| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_SHELF_SHELF_BUTTON_H_ |
| #define ASH_SHELF_SHELF_BUTTON_H_ |
| |
| #include "ash/ash_export.h" |
| #include "ui/gfx/shadow_value.h" |
| #include "ui/views/controls/button/custom_button.h" |
| #include "ui/views/controls/image_view.h" |
| |
| namespace ash { |
| class ShelfButtonHost; |
| class ShelfLayoutManager; |
| |
| // Button used for items on the launcher, except for the AppList. |
| class ASH_EXPORT ShelfButton : public views::CustomButton { |
| public: |
| // Used to indicate the current state of the button. |
| enum State { |
| // Nothing special. Usually represents an app shortcut item with no running |
| // instance. |
| STATE_NORMAL = 0, |
| // Button has mouse hovering on it. |
| STATE_HOVERED = 1 << 0, |
| // Underlying ShelfItem has a running instance. |
| STATE_RUNNING = 1 << 1, |
| // Underlying ShelfItem is active (i.e. has focus). |
| STATE_ACTIVE = 1 << 2, |
| // Underlying ShelfItem needs user's attention. |
| STATE_ATTENTION = 1 << 3, |
| STATE_FOCUSED = 1 << 4, |
| // Hide the status (temporarily for some animations). |
| STATE_HIDDEN = 1 << 5, |
| }; |
| |
| virtual ~ShelfButton(); |
| |
| // Called to create an instance of a ShelfButton. |
| static ShelfButton* Create(views::ButtonListener* listener, |
| ShelfButtonHost* host, |
| ShelfLayoutManager* shelf_layout_manager); |
| |
| // Sets the image to display for this entry. |
| void SetImage(const gfx::ImageSkia& image); |
| |
| // Retrieve the image to show proxy operations. |
| const gfx::ImageSkia& GetImage() const; |
| |
| // |state| is or'd into the current state. |
| void AddState(State state); |
| void ClearState(State state); |
| int state() const { return state_; } |
| const ShelfLayoutManager* shelf_layout_manager() const { |
| return shelf_layout_manager_; |
| } |
| |
| // Returns the bounds of the icon. |
| gfx::Rect GetIconBounds() const; |
| |
| // Overrides to views::CustomButton: |
| virtual void ShowContextMenu(const gfx::Point& p, |
| ui::MenuSourceType source_type) OVERRIDE; |
| |
| // View override - needed by unit test. |
| virtual void OnMouseCaptureLost() OVERRIDE; |
| |
| protected: |
| ShelfButton(views::ButtonListener* listener, |
| ShelfButtonHost* host, |
| ShelfLayoutManager* shelf_layout_manager); |
| |
| // Class that draws the icon part of a button, so it can be animated |
| // independently of the rest. This can be subclassed to provide a custom |
| // implementation, by overriding CreateIconView(). |
| class IconView : public views::ImageView { |
| public: |
| IconView(); |
| virtual ~IconView(); |
| |
| void set_icon_size(int icon_size) { icon_size_ = icon_size; } |
| int icon_size() const { return icon_size_; } |
| |
| // views::View: |
| virtual bool CanProcessEventsWithinSubtree() const OVERRIDE; |
| |
| private: |
| // Set to non-zero to force icons to be resized to fit within a square, |
| // while maintaining original proportions. |
| int icon_size_; |
| |
| DISALLOW_COPY_AND_ASSIGN(IconView); |
| }; |
| |
| // View overrides: |
| virtual bool OnMousePressed(const ui::MouseEvent& event) OVERRIDE; |
| virtual void OnMouseReleased(const ui::MouseEvent& event) OVERRIDE; |
| virtual bool OnMouseDragged(const ui::MouseEvent& event) OVERRIDE; |
| virtual void OnMouseMoved(const ui::MouseEvent& event) OVERRIDE; |
| virtual void OnMouseEntered(const ui::MouseEvent& event) OVERRIDE; |
| virtual void OnMouseExited(const ui::MouseEvent& event) OVERRIDE; |
| virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE; |
| virtual void Layout() OVERRIDE; |
| virtual void ChildPreferredSizeChanged(views::View* child) OVERRIDE; |
| virtual void OnFocus() OVERRIDE; |
| virtual void OnBlur() OVERRIDE; |
| virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; |
| |
| // ui::EventHandler overrides: |
| virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; |
| |
| // Sets the icon image with a shadow. |
| void SetShadowedImage(const gfx::ImageSkia& bitmap); |
| // Override for custom initialization. |
| virtual void Init(); |
| // Override to subclass IconView. |
| virtual IconView* CreateIconView(); |
| IconView* icon_view() const { return icon_view_; } |
| ShelfButtonHost* host() const { return host_; } |
| |
| private: |
| class BarView; |
| |
| // Returns true if the shelf is horizontal. If this returns false the shelf is |
| // vertical. |
| bool IsShelfHorizontal() const; |
| |
| // Updates the parts of the button to reflect the current |state_| and |
| // alignment. This may add or remove views, layout and paint. |
| void UpdateState(); |
| |
| // Updates the status bar (bitmap, orientation, visibility). |
| void UpdateBar(); |
| |
| ShelfButtonHost* host_; |
| IconView* icon_view_; |
| // Draws a bar underneath the image to represent the state of the application. |
| BarView* bar_; |
| // The current state of the application, multiple values of AppState are or'd |
| // together. |
| int state_; |
| |
| ShelfLayoutManager* shelf_layout_manager_; |
| |
| gfx::ShadowValues icon_shadows_; |
| |
| // If non-null the destuctor sets this to true. This is set while the menu is |
| // showing and used to detect if the menu was deleted while running. |
| bool* destroyed_flag_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ShelfButton); |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_SHELF_SHELF_BUTTON_H_ |