| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // AudioOutputDispatcherImpl is an implementation of AudioOutputDispatcher. |
| // |
| // To avoid opening and closing audio devices more frequently than necessary, |
| // each dispatcher has a pool of inactive physical streams. A stream is closed |
| // only if it hasn't been used for a certain period of time (specified via the |
| // constructor). |
| // |
| |
| #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_ |
| #define MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_ |
| |
| #include <map> |
| #include <vector> |
| |
| #include "base/basictypes.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/timer/timer.h" |
| #include "media/audio/audio_io.h" |
| #include "media/audio/audio_logging.h" |
| #include "media/audio/audio_manager.h" |
| #include "media/audio/audio_output_dispatcher.h" |
| #include "media/audio/audio_parameters.h" |
| |
| namespace media { |
| |
| class AudioOutputProxy; |
| |
| class MEDIA_EXPORT AudioOutputDispatcherImpl : public AudioOutputDispatcher { |
| public: |
| // |close_delay| specifies delay after the stream is idle until the audio |
| // device is closed. |
| AudioOutputDispatcherImpl(AudioManager* audio_manager, |
| const AudioParameters& params, |
| const std::string& output_device_id, |
| const base::TimeDelta& close_delay); |
| |
| // Opens a new physical stream if there are no pending streams in |
| // |idle_streams_|. Do not call Close() or Stop() if this method fails. |
| virtual bool OpenStream() OVERRIDE; |
| |
| // If there are pending streams in |idle_streams_| then it reuses one of |
| // them, otherwise creates a new one. |
| virtual bool StartStream(AudioOutputStream::AudioSourceCallback* callback, |
| AudioOutputProxy* stream_proxy) OVERRIDE; |
| |
| // Stops the stream assigned to the specified proxy and moves it into |
| // |idle_streams_| for reuse by other proxies. |
| virtual void StopStream(AudioOutputProxy* stream_proxy) OVERRIDE; |
| |
| virtual void StreamVolumeSet(AudioOutputProxy* stream_proxy, |
| double volume) OVERRIDE; |
| |
| // Closes |idle_streams_| until the number of |idle_streams_| is equal to the |
| // |idle_proxies_| count. If there are no |idle_proxies_| a single stream is |
| // kept alive until |close_timer_| fires. |
| virtual void CloseStream(AudioOutputProxy* stream_proxy) OVERRIDE; |
| |
| virtual void Shutdown() OVERRIDE; |
| |
| private: |
| friend class base::RefCountedThreadSafe<AudioOutputDispatcherImpl>; |
| virtual ~AudioOutputDispatcherImpl(); |
| |
| // Creates a new physical output stream, opens it and pushes to |
| // |idle_streams_|. Returns false if the stream couldn't be created or |
| // opened. |
| bool CreateAndOpenStream(); |
| |
| // Closes all |idle_streams_|. |
| void CloseAllIdleStreams(); |
| // Similar to CloseAllIdleStreams(), but keeps |keep_alive| streams alive. |
| void CloseIdleStreams(size_t keep_alive); |
| |
| size_t idle_proxies_; |
| std::vector<AudioOutputStream*> idle_streams_; |
| |
| // When streams are stopped they're added to |idle_streams_|, if no stream is |
| // reused before |close_delay_| elapses |close_timer_| will run |
| // CloseIdleStreams(). |
| base::DelayTimer<AudioOutputDispatcherImpl> close_timer_; |
| |
| typedef std::map<AudioOutputProxy*, AudioOutputStream*> AudioStreamMap; |
| AudioStreamMap proxy_to_physical_map_; |
| |
| scoped_ptr<AudioLog> audio_log_; |
| typedef std::map<AudioOutputStream*, int> AudioStreamIDMap; |
| AudioStreamIDMap audio_stream_ids_; |
| int audio_stream_id_; |
| |
| DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcherImpl); |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_ |