| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <string> |
| |
| #include "base/message_loop/message_loop.h" |
| #include "base/run_loop.h" |
| #include "media/audio/audio_manager.h" |
| #include "media/audio/audio_manager_base.h" |
| #include "media/audio/audio_output_dispatcher_impl.h" |
| #include "media/audio/audio_output_proxy.h" |
| #include "media/audio/audio_output_resampler.h" |
| #include "media/audio/fake_audio_log_factory.h" |
| #include "media/audio/fake_audio_output_stream.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| using ::testing::_; |
| using ::testing::AllOf; |
| using ::testing::DoAll; |
| using ::testing::Field; |
| using ::testing::Mock; |
| using ::testing::NotNull; |
| using ::testing::Return; |
| using ::testing::SetArrayArgument; |
| using media::AudioBus; |
| using media::AudioBuffersState; |
| using media::AudioInputStream; |
| using media::AudioManager; |
| using media::AudioManagerBase; |
| using media::AudioOutputDispatcher; |
| using media::AudioOutputProxy; |
| using media::AudioOutputStream; |
| using media::AudioParameters; |
| using media::FakeAudioOutputStream; |
| |
| namespace { |
| |
| static const int kTestCloseDelayMs = 10; |
| |
| // Delay between callbacks to AudioSourceCallback::OnMoreData. |
| static const int kOnMoreDataCallbackDelayMs = 10; |
| |
| // Let start run long enough for many OnMoreData callbacks to occur. |
| static const int kStartRunTimeMs = kOnMoreDataCallbackDelayMs * 10; |
| |
| class MockAudioOutputStream : public AudioOutputStream { |
| public: |
| MockAudioOutputStream(AudioManagerBase* manager, |
| const AudioParameters& params) |
| : start_called_(false), |
| stop_called_(false), |
| params_(params), |
| fake_output_stream_( |
| FakeAudioOutputStream::MakeFakeStream(manager, params_)) { |
| } |
| |
| void Start(AudioSourceCallback* callback) { |
| start_called_ = true; |
| fake_output_stream_->Start(callback); |
| } |
| |
| void Stop() { |
| stop_called_ = true; |
| fake_output_stream_->Stop(); |
| } |
| |
| ~MockAudioOutputStream() {} |
| |
| bool start_called() { return start_called_; } |
| bool stop_called() { return stop_called_; } |
| |
| MOCK_METHOD0(Open, bool()); |
| MOCK_METHOD1(SetVolume, void(double volume)); |
| MOCK_METHOD1(GetVolume, void(double* volume)); |
| MOCK_METHOD0(Close, void()); |
| |
| private: |
| bool start_called_; |
| bool stop_called_; |
| AudioParameters params_; |
| scoped_ptr<AudioOutputStream> fake_output_stream_; |
| }; |
| |
| class MockAudioManager : public AudioManagerBase { |
| public: |
| MockAudioManager() : AudioManagerBase(&fake_audio_log_factory_) {} |
| virtual ~MockAudioManager() { |
| Shutdown(); |
| } |
| |
| MOCK_METHOD0(HasAudioOutputDevices, bool()); |
| MOCK_METHOD0(HasAudioInputDevices, bool()); |
| MOCK_METHOD0(GetAudioInputDeviceModel, base::string16()); |
| MOCK_METHOD2(MakeAudioOutputStream, AudioOutputStream*( |
| const AudioParameters& params, |
| const std::string& device_id)); |
| MOCK_METHOD2(MakeAudioOutputStreamProxy, AudioOutputStream*( |
| const AudioParameters& params, |
| const std::string& device_id)); |
| MOCK_METHOD2(MakeAudioInputStream, AudioInputStream*( |
| const AudioParameters& params, const std::string& device_id)); |
