| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/websockets/websocket_channel.h" |
| |
| #include <limits.h> // for INT_MAX |
| |
| #include <algorithm> |
| #include <deque> |
| |
| #include "base/basictypes.h" // for size_t |
| #include "base/big_endian.h" |
| #include "base/bind.h" |
| #include "base/compiler_specific.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/message_loop/message_loop.h" |
| #include "base/metrics/histogram.h" |
| #include "base/numerics/safe_conversions.h" |
| #include "base/stl_util.h" |
| #include "base/strings/stringprintf.h" |
| #include "base/time/time.h" |
| #include "net/base/io_buffer.h" |
| #include "net/base/net_log.h" |
| #include "net/http/http_request_headers.h" |
| #include "net/http/http_response_headers.h" |
| #include "net/http/http_util.h" |
| #include "net/websockets/websocket_errors.h" |
| #include "net/websockets/websocket_event_interface.h" |
| #include "net/websockets/websocket_frame.h" |
| #include "net/websockets/websocket_handshake_request_info.h" |
| #include "net/websockets/websocket_handshake_response_info.h" |
| #include "net/websockets/websocket_mux.h" |
| #include "net/websockets/websocket_stream.h" |
| #include "url/origin.h" |
| |
| namespace net { |
| |
| namespace { |
| |
| using base::StreamingUtf8Validator; |
| |
| const int kDefaultSendQuotaLowWaterMark = 1 << 16; |
| const int kDefaultSendQuotaHighWaterMark = 1 << 17; |
| const size_t kWebSocketCloseCodeLength = 2; |
| // This timeout is based on TCPMaximumSegmentLifetime * 2 from |
| // MainThreadWebSocketChannel.cpp in Blink. |
| const int kClosingHandshakeTimeoutSeconds = 2 * 2 * 60; |
| |
| typedef WebSocketEventInterface::ChannelState ChannelState; |
| const ChannelState CHANNEL_ALIVE = WebSocketEventInterface::CHANNEL_ALIVE; |
| const ChannelState CHANNEL_DELETED = WebSocketEventInterface::CHANNEL_DELETED; |
| |
| // Maximum close reason length = max control frame payload - |
| // status code length |
| // = 125 - 2 |
| const size_t kMaximumCloseReasonLength = 125 - kWebSocketCloseCodeLength; |
| |
| // Check a close status code for strict compliance with RFC6455. This is only |
| // used for close codes received from a renderer that we are intending to send |
| // out over the network. See ParseClose() for the restrictions on incoming close |
| // codes. The |code| parameter is type int for convenience of implementation; |
| // the real type is uint16. Code 1005 is treated specially; it cannot be set |
| // explicitly by Javascript but the renderer uses it to indicate we should send |
| // a Close frame with no payload. |
| bool IsStrictlyValidCloseStatusCode(int code) { |
| static const int kInvalidRanges[] = { |
| // [BAD, OK) |
| 0, 1000, // 1000 is the first valid code |
| 1006, 1007, // 1006 MUST NOT be set. |
| 1014, 3000, // 1014 unassigned; 1015 up to 2999 are reserved. |
| 5000, 65536, // Codes above 5000 are invalid. |
| }; |
| const int* const kInvalidRangesEnd = |
| kInvalidRanges + arraysize(kInvalidRanges); |
| |
| DCHECK_GE(code, 0); |
| DCHECK_LT(code, 65536); |
| const int* upper = std::upper_bound(kInvalidRanges, kInvalidRangesEnd, code); |
| DCHECK_NE(kInvalidRangesEnd, upper); |
| DCHECK_GT(upper, kInvalidRanges); |
| DCHECK_GT(*upper, code); |
| DCHECK_LE(*(upper - 1), code); |
| return ((upper - kInvalidRanges) % 2) == 0; |
| } |
| |
| // This function avoids a bunch of boilerplate code. |
| void AllowUnused(ChannelState ALLOW_UNUSED unused) {} |
| |
| // Sets |name| to the name of the frame type for the given |opcode|. Note that |
| // for all of Text, Binary and Continuation opcode, this method returns |
| // "Data frame". |
| void GetFrameTypeForOpcode(WebSocketFrameHeader::OpCode opcode, |
| std::string* name) { |
| switch (opcode) { |
| case WebSocketFrameHeader::kOpCodeText: // fall-thru |
| case WebSocketFrameHeader::kOpCodeBinary: // fall-thru |
| case WebSocketFrameHeader::kOpCodeContinuation: |
