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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "core/animation/AnimationStack.h"
#include "core/animation/CompositorAnimations.h"
#include "core/animation/InvalidatableStyleInterpolation.h"
#include "core/animation/css/CSSAnimations.h"
#include "platform/RuntimeEnabledFeatures.h"
#include "wtf/BitArray.h"
#include "wtf/NonCopyingSort.h"
#include <algorithm>
namespace blink {
namespace {
void copyToActiveInterpolationsMap(const Vector<RefPtr<Interpolation>>& source, ActiveInterpolationsMap& target)
{
for (const auto& interpolation : source) {
ActiveInterpolationsMap::AddResult entry = target.add(interpolation->property(), ActiveInterpolations(1));
ActiveInterpolations& activeInterpolations = entry.storedValue->value;
if (!entry.isNewEntry
&& RuntimeEnabledFeatures::stackedCSSPropertyAnimationsEnabled()
&& interpolation->isInvalidatableStyleInterpolation()
&& toInvalidatableStyleInterpolation(*interpolation).dependsOnUnderlyingValue()) {
activeInterpolations.append(interpolation.get());
} else {
activeInterpolations.at(0) = interpolation.get();
}
}
}
bool compareEffects(const Member<SampledEffect>& effect1, const Member<SampledEffect>& effect2)
{
ASSERT(effect1 && effect2);
return effect1->sequenceNumber() < effect2->sequenceNumber();
}
void copyNewAnimationsToActiveInterpolationsMap(const HeapVector<Member<InertEffect>>& newAnimations, ActiveInterpolationsMap& result)
{
for (const auto& newAnimation : newAnimations) {
OwnPtr<Vector<RefPtr<Interpolation>>> sample;
newAnimation->sample(sample);
if (sample)
copyToActiveInterpolationsMap(*sample, result);
}
}
} // namespace
AnimationStack::AnimationStack()
{
}
bool AnimationStack::hasActiveAnimationsOnCompositor(CSSPropertyID property) const
{
for (const auto& sampledEffect : m_effects) {
// TODO(dstockwell): move the playing check into AnimationEffect and expose both hasAnimations and hasActiveAnimations
if (sampledEffect->effect() && sampledEffect->effect()->animation()->playing() && sampledEffect->effect()->hasActiveAnimationsOnCompositor(property))
return true;
}
return false;
}
ActiveInterpolationsMap AnimationStack::activeInterpolations(AnimationStack* animationStack, const HeapVector<Member<InertEffect>>* newAnimations, const HeapHashSet<Member<const Animation>>* suppressedAnimations, KeyframeEffect::Priority priority, double timelineCurrentTime)
{
// We don't exactly know when new animations will start, but timelineCurrentTime is a good estimate.
ActiveInterpolationsMap result;
if (animationStack) {
HeapVector<Member<SampledEffect>>& effects = animationStack->m_effects;
// std::sort doesn't work with OwnPtrs
nonCopyingSort(effects.begin(), effects.end(), compareEffects);
animationStack->removeClearedEffects();
for (const auto& effect : effects) {
if (effect->priority() != priority || (suppressedAnimations && effect->effect() && suppressedAnimations->contains(effect->effect()->animation())))
continue;
copyToActiveInterpolationsMap(effect->interpolations(), result);
}
}
if (newAnimations)
copyNewAnimationsToActiveInterpolationsMap(*newAnimations, result);
return result;
}
void AnimationStack::removeClearedEffects()
{
size_t dest = 0;
for (auto& effect : m_effects) {
if (effect->effect())
m_effects[dest++].swap(effect);
}
m_effects.shrink(dest);
}
DEFINE_TRACE(AnimationStack)
{
visitor->trace(m_effects);
}
bool AnimationStack::getAnimatedBoundingBox(FloatBox& box, CSSPropertyID property) const
{
FloatBox originalBox(box);
for (const auto& sampledEffect : m_effects) {
if (sampledEffect->effect() && sampledEffect->effect()->affects(PropertyHandle(property))) {
KeyframeEffect* effect = sampledEffect->effect();
const Timing& timing = effect->specifiedTiming();
double startRange = 0;
double endRange = 1;
timing.timingFunction->range(&startRange, &endRange);
FloatBox expandingBox(originalBox);
if (!CompositorAnimations::instance()->getAnimatedBoundingBox(expandingBox, *effect->model(), startRange, endRange))
return false;
box.expandTo(expandingBox);
}
}
return true;
}
} // namespace blink