| MOCK_METHOD0(ShowAudioInputSettings, void()); |
| MOCK_METHOD0(GetTaskRunner, scoped_refptr<base::SingleThreadTaskRunner>()); |
| MOCK_METHOD0(GetWorkerTaskRunner, |
| scoped_refptr<base::SingleThreadTaskRunner>()); |
| MOCK_METHOD1(GetAudioInputDeviceNames, void( |
| media::AudioDeviceNames* device_name)); |
| |
| MOCK_METHOD1(MakeLinearOutputStream, AudioOutputStream*( |
| const AudioParameters& params)); |
| MOCK_METHOD2(MakeLowLatencyOutputStream, AudioOutputStream*( |
| const AudioParameters& params, const std::string& device_id)); |
| MOCK_METHOD2(MakeLinearInputStream, AudioInputStream*( |
| const AudioParameters& params, const std::string& device_id)); |
| MOCK_METHOD2(MakeLowLatencyInputStream, AudioInputStream*( |
| const AudioParameters& params, const std::string& device_id)); |
| MOCK_METHOD2(GetPreferredOutputStreamParameters, AudioParameters( |
| const std::string& device_id, const AudioParameters& params)); |
| |
| private: |
| media::FakeAudioLogFactory fake_audio_log_factory_; |
| }; |
| |
| class MockAudioSourceCallback : public AudioOutputStream::AudioSourceCallback { |
| public: |
| int OnMoreData(AudioBus* audio_bus, AudioBuffersState buffers_state) { |
| audio_bus->Zero(); |
| return audio_bus->frames(); |
| } |
| MOCK_METHOD1(OnError, void(AudioOutputStream* stream)); |
| }; |
| |
| } // namespace |
| |
| namespace media { |
| |
| class AudioOutputProxyTest : public testing::Test { |
| protected: |
| virtual void SetUp() { |
| EXPECT_CALL(manager_, GetTaskRunner()) |
| .WillRepeatedly(Return(message_loop_.message_loop_proxy())); |
| EXPECT_CALL(manager_, GetWorkerTaskRunner()) |
| .WillRepeatedly(Return(message_loop_.message_loop_proxy())); |
| // Use a low sample rate and large buffer size when testing otherwise the |
| // FakeAudioOutputStream will keep the message loop busy indefinitely; i.e., |
| // RunUntilIdle() will never terminate. |
| params_ = AudioParameters(AudioParameters::AUDIO_PCM_LINEAR, |
| CHANNEL_LAYOUT_STEREO, 8000, 16, 2048); |
| InitDispatcher(base::TimeDelta::FromMilliseconds(kTestCloseDelayMs)); |
| } |
| |
| virtual void TearDown() { |
| // This is necessary to free all proxy objects that have been |
| // closed by the test. |
| message_loop_.RunUntilIdle(); |
| } |
| |
| virtual void InitDispatcher(base::TimeDelta close_delay) { |
| dispatcher_impl_ = new AudioOutputDispatcherImpl(&manager(), |
| params_, |
| std::string(), |
| close_delay); |
| } |
| |
| virtual void OnStart() {} |
| |
| MockAudioManager& manager() { |
| return manager_; |
| } |
| |
| void WaitForCloseTimer(MockAudioOutputStream* stream) { |
| base::RunLoop run_loop; |
| EXPECT_CALL(*stream, Close()) |
| .WillOnce(testing::InvokeWithoutArgs(&run_loop, &base::RunLoop::Quit)); |
| run_loop.Run(); |
| } |
| |
| void CloseAndWaitForCloseTimer(AudioOutputProxy* proxy, |
| MockAudioOutputStream* stream) { |
| // Close the stream and verify it doesn't happen immediately. |
| proxy->Close(); |
| Mock::VerifyAndClear(stream); |
| |
| // Wait for the actual close event to come from the close timer. |
| WaitForCloseTimer(stream); |
| } |
| |
| // Basic Open() and Close() test. |
| void OpenAndClose(AudioOutputDispatcher* dispatcher) { |
