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/*
* Copyright (C) 2008, 2009, 2010 Apple Inc. All rights reserved.
* Copyright (C) 2008 David Smith <catfish.man@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef ElementRareData_h
#define ElementRareData_h
#include "core/animation/ActiveAnimations.h"
#include "core/dom/DatasetDOMStringMap.h"
#include "core/dom/NamedNodeMap.h"
#include "core/dom/NodeRareData.h"
#include "core/dom/PseudoElement.h"
#include "core/dom/shadow/ElementShadow.h"
#include "core/html/ClassList.h"
#include "core/html/ime/InputMethodContext.h"
#include "core/rendering/style/StyleInheritedData.h"
#include "wtf/OwnPtr.h"
namespace WebCore {
class HTMLElement;
class ElementRareData : public NodeRareData {
public:
static PassOwnPtr<ElementRareData> create(RenderObject* renderer) { return adoptPtr(new ElementRareData(renderer)); }
~ElementRareData();
void setPseudoElement(PseudoId, PassRefPtr<PseudoElement>);
PseudoElement* pseudoElement(PseudoId) const;
void resetComputedStyle();
void resetDynamicRestyleObservations();
short tabIndex() const { return m_tabIndex; }
void setTabIndexExplicitly(short index) { m_tabIndex = index; m_tabIndexWasSetExplicitly = true; }
bool tabIndexSetExplicitly() const { return m_tabIndexWasSetExplicitly; }
void clearTabIndexExplicitly() { m_tabIndex = 0; m_tabIndexWasSetExplicitly = false; }
bool needsFocusAppearanceUpdateSoonAfterAttach() const { return m_needsFocusAppearanceUpdateSoonAfterAttach; }
void setNeedsFocusAppearanceUpdateSoonAfterAttach(bool needs) { m_needsFocusAppearanceUpdateSoonAfterAttach = needs; }
bool styleAffectedByEmpty() const { return m_styleAffectedByEmpty; }
void setStyleAffectedByEmpty(bool value) { m_styleAffectedByEmpty = value; }
bool isInCanvasSubtree() const { return m_isInCanvasSubtree; }
void setIsInCanvasSubtree(bool value) { m_isInCanvasSubtree = value; }
bool isInsideRegion() const { return m_isInsideRegion; }
void setIsInsideRegion(bool value) { m_isInsideRegion = value; }
RegionOversetState regionOversetState() const { return m_regionOversetState; }
void setRegionOversetState(RegionOversetState state) { m_regionOversetState = state; }
bool containsFullScreenElement() { return m_containsFullScreenElement; }
void setContainsFullScreenElement(bool value) { m_containsFullScreenElement = value; }
bool isInTopLayer() const { return m_isInTopLayer; }
void setIsInTopLayer(bool value) { m_isInTopLayer = value; }
bool childrenAffectedByHover() const { return m_childrenAffectedByHover; }
void setChildrenAffectedByHover(bool value) { m_childrenAffectedByHover = value; }
bool childrenAffectedByActive() const { return m_childrenAffectedByActive; }
void setChildrenAffectedByActive(bool value) { m_childrenAffectedByActive = value; }
bool childrenAffectedByDrag() const { return m_childrenAffectedByDrag; }
void setChildrenAffectedByDrag(bool value) { m_childrenAffectedByDrag = value; }
bool childrenAffectedByFirstChildRules() const { return m_childrenAffectedByFirstChildRules; }
void setChildrenAffectedByFirstChildRules(bool value) { m_childrenAffectedByFirstChildRules = value; }
bool childrenAffectedByLastChildRules() const { return m_childrenAffectedByLastChildRules; }
void setChildrenAffectedByLastChildRules(bool value) { m_childrenAffectedByLastChildRules = value; }
