| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/audio/audio_input_device.h" |
| |
| #include "base/basictypes.h" |
| #include "base/bind.h" |
| #include "base/memory/scoped_vector.h" |
| #include "base/threading/thread_restrictions.h" |
| #include "base/time/time.h" |
| #include "media/audio/audio_manager_base.h" |
| #include "media/base/audio_bus.h" |
| |
| namespace media { |
| |
| // The number of shared memory buffer segments indicated to browser process |
| // in order to avoid data overwriting. This number can be any positive number, |
| // dependent how fast the renderer process can pick up captured data from |
| // shared memory. |
| static const int kRequestedSharedMemoryCount = 10; |
| |
| // Takes care of invoking the capture callback on the audio thread. |
| // An instance of this class is created for each capture stream in |
| // OnLowLatencyCreated(). |
| class AudioInputDevice::AudioThreadCallback |
| : public AudioDeviceThread::Callback { |
| public: |
| AudioThreadCallback(const AudioParameters& audio_parameters, |
| base::SharedMemoryHandle memory, |
| int memory_length, |
| int total_segments, |
| CaptureCallback* capture_callback); |
| virtual ~AudioThreadCallback(); |
| |
| virtual void MapSharedMemory() OVERRIDE; |
| |
| // Called whenever we receive notifications about pending data. |
| virtual void Process(int pending_data) OVERRIDE; |
| |
| private: |
| int current_segment_id_; |
| ScopedVector<media::AudioBus> audio_buses_; |
| CaptureCallback* capture_callback_; |
| |
| DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); |
| }; |
| |
| AudioInputDevice::AudioInputDevice( |
| scoped_ptr<AudioInputIPC> ipc, |
| const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner) |
| : ScopedTaskRunnerObserver(io_task_runner), |
| callback_(NULL), |
| ipc_(ipc.Pass()), |
| state_(IDLE), |
| session_id_(0), |
| agc_is_enabled_(false), |
| stopping_hack_(false) { |
| CHECK(ipc_); |
| |
| // The correctness of the code depends on the relative values assigned in the |
| // State enum. |
| COMPILE_ASSERT(IPC_CLOSED < IDLE, invalid_enum_value_assignment_0); |
| COMPILE_ASSERT(IDLE < CREATING_STREAM, invalid_enum_value_assignment_1); |
| COMPILE_ASSERT(CREATING_STREAM < RECORDING, invalid_enum_value_assignment_2); |
| } |
| |
| void AudioInputDevice::Initialize(const AudioParameters& params, |
| CaptureCallback* callback, |
| int session_id) { |
| DCHECK(params.IsValid()); |
| DCHECK(!callback_); |
| DCHECK_EQ(0, session_id_); |
| audio_parameters_ = params; |
| callback_ = callback; |
| session_id_ = session_id; |
| } |
| |
| void AudioInputDevice::Start() { |
| DCHECK(callback_) << "Initialize hasn't been called"; |
| DVLOG(1) << "Start()"; |
| task_runner()->PostTask(FROM_HERE, |
| base::Bind(&AudioInputDevice::StartUpOnIOThread, this)); |
| } |
| |
| void AudioInputDevice::Stop() { |
| DVLOG(1) << "Stop()"; |
| |
| { |
| base::AutoLock auto_lock(audio_thread_lock_); |
| audio_thread_.Stop(base::MessageLoop::current()); |
| stopping_hack_ = true; |
| } |
| |
| task_runner()->PostTask(FROM_HERE, |
| base::Bind(&AudioInputDevice::ShutDownOnIOThread, this)); |
| } |
| |
| void AudioInputDevice::SetVolume(double volume) { |
| if (volume < 0 || volume > 1.0) { |
| DLOG(ERROR) << "Invalid volume value specified"; |
| return; |
| } |
| |
| task_runner()->PostTask(FROM_HERE, |
| base::Bind(&AudioInputDevice::SetVolumeOnIOThread, this, volume)); |
| } |
| |
| void AudioInputDevice::SetAutomaticGainControl(bool enabled) { |
| DVLOG(1) << "SetAutomaticGainControl(enabled=" << enabled << ")"; |
| task_runner()->PostTask(FROM_HERE, |
| base::Bind(&AudioInputDevice::SetAutomaticGainControlOnIOThread, |
| this, enabled)); |
| } |
| |
