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/*
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGRect_h
#define SVGRect_h
#include "core/platform/graphics/FloatRect.h"
#include "core/svg/properties/SVGPropertyTraits.h"
#include "wtf/text/StringBuilder.h"
namespace WebCore {
typedef FloatRect SVGRect;
template<>
struct SVGPropertyTraits<SVGRect> {
static SVGRect initialValue() { return SVGRect(); }
static String toString(const SVGRect& type)
{
StringBuilder builder;
builder.append(String::number(type.x()));
builder.append(' ');
builder.append(String::number(type.y()));
builder.append(' ');
builder.append(String::number(type.width()));
builder.append(' ');
builder.append(String::number(type.height()));
return builder.toString();
}
};
} // namespace WebCore
#endif // SVGRect_h