| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MOJO_SYSTEM_RAW_CHANNEL_H_ |
| #define MOJO_SYSTEM_RAW_CHANNEL_H_ |
| |
| #include <deque> |
| #include <vector> |
| |
| #include "base/macros.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/synchronization/lock.h" |
| #include "mojo/embedder/platform_handle_vector.h" |
| #include "mojo/embedder/scoped_platform_handle.h" |
| #include "mojo/system/constants.h" |
| #include "mojo/system/message_in_transit.h" |
| #include "mojo/system/system_impl_export.h" |
| |
| namespace base { |
| class MessageLoopForIO; |
| } |
| |
| namespace mojo { |
| namespace system { |
| |
| // |RawChannel| is an interface and base class for objects that wrap an OS |
| // "pipe". It presents the following interface to users: |
| // - Receives and dispatches messages on an I/O thread (running a |
| // |MessageLoopForIO|. |
| // - Provides a thread-safe way of writing messages (|WriteMessage()|); |
| // writing/queueing messages will not block and is atomic from the point of |
| // view of the caller. If necessary, messages are queued (to be written on |
| // the aforementioned thread). |
| // |
| // OS-specific implementation subclasses are to be instantiated using the |
| // |Create()| static factory method. |
| // |
| // With the exception of |WriteMessage()|, this class is thread-unsafe (and in |
| // general its methods should only be used on the I/O thread, i.e., the thread |
| // on which |Init()| is called). |
| class MOJO_SYSTEM_IMPL_EXPORT RawChannel { |
| public: |
| virtual ~RawChannel(); |
| |
| // The |Delegate| is only accessed on the same thread as the message loop |
| // (passed in on creation). |
| class MOJO_SYSTEM_IMPL_EXPORT Delegate { |
| public: |
| enum FatalError { |
| FATAL_ERROR_READ = 0, |
| FATAL_ERROR_WRITE |
| }; |
| |
| // Called when a message is read. This may call |Shutdown()| (on the |
| // |RawChannel|), but must not destroy it. |
| virtual void OnReadMessage( |
| const MessageInTransit::View& message_view, |
| embedder::ScopedPlatformHandleVectorPtr platform_handles) = 0; |
| |
| // Called when there's a fatal error, which leads to the channel no longer |
| // being viable. This may call |Shutdown()| (on the |RawChannel()|), but |
| // must not destroy it. |
| // |
| // For each raw channel, at most one |FATAL_ERROR_READ| and at most one |
| // |FATAL_ERROR_WRITE| notification will be issued (both may be issued). |
| // After a |OnFatalError(FATAL_ERROR_READ)|, there will be no further calls |
| // to |OnReadMessage()|. |
| virtual void OnFatalError(FatalError fatal_error) = 0; |
| |
| protected: |
| virtual ~Delegate() {} |
| }; |
| |
| // Static factory method. |handle| should be a handle to a |
| // (platform-appropriate) bidirectional communication channel (e.g., a socket |
| // on POSIX, a named pipe on Windows). |
| static scoped_ptr<RawChannel> Create(embedder::ScopedPlatformHandle handle); |
| |
| // This must be called (on an I/O thread) before this object is used. Does |
| // *not* take ownership of |delegate|. Both the I/O thread and |delegate| must |
| // remain alive until |Shutdown()| is called (unless this fails); |delegate| |
| // will no longer be used after |Shutdown()|. Returns true on success. On |
| // failure, |Shutdown()| should *not* be called. |
| bool Init(Delegate* delegate); |
| |
| // This must be called (on the I/O thread) before this object is destroyed. |
| void Shutdown(); |
| |
| // Writes the given message (or schedules it to be written). |message| must |
| // have no |Dispatcher|s still attached (i.e., |
| // |SerializeAndCloseDispatchers()| should have been called). This method is |
| // thread-safe and may be called from any thread. Returns true on success. |
| bool WriteMessage(scoped_ptr<MessageInTransit> message); |
| |
| // Returns true if the write buffer is empty (i.e., all messages written using |
| // |WriteMessage()| have actually been sent. |
| // TODO(vtl): We should really also notify our delegate when the write buffer |
| // becomes empty (or something like that). |
| bool IsWriteBufferEmpty(); |
| |
| // Returns the amount of space needed in the |MessageInTransit|'s |
| // |TransportData|'s "platform handle table" per platform handle (to be |
| // attached to a message). (This amount may be zero.) |
| virtual size_t GetSerializedPlatformHandleSize() const = 0; |
| |
| protected: |
| // Return values of |[Schedule]Read()| and |[Schedule]WriteNoLock()|. |