| *name = "Data frame"; |
| break; |
| |
| case WebSocketFrameHeader::kOpCodePing: |
| *name = "Ping"; |
| break; |
| |
| case WebSocketFrameHeader::kOpCodePong: |
| *name = "Pong"; |
| break; |
| |
| case WebSocketFrameHeader::kOpCodeClose: |
| *name = "Close"; |
| break; |
| |
| default: |
| *name = "Unknown frame type"; |
| break; |
| } |
| |
| return; |
| } |
| |
| } // namespace |
| |
| // A class to encapsulate a set of frames and information about the size of |
| // those frames. |
| class WebSocketChannel::SendBuffer { |
| public: |
| SendBuffer() : total_bytes_(0) {} |
| |
| // Add a WebSocketFrame to the buffer and increase total_bytes_. |
| void AddFrame(scoped_ptr<WebSocketFrame> chunk); |
| |
| // Return a pointer to the frames_ for write purposes. |
| ScopedVector<WebSocketFrame>* frames() { return &frames_; } |
| |
| private: |
| // The frames_ that will be sent in the next call to WriteFrames(). |
| ScopedVector<WebSocketFrame> frames_; |
| |
| // The total size of the payload data in |frames_|. This will be used to |
| // measure the throughput of the link. |
| // TODO(ricea): Measure the throughput of the link. |
| size_t total_bytes_; |
| }; |
| |
| void WebSocketChannel::SendBuffer::AddFrame(scoped_ptr<WebSocketFrame> frame) { |
| total_bytes_ += frame->header.payload_length; |
| frames_.push_back(frame.release()); |
| } |
| |
| // Implementation of WebSocketStream::ConnectDelegate that simply forwards the |
| // calls on to the WebSocketChannel that created it. |
| class WebSocketChannel::ConnectDelegate |
| : public WebSocketStream::ConnectDelegate { |
| public: |
| explicit ConnectDelegate(WebSocketChannel* creator) : creator_(creator) {} |
| |
| virtual void OnSuccess(scoped_ptr<WebSocketStream> stream) OVERRIDE { |
| creator_->OnConnectSuccess(stream.Pass()); |
| // |this| may have been deleted. |
| } |
| |
| virtual void OnFailure(const std::string& message) OVERRIDE { |
| creator_->OnConnectFailure(message); |
| // |this| has been deleted. |
| } |
| |
| virtual void OnStartOpeningHandshake( |
| scoped_ptr<WebSocketHandshakeRequestInfo> request) OVERRIDE { |
| creator_->OnStartOpeningHandshake(request.Pass()); |
| } |
| |
| virtual void OnFinishOpeningHandshake( |
| scoped_ptr<WebSocketHandshakeResponseInfo> response) OVERRIDE { |
| creator_->OnFinishOpeningHandshake(response.Pass()); |
| } |
| |
| virtual void OnSSLCertificateError( |
| scoped_ptr<WebSocketEventInterface::SSLErrorCallbacks> |
| ssl_error_callbacks, |
| const SSLInfo& ssl_info, |
| bool fatal) OVERRIDE { |
| creator_->OnSSLCertificateError( |
| ssl_error_callbacks.Pass(), ssl_info, fatal); |
| } |
| |
| private: |
| // A pointer to the WebSocketChannel that created this object. There is no |
| // danger of this pointer being stale, because deleting the WebSocketChannel |
| // cancels the connect process, deleting this object and preventing its |
| // callbacks from being called. |
| WebSocketChannel* const creator_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ConnectDelegate); |
| }; |
| |
| class WebSocketChannel::HandshakeNotificationSender |
| : public base::SupportsWeakPtr<HandshakeNotificationSender> { |
| public: |
| explicit HandshakeNotificationSender(WebSocketChannel* channel); |
| ~HandshakeNotificationSender(); |
| |
| static void Send(base::WeakPtr<HandshakeNotificationSender> sender); |
| |
| ChannelState SendImmediately(WebSocketEventInterface* event_interface); |
| |
| const WebSocketHandshakeRequestInfo* handshake_request_info() const { |
| return handshake_request_info_.get(); |
| } |
| |
| void set_handshake_request_info( |
| scoped_ptr<WebSocketHandshakeRequestInfo> request_info) { |
| handshake_request_info_ = request_info.Pass(); |
| } |
| |
| const WebSocketHandshakeResponseInfo* handshake_response_info() const { |
| return handshake_response_info_.get(); |
| } |
| |
| void set_handshake_response_info( |
