| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/audio/pulse/pulse_input.h" |
| |
| #include <pulse/pulseaudio.h> |
| |
| #include "base/logging.h" |
| #include "media/audio/pulse/audio_manager_pulse.h" |
| #include "media/audio/pulse/pulse_util.h" |
| |
| namespace media { |
| |
| using pulse::AutoPulseLock; |
| using pulse::WaitForOperationCompletion; |
| |
| // Number of blocks of buffers used in the |fifo_|. |
| const int kNumberOfBlocksBufferInFifo = 2; |
| |
| PulseAudioInputStream::PulseAudioInputStream(AudioManagerPulse* audio_manager, |
| const std::string& device_name, |
| const AudioParameters& params, |
| pa_threaded_mainloop* mainloop, |
| pa_context* context) |
| : audio_manager_(audio_manager), |
| callback_(NULL), |
| device_name_(device_name), |
| params_(params), |
| channels_(0), |
| volume_(0.0), |
| stream_started_(false), |
| fifo_(params.channels(), |
| params.frames_per_buffer(), |
| kNumberOfBlocksBufferInFifo), |
| pa_mainloop_(mainloop), |
| pa_context_(context), |
| handle_(NULL), |
| context_state_changed_(false) { |
| DCHECK(mainloop); |
| DCHECK(context); |
| CHECK(params_.IsValid()); |
| } |
| |
| PulseAudioInputStream::~PulseAudioInputStream() { |
| // All internal structures should already have been freed in Close(), |
| // which calls AudioManagerPulse::Release which deletes this object. |
| DCHECK(!handle_); |
| } |
| |
| bool PulseAudioInputStream::Open() { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| AutoPulseLock auto_lock(pa_mainloop_); |
| if (!pulse::CreateInputStream(pa_mainloop_, pa_context_, &handle_, params_, |
| device_name_, &StreamNotifyCallback, this)) { |
| return false; |
| } |
| |
| DCHECK(handle_); |
| |
| return true; |
| } |
| |
| void PulseAudioInputStream::Start(AudioInputCallback* callback) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| DCHECK(callback); |
| DCHECK(handle_); |
| |
| // AGC needs to be started out of the lock. |
| StartAgc(); |
| |
| AutoPulseLock auto_lock(pa_mainloop_); |
| |
| if (stream_started_) |
| return; |
| |
| // Clean up the old buffer. |
| pa_stream_drop(handle_); |
| fifo_.Clear(); |
| |
| // Start the streaming. |
| callback_ = callback; |
| pa_stream_set_read_callback(handle_, &ReadCallback, this); |
| pa_stream_readable_size(handle_); |
| stream_started_ = true; |
| |
| pa_operation* operation = pa_stream_cork(handle_, 0, NULL, NULL); |
| WaitForOperationCompletion(pa_mainloop_, operation); |
| } |
| |
| void PulseAudioInputStream::Stop() { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| AutoPulseLock auto_lock(pa_mainloop_); |
| if (!stream_started_) |
| return; |
| |
| StopAgc(); |
| |
| // Set the flag to false to stop filling new data to soundcard. |
| stream_started_ = false; |
| |
| pa_operation* operation = pa_stream_flush(handle_, |
| &pulse::StreamSuccessCallback, |
| pa_mainloop_); |
| WaitForOperationCompletion(pa_mainloop_, operation); |
| |
| // Stop the stream. |
| pa_stream_set_read_callback(handle_, NULL, NULL); |
| operation = pa_stream_cork(handle_, 1, &pulse::StreamSuccessCallback, |
| pa_mainloop_); |
| WaitForOperationCompletion(pa_mainloop_, operation); |
| callback_ = NULL; |
| } |
| |
| void PulseAudioInputStream::Close() { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| { |
| AutoPulseLock auto_lock(pa_mainloop_); |
| if (handle_) { |
| // Disable all the callbacks before disconnecting. |
| pa_stream_set_state_callback(handle_, NULL, NULL); |
| pa_stream_flush(handle_, NULL, NULL); |
| |
| if (pa_stream_get_state(handle_) != PA_STREAM_UNCONNECTED) |
| pa_stream_disconnect(handle_); |
| |
| // Release PulseAudio structures. |
| pa_stream_unref(handle_); |
| handle_ = NULL; |
| } |
| } |
| |
| // Signal to the manager that we're closed and can be removed. |
| // This should be the last call in the function as it deletes "this". |
| audio_manager_->ReleaseInputStream(this); |
| } |
| |
| double PulseAudioInputStream::GetMaxVolume() { |
| return static_cast<double>(PA_VOLUME_NORM); |
| } |
| |
| void PulseAudioInputStream::SetVolume(double volume) { |
| AutoPulseLock auto_lock(pa_mainloop_); |
| if (!handle_) |
| return; |
| |
| size_t index = pa_stream_get_device_index(handle_); |
| pa_operation* operation = NULL; |
| if (!channels_) { |
| // Get the number of channels for the source only when the |channels_| is 0. |
| // We are assuming the stream source is not changed on the fly here. |
| operation = pa_context_get_source_info_by_index( |
| pa_context_, index, &VolumeCallback, this); |
| WaitForOperationCompletion(pa_mainloop_, operation); |
| if (!channels_) { |
| DLOG(WARNING) << "Failed to get the number of channels for the source"; |
| return; |
