| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/audio/virtual_audio_input_stream.h" |
| |
| #include <algorithm> |
| #include <utility> |
| |
| #include "base/bind.h" |
| #include "base/single_thread_task_runner.h" |
| #include "media/audio/virtual_audio_output_stream.h" |
| |
| namespace media { |
| |
| // LoopbackAudioConverter works similar to AudioConverter and converts input |
| // streams to different audio parameters. Then, the LoopbackAudioConverter can |
| // be used as an input to another AudioConverter. This allows us to |
| // use converted audio from AudioOutputStreams as input to an AudioConverter. |
| // For example, this allows converting multiple streams into a common format and |
| // using the converted audio as input to another AudioConverter (i.e. a mixer). |
| class LoopbackAudioConverter : public AudioConverter::InputCallback { |
| public: |
| LoopbackAudioConverter(const AudioParameters& input_params, |
| const AudioParameters& output_params) |
| : audio_converter_(input_params, output_params, false) {} |
| |
| virtual ~LoopbackAudioConverter() {} |
| |
| void AddInput(AudioConverter::InputCallback* input) { |
| audio_converter_.AddInput(input); |
| } |
| |
| void RemoveInput(AudioConverter::InputCallback* input) { |
| audio_converter_.RemoveInput(input); |
| } |
| |
| private: |
| virtual double ProvideInput(AudioBus* audio_bus, |
| base::TimeDelta buffer_delay) OVERRIDE { |
| audio_converter_.Convert(audio_bus); |
| return 1.0; |
| } |
| |
| AudioConverter audio_converter_; |
| |
| DISALLOW_COPY_AND_ASSIGN(LoopbackAudioConverter); |
| }; |
| |
| VirtualAudioInputStream::VirtualAudioInputStream( |
| const AudioParameters& params, |
| const scoped_refptr<base::SingleThreadTaskRunner>& worker_task_runner, |
| const AfterCloseCallback& after_close_cb) |
| : worker_task_runner_(worker_task_runner), |
| after_close_cb_(after_close_cb), |
| callback_(NULL), |
| buffer_(new uint8[params.GetBytesPerBuffer()]), |
| params_(params), |
| mixer_(params_, params_, false), |
| num_attached_output_streams_(0), |
| fake_consumer_(worker_task_runner_, params_) { |
| DCHECK(params_.IsValid()); |
| DCHECK(worker_task_runner_.get()); |
| |
| // VAIS can be constructed on any thread, but will DCHECK that all |
| // AudioInputStream methods are called from the same thread. |
| thread_checker_.DetachFromThread(); |
| } |
| |
| VirtualAudioInputStream::~VirtualAudioInputStream() { |
| DCHECK(!callback_); |
| |
| // Sanity-check: Contract for Add/RemoveOutputStream() requires that all |
| // output streams be removed before VirtualAudioInputStream is destroyed. |
| DCHECK_EQ(0, num_attached_output_streams_); |
| |
| for (AudioConvertersMap::iterator it = converters_.begin(); |
| it != converters_.end(); ++it) { |
| delete it->second; |
| } |
| } |
| |
| bool VirtualAudioInputStream::Open() { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| memset(buffer_.get(), 0, params_.GetBytesPerBuffer()); |
| return true; |
| } |
| |
| void VirtualAudioInputStream::Start(AudioInputCallback* callback) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| callback_ = callback; |
| fake_consumer_.Start(base::Bind( |
| &VirtualAudioInputStream::PumpAudio, base::Unretained(this))); |
| } |
| |
| void VirtualAudioInputStream::Stop() { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| fake_consumer_.Stop(); |
| callback_ = NULL; |
| } |
| |
| void VirtualAudioInputStream::AddOutputStream( |
| VirtualAudioOutputStream* stream, const AudioParameters& output_params) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| |
| base::AutoLock scoped_lock(converter_network_lock_); |
| |
| AudioConvertersMap::iterator converter = converters_.find(output_params); |
| if (converter == converters_.end()) { |
| std::pair<AudioConvertersMap::iterator, bool> result = converters_.insert( |
| std::make_pair(output_params, |
| new LoopbackAudioConverter(output_params, params_))); |
| converter = result.first; |
| |
| // Add to main mixer if we just added a new AudioTransform. |
| mixer_.AddInput(converter->second); |
| } |
| converter->second->AddInput(stream); |
| ++num_attached_output_streams_; |
| } |
| |
| void VirtualAudioInputStream::RemoveOutputStream( |
| VirtualAudioOutputStream* stream, const AudioParameters& output_params) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| |
| base::AutoLock scoped_lock(converter_network_lock_); |
| |
| DCHECK(converters_.find(output_params) != converters_.end()); |
| converters_[output_params]->RemoveInput(stream); |
| |
| --num_attached_output_streams_; |
| DCHECK_LE(0, num_attached_output_streams_); |
| } |
| |
| void VirtualAudioInputStream::PumpAudio(AudioBus* audio_bus) { |
| DCHECK(worker_task_runner_->BelongsToCurrentThread()); |
| |
| { |
| base::AutoLock scoped_lock(converter_network_lock_); |
| mixer_.Convert(audio_bus); |
| } |
| callback_->OnData(this, audio_bus, params_.GetBytesPerBuffer(), 1.0); |
| } |
| |
| void VirtualAudioInputStream::Close() { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| |
| Stop(); // Make sure callback_ is no longer being used. |
| |
| // If a non-null AfterCloseCallback was provided to the constructor, invoke it |
| // here. The callback is moved to a stack-local first since |this| could be |
| // destroyed during Run(). |
| if (!after_close_cb_.is_null()) { |
| const AfterCloseCallback cb = after_close_cb_; |
| after_close_cb_.Reset(); |
| cb.Run(this); |
| } |
| } |
| |
| double VirtualAudioInputStream::GetMaxVolume() { |
| return 1.0; |
| } |
| |
| void VirtualAudioInputStream::SetVolume(double volume) {} |
| |
| double VirtualAudioInputStream::GetVolume() { |
| return 1.0; |
| } |
| |
| void VirtualAudioInputStream::SetAutomaticGainControl(bool enabled) {} |
| |
| bool VirtualAudioInputStream::GetAutomaticGainControl() { |
| return false; |
| } |
| |
| } // namespace media |