| scoped_ptr<WebSocketHandshakeResponseInfo> response_info) { |
| handshake_response_info_ = response_info.Pass(); |
| } |
| |
| private: |
| WebSocketChannel* owner_; |
| scoped_ptr<WebSocketHandshakeRequestInfo> handshake_request_info_; |
| scoped_ptr<WebSocketHandshakeResponseInfo> handshake_response_info_; |
| }; |
| |
| WebSocketChannel::HandshakeNotificationSender::HandshakeNotificationSender( |
| WebSocketChannel* channel) |
| : owner_(channel) {} |
| |
| WebSocketChannel::HandshakeNotificationSender::~HandshakeNotificationSender() {} |
| |
| void WebSocketChannel::HandshakeNotificationSender::Send( |
| base::WeakPtr<HandshakeNotificationSender> sender) { |
| // Do nothing if |sender| is already destructed. |
| if (sender) { |
| WebSocketChannel* channel = sender->owner_; |
| AllowUnused(sender->SendImmediately(channel->event_interface_.get())); |
| } |
| } |
| |
| ChannelState WebSocketChannel::HandshakeNotificationSender::SendImmediately( |
| WebSocketEventInterface* event_interface) { |
| |
| if (handshake_request_info_.get()) { |
| if (CHANNEL_DELETED == event_interface->OnStartOpeningHandshake( |
| handshake_request_info_.Pass())) |
| return CHANNEL_DELETED; |
| } |
| |
| if (handshake_response_info_.get()) { |
| if (CHANNEL_DELETED == event_interface->OnFinishOpeningHandshake( |
| handshake_response_info_.Pass())) |
| return CHANNEL_DELETED; |
| |
| // TODO(yhirano): We can release |this| to save memory because |
| // there will be no more opening handshake notification. |
| } |
| |
| return CHANNEL_ALIVE; |
| } |
| |
| WebSocketChannel::PendingReceivedFrame::PendingReceivedFrame( |
| bool final, |
| WebSocketFrameHeader::OpCode opcode, |
| const scoped_refptr<IOBuffer>& data, |
| size_t offset, |
| size_t size) |
| : final_(final), |
| opcode_(opcode), |
| data_(data), |
| offset_(offset), |
| size_(size) {} |
| |
| WebSocketChannel::PendingReceivedFrame::~PendingReceivedFrame() {} |
| |
| void WebSocketChannel::PendingReceivedFrame::ResetOpcode() { |
| DCHECK(WebSocketFrameHeader::IsKnownDataOpCode(opcode_)); |
| opcode_ = WebSocketFrameHeader::kOpCodeContinuation; |
| } |
| |
| void WebSocketChannel::PendingReceivedFrame::DidConsume(size_t bytes) { |
| DCHECK_LE(offset_, size_); |
| DCHECK_LE(bytes, size_ - offset_); |
| offset_ += bytes; |
| } |
| |
| WebSocketChannel::WebSocketChannel( |
| scoped_ptr<WebSocketEventInterface> event_interface, |
| URLRequestContext* url_request_context) |
| : event_interface_(event_interface.Pass()), |
| url_request_context_(url_request_context), |
| send_quota_low_water_mark_(kDefaultSendQuotaLowWaterMark), |
| send_quota_high_water_mark_(kDefaultSendQuotaHighWaterMark), |
| current_send_quota_(0), |
| current_receive_quota_(0), |
| timeout_(base::TimeDelta::FromSeconds(kClosingHandshakeTimeoutSeconds)), |
| received_close_code_(0), |
| state_(FRESHLY_CONSTRUCTED), |
| notification_sender_(new HandshakeNotificationSender(this)), |
| sending_text_message_(false), |
| receiving_text_message_(false), |
| expecting_to_handle_continuation_(false), |
| initial_frame_forwarded_(false) {} |
| |
| WebSocketChannel::~WebSocketChannel() { |
| // The stream may hold a pointer to read_frames_, and so it needs to be |
| // destroyed first. |
| stream_.reset(); |
| // The timer may have a callback pointing back to us, so stop it just in case |
| // someone decides to run the event loop from their destructor. |
| timer_.Stop(); |
| } |
| |
| void WebSocketChannel::SendAddChannelRequest( |
| const GURL& socket_url, |
| const std::vector<std::string>& requested_subprotocols, |
| const url::Origin& origin) { |
| // Delegate to the tested version. |
| SendAddChannelRequestWithSuppliedCreator( |
| socket_url, |
| requested_subprotocols, |
| origin, |
| base::Bind(&WebSocketStream::CreateAndConnectStream)); |
| } |
| |
| void WebSocketChannel::SetState(State new_state) { |
| DCHECK_NE(state_, new_state); |
| |
| if (new_state == CONNECTED) |
