndex; |
| int m_inputReadIndex; |
| |
| size_t m_preDelayLength; |
| size_t m_postDelayLength; |
| size_t m_preReadWriteIndex; |
| size_t m_framesProcessed; |
| |
| AudioFloatArray m_temporaryBuffer; |
| |
| bool m_directMode; |
| OwnPtr<AudioFloatArray> m_directKernel; |
| OwnPtr<DirectConvolver> m_directConvolver; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // ReverbConvolverStage_h |