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/*
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGAnimatedString_h
#define SVGAnimatedString_h
#include "core/svg/SVGAnimatedTypeAnimator.h"
#include "core/svg/properties/SVGAnimatedPropertyMacros.h"
#include "core/svg/properties/SVGAnimatedStaticPropertyTearOff.h"
namespace WebCore {
typedef SVGAnimatedStaticPropertyTearOff<String> SVGAnimatedString;
// Helper macros to declare/define a SVGAnimatedString object
#define DECLARE_ANIMATED_STRING(UpperProperty, LowerProperty) \
DECLARE_ANIMATED_PROPERTY(SVGAnimatedString, String, UpperProperty, LowerProperty)
#define DEFINE_ANIMATED_STRING(OwnerType, DOMAttribute, UpperProperty, LowerProperty) \
DEFINE_ANIMATED_PROPERTY(AnimatedString, OwnerType, DOMAttribute, DOMAttribute.localName(), UpperProperty, LowerProperty, SVGAnimatedString, String)
class SVGAnimationElement;
class SVGAnimatedStringAnimator : public SVGAnimatedTypeAnimator {
public:
SVGAnimatedStringAnimator(SVGAnimationElement*, SVGElement*);
virtual ~SVGAnimatedStringAnimator() { }
virtual PassOwnPtr<SVGAnimatedType> constructFromString(const String&);
virtual PassOwnPtr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&);
virtual void stopAnimValAnimation(const SVGElementAnimatedPropertyList&);
virtual void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType*);
virtual void animValWillChange(const SVGElementAnimatedPropertyList&);
virtual void animValDidChange(const SVGElementAnimatedPropertyList&);
virtual void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*);
virtual void calculateAnimatedValue(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*);
virtual float calculateDistance(const String& fromString, const String& toString);
};
} // namespace WebCore
#endif