| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/basictypes.h" |
| #include "base/bind.h" |
| #include "base/environment.h" |
| #include "base/logging.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/message_loop/message_loop.h" |
| #include "base/synchronization/waitable_event.h" |
| #include "media/audio/audio_manager_base.h" |
| #include "media/audio/audio_output_controller.h" |
| #include "media/audio/audio_parameters.h" |
| #include "media/base/audio_bus.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| using ::testing::_; |
| using ::testing::AtLeast; |
| using ::testing::DoAll; |
| using ::testing::Invoke; |
| using ::testing::NotNull; |
| using ::testing::Return; |
| |
| namespace media { |
| |
| static const int kSampleRate = AudioParameters::kAudioCDSampleRate; |
| static const int kBitsPerSample = 16; |
| static const ChannelLayout kChannelLayout = CHANNEL_LAYOUT_STEREO; |
| static const int kSamplesPerPacket = kSampleRate / 100; |
| static const double kTestVolume = 0.25; |
| |
| class MockAudioOutputControllerEventHandler |
| : public AudioOutputController::EventHandler { |
| public: |
| MockAudioOutputControllerEventHandler() {} |
| |
| MOCK_METHOD0(OnCreated, void()); |
| MOCK_METHOD0(OnPlaying, void()); |
| MOCK_METHOD0(OnPaused, void()); |
| MOCK_METHOD0(OnError, void()); |
| MOCK_METHOD2(OnDeviceChange, void(int new_buffer_size, int new_sample_rate)); |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(MockAudioOutputControllerEventHandler); |
| }; |
| |
| class MockAudioOutputControllerSyncReader |
| : public AudioOutputController::SyncReader { |
| public: |
| MockAudioOutputControllerSyncReader() {} |
| |
| MOCK_METHOD1(UpdatePendingBytes, void(uint32 bytes)); |
| MOCK_METHOD1(Read, void(AudioBus* dest)); |
| MOCK_METHOD0(Close, void()); |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(MockAudioOutputControllerSyncReader); |
| }; |
| |
| class MockAudioOutputStream : public AudioOutputStream { |
| public: |
| MOCK_METHOD0(Open, bool()); |
| MOCK_METHOD1(Start, void(AudioSourceCallback* callback)); |
| MOCK_METHOD0(Stop, void()); |
| MOCK_METHOD1(SetVolume, void(double volume)); |
| MOCK_METHOD1(GetVolume, void(double* volume)); |
| MOCK_METHOD0(Close, void()); |
| |
| // Set/get the callback passed to Start(). |
| AudioSourceCallback* callback() const { return callback_; } |
| void SetCallback(AudioSourceCallback* asc) { callback_ = asc; } |
| |
| private: |
| AudioSourceCallback* callback_; |
| }; |
| |
| ACTION_P(SignalEvent, event) { |
| event->Signal(); |
| } |
| |
| static const float kBufferNonZeroData = 1.0f; |
| ACTION(PopulateBuffer) { |
| arg0->Zero(); |
| // Note: To confirm the buffer will be populated in these tests, it's |
| // sufficient that only the first float in channel 0 is set to the value. |
| arg0->channel(0)[0] = kBufferNonZeroData; |
| } |
| |
| class AudioOutputControllerTest : public testing::Test { |
| public: |
| AudioOutputControllerTest() |
| : audio_manager_(AudioManager::CreateForTesting()), |
| create_event_(false, false), |
| play_event_(false, false), |
| read_event_(false, false), |
| pause_event_(false, false) { |
| } |
| |
| virtual ~AudioOutputControllerTest() { |
| } |
| |
| protected: |
| void Create(int samples_per_packet) { |
| EXPECT_FALSE(create_event_.IsSignaled()); |
| EXPECT_FALSE(play_event_.IsSignaled()); |
| EXPECT_FALSE(read_event_.IsSignaled()); |
| EXPECT_FALSE(pause_event_.IsSignaled()); |
| |
| params_ = AudioParameters( |
| AudioParameters::AUDIO_FAKE, kChannelLayout, |
| kSampleRate, kBitsPerSample, samples_per_packet); |
| |
| if (params_.IsValid()) { |
| EXPECT_CALL(mock_event_handler_, OnCreated()) |
| .WillOnce(SignalEvent(&create_event_)); |
| } |
| |
| controller_ = AudioOutputController::Create( |
| audio_manager_.get(), &mock_event_handler_, params_, std::string(), |
| &mock_sync_reader_); |
| if (controller_.get()) |
| controller_->SetVolume(kTestVolume); |
| |