bool childrenAffectedByDirectAdjacentRules() const { return m_childrenAffectedByDirectAdjacentRules; }
void setChildrenAffectedByDirectAdjacentRules(bool value) { m_childrenAffectedByDirectAdjacentRules = value; }
bool childrenAffectedByForwardPositionalRules() const { return m_childrenAffectedByForwardPositionalRules; }
void setChildrenAffectedByForwardPositionalRules(bool value) { m_childrenAffectedByForwardPositionalRules = value; }
bool childrenAffectedByBackwardPositionalRules() const { return m_childrenAffectedByBackwardPositionalRules; }
void setChildrenAffectedByBackwardPositionalRules(bool value) { m_childrenAffectedByBackwardPositionalRules = value; }
unsigned childIndex() const { return m_childIndex; }
void setChildIndex(unsigned index) { m_childIndex = index; }
void clearShadow() { m_shadow = nullptr; }
ElementShadow* shadow() const { return m_shadow.get(); }
ElementShadow* ensureShadow()
{
if (!m_shadow)
m_shadow = ElementShadow::create();
return m_shadow.get();
}
NamedNodeMap* attributeMap() const { return m_attributeMap.get(); }
void setAttributeMap(PassOwnPtr<NamedNodeMap> attributeMap) { m_attributeMap = attributeMap; }
RenderStyle* computedStyle() const { return m_computedStyle.get(); }
void setComputedStyle(PassRefPtr<RenderStyle> computedStyle) { m_computedStyle = computedStyle; }
ClassList* classList() const { return m_classList.get(); }
void setClassList(PassOwnPtr<ClassList> classList) { m_classList = classList; }
void clearClassListValueForQuirksMode()
{
if (!m_classList)
return;
m_classList->clearValueForQuirksMode();
}
DatasetDOMStringMap* dataset() const { return m_dataset.get(); }
void setDataset(PassOwnPtr<DatasetDOMStringMap> dataset) { m_dataset = dataset; }
LayoutSize minimumSizeForResizing() const { return m_minimumSizeForResizing; }
void setMinimumSizeForResizing(LayoutSize size) { m_minimumSizeForResizing = size; }
IntSize savedLayerScrollOffset() const { return m_savedLayerScrollOffset; }
void setSavedLayerScrollOffset(IntSize size) { m_savedLayerScrollOffset = size; }
ActiveAnimations* activeAnimations() { return m_activeAnimations.get(); }
void setActiveAnimations(PassOwnPtr<ActiveAnimations> activeAnimations)
{
m_activeAnimations = activeAnimations;
}
bool hasPendingResources() const { return m_hasPendingResources; }
void setHasPendingResources(bool has) { m_hasPendingResources = has; }
InputMethodContext* ensureInputMethodContext(HTMLElement* element)
{
if (!m_inputMethodContext)
m_inputMethodContext = InputMethodContext::create(element);
return m_inputMethodContext.get();
}
private:
short m_tabIndex;
unsigned short m_childIndex;
unsigned m_tabIndexWasSetExplicitly : 1;
unsigned m_needsFocusAppearanceUpdateSoonAfterAttach : 1;
unsigned m_styleAffectedByEmpty : 1;
unsigned m_isInCanvasSubtree : 1;
unsigned m_containsFullScreenElement : 1;
unsigned m_isInTopLayer : 1;
unsigned m_hasPendingResources : 1;
unsigned m_childrenAffectedByHover : 1;
unsigned m_childrenAffectedByActive : 1;
unsigned m_childrenAffectedByDrag : 1;
// Bits for dynamic child matching.
// We optimize for :first-child and :last-child. The other positional child selectors like nth-child or
// *-child-of-type, we will just give up and re-evaluate whenever children change at all.
