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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SHELF_SHELF_ALIGNMENT_MENU_H_
#define ASH_SHELF_SHELF_ALIGNMENT_MENU_H_
#include "ash/ash_export.h"
#include "base/basictypes.h"
#include "ui/base/models/simple_menu_model.h"
namespace aura {
class RootWindow;
}
namespace ash {
// Submenu for choosing the alignment of the launcher.
class ASH_EXPORT ShelfAlignmentMenu : public ui::SimpleMenuModel,
public ui::SimpleMenuModel::Delegate {
public:
explicit ShelfAlignmentMenu(aura::Window* root);
virtual ~ShelfAlignmentMenu();
// ui::SimpleMenuModel::Delegate overrides:
virtual bool IsCommandIdChecked(int command_id) const OVERRIDE;
virtual bool IsCommandIdEnabled(int command_id) const OVERRIDE;
virtual bool GetAcceleratorForCommandId(
int command_id,
ui::Accelerator* accelerator) OVERRIDE;
virtual void ExecuteCommand(int command_id, int event_flags) OVERRIDE;
private:
enum MenuItem {
// Offset so as not to interfere with other menus.
MENU_ALIGN_LEFT = 500,
MENU_ALIGN_RIGHT,
MENU_ALIGN_BOTTOM,
};
aura::Window* root_window_;
DISALLOW_COPY_AND_ASSIGN(ShelfAlignmentMenu);
};
} // namespace ash
#endif // ASH_SHELF_SHELF_ALIGNMENT_MENU_H_