| MockAudioOutputStream stream(&manager_, params_); |
| |
| EXPECT_CALL(manager(), MakeAudioOutputStream(_, _)) |
| .WillOnce(Return(&stream)); |
| EXPECT_CALL(stream, Open()) |
| .WillOnce(Return(true)); |
| |
| AudioOutputProxy* proxy = new AudioOutputProxy(dispatcher); |
| EXPECT_TRUE(proxy->Open()); |
| CloseAndWaitForCloseTimer(proxy, &stream); |
| } |
| |
| // Creates a stream, and then calls Start() and Stop(). |
| void StartAndStop(AudioOutputDispatcher* dispatcher) { |
| MockAudioOutputStream stream(&manager_, params_); |
| |
| EXPECT_CALL(manager(), MakeAudioOutputStream(_, _)) |
| .WillOnce(Return(&stream)); |
| EXPECT_CALL(stream, Open()) |
| .WillOnce(Return(true)); |
| EXPECT_CALL(stream, SetVolume(_)) |
| .Times(1); |
| |
| AudioOutputProxy* proxy = new AudioOutputProxy(dispatcher); |
| EXPECT_TRUE(proxy->Open()); |
| |
| proxy->Start(&callback_); |
| OnStart(); |
| proxy->Stop(); |
| |
| CloseAndWaitForCloseTimer(proxy, &stream); |
| EXPECT_TRUE(stream.stop_called()); |
| EXPECT_TRUE(stream.start_called()); |
| } |
| |
| // Verify that the stream is closed after Stop() is called. |
| void CloseAfterStop(AudioOutputDispatcher* dispatcher) { |
| MockAudioOutputStream stream(&manager_, params_); |
| |
| EXPECT_CALL(manager(), MakeAudioOutputStream(_, _)) |
| .WillOnce(Return(&stream)); |
| EXPECT_CALL(stream, Open()) |
| .WillOnce(Return(true)); |
| EXPECT_CALL(stream, SetVolume(_)) |
| .Times(1); |
| |
| AudioOutputProxy* proxy = new AudioOutputProxy(dispatcher); |
| EXPECT_TRUE(proxy->Open()); |
| |
| proxy->Start(&callback_); |
| OnStart(); |
| proxy->Stop(); |
| |
| // Wait for the close timer to fire after StopStream(). |
| WaitForCloseTimer(&stream); |
| proxy->Close(); |
| EXPECT_TRUE(stream.stop_called()); |
| EXPECT_TRUE(stream.start_called()); |
| } |
| |
| // Create two streams, but don't start them. Only one device must be opened. |
| void TwoStreams(AudioOutputDispatcher* dispatcher) { |
| MockAudioOutputStream stream(&manager_, params_); |
| |
| EXPECT_CALL(manager(), MakeAudioOutputStream(_, _)) |
| .WillOnce(Return(&stream)); |
| EXPECT_CALL(stream, Open()) |
| .WillOnce(Return(true)); |
| |
| AudioOutputProxy* proxy1 = new AudioOutputProxy(dispatcher); |
| AudioOutputProxy* proxy2 = new AudioOutputProxy(dispatcher); |
| EXPECT_TRUE(proxy1->Open()); |
| EXPECT_TRUE(proxy2->Open()); |
| proxy1->Close(); |
| CloseAndWaitForCloseTimer(proxy2, &stream); |
| EXPECT_FALSE(stream.stop_called()); |
| EXPECT_FALSE(stream.start_called()); |
| } |
| |
| // Open() method failed. |
| void OpenFailed(AudioOutputDispatcher* dispatcher) { |
| MockAudioOutputStream stream(&manager_, params_); |
| |
| EXPECT_CALL(manager(), MakeAudioOutputStream(_, _)) |
| .WillOnce(Return(&stream)); |
| EXPECT_CALL(stream, Open()) |
| .WillOnce(Return(false)); |
| EXPECT_CALL(stream, Close()) |
| .Times(1); |
| |
| AudioOutputProxy* proxy = new AudioOutputProxy(dispatcher); |
| EXPECT_FALSE(proxy->Open()); |
| proxy->Close(); |
| EXPECT_FALSE(stream.stop_called()); |
| EXPECT_FALSE(stream.start_called()); |
| } |
| |
| void CreateAndWait(AudioOutputDispatcher* dispatcher) { |
| MockAudioOutputStream stream(&manager_, params_); |
| |