unsigned m_childrenAffectedByFirstChildRules : 1;
unsigned m_childrenAffectedByLastChildRules : 1;
unsigned m_childrenAffectedByDirectAdjacentRules : 1;
unsigned m_childrenAffectedByForwardPositionalRules : 1;
unsigned m_childrenAffectedByBackwardPositionalRules : 1;
unsigned m_isInsideRegion : 1;
RegionOversetState m_regionOversetState;
LayoutSize m_minimumSizeForResizing;
IntSize m_savedLayerScrollOffset;
RefPtr<RenderStyle> m_computedStyle;
OwnPtr<DatasetDOMStringMap> m_dataset;
OwnPtr<ClassList> m_classList;
OwnPtr<ElementShadow> m_shadow;
OwnPtr<NamedNodeMap> m_attributeMap;
OwnPtr<InputMethodContext> m_inputMethodContext;
OwnPtr<ActiveAnimations> m_activeAnimations;
RefPtr<PseudoElement> m_generatedBefore;
RefPtr<PseudoElement> m_generatedAfter;
RefPtr<PseudoElement> m_backdrop;
ElementRareData(RenderObject*);
void releasePseudoElement(PseudoElement*);
};
inline IntSize defaultMinimumSizeForResizing()
{
return IntSize(LayoutUnit::max(), LayoutUnit::max());
}
inline ElementRareData::ElementRareData(RenderObject* renderer)
: NodeRareData(renderer)
, m_tabIndex(0)
, m_childIndex(0)
, m_tabIndexWasSetExplicitly(false)
, m_needsFocusAppearanceUpdateSoonAfterAttach(false)
, m_styleAffectedByEmpty(false)
, m_isInCanvasSubtree(false)
, m_containsFullScreenElement(false)
, m_isInTopLayer(false)
, m_hasPendingResources(false)
, m_childrenAffectedByHover(false)
, m_childrenAffectedByActive(false)
, m_childrenAffectedByDrag(false)
, m_childrenAffectedByFirstChildRules(false)
, m_childrenAffectedByLastChildRules(false)
, m_childrenAffectedByDirectAdjacentRules(false)
, m_childrenAffectedByForwardPositionalRules(false)
, m_childrenAffectedByBackwardPositionalRules(false)
, m_isInsideRegion(false)
, m_regionOversetState(RegionUndefined)
, m_minimumSizeForResizing(defaultMinimumSizeForResizing())
{
}
inline ElementRareData::~ElementRareData()
{
ASSERT(!m_shadow);
ASSERT(!m_generatedBefore);
ASSERT(!m_generatedAfter);
ASSERT(!m_backdrop);
}
inline void ElementRareData::setPseudoElement(PseudoId pseudoId, PassRefPtr<PseudoElement> element)
{
switch (pseudoId) {
case BEFORE:
releasePseudoElement(m_generatedBefore.get());
m_generatedBefore = element;
break;
case AFTER:
releasePseudoElement(m_generatedAfter.get());
m_generatedAfter = element;
break;
case BACKDROP:
releasePseudoElement(m_backdrop.get());
m_backdrop = element;
break;
default:
ASSERT_NOT_REACHED();
}
}
inline PseudoElement* ElementRareData::pseudoElement(PseudoId pseudoId) const
{
switch (pseudoId) {
case BEFORE:
return m_generatedBefore.get();
case AFTER:
return m_generatedAfter.get();
case BACKDROP:
return m_backdrop.get();
default:
return 0;
}
}
inline void ElementRareData::releasePseudoElement(PseudoElement* element)
{
if (!element)
return;
if (element->attached())
element->detach();
ASSERT(!element->nextSibling());
ASSERT(!element->previousSibling());
element->document()->removeFromTopLayer(element);
element->setParentOrShadowHostNode(0);
}
inline void ElementRareData::resetComputedStyle()
{
setComputedStyle(0);
setStyleAffectedByEmpty(false);
setChildIndex(0);
}
inline void ElementRareData::resetDynamicRestyleObservations()
{
setChildrenAffectedByHover(false);
setChildrenAffectedByActive(false);
setChildrenAffectedByDrag(false);
setChildrenAffectedByFirstChildRules(false);
setChildrenAffectedByLastChildRules(false);
setChildrenAffectedByDirectAdjacentRules(false);
setChildrenAffectedByForwardPositionalRules(false);
setChildrenAffectedByBackwardPositionalRules(false);
}
} // namespace
#endif // ElementRareData_h