| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/audio/fake_audio_input_stream.h" |
| |
| #include "base/bind.h" |
| #include "base/lazy_instance.h" |
| #include "media/audio/audio_manager_base.h" |
| #include "media/base/audio_bus.h" |
| |
| using base::TimeTicks; |
| using base::TimeDelta; |
| |
| namespace media { |
| |
| namespace { |
| |
| // These values are based on experiments for local-to-local |
| // PeerConnection to demonstrate audio/video synchronization. |
| const int kBeepDurationMilliseconds = 20; |
| const int kBeepFrequency = 400; |
| |
| // Intervals between two automatic beeps. |
| const int kAutomaticBeepIntervalInMs = 500; |
| |
| // Automatic beep will be triggered every |kAutomaticBeepIntervalInMs| unless |
| // users explicitly call BeepOnce(), which will disable the automatic beep. |
| class BeepContext { |
| public: |
| BeepContext() : beep_once_(false), automatic_beep_(true) {} |
| |
| void SetBeepOnce(bool enable) { |
| base::AutoLock auto_lock(lock_); |
| beep_once_ = enable; |
| |
| // Disable the automatic beep if users explicit set |beep_once_| to true. |
| if (enable) |
| automatic_beep_ = false; |
| } |
| bool beep_once() const { |
| base::AutoLock auto_lock(lock_); |
| return beep_once_; |
| } |
| bool automatic_beep() const { |
| base::AutoLock auto_lock(lock_); |
| return automatic_beep_; |
| } |
| |
| private: |
| mutable base::Lock lock_; |
| bool beep_once_; |
| bool automatic_beep_; |
| }; |
| |
| static base::LazyInstance<BeepContext> g_beep_context = |
| LAZY_INSTANCE_INITIALIZER; |
| |
| } // namespace |
| |
| AudioInputStream* FakeAudioInputStream::MakeFakeStream( |
| AudioManagerBase* manager, |
| const AudioParameters& params) { |
| return new FakeAudioInputStream(manager, params); |
| } |
| |
| FakeAudioInputStream::FakeAudioInputStream(AudioManagerBase* manager, |
| const AudioParameters& params) |
| : audio_manager_(manager), |
| callback_(NULL), |
| buffer_size_((params.channels() * params.bits_per_sample() * |
| params.frames_per_buffer()) / |
| 8), |
| params_(params), |
| task_runner_(manager->GetTaskRunner()), |
| callback_interval_(base::TimeDelta::FromMilliseconds( |
| (params.frames_per_buffer() * 1000) / params.sample_rate())), |
| beep_duration_in_buffers_(kBeepDurationMilliseconds * |
| params.sample_rate() / |
| params.frames_per_buffer() / |
| 1000), |
| beep_generated_in_buffers_(0), |
| beep_period_in_frames_(params.sample_rate() / kBeepFrequency), |
| frames_elapsed_(0), |
| audio_bus_(AudioBus::Create(params)), |
| weak_factory_(this) { |
| DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); |
| } |
| |
| FakeAudioInputStream::~FakeAudioInputStream() {} |
| |
| bool FakeAudioInputStream::Open() { |
| DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); |
| buffer_.reset(new uint8[buffer_size_]); |
| memset(buffer_.get(), 0, buffer_size_); |
| audio_bus_->Zero(); |
| return true; |
| } |
| |
| void FakeAudioInputStream::Start(AudioInputCallback* callback) { |
| DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); |
| DCHECK(!callback_); |
| callback_ = callback; |
| last_callback_time_ = TimeTicks::Now(); |
| task_runner_->PostDelayedTask( |
| FROM_HERE, |
| base::Bind(&FakeAudioInputStream::DoCallback, weak_factory_.GetWeakPtr()), |
| callback_interval_); |
| } |
| |
| void FakeAudioInputStream::DoCallback() { |
| DCHECK(callback_); |
| |
| const TimeTicks now = TimeTicks::Now(); |
| base::TimeDelta next_callback_time = |
| last_callback_time_ + callback_interval_ * 2 - now; |
| |
| // If we are falling behind, try to catch up as much as we can in the next |
| // callback. |
| if (next_callback_time < base::TimeDelta()) |
| next_callback_time = base::TimeDelta(); |
| |
| // Accumulate the time from the last beep. |
| interval_from_last_beep_ += now - last_callback_time_; |
| |
| last_callback_time_ = now; |
| |
| memset(buffer_.get(), 0, buffer_size_); |
| |
| bool should_beep = false; |
| { |
| BeepContext* beep_context = g_beep_context.Pointer(); |
| if (beep_context->automatic_beep()) { |
| base::TimeDelta delta = interval_from_last_beep_ - |
| TimeDelta::FromMilliseconds(kAutomaticBeepIntervalInMs); |
| if (delta > base::TimeDelta()) { |
| should_beep = true; |
| interval_from_last_beep_ = delta; |
| } |
| } else { |
| should_beep = beep_context->beep_once(); |
| beep_context->SetBeepOnce(false); |
| } |
| } |
| |
| // If this object was instructed to generate a beep or has started to |
| // generate a beep sound. |
| if (should_beep || beep_generated_in_buffers_) { |
| // Compute the number of frames to output high value. Then compute the |
| // number of bytes based on channels and bits per channel. |
| int high_frames = beep_period_in_frames_ / 2; |
| int high_bytes = high_frames * params_.bits_per_sample() * |
| params_.channels() / 8; |
| |
| // Separate high and low with the same number of bytes to generate a |
| // square wave. |
| int position = 0; |
| while (position + high_bytes <= buffer_size_) { |
| // Write high values first. |
| memset(buffer_.get() + position, 128, high_bytes); |
| // Then leave low values in the buffer with |high_bytes|. |
| position += high_bytes * 2; |
| } |
| |
| ++beep_generated_in_buffers_; |
| if (beep_generated_in_buffers_ >= beep_duration_in_buffers_) |
| beep_generated_in_buffers_ = 0; |
| } |
| |
| audio_bus_->FromInterleaved( |
| buffer_.get(), audio_bus_->frames(), params_.bits_per_sample() / 8); |
| callback_->OnData(this, audio_bus_.get(), buffer_size_, 1.0); |
| frames_elapsed_ += params_.frames_per_buffer(); |
| |
| task_runner_->PostDelayedTask( |
| FROM_HERE, |
| base::Bind(&FakeAudioInputStream::DoCallback, weak_factory_.GetWeakPtr()), |
| next_callback_time); |
| } |
| |
| void FakeAudioInputStream::Stop() { |
| DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); |
| weak_factory_.InvalidateWeakPtrs(); |
| callback_ = NULL; |
| } |
| |
| void FakeAudioInputStream::Close() { |
| DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); |
| audio_manager_->ReleaseInputStream(this); |
| } |
| |
| double FakeAudioInputStream::GetMaxVolume() { |
| DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); |
| return 1.0; |
| } |
| |
| void FakeAudioInputStream::SetVolume(double volume) { |
| DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); |
| } |
| |
| double FakeAudioInputStream::GetVolume() { |
| DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); |
| return 1.0; |
| } |
| |
| void FakeAudioInputStream::SetAutomaticGainControl(bool enabled) {} |
| |
| bool FakeAudioInputStream::GetAutomaticGainControl() { |
| return true; |
| } |
| |
| // static |
| void FakeAudioInputStream::BeepOnce() { |
| BeepContext* beep_context = g_beep_context.Pointer(); |
| beep_context->SetBeepOnce(true); |
| } |
| |
| } // namespace media |