| EXPECT_CALL(manager(), MakeAudioOutputStream(_, _)) |
| .WillOnce(Return(&stream)); |
| EXPECT_CALL(stream, Open()) |
| .WillOnce(Return(true)); |
| |
| AudioOutputProxy* proxy = new AudioOutputProxy(dispatcher); |
| EXPECT_TRUE(proxy->Open()); |
| |
| WaitForCloseTimer(&stream); |
| proxy->Close(); |
| EXPECT_FALSE(stream.stop_called()); |
| EXPECT_FALSE(stream.start_called()); |
| } |
| |
| void OneStream_TwoPlays(AudioOutputDispatcher* dispatcher) { |
| MockAudioOutputStream stream(&manager_, params_); |
| |
| EXPECT_CALL(manager(), MakeAudioOutputStream(_, _)) |
| .WillOnce(Return(&stream)); |
| |
| EXPECT_CALL(stream, Open()) |
| .WillOnce(Return(true)); |
| EXPECT_CALL(stream, SetVolume(_)) |
| .Times(2); |
| |
| AudioOutputProxy* proxy1 = new AudioOutputProxy(dispatcher); |
| EXPECT_TRUE(proxy1->Open()); |
| |
| proxy1->Start(&callback_); |
| OnStart(); |
| proxy1->Stop(); |
| |
| // The stream should now be idle and get reused by |proxy2|. |
| AudioOutputProxy* proxy2 = new AudioOutputProxy(dispatcher); |
| EXPECT_TRUE(proxy2->Open()); |
| proxy2->Start(&callback_); |
| OnStart(); |
| proxy2->Stop(); |
| |
| proxy1->Close(); |
| CloseAndWaitForCloseTimer(proxy2, &stream); |
| EXPECT_TRUE(stream.stop_called()); |
| EXPECT_TRUE(stream.start_called()); |
| } |
| |
| void TwoStreams_BothPlaying(AudioOutputDispatcher* dispatcher) { |
| MockAudioOutputStream stream1(&manager_, params_); |
| MockAudioOutputStream stream2(&manager_, params_); |
| |
| EXPECT_CALL(manager(), MakeAudioOutputStream(_, _)) |
| .WillOnce(Return(&stream1)) |
| .WillOnce(Return(&stream2)); |
| |
| EXPECT_CALL(stream1, Open()) |
| .WillOnce(Return(true)); |
| EXPECT_CALL(stream1, SetVolume(_)) |
| .Times(1); |
| |
| EXPECT_CALL(stream2, Open()) |
| .WillOnce(Return(true)); |
| EXPECT_CALL(stream2, SetVolume(_)) |
| .Times(1); |
| |
| AudioOutputProxy* proxy1 = new AudioOutputProxy(dispatcher); |
| AudioOutputProxy* proxy2 = new AudioOutputProxy(dispatcher); |
| EXPECT_TRUE(proxy1->Open()); |
| EXPECT_TRUE(proxy2->Open()); |
| |
| proxy1->Start(&callback_); |
| proxy2->Start(&callback_); |
| OnStart(); |
| proxy1->Stop(); |
| CloseAndWaitForCloseTimer(proxy1, &stream1); |
| |
| proxy2->Stop(); |
| CloseAndWaitForCloseTimer(proxy2, &stream2); |
| |
| EXPECT_TRUE(stream1.stop_called()); |
| EXPECT_TRUE(stream1.start_called()); |
| EXPECT_TRUE(stream2.stop_called()); |
| EXPECT_TRUE(stream2.start_called()); |
| } |
| |
| void StartFailed(AudioOutputDispatcher* dispatcher) { |
| MockAudioOutputStream stream(&manager_, params_); |
| |
| EXPECT_CALL(manager(), MakeAudioOutputStream(_, _)) |
| .WillOnce(Return(&stream)); |
| EXPECT_CALL(stream, Open()) |
| .WillOnce(Return(true)); |
| |
| AudioOutputProxy* proxy = new AudioOutputProxy(dispatcher); |
| EXPECT_TRUE(proxy->Open()); |
| |
| WaitForCloseTimer(&stream); |
| |
| // |stream| is closed at this point. Start() should reopen it again. |
| EXPECT_CALL(manager(), MakeAudioOutputStream(_, _)) |
| .Times(2) |
| .WillRepeatedly(Return(reinterpret_cast<AudioOutputStream*>(NULL))); |
| |
| EXPECT_CALL(callback_, OnError(_)) |
| .Times(2); |
| |
| proxy->Start(&callback_); |
| |
| // Double Start() in the error case should be allowed since it's possible a |