| enum IOResult { |
| IO_SUCCEEDED, |
| IO_FAILED, |
| IO_PENDING |
| }; |
| |
| class MOJO_SYSTEM_IMPL_EXPORT ReadBuffer { |
| public: |
| ReadBuffer(); |
| ~ReadBuffer(); |
| |
| void GetBuffer(char** addr, size_t* size); |
| |
| private: |
| friend class RawChannel; |
| |
| // We store data from |[Schedule]Read()|s in |buffer_|. The start of |
| // |buffer_| is always aligned with a message boundary (we will copy memory |
| // to ensure this), but |buffer_| may be larger than the actual number of |
| // bytes we have. |
| std::vector<char> buffer_; |
| size_t num_valid_bytes_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ReadBuffer); |
| }; |
| |
| class MOJO_SYSTEM_IMPL_EXPORT WriteBuffer { |
| public: |
| struct Buffer { |
| const char* addr; |
| size_t size; |
| }; |
| |
| explicit WriteBuffer(size_t serialized_platform_handle_size); |
| ~WriteBuffer(); |
| |
| // Returns true if there are (more) platform handles to be sent (from the |
| // front of |message_queue_|). |
| bool HavePlatformHandlesToSend() const; |
| // Gets platform handles to be sent (from the front of |message_queue_|). |
| // This should only be called if |HavePlatformHandlesToSend()| returned |
| // true. There are two components to this: the actual |PlatformHandle|s |
| // (which should be closed once sent) and any additional serialization |
| // information (which will be embedded in the message's data; there are |
| // |GetSerializedPlatformHandleSize()| bytes per handle). Once all platform |
| // handles have been sent, the message data should be written next (see |
| // |GetBuffers()|). |
| void GetPlatformHandlesToSend(size_t* num_platform_handles, |
| embedder::PlatformHandle** platform_handles, |
| void** serialization_data); |
| |
| // Gets buffers to be written. These buffers will always come from the front |
| // of |message_queue_|. Once they are completely written, the front |
| // |MessageInTransit| should be popped (and destroyed); this is done in |
| // |OnWriteCompletedNoLock()|. |
| void GetBuffers(std::vector<Buffer>* buffers) const; |
| |
| private: |
| friend class RawChannel; |
| |
| const size_t serialized_platform_handle_size_; |
| |
| // TODO(vtl): When C++11 is available, switch this to a deque of |
| // |scoped_ptr|/|unique_ptr|s. |
| std::deque<MessageInTransit*> message_queue_; |
| // Platform handles are sent before the message data, but doing so may |
| // require several passes. |platform_handles_offset_| indicates the position |
| // in the first message's vector of platform handles to send next. |
| size_t platform_handles_offset_; |
| // The first message's data may have been partially sent. |data_offset_| |
| // indicates the position in the first message's data to start the next |
| // write. |
| size_t data_offset_; |
| |
| DISALLOW_COPY_AND_ASSIGN(WriteBuffer); |
| }; |
| |
| RawChannel(); |
| |
| // Must be called on the I/O thread WITHOUT |write_lock_| held. |
| void OnReadCompleted(bool result, size_t bytes_read); |
| // Must be called on the I/O thread WITHOUT |write_lock_| held. |
| void OnWriteCompleted(bool result, |
| size_t platform_handles_written, |
| size_t bytes_written); |
| |
| base::MessageLoopForIO* message_loop_for_io() { return message_loop_for_io_; } |
| base::Lock& write_lock() { return write_lock_; } |
| |
| // Should only be called on the I/O thread. |
| ReadBuffer* read_buffer() { return read_buffer_.get(); } |
| |
| // Only called under |write_lock_|. |
| WriteBuffer* write_buffer_no_lock() { |
| write_lock_.AssertAcquired(); |
| return write_buffer_.get(); |
| } |
| |
| // Adds |message| to the write message queue. Implementation subclasses may |
| // override this to add any additional "control" messages needed. This is |
| // called (on any thread) with |write_lock_| held. |
| virtual void EnqueueMessageNoLock(scoped_ptr<MessageInTransit> message); |
| |
| // Handles any control messages targeted to the |RawChannel| (or |
| // implementation subclass). Implementation subclasses may override this to |
| // handle any implementation-specific control messages, but should call |
| // |RawChannel::OnReadMessageForRawChannel()| for any remaining messages. |
| // Returns true on success and false on error (e.g., invalid control message). |
| // This is only called on the I/O thread. |
| virtual bool OnReadMessageForRawChannel( |
| const MessageInTransit::View& message_view); |
| |
| // Reads into |read_buffer()|. |
| // This class guarantees that: |