| void AudioInputDevice::OnStreamCreated( |
| base::SharedMemoryHandle handle, |
| base::SyncSocket::Handle socket_handle, |
| int length, |
| int total_segments) { |
| DCHECK(task_runner()->BelongsToCurrentThread()); |
| #if defined(OS_WIN) |
| DCHECK(handle); |
| DCHECK(socket_handle); |
| #else |
| DCHECK_GE(handle.fd, 0); |
| DCHECK_GE(socket_handle, 0); |
| #endif |
| DCHECK_GT(length, 0); |
| |
| if (state_ != CREATING_STREAM) |
| return; |
| |
| base::AutoLock auto_lock(audio_thread_lock_); |
| // TODO(miu): See TODO in OnStreamCreated method for AudioOutputDevice. |
| // Interface changes need to be made; likely, after AudioInputDevice is merged |
| // into AudioOutputDevice (http://crbug.com/179597). |
| if (stopping_hack_) |
| return; |
| |
| DCHECK(audio_thread_.IsStopped()); |
| audio_callback_.reset(new AudioInputDevice::AudioThreadCallback( |
| audio_parameters_, handle, length, total_segments, callback_)); |
| audio_thread_.Start( |
| audio_callback_.get(), socket_handle, "AudioInputDevice", false); |
| |
| state_ = RECORDING; |
| ipc_->RecordStream(); |
| } |
| |
| void AudioInputDevice::OnVolume(double volume) { |
| NOTIMPLEMENTED(); |
| } |
| |
| void AudioInputDevice::OnStateChanged( |
| AudioInputIPCDelegate::State state) { |
| DCHECK(task_runner()->BelongsToCurrentThread()); |
| |
| // Do nothing if the stream has been closed. |
| if (state_ < CREATING_STREAM) |
| return; |
| |
| // TODO(miu): Clean-up inconsistent and incomplete handling here. |
| // http://crbug.com/180640 |
| switch (state) { |
| case AudioInputIPCDelegate::kStopped: |
| ShutDownOnIOThread(); |
| break; |
| case AudioInputIPCDelegate::kRecording: |
| NOTIMPLEMENTED(); |
| break; |
| case AudioInputIPCDelegate::kError: |
| DLOG(WARNING) << "AudioInputDevice::OnStateChanged(kError)"; |
| // Don't dereference the callback object if the audio thread |
| // is stopped or stopping. That could mean that the callback |
| // object has been deleted. |
| // TODO(tommi): Add an explicit contract for clearing the callback |
| // object. Possibly require calling Initialize again or provide |
| // a callback object via Start() and clear it in Stop(). |
| if (!audio_thread_.IsStopped()) |
| callback_->OnCaptureError(); |
| break; |
| default: |
| NOTREACHED(); |
| break; |
| } |
| } |
| |
| void AudioInputDevice::OnIPCClosed() { |
| DCHECK(task_runner()->BelongsToCurrentThread()); |
| state_ = IPC_CLOSED; |
| ipc_.reset(); |
| } |
| |
| AudioInputDevice::~AudioInputDevice() { |
| // TODO(henrika): The current design requires that the user calls |
| // Stop before deleting this class. |
| DCHECK(audio_thread_.IsStopped()); |
| } |
| |
| void AudioInputDevice::StartUpOnIOThread() { |
| DCHECK(task_runner()->BelongsToCurrentThread()); |
| |
| // Make sure we don't call Start() more than once. |
| if (state_ != IDLE) |
| return; |
| |
| if (session_id_ <= 0) { |
| DLOG(WARNING) << "Invalid session id for the input stream " << session_id_; |
| return; |
| } |
| |
| state_ = CREATING_STREAM; |
| ipc_->CreateStream(this, session_id_, audio_parameters_, |
| agc_is_enabled_, kRequestedSharedMemoryCount); |
| } |
| |
| void AudioInputDevice::ShutDownOnIOThread() { |
| DCHECK(task_runner()->BelongsToCurrentThread()); |
| |
| // Close the stream, if we haven't already. |
| if (state_ >= CREATING_STREAM) { |
| ipc_->CloseStream(); |
| state_ = IDLE; |
| agc_is_enabled_ = false; |
| } |
| |
| // We can run into an issue where ShutDownOnIOThread is called right after |
| // OnStreamCreated is called in cases where Start/Stop are called before we |
| // get the OnStreamCreated callback. To handle that corner case, we call |
| // Stop(). In most cases, the thread will already be stopped. |
| // |