| // callback may not have had time to process the OnError() in between. |
| proxy->Stop(); |
| proxy->Start(&callback_); |
| |
| Mock::VerifyAndClear(&callback_); |
| |
| proxy->Close(); |
| } |
| |
| base::MessageLoop message_loop_; |
| scoped_refptr<AudioOutputDispatcherImpl> dispatcher_impl_; |
| MockAudioManager manager_; |
| MockAudioSourceCallback callback_; |
| AudioParameters params_; |
| }; |
| |
| class AudioOutputResamplerTest : public AudioOutputProxyTest { |
| public: |
| virtual void TearDown() { |
| AudioOutputProxyTest::TearDown(); |
| } |
| |
| virtual void InitDispatcher(base::TimeDelta close_delay) OVERRIDE { |
| // Use a low sample rate and large buffer size when testing otherwise the |
| // FakeAudioOutputStream will keep the message loop busy indefinitely; i.e., |
| // RunUntilIdle() will never terminate. |
| resampler_params_ = AudioParameters( |
| AudioParameters::AUDIO_PCM_LOW_LATENCY, CHANNEL_LAYOUT_STEREO, |
| 16000, 16, 1024); |
| resampler_ = new AudioOutputResampler( |
| &manager(), params_, resampler_params_, std::string(), close_delay); |
| } |
| |
| virtual void OnStart() OVERRIDE { |
| // Let Start() run for a bit. |
| base::RunLoop run_loop; |
| message_loop_.PostDelayedTask( |
| FROM_HERE, |
| run_loop.QuitClosure(), |
| base::TimeDelta::FromMilliseconds(kStartRunTimeMs)); |
| run_loop.Run(); |
| } |
| |
| protected: |
| AudioParameters resampler_params_; |
| scoped_refptr<AudioOutputResampler> resampler_; |
| }; |
| |
| TEST_F(AudioOutputProxyTest, CreateAndClose) { |
| AudioOutputProxy* proxy = new AudioOutputProxy(dispatcher_impl_); |
| proxy->Close(); |
| } |
| |
| TEST_F(AudioOutputResamplerTest, CreateAndClose) { |
| AudioOutputProxy* proxy = new AudioOutputProxy(resampler_); |
| proxy->Close(); |
| } |
| |
| TEST_F(AudioOutputProxyTest, OpenAndClose) { |
| OpenAndClose(dispatcher_impl_); |
| } |
| |
| TEST_F(AudioOutputResamplerTest, OpenAndClose) { |
| OpenAndClose(resampler_); |
| } |
| |
| // Create a stream, and verify that it is closed after kTestCloseDelayMs. |
| // if it doesn't start playing. |
| TEST_F(AudioOutputProxyTest, CreateAndWait) { |
| CreateAndWait(dispatcher_impl_); |
| } |
| |
| // Create a stream, and verify that it is closed after kTestCloseDelayMs. |
| // if it doesn't start playing. |
| TEST_F(AudioOutputResamplerTest, CreateAndWait) { |
| CreateAndWait(resampler_); |
| } |
| |
| TEST_F(AudioOutputProxyTest, StartAndStop) { |
| StartAndStop(dispatcher_impl_); |
| } |
| |
| TEST_F(AudioOutputResamplerTest, StartAndStop) { |
| StartAndStop(resampler_); |
| } |
| |
| TEST_F(AudioOutputProxyTest, CloseAfterStop) { |
| CloseAfterStop(dispatcher_impl_); |
| } |
| |
| TEST_F(AudioOutputResamplerTest, CloseAfterStop) { |
| CloseAfterStop(resampler_); |
| } |
| |
| TEST_F(AudioOutputProxyTest, TwoStreams) { TwoStreams(dispatcher_impl_); } |
| |
| TEST_F(AudioOutputResamplerTest, TwoStreams) { TwoStreams(resampler_); } |
| |
| // Two streams: verify that second stream is allocated when the first |
| // starts playing. |
| TEST_F(AudioOutputProxyTest, OneStream_TwoPlays) { |
| OneStream_TwoPlays(dispatcher_impl_); |
| } |
| |
| TEST_F(AudioOutputResamplerTest, OneStream_TwoPlays) { |