| EXPECT_EQ(params_.IsValid(), controller_.get() != NULL); |
| } |
| |
| void Play() { |
| // Expect the event handler to receive one OnPlaying() call. |
| EXPECT_CALL(mock_event_handler_, OnPlaying()) |
| .WillOnce(SignalEvent(&play_event_)); |
| |
| // During playback, the mock pretends to provide audio data rendered and |
| // sent from the render process. |
| EXPECT_CALL(mock_sync_reader_, UpdatePendingBytes(_)) |
| .Times(AtLeast(1)); |
| EXPECT_CALL(mock_sync_reader_, Read(_)) |
| .WillRepeatedly(DoAll(PopulateBuffer(), |
| SignalEvent(&read_event_))); |
| controller_->Play(); |
| } |
| |
| void Pause() { |
| // Expect the event handler to receive one OnPaused() call. |
| EXPECT_CALL(mock_event_handler_, OnPaused()) |
| .WillOnce(SignalEvent(&pause_event_)); |
| |
| controller_->Pause(); |
| } |
| |
| void ChangeDevice() { |
| // Expect the event handler to receive one OnPaying() call and no OnPaused() |
| // call. |
| EXPECT_CALL(mock_event_handler_, OnPlaying()) |
| .WillOnce(SignalEvent(&play_event_)); |
| EXPECT_CALL(mock_event_handler_, OnPaused()) |
| .Times(0); |
| |
| // Simulate a device change event to AudioOutputController from the |
| // AudioManager. |
| audio_manager_->GetTaskRunner()->PostTask( |
| FROM_HERE, |
| base::Bind(&AudioOutputController::OnDeviceChange, controller_)); |
| } |
| |
| void Divert(bool was_playing, int num_times_to_be_started) { |
| if (was_playing) { |
| // Expect the handler to receive one OnPlaying() call as a result of the |
| // stream switching. |
| EXPECT_CALL(mock_event_handler_, OnPlaying()) |
| .WillOnce(SignalEvent(&play_event_)); |
| } |
| |
| EXPECT_CALL(mock_stream_, Open()) |
| .WillOnce(Return(true)); |
| EXPECT_CALL(mock_stream_, SetVolume(kTestVolume)); |
| if (num_times_to_be_started > 0) { |
| EXPECT_CALL(mock_stream_, Start(NotNull())) |
| .Times(num_times_to_be_started) |
| .WillRepeatedly( |
| Invoke(&mock_stream_, &MockAudioOutputStream::SetCallback)); |
| EXPECT_CALL(mock_stream_, Stop()) |
| .Times(num_times_to_be_started); |
| } |
| |
| controller_->StartDiverting(&mock_stream_); |
| } |
| |
| void ReadDivertedAudioData() { |
| scoped_ptr<AudioBus> dest = AudioBus::Create(params_); |
| ASSERT_TRUE(!!mock_stream_.callback()); |
| const int frames_read = |
| mock_stream_.callback()->OnMoreData(dest.get(), AudioBuffersState()); |
| EXPECT_LT(0, frames_read); |
| EXPECT_EQ(kBufferNonZeroData, dest->channel(0)[0]); |
| } |
| |
| void Revert(bool was_playing) { |
| if (was_playing) { |
| // Expect the handler to receive one OnPlaying() call as a result of the |
| // stream switching back. |
| EXPECT_CALL(mock_event_handler_, OnPlaying()) |
| .WillOnce(SignalEvent(&play_event_)); |
| } |
| |
| EXPECT_CALL(mock_stream_, Close()); |
| |
| controller_->StopDiverting(); |
| } |
| |
| void SwitchDevice(bool diverting) { |
| if (!diverting) { |
| // Expect the current stream to close and a new stream to start |
| // playing if not diverting. When diverting, nothing happens |
| // until diverting is stopped. |
| EXPECT_CALL(mock_event_handler_, OnPlaying()) |
| .WillOnce(SignalEvent(&play_event_)); |
| } |
| |
| controller_->SwitchOutputDevice(AudioManagerBase::kDefaultDeviceName, |
| base::Bind(&base::DoNothing)); |
| } |
| |
| void Close() { |
| EXPECT_CALL(mock_sync_reader_, Close()); |
| |
| controller_->Close(base::MessageLoop::QuitClosure()); |
| base::MessageLoop::current()->Run(); |
| } |
| |
| // These help make test sequences more readable. |
| void DivertNeverPlaying() { Divert(false, 0); } |
| void DivertWillEventuallyBeTwicePlayed() { Divert(false, 2); } |
| void DivertWhilePlaying() { Divert(true, 1); } |
| void RevertWasNotPlaying() { Revert(false); } |
| void RevertWhilePlaying() { Revert(true); } |
| |
| // These synchronize the main thread with key events taking place on other |
| // threads. |
| void WaitForCreate() { create_event_.Wait(); } |
| void WaitForPlay() { play_event_.Wait(); } |
| void WaitForReads() { |
