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/*
* Copyright (C) 2011, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef BiquadFilterNode_h
#define BiquadFilterNode_h
#include "core/dom/DOMTypedArray.h"
#include "modules/webaudio/AudioNode.h"
#include "modules/webaudio/BiquadProcessor.h"
namespace blink {
class AbstractAudioContext;
class AudioParam;
class BiquadFilterNode final : public AudioNode {
DEFINE_WRAPPERTYPEINFO();
public:
// These must be defined as in the .idl file and must match those in the BiquadProcessor class.
enum {
LOWPASS = 0,
HIGHPASS = 1,
BANDPASS = 2,
LOWSHELF = 3,
HIGHSHELF = 4,
PEAKING = 5,
NOTCH = 6,
ALLPASS = 7
};
static BiquadFilterNode* create(AbstractAudioContext& context, float sampleRate)
{
return new BiquadFilterNode(context, sampleRate);
}
DECLARE_VIRTUAL_TRACE();
String type() const;
void setType(const String&);
AudioParam* frequency() { return m_frequency; }
AudioParam* q() { return m_q; }
AudioParam* gain() { return m_gain; }
AudioParam* detune() { return m_detune; }
// Get the magnitude and phase response of the filter at the given
// set of frequencies (in Hz). The phase response is in radians.
void getFrequencyResponse(const DOMFloat32Array* frequencyHz, DOMFloat32Array* magResponse, DOMFloat32Array* phaseResponse);
private:
BiquadFilterNode(AbstractAudioContext&, float sampleRate);
BiquadProcessor* biquadProcessor() const;
bool setType(unsigned); // Returns true on success.
Member<AudioParam> m_frequency;
Member<AudioParam> m_q;
Member<AudioParam> m_gain;
Member<AudioParam> m_detune;
};
} // namespace blink
#endif // BiquadFilterNode_h