| OneStream_TwoPlays(resampler_); |
| } |
| |
| // Two streams, both are playing. Dispatcher should not open a third stream. |
| TEST_F(AudioOutputProxyTest, TwoStreams_BothPlaying) { |
| TwoStreams_BothPlaying(dispatcher_impl_); |
| } |
| |
| TEST_F(AudioOutputResamplerTest, TwoStreams_BothPlaying) { |
| TwoStreams_BothPlaying(resampler_); |
| } |
| |
| TEST_F(AudioOutputProxyTest, OpenFailed) { OpenFailed(dispatcher_impl_); } |
| |
| // Start() method failed. |
| TEST_F(AudioOutputProxyTest, StartFailed) { |
| StartFailed(dispatcher_impl_); |
| } |
| |
| TEST_F(AudioOutputResamplerTest, StartFailed) { StartFailed(resampler_); } |
| |
| // Simulate AudioOutputStream::Create() failure with a low latency stream and |
| // ensure AudioOutputResampler falls back to the high latency path. |
| TEST_F(AudioOutputResamplerTest, LowLatencyCreateFailedFallback) { |
| MockAudioOutputStream stream(&manager_, params_); |
| EXPECT_CALL(manager(), MakeAudioOutputStream(_, _)) |
| .Times(2) |
| .WillOnce(Return(static_cast<AudioOutputStream*>(NULL))) |
| .WillRepeatedly(Return(&stream)); |
| EXPECT_CALL(stream, Open()) |
| .WillOnce(Return(true)); |
| |
| AudioOutputProxy* proxy = new AudioOutputProxy(resampler_); |
| EXPECT_TRUE(proxy->Open()); |
| CloseAndWaitForCloseTimer(proxy, &stream); |
| } |
| |
| // Simulate AudioOutputStream::Open() failure with a low latency stream and |
| // ensure AudioOutputResampler falls back to the high latency path. |
| TEST_F(AudioOutputResamplerTest, LowLatencyOpenFailedFallback) { |
| MockAudioOutputStream failed_stream(&manager_, params_); |
| MockAudioOutputStream okay_stream(&manager_, params_); |
| EXPECT_CALL(manager(), MakeAudioOutputStream(_, _)) |
| .Times(2) |
| .WillOnce(Return(&failed_stream)) |
| .WillRepeatedly(Return(&okay_stream)); |
| EXPECT_CALL(failed_stream, Open()) |
| .WillOnce(Return(false)); |
| EXPECT_CALL(failed_stream, Close()) |
| .Times(1); |
| EXPECT_CALL(okay_stream, Open()) |
| .WillOnce(Return(true)); |
| |
| AudioOutputProxy* proxy = new AudioOutputProxy(resampler_); |
| EXPECT_TRUE(proxy->Open()); |
| CloseAndWaitForCloseTimer(proxy, &okay_stream); |
| } |
| |
| // Simulate failures to open both the low latency and the fallback high latency |
| // stream and ensure AudioOutputResampler falls back to a fake stream. |
| TEST_F(AudioOutputResamplerTest, HighLatencyFallbackFailed) { |
| MockAudioOutputStream okay_stream(&manager_, params_); |
| |
| // Only Windows has a high latency output driver that is not the same as the low |
| // latency path. |
| #if defined(OS_WIN) |
| static const int kFallbackCount = 2; |
| #else |
| static const int kFallbackCount = 1; |
| #endif |
| EXPECT_CALL(manager(), MakeAudioOutputStream(_, _)) |
| .Times(kFallbackCount) |
| .WillRepeatedly(Return(static_cast<AudioOutputStream*>(NULL))); |
| |
| // To prevent shared memory issues the sample rate and buffer size should |
| // match the input stream parameters. |
| EXPECT_CALL(manager(), MakeAudioOutputStream(AllOf( |
| testing::Property(&AudioParameters::format, AudioParameters::AUDIO_FAKE), |
| testing::Property(&AudioParameters::sample_rate, params_.sample_rate()), |
| testing::Property( |