| // Note: Arbitrarily chosen, but more iterations causes tests to take |
| // significantly more time. |
| static const int kNumIterations = 3; |
| for (int i = 0; i < kNumIterations; ++i) { |
| read_event_.Wait(); |
| } |
| } |
| void WaitForPause() { pause_event_.Wait(); } |
| |
| private: |
| base::MessageLoopForIO message_loop_; |
| scoped_ptr<AudioManager> audio_manager_; |
| MockAudioOutputControllerEventHandler mock_event_handler_; |
| MockAudioOutputControllerSyncReader mock_sync_reader_; |
| MockAudioOutputStream mock_stream_; |
| base::WaitableEvent create_event_; |
| base::WaitableEvent play_event_; |
| base::WaitableEvent read_event_; |
| base::WaitableEvent pause_event_; |
| AudioParameters params_; |
| scoped_refptr<AudioOutputController> controller_; |
| |
| DISALLOW_COPY_AND_ASSIGN(AudioOutputControllerTest); |
| }; |
| |
| TEST_F(AudioOutputControllerTest, CreateAndClose) { |
| Create(kSamplesPerPacket); |
| Close(); |
| } |
| |
| TEST_F(AudioOutputControllerTest, HardwareBufferTooLarge) { |
| Create(kSamplesPerPacket * 1000); |
| } |
| |
| TEST_F(AudioOutputControllerTest, PlayAndClose) { |
| Create(kSamplesPerPacket); |
| WaitForCreate(); |
| Play(); |
| WaitForPlay(); |
| WaitForReads(); |
| Close(); |
| } |
| |
| TEST_F(AudioOutputControllerTest, PlayPauseClose) { |
| Create(kSamplesPerPacket); |
| WaitForCreate(); |
| Play(); |
| WaitForPlay(); |
| WaitForReads(); |
| Pause(); |
| WaitForPause(); |
| Close(); |
| } |
| |
| TEST_F(AudioOutputControllerTest, PlayPausePlayClose) { |
| Create(kSamplesPerPacket); |
| WaitForCreate(); |
| Play(); |
| WaitForPlay(); |
| WaitForReads(); |
| Pause(); |
| WaitForPause(); |
| Play(); |
| WaitForPlay(); |
| Close(); |
| } |
| |
| TEST_F(AudioOutputControllerTest, PlayDeviceChangeClose) { |
| Create(kSamplesPerPacket); |
| WaitForCreate(); |
| Play(); |
| WaitForPlay(); |
| WaitForReads(); |
| ChangeDevice(); |
| WaitForPlay(); |
| WaitForReads(); |
| Close(); |
| } |
| |
| TEST_F(AudioOutputControllerTest, PlaySwitchDeviceClose) { |
| Create(kSamplesPerPacket); |
| WaitForCreate(); |
| Play(); |
| WaitForPlay(); |
| WaitForReads(); |
| SwitchDevice(false); |
| WaitForPlay(); |
| WaitForReads(); |
| Close(); |
| } |
| |
| TEST_F(AudioOutputControllerTest, PlayDivertRevertClose) { |
| Create(kSamplesPerPacket); |
| WaitForCreate(); |
| Play(); |
| WaitForPlay(); |
| WaitForReads(); |
| DivertWhilePlaying(); |
| WaitForPlay(); |
| ReadDivertedAudioData(); |
| RevertWhilePlaying(); |
| WaitForPlay(); |
| WaitForReads(); |
| Close(); |
| } |
| |
| TEST_F(AudioOutputControllerTest, PlayDivertSwitchDeviceRevertClose) { |
| Create(kSamplesPerPacket); |
| WaitForCreate(); |
| Play(); |
| WaitForPlay(); |
| WaitForReads(); |
| DivertWhilePlaying(); |
| WaitForPlay(); |
| SwitchDevice(true); |
| ReadDivertedAudioData(); |
| RevertWhilePlaying(); |
| WaitForPlay(); |
| WaitForReads(); |
| Close(); |
| } |
| |
| TEST_F(AudioOutputControllerTest, PlayDivertRevertDivertRevertClose) { |
| Create(kSamplesPerPacket); |
| WaitForCreate(); |
| Play(); |
| WaitForPlay(); |
| WaitForReads(); |
| DivertWhilePlaying(); |
| WaitForPlay(); |
| ReadDivertedAudioData(); |
| RevertWhilePlaying(); |
| WaitForPlay(); |
| WaitForReads(); |
| DivertWhilePlaying(); |
| WaitForPlay(); |
| ReadDivertedAudioData(); |
| RevertWhilePlaying(); |
| WaitForPlay(); |
| WaitForReads(); |
| Close(); |
| } |
| |
| TEST_F(AudioOutputControllerTest, DivertPlayPausePlayRevertClose) { |
| Create(kSamplesPerPacket); |
| WaitForCreate(); |
| DivertWillEventuallyBeTwicePlayed(); |
| Play(); |
| WaitForPlay(); |
| ReadDivertedAudioData(); |
| Pause(); |
| WaitForPause(); |
| Play(); |
| WaitForPlay(); |
| ReadDivertedAudioData(); |
| RevertWhilePlaying(); |
| WaitForPlay(); |
| WaitForReads(); |
| Close(); |
| } |
| |
| TEST_F(AudioOutputControllerTest, DivertRevertClose) { |
| Create(kSamplesPerPacket); |
| WaitForCreate(); |
| DivertNeverPlaying(); |
| RevertWasNotPlaying(); |
| Close(); |
| } |
| |
| } // namespace media |