| // - the area indicated by |GetBuffer()| will stay valid until read completion |
| // (but please also see the comments for |OnShutdownNoLock()|); |
| // - a second read is not started if there is a pending read; |
| // - the method is called on the I/O thread WITHOUT |write_lock_| held. |
| // |
| // The implementing subclass must guarantee that: |
| // - |bytes_read| is untouched unless |Read()| returns |IO_SUCCEEDED|; |
| // - if the method returns |IO_PENDING|, |OnReadCompleted()| will be called on |
| // the I/O thread to report the result, unless |Shutdown()| is called. |
| virtual IOResult Read(size_t* bytes_read) = 0; |
| // Similar to |Read()|, except that the implementing subclass must also |
| // guarantee that the method doesn't succeed synchronously, i.e., it only |
| // returns |IO_FAILED| or |IO_PENDING|. |
| virtual IOResult ScheduleRead() = 0; |
| |
| // Called by |OnReadCompleted()| to get the platform handles associated with |
| // the given platform handle table (from a message). This should only be |
| // called when |num_platform_handles| is nonzero. Returns null if the |
| // |num_platform_handles| handles are not available. Only called on the I/O |
| // thread (without |write_lock_| held). |
| virtual embedder::ScopedPlatformHandleVectorPtr GetReadPlatformHandles( |
| size_t num_platform_handles, |
| const void* platform_handle_table) = 0; |
| |
| // Writes contents in |write_buffer_no_lock()|. |
| // This class guarantees that: |
| // - the |PlatformHandle|s given by |GetPlatformHandlesToSend()| and the |
| // buffer(s) given by |GetBuffers()| will remain valid until write |
| // completion (see also the comments for |OnShutdownNoLock()|); |
| // - a second write is not started if there is a pending write; |
| // - the method is called under |write_lock_|. |
| // |
| // The implementing subclass must guarantee that: |
| // - |platform_handles_written| and |bytes_written| are untouched unless |
| // |WriteNoLock()| returns |IO_SUCCEEDED|; |
| // - if the method returns |IO_PENDING|, |OnWriteCompleted()| will be called |
| // on the I/O thread to report the result, unless |Shutdown()| is called. |
| virtual IOResult WriteNoLock(size_t* platform_handles_written, |
| size_t* bytes_written) = 0; |
| // Similar to |WriteNoLock()|, except that the implementing subclass must also |
| // guarantee that the method doesn't succeed synchronously, i.e., it only |
| // returns |IO_FAILED| or |IO_PENDING|. |
| virtual IOResult ScheduleWriteNoLock() = 0; |
| |
| // Must be called on the I/O thread WITHOUT |write_lock_| held. |
| virtual bool OnInit() = 0; |
| // On shutdown, passes the ownership of the buffers to subclasses, which may |
| // want to preserve them if there are pending read/write. Must be called on |
| // the I/O thread under |write_lock_|. |
| virtual void OnShutdownNoLock( |
| scoped_ptr<ReadBuffer> read_buffer, |
| scoped_ptr<WriteBuffer> write_buffer) = 0; |
| |
| private: |
| // Calls |delegate_->OnFatalError(fatal_error)|. Must be called on the I/O |
| // thread WITHOUT |write_lock_| held. |
| void CallOnFatalError(Delegate::FatalError fatal_error); |
| |
| // If |result| is true, updates the write buffer and schedules a write |
| // operation to run later if there are more contents to write. If |result| is |
| // false or any error occurs during the method execution, cancels pending |
| // writes and returns false. |
| // Must be called only if |write_stopped_| is false and under |write_lock_|. |
| bool OnWriteCompletedNoLock(bool result, |
| size_t platform_handles_written, |
| size_t bytes_written); |
| |
| // Set in |Init()| and never changed (hence usable on any thread without |
| // locking): |
| base::MessageLoopForIO* message_loop_for_io_; |
| |
| // Only used on the I/O thread: |
| Delegate* delegate_; |
| bool read_stopped_; |
| scoped_ptr<ReadBuffer> read_buffer_; |
| |
| base::Lock write_lock_; // Protects the following members. |
| bool write_stopped_; |
| scoped_ptr<WriteBuffer> write_buffer_; |
| |
| // This is used for posting tasks from write threads to the I/O thread. It |
| // must only be accessed under |write_lock_|. The weak pointers it produces |
| // are only used/invalidated on the I/O thread. |
| base::WeakPtrFactory<RawChannel> weak_ptr_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(RawChannel); |
| }; |
| |
| } // namespace system |
| } // namespace mojo |
| |
| #endif // MOJO_SYSTEM_RAW_CHANNEL_H_ |