| // Another situation is when the IO thread goes away before Stop() is called |
| // in which case, we cannot use the message loop to close the thread handle |
| // and can't not rely on the main thread existing either. |
| base::AutoLock auto_lock_(audio_thread_lock_); |
| base::ThreadRestrictions::ScopedAllowIO allow_io; |
| audio_thread_.Stop(NULL); |
| audio_callback_.reset(); |
| stopping_hack_ = false; |
| } |
| |
| void AudioInputDevice::SetVolumeOnIOThread(double volume) { |
| DCHECK(task_runner()->BelongsToCurrentThread()); |
| if (state_ >= CREATING_STREAM) |
| ipc_->SetVolume(volume); |
| } |
| |
| void AudioInputDevice::SetAutomaticGainControlOnIOThread(bool enabled) { |
| DCHECK(task_runner()->BelongsToCurrentThread()); |
| |
| if (state_ >= CREATING_STREAM) { |
| DLOG(WARNING) << "The AGC state can not be modified after starting."; |
| return; |
| } |
| |
| // We simply store the new AGC setting here. This value will be used when |
| // a new stream is initialized and by GetAutomaticGainControl(). |
| agc_is_enabled_ = enabled; |
| } |
| |
| void AudioInputDevice::WillDestroyCurrentMessageLoop() { |
| LOG(ERROR) << "IO loop going away before the input device has been stopped"; |
| ShutDownOnIOThread(); |
| } |
| |
| // AudioInputDevice::AudioThreadCallback |
| AudioInputDevice::AudioThreadCallback::AudioThreadCallback( |
| const AudioParameters& audio_parameters, |
| base::SharedMemoryHandle memory, |
| int memory_length, |
| int total_segments, |
| CaptureCallback* capture_callback) |
| : AudioDeviceThread::Callback(audio_parameters, memory, memory_length, |
| total_segments), |
| current_segment_id_(0), |
| capture_callback_(capture_callback) { |
| } |
| |
| AudioInputDevice::AudioThreadCallback::~AudioThreadCallback() { |
| } |
| |
| void AudioInputDevice::AudioThreadCallback::MapSharedMemory() { |
| shared_memory_.Map(memory_length_); |
| |
| // Create vector of audio buses by wrapping existing blocks of memory. |
| uint8* ptr = static_cast<uint8*>(shared_memory_.memory()); |
| for (int i = 0; i < total_segments_; ++i) { |
| media::AudioInputBuffer* buffer = |
| reinterpret_cast<media::AudioInputBuffer*>(ptr); |
| scoped_ptr<media::AudioBus> audio_bus = |
| media::AudioBus::WrapMemory(audio_parameters_, buffer->audio); |
| audio_buses_.push_back(audio_bus.release()); |
| ptr += segment_length_; |
| } |
| } |
| |
| void AudioInputDevice::AudioThreadCallback::Process(int pending_data) { |
| // The shared memory represents parameters, size of the data buffer and the |
| // actual data buffer containing audio data. Map the memory into this |
| // structure and parse out parameters and the data area. |
| uint8* ptr = static_cast<uint8*>(shared_memory_.memory()); |
| ptr += current_segment_id_ * segment_length_; |
| AudioInputBuffer* buffer = reinterpret_cast<AudioInputBuffer*>(ptr); |
| // Usually this will be equal but in the case of low sample rate (e.g. 8kHz, |
| // the buffer may be bigger (on mac at least)). |
| DCHECK_GE(buffer->params.size, |
| segment_length_ - sizeof(AudioInputBufferParameters)); |
| double volume = buffer->params.volume; |
| bool key_pressed = buffer->params.key_pressed; |
| |
| // Use pre-allocated audio bus wrapping existing block of shared memory. |
| media::AudioBus* audio_bus = audio_buses_[current_segment_id_]; |
| |
| // Deliver captured data to the client in floating point format |
| // and update the audio-delay measurement. |
| int audio_delay_milliseconds = pending_data / bytes_per_ms_; |
| capture_callback_->Capture( |
| audio_bus, audio_delay_milliseconds, volume, key_pressed); |
| |
| if (++current_segment_id_ >= total_segments_) |
| current_segment_id_ = 0; |
| } |
| |
| } // namespace media |