| } |
| } |
| |
| pa_cvolume pa_volume; |
| pa_cvolume_set(&pa_volume, channels_, volume); |
| operation = pa_context_set_source_volume_by_index( |
| pa_context_, index, &pa_volume, NULL, NULL); |
| |
| // Don't need to wait for this task to complete. |
| pa_operation_unref(operation); |
| } |
| |
| double PulseAudioInputStream::GetVolume() { |
| if (pa_threaded_mainloop_in_thread(pa_mainloop_)) { |
| // When being called by the pulse thread, GetVolume() is asynchronous and |
| // called under AutoPulseLock. |
| if (!handle_) |
| return 0.0; |
| |
| size_t index = pa_stream_get_device_index(handle_); |
| pa_operation* operation = pa_context_get_source_info_by_index( |
| pa_context_, index, &VolumeCallback, this); |
| // Do not wait for the operation since we can't block the pulse thread. |
| pa_operation_unref(operation); |
| |
| // Return zero and the callback will asynchronously update the |volume_|. |
| return 0.0; |
| } else { |
| // Called by other thread, put an AutoPulseLock and wait for the operation. |
| AutoPulseLock auto_lock(pa_mainloop_); |
| if (!handle_) |
| return 0.0; |
| |
| size_t index = pa_stream_get_device_index(handle_); |
| pa_operation* operation = pa_context_get_source_info_by_index( |
| pa_context_, index, &VolumeCallback, this); |
| WaitForOperationCompletion(pa_mainloop_, operation); |
| |
| return volume_; |
| } |
| } |
| |
| // static, used by pa_stream_set_read_callback. |
| void PulseAudioInputStream::ReadCallback(pa_stream* handle, |
| size_t length, |
| void* user_data) { |
| PulseAudioInputStream* stream = |
| reinterpret_cast<PulseAudioInputStream*>(user_data); |
| |
| stream->ReadData(); |
| } |
| |
| // static, used by pa_context_get_source_info_by_index. |
| void PulseAudioInputStream::VolumeCallback(pa_context* context, |
| const pa_source_info* info, |
| int error, void* user_data) { |
| PulseAudioInputStream* stream = |
| reinterpret_cast<PulseAudioInputStream*>(user_data); |
| |
| if (error) { |
| pa_threaded_mainloop_signal(stream->pa_mainloop_, 0); |
| return; |
| } |
| |
| if (stream->channels_ != info->channel_map.channels) |
| stream->channels_ = info->channel_map.channels; |
| |
| pa_volume_t volume = PA_VOLUME_MUTED; // Minimum possible value. |
| // Use the max volume of any channel as the volume. |
| for (int i = 0; i < stream->channels_; ++i) { |
| if (volume < info->volume.values[i]) |
| volume = info->volume.values[i]; |
| } |
| |
| // It is safe to access |volume_| here since VolumeCallback() is running |
| // under PulseLock. |
| stream->volume_ = static_cast<double>(volume); |
| } |
| |
| // static, used by pa_stream_set_state_callback. |
| void PulseAudioInputStream::StreamNotifyCallback(pa_stream* s, |
| void* user_data) { |
| PulseAudioInputStream* stream = |
| reinterpret_cast<PulseAudioInputStream*>(user_data); |
| if (s && stream->callback_ && |
| pa_stream_get_state(s) == PA_STREAM_FAILED) { |
| stream->callback_->OnError(stream); |
| } |
| |
| pa_threaded_mainloop_signal(stream->pa_mainloop_, 0); |
| } |
| |
| void PulseAudioInputStream::ReadData() { |
| uint32 hardware_delay = pulse::GetHardwareLatencyInBytes( |
| handle_, params_.sample_rate(), params_.GetBytesPerFrame()); |
| |
| // Update the AGC volume level once every second. Note that, |
| // |volume| is also updated each time SetVolume() is called |
| // through IPC by the render-side AGC. |
| // We disregard the |normalized_volume| from GetAgcVolume() |
| // and use the value calculated by |volume_|. |
| double normalized_volume = 0.0; |
| GetAgcVolume(&normalized_volume); |
| normalized_volume = volume_ / GetMaxVolume(); |
| |
| do { |
| size_t length = 0; |
| const void* data = NULL; |
| pa_stream_peek(handle_, &data, &length); |
| if (!data || length == 0) |
| break; |
| |
| const int number_of_frames = length / params_.GetBytesPerFrame(); |
| fifo_.Push(data, number_of_frames, params_.bits_per_sample() / 8); |
| |
| // Checks if we still have data. |
| pa_stream_drop(handle_); |
| } while (pa_stream_readable_size(handle_) > 0); |
| |
| while (fifo_.available_blocks()) { |
| const AudioBus* audio_bus = fifo_.Consume(); |
| |
| // Compensate the audio delay caused by the FIFO. |
| hardware_delay += fifo_.GetAvailableFrames() * params_.GetBytesPerFrame(); |
| callback_->OnData(this, audio_bus, hardware_delay, normalized_volume); |
| |
| // TODO(xians): Remove once PPAPI is using circular buffers. |
| DVLOG(1) << "OnData is being called consecutively, sleep 5ms to " |
| << "wait until render consumes the data"; |
| base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(5)); |
| } |
| |
| pa_threaded_mainloop_signal(pa_mainloop_, 0); |
| } |
| |
| } // namespace media |