| established_on_ = base::TimeTicks::Now(); |
| if (state_ == CONNECTED && !established_on_.is_null()) { |
| UMA_HISTOGRAM_LONG_TIMES( |
| "Net.WebSocket.Duration", base::TimeTicks::Now() - established_on_); |
| } |
| |
| state_ = new_state; |
| } |
| |
| bool WebSocketChannel::InClosingState() const { |
| // The state RECV_CLOSED is not supported here, because it is only used in one |
| // code path and should not leak into the code in general. |
| DCHECK_NE(RECV_CLOSED, state_) |
| << "InClosingState called with state_ == RECV_CLOSED"; |
| return state_ == SEND_CLOSED || state_ == CLOSE_WAIT || state_ == CLOSED; |
| } |
| |
| void WebSocketChannel::SendFrame(bool fin, |
| WebSocketFrameHeader::OpCode op_code, |
| const std::vector<char>& data) { |
| if (data.size() > INT_MAX) { |
| NOTREACHED() << "Frame size sanity check failed"; |
| return; |
| } |
| if (stream_ == NULL) { |
| LOG(DFATAL) << "Got SendFrame without a connection established; " |
| << "misbehaving renderer? fin=" << fin << " op_code=" << op_code |
| << " data.size()=" << data.size(); |
| return; |
| } |
| if (InClosingState()) { |
| DVLOG(1) << "SendFrame called in state " << state_ |
| << ". This may be a bug, or a harmless race."; |
| return; |
| } |
| if (state_ != CONNECTED) { |
| NOTREACHED() << "SendFrame() called in state " << state_; |
| return; |
| } |
| if (data.size() > base::checked_cast<size_t>(current_send_quota_)) { |
| // TODO(ricea): Kill renderer. |
| AllowUnused( |
| FailChannel("Send quota exceeded", kWebSocketErrorGoingAway, "")); |
| // |this| has been deleted. |
| return; |
| } |
| if (!WebSocketFrameHeader::IsKnownDataOpCode(op_code)) { |
| LOG(DFATAL) << "Got SendFrame with bogus op_code " << op_code |
| << "; misbehaving renderer? fin=" << fin |
| << " data.size()=" << data.size(); |
| return; |
| } |
| if (op_code == WebSocketFrameHeader::kOpCodeText || |
| (op_code == WebSocketFrameHeader::kOpCodeContinuation && |
| sending_text_message_)) { |
| StreamingUtf8Validator::State state = |
| outgoing_utf8_validator_.AddBytes(vector_as_array(&data), data.size()); |
| if (state == StreamingUtf8Validator::INVALID || |
| (state == StreamingUtf8Validator::VALID_MIDPOINT && fin)) { |
| // TODO(ricea): Kill renderer. |
| AllowUnused( |
| FailChannel("Browser sent a text frame containing invalid UTF-8", |
| kWebSocketErrorGoingAway, |
| "")); |
| // |this| has been deleted. |
| return; |
| } |
| sending_text_message_ = !fin; |
| DCHECK(!fin || state == StreamingUtf8Validator::VALID_ENDPOINT); |
| } |
| current_send_quota_ -= data.size(); |
| // TODO(ricea): If current_send_quota_ has dropped below |
| // send_quota_low_water_mark_, it might be good to increase the "low |
| // water mark" and "high water mark", but only if the link to the WebSocket |
| // server is not saturated. |
| scoped_refptr<IOBuffer> buffer(new IOBuffer(data.size())); |
| std::copy(data.begin(), data.end(), buffer->data()); |
| AllowUnused(SendFrameFromIOBuffer(fin, op_code, buffer, data.size())); |
| // |this| may have been deleted. |
| } |
| |
| void WebSocketChannel::SendFlowControl(int64 quota) { |
| DCHECK(state_ == CONNECTING || state_ == CONNECTED || state_ == SEND_CLOSED || |
| state_ == CLOSE_WAIT); |
| // TODO(ricea): Kill the renderer if it tries to send us a negative quota |
| // value or > INT_MAX. |
| DCHECK_GE(quota, 0); |
| DCHECK_LE(quota, INT_MAX); |
| if (!pending_received_frames_.empty()) { |
| DCHECK_EQ(0, current_receive_quota_); |
| } |
| while (!pending_received_frames_.empty() && quota > 0) { |
| PendingReceivedFrame& front = pending_received_frames_.front(); |
| const size_t data_size = front.size() - front.offset(); |
| const size_t bytes_to_send = |
| std::min(base::checked_cast<size_t>(quota), data_size); |
| const bool final = front.final() && data_size == bytes_to_send; |
| const char* data = front.data() ? |
| front.data()->data() + front.offset() : NULL; |