| &AudioParameters::frames_per_buffer, params_.frames_per_buffer())), |
| _)) |
| .Times(1) |
| .WillOnce(Return(&okay_stream)); |
| EXPECT_CALL(okay_stream, Open()) |
| .WillOnce(Return(true)); |
| |
| AudioOutputProxy* proxy = new AudioOutputProxy(resampler_); |
| EXPECT_TRUE(proxy->Open()); |
| CloseAndWaitForCloseTimer(proxy, &okay_stream); |
| } |
| |
| // Simulate failures to open both the low latency, the fallback high latency |
| // stream, and the fake audio output stream and ensure AudioOutputResampler |
| // terminates normally. |
| TEST_F(AudioOutputResamplerTest, AllFallbackFailed) { |
| // Only Windows has a high latency output driver that is not the same as the low |
| // latency path. |
| #if defined(OS_WIN) |
| static const int kFallbackCount = 3; |
| #else |
| static const int kFallbackCount = 2; |
| #endif |
| EXPECT_CALL(manager(), MakeAudioOutputStream(_, _)) |
| .Times(kFallbackCount) |
| .WillRepeatedly(Return(static_cast<AudioOutputStream*>(NULL))); |
| |
| AudioOutputProxy* proxy = new AudioOutputProxy(resampler_); |
| EXPECT_FALSE(proxy->Open()); |
| proxy->Close(); |
| } |
| |
| // Simulate an eventual OpenStream() failure; i.e. successful OpenStream() calls |
| // eventually followed by one which fails; root cause of http://crbug.com/150619 |
| TEST_F(AudioOutputResamplerTest, LowLatencyOpenEventuallyFails) { |
| MockAudioOutputStream stream1(&manager_, params_); |
| MockAudioOutputStream stream2(&manager_, params_); |
| |
| // Setup the mock such that all three streams are successfully created. |
| EXPECT_CALL(manager(), MakeAudioOutputStream(_, _)) |
| .WillOnce(Return(&stream1)) |
| .WillOnce(Return(&stream2)) |
| .WillRepeatedly(Return(static_cast<AudioOutputStream*>(NULL))); |
| |
| // Stream1 should be able to successfully open and start. |
| EXPECT_CALL(stream1, Open()) |
| .WillOnce(Return(true)); |
| EXPECT_CALL(stream1, SetVolume(_)) |
| .Times(1); |
| |
| // Stream2 should also be able to successfully open and start. |
| EXPECT_CALL(stream2, Open()) |
| .WillOnce(Return(true)); |
| EXPECT_CALL(stream2, SetVolume(_)) |
| .Times(1); |
| |
| // Open and start the first proxy and stream. |
| AudioOutputProxy* proxy1 = new AudioOutputProxy(resampler_); |
| EXPECT_TRUE(proxy1->Open()); |
| proxy1->Start(&callback_); |
| OnStart(); |
| |
| // Open and start the second proxy and stream. |
| AudioOutputProxy* proxy2 = new AudioOutputProxy(resampler_); |
| EXPECT_TRUE(proxy2->Open()); |
| proxy2->Start(&callback_); |
| OnStart(); |
| |
| // Attempt to open the third stream which should fail. |
| AudioOutputProxy* proxy3 = new AudioOutputProxy(resampler_); |
| EXPECT_FALSE(proxy3->Open()); |
| proxy3->Close(); |
| |
| // Perform the required Stop()/Close() shutdown dance for each proxy. Under |
| // the hood each proxy should correctly call CloseStream() if OpenStream() |
| // succeeded or not. |
| proxy2->Stop(); |
| CloseAndWaitForCloseTimer(proxy2, &stream2); |
| |
| proxy1->Stop(); |
| CloseAndWaitForCloseTimer(proxy1, &stream1); |
| |
| EXPECT_TRUE(stream1.stop_called()); |
| EXPECT_TRUE(stream1.start_called()); |
| EXPECT_TRUE(stream2.stop_called()); |
| EXPECT_TRUE(stream2.start_called()); |
| } |
| |
| } // namespace media |