| DCHECK(!bytes_to_send || data) << "Non empty data should not be null."; |
| const std::vector<char> data_vector(data, data + bytes_to_send); |
| DVLOG(3) << "Sending frame previously split due to quota to the " |
| << "renderer: quota=" << quota << " data_size=" << data_size |
| << " bytes_to_send=" << bytes_to_send; |
| if (event_interface_->OnDataFrame(final, front.opcode(), data_vector) == |
| CHANNEL_DELETED) |
| return; |
| if (bytes_to_send < data_size) { |
| front.DidConsume(bytes_to_send); |
| front.ResetOpcode(); |
| return; |
| } |
| const int64 signed_bytes_to_send = base::checked_cast<int64>(bytes_to_send); |
| DCHECK_GE(quota, signed_bytes_to_send); |
| quota -= signed_bytes_to_send; |
| |
| pending_received_frames_.pop(); |
| } |
| // If current_receive_quota_ == 0 then there is no pending ReadFrames() |
| // operation. |
| const bool start_read = |
| current_receive_quota_ == 0 && quota > 0 && |
| (state_ == CONNECTED || state_ == SEND_CLOSED || state_ == CLOSE_WAIT); |
| current_receive_quota_ += base::checked_cast<int>(quota); |
| if (start_read) |
| AllowUnused(ReadFrames()); |
| // |this| may have been deleted. |
| } |
| |
| void WebSocketChannel::StartClosingHandshake(uint16 code, |
| const std::string& reason) { |
| if (InClosingState()) { |
| DVLOG(1) << "StartClosingHandshake called in state " << state_ |
| << ". This may be a bug, or a harmless race."; |
| return; |
| } |
| if (state_ == CONNECTING) { |
| // Abort the in-progress handshake and drop the connection immediately. |
| stream_request_.reset(); |
| SetState(CLOSED); |
| AllowUnused(DoDropChannel(false, kWebSocketErrorAbnormalClosure, "")); |
| return; |
| } |
| if (state_ != CONNECTED) { |
| NOTREACHED() << "StartClosingHandshake() called in state " << state_; |
| return; |
| } |
| // Javascript actually only permits 1000 and 3000-4999, but the implementation |
| // itself may produce different codes. The length of |reason| is also checked |
| // by Javascript. |
| if (!IsStrictlyValidCloseStatusCode(code) || |
| reason.size() > kMaximumCloseReasonLength) { |
| // "InternalServerError" is actually used for errors from any endpoint, per |
| // errata 3227 to RFC6455. If the renderer is sending us an invalid code or |
| // reason it must be malfunctioning in some way, and based on that we |
| // interpret this as an internal error. |
| if (SendClose(kWebSocketErrorInternalServerError, "") != CHANNEL_DELETED) { |
| DCHECK_EQ(CONNECTED, state_); |
| SetState(SEND_CLOSED); |
| } |
| return; |
| } |
| if (SendClose( |
| code, |
| StreamingUtf8Validator::Validate(reason) ? reason : std::string()) == |
| CHANNEL_DELETED) |
| return; |
| DCHECK_EQ(CONNECTED, state_); |
| SetState(SEND_CLOSED); |
| } |
| |
| void WebSocketChannel::SendAddChannelRequestForTesting( |
| const GURL& socket_url, |
| const std::vector<std::string>& requested_subprotocols, |
| const url::Origin& origin, |
| const WebSocketStreamCreator& creator) { |
| SendAddChannelRequestWithSuppliedCreator( |
| socket_url, requested_subprotocols, origin, creator); |
| } |
| |
| void WebSocketChannel::SetClosingHandshakeTimeoutForTesting( |
| base::TimeDelta delay) { |
| timeout_ = delay; |
| } |
| |
| void WebSocketChannel::SendAddChannelRequestWithSuppliedCreator( |
| const GURL& socket_url, |
| const std::vector<std::string>& requested_subprotocols, |
| const url::Origin& origin, |
| const WebSocketStreamCreator& creator) { |
| DCHECK_EQ(FRESHLY_CONSTRUCTED, state_); |
| if (!socket_url.SchemeIsWSOrWSS()) { |
| // TODO(ricea): Kill the renderer (this error should have been caught by |
| // Javascript). |
| AllowUnused(event_interface_->OnAddChannelResponse(true, "", "")); |
| // |this| is deleted here. |
| return; |
| } |
| socket_url_ = socket_url; |
| scoped_ptr<WebSocketStream::ConnectDelegate> connect_delegate( |
| new ConnectDelegate(this)); |
| stream_request_ = creator.Run(socket_url_, |
| requested_subprotocols, |
| origin, |
| url_request_context_, |
| BoundNetLog(), |
| connect_delegate.Pass()); |
| SetState(CONNECTING); |
| } |
| |
| void WebSocketChannel::OnConnectSuccess(scoped_ptr<WebSocketStream> stream) { |
| DCHECK(stream); |
| DCHECK_EQ(CONNECTING, state_); |
| |
| stream_ = stream.Pass(); |
| |
| SetState(CONNECTED); |
| |
| if (event_interface_->OnAddChannelResponse( |
| false, stream_->GetSubProtocol(), stream_->GetExtensions()) == |
| CHANNEL_DELETED) |
| return; |
| |
| // TODO(ricea): Get flow control information from the WebSocketStream once we |
| // have a multiplexing WebSocketStream. |
| current_send_quota_ = send_quota_high_water_mark_; |
| if (event_interface_->OnFlowControl(send_quota_high_water_mark_) == |
| CHANNEL_DELETED) |
| return; |
| |
| // |stream_request_| is not used once the connection has succeeded. |
| stream_request_.reset(); |
| |
| AllowUnused(ReadFrames()); |
| // |this| may have been deleted. |
| } |
| |
| void WebSocketChannel::OnConnectFailure(const std::string& message) { |
| DCHECK_EQ(CONNECTING, state_); |
| |
| // Copy the message before we delete its owner. |
| std::string message_copy = message; |
| |
| SetState(CLOSED); |
| stream_request_.reset(); |
| |
| if (CHANNEL_DELETED == |
| notification_sender_->SendImmediately(event_interface_.get())) { |
| // |this| has been deleted. |
| return; |
| } |
| AllowUnused(event_interface_->OnFailChannel(message_copy)); |
| // |this| has been deleted. |
| } |
| |
| void WebSocketChannel::OnSSLCertificateError( |
| scoped_ptr<WebSocketEventInterface::SSLErrorCallbacks> ssl_error_callbacks, |
| const SSLInfo& ssl_info, |
| bool fatal) { |
| AllowUnused(event_interface_->OnSSLCertificateError( |
| ssl_error_callbacks.Pass(), socket_url_, ssl_info, fatal)); |
| } |
| |
| void WebSocketChannel::OnStartOpeningHandshake( |
| scoped_ptr<WebSocketHandshakeRequestInfo> request) { |
| DCHECK(!notification_sender_->handshake_request_info()); |
| |
| // Because it is hard to handle an IPC error synchronously is difficult, |
| // we asynchronously notify the information. |
| notification_sender_->set_handshake_request_info(request.Pass()); |
| ScheduleOpeningHandshakeNotification(); |
| } |
| |
| void WebSocketChannel::OnFinishOpeningHandshake( |
| scoped_ptr<WebSocketHandshakeResponseInfo> response) { |
| DCHECK(!notification_sender_->handshake_response_info()); |
| |
| // Because it is hard to handle an IPC error synchronously is difficult, |
| // we asynchronously notify the information. |
| notification_sender_->set_handshake_response_info(response.Pass()); |
| ScheduleOpeningHandshakeNotification(); |
| } |
| |
| void WebSocketChannel::ScheduleOpeningHandshakeNotification() { |
| base::MessageLoop::current()->PostTask( |
| FROM_HERE, |
| base::Bind(HandshakeNotificationSender::Send, |
| notification_sender_->AsWeakPtr())); |
| } |
| |
| ChannelState WebSocketChannel::WriteFrames() { |
| int result = OK; |
| do { |
| // This use of base::Unretained is safe because this object owns the |
| // WebSocketStream and destroying it cancels all callbacks. |
| result = stream_->WriteFrames( |
| data_being_sent_->frames(), |
| base::Bind(base::IgnoreResult(&WebSocketChannel::OnWriteDone), |
| base::Unretained(this), |
| false)); |
| if (result != ERR_IO_PENDING) { |
| if (OnWriteDone(true, result) == CHANNEL_DELETED) |
| return CHANNEL_DELETED; |
| // OnWriteDone() returns CHANNEL_DELETED on error. Here |state_| is |
| // guaranteed to be the same as before OnWriteDone() call. |
| } |
| } while (result == OK && data_being_sent_); |
| return CHANNEL_ALIVE; |
| } |
| |
| ChannelState WebSocketChannel::OnWriteDone(bool synchronous, int result) { |
| DCHECK_NE(FRESHLY_CONSTRUCTED, state_); |
| DCHECK_NE(CONNECTING, state_); |
| DCHECK_NE(ERR_IO_PENDING, result); |
| DCHECK(data_being_sent_); |
| switch (result) { |
| case OK: |
| if (data_to_send_next_) { |
| data_being_sent_ = data_to_send_next_.Pass(); |
| if (!synchronous) |
| return WriteFrames(); |
| } else { |
| data_being_sent_.reset(); |
| if (current_send_quota_ < send_quota_low_water_mark_) { |
| // TODO(ricea): Increase low_water_mark and high_water_mark if |
| // throughput is high, reduce them if throughput is low. Low water |
| // mark needs to be >= the bandwidth delay product *of the IPC |
| // channel*. Because factors like context-switch time, thread wake-up |
| // time, and bus speed come into play it is complex and probably needs |
| // to be determined empirically. |
| DCHECK_LE(send_quota_low_water_mark_, send_quota_high_water_mark_); |
| // TODO(ricea): Truncate quota by the quota specified by the remote |
| // server, if the protocol in use supports quota. |
| int fresh_quota = send_quota_high_water_mark_ - current_send_quota_; |
| current_send_quota_ += fresh_quota; |
| return event_interface_->OnFlowControl(fresh_quota); |
| } |
| } |
| return CHANNEL_ALIVE; |
| |
| // If a recoverable error condition existed, it would go here. |
| |
| default: |
| DCHECK_LT(result, 0) |
| << "WriteFrames() should only return OK or ERR_ codes"; |
| |
| stream_->Close(); |
| SetState(CLOSED); |
| return DoDropChannel(false, kWebSocketErrorAbnormalClosure, ""); |
| } |
| } |
| |
| ChannelState WebSocketChannel::ReadFrames() { |
| int result = OK; |
| while (result == OK && current_receive_quota_ > 0) { |
| // This use of base::Unretained is safe because this object owns the |
| // WebSocketStream, and any pending reads will be cancelled when it is |
| // destroyed. |
| result = stream_->ReadFrames( |
| &read_frames_, |
| base::Bind(base::IgnoreResult(&WebSocketChannel::OnReadDone), |
| base::Unretained(this), |
| false)); |
| if (result != ERR_IO_PENDING) { |
| if (OnReadDone(true, result) == CHANNEL_DELETED) |
| return CHANNEL_DELETED; |
| } |
| DCHECK_NE(CLOSED, state_); |
| } |
| return CHANNEL_ALIVE; |
| } |
| |
| ChannelState WebSocketChannel::OnReadDone(bool synchronous, int result) { |
| DCHECK_NE(FRESHLY_CONSTRUCTED, state_); |
| DCHECK_NE(CONNECTING, state_); |
| DCHECK_NE(ERR_IO_PENDING, result); |
| switch (result) { |
| case OK: |
| // ReadFrames() must use ERR_CONNECTION_CLOSED for a closed connection |
| // with no data read, not an empty response. |
| DCHECK(!read_frames_.empty()) |
| << "ReadFrames() returned OK, but nothing was read."; |
| for (size_t i = 0; i < read_frames_.size(); ++i) { |
| scoped_ptr<WebSocketFrame> frame(read_frames_[i]); |
| read_frames_[i] = NULL; |
| if (HandleFrame(frame.Pass()) == CHANNEL_DELETED) |
| return CHANNEL_DELETED; |
| } |
| read_frames_.clear(); |
| // There should always be a call to ReadFrames pending. |
| // TODO(ricea): Unless we are out of quota. |
| DCHECK_NE(CLOSED, state_); |
| if (!synchronous) |
| return ReadFrames(); |
| return CHANNEL_ALIVE; |
| |
| case ERR_WS_PROTOCOL_ERROR: |
| // This could be kWebSocketErrorProtocolError (specifically, non-minimal |
| // encoding of payload length) or kWebSocketErrorMessageTooBig, or an |
| // extension-specific error. |
| return FailChannel("Invalid frame header", |
| kWebSocketErrorProtocolError, |
| "WebSocket Protocol Error"); |
| |
| default: |
| DCHECK_LT(result, 0) |
| << "ReadFrames() should only return OK or ERR_ codes"; |
| |
| stream_->Close(); |
| SetState(CLOSED); |
| |
| uint16 code = kWebSocketErrorAbnormalClosure; |
| std::string reason = ""; |
| bool was_clean = false; |
| if (received_close_code_ != 0) { |
| code = received_close_code_; |
| reason = received_close_reason_; |
| was_clean = (result == ERR_CONNECTION_CLOSED); |
| } |
| |
| return DoDropChannel(was_clean, code, reason); |
| } |
| } |
| |
| ChannelState WebSocketChannel::HandleFrame(scoped_ptr<WebSocketFrame> frame) { |
| if (frame->header.masked) { |
| // RFC6455 Section 5.1 "A client MUST close a connection if it detects a |
| // masked frame." |
| return FailChannel( |
| "A server must not mask any frames that it sends to the " |
| "client.", |
| kWebSocketErrorProtocolError, |
| "Masked frame from server"); |
| } |
| const WebSocketFrameHeader::OpCode opcode = frame->header.opcode; |
| DCHECK(!WebSocketFrameHeader::IsKnownControlOpCode(opcode) || |
| frame->header.final); |
| if (frame->header.reserved1 || frame->header.reserved2 || |
| frame->header.reserved3) { |
| return FailChannel(base::StringPrintf( |
| "One or more reserved bits are on: reserved1 = %d, " |
| "reserved2 = %d, reserved3 = %d", |
| static_cast<int>(frame->header.reserved1), |
| static_cast<int>(frame->header.reserved2), |
| static_cast<int>(frame->header.reserved3)), |
| kWebSocketErrorProtocolError, |
| "Invalid reserved bit"); |
| } |
| |
| // Respond to the frame appropriately to its type. |
| return HandleFrameByState( |
| opcode, frame->header.final, frame->data, frame->header.payload_length); |
| } |
| |
| ChannelState WebSocketChannel::HandleFrameByState( |
| const WebSocketFrameHeader::OpCode opcode, |
| bool final, |
| const scoped_refptr<IOBuffer>& data_buffer, |
| size_t size) { |
| DCHECK_NE(RECV_CLOSED, state_) |
| << "HandleFrame() does not support being called re-entrantly from within " |
| "SendClose()"; |
| DCHECK_NE(CLOSED, state_); |
| if (state_ == CLOSE_WAIT) { |
| std::string frame_name; |
| GetFrameTypeForOpcode(opcode, &frame_name); |
| |
| // FailChannel() won't send another Close frame. |
| return FailChannel( |
| frame_name + " received after close", kWebSocketErrorProtocolError, ""); |
| } |
| switch (opcode) { |
| case WebSocketFrameHeader::kOpCodeText: // fall-thru |
| case WebSocketFrameHeader::kOpCodeBinary: |
| case WebSocketFrameHeader::kOpCodeContinuation: |
| return HandleDataFrame(opcode, final, data_buffer, size); |
| |
| case WebSocketFrameHeader::kOpCodePing: |
| DVLOG(1) << "Got Ping of size " << size; |
| if (state_ == CONNECTED) |
| return SendFrameFromIOBuffer( |
| true, WebSocketFrameHeader::kOpCodePong, data_buffer, size); |
| DVLOG(3) << "Ignored ping in state " << state_; |
| return CHANNEL_ALIVE; |
| |
| case WebSocketFrameHeader::kOpCodePong: |
| DVLOG(1) << "Got Pong of size " << size; |
| // There is no need to do anything with pong messages. |
| return CHANNEL_ALIVE; |
| |
| case WebSocketFrameHeader::kOpCodeClose: { |
| // TODO(ricea): If there is a message which is queued for transmission to |
| // the renderer, then the renderer should not receive an |
| // OnClosingHandshake or OnDropChannel IPC until the queued message has |
| // been completedly transmitted. |
| uint16 code = kWebSocketNormalClosure; |
| std::string reason; |
| std::string message; |
| if (!ParseClose(data_buffer, size, &code, &reason, &message)) { |
| return FailChannel(message, code, reason); |
| } |
| // TODO(ricea): Find a way to safely log the message from the close |
| // message (escape control codes and so on). |
| DVLOG(1) << "Got Close with code " << code; |
| switch (state_) { |
| case CONNECTED: |
| SetState(RECV_CLOSED); |
| if (SendClose(code, reason) == CHANNEL_DELETED) |
| return CHANNEL_DELETED; |
| DCHECK_EQ(RECV_CLOSED, state_); |
| SetState(CLOSE_WAIT); |
| |
| if (event_interface_->OnClosingHandshake() == CHANNEL_DELETED) |
| return CHANNEL_DELETED; |
| received_close_code_ = code; |
| received_close_reason_ = reason; |
| break; |
| |
| case SEND_CLOSED: |
| SetState(CLOSE_WAIT); |
| // From RFC6455 section 7.1.5: "Each endpoint |
| // will see the status code sent by the other end as _The WebSocket |
| // Connection Close Code_." |
| received_close_code_ = code; |
| received_close_reason_ = reason; |
| break; |
| |
| default: |
| LOG(DFATAL) << "Got Close in unexpected state " << state_; |
| break; |
| } |
| return CHANNEL_ALIVE; |
| } |
| |
| default: |
| return FailChannel( |
| base::StringPrintf("Unrecognized frame opcode: %d", opcode), |
| kWebSocketErrorProtocolError, |
| "Unknown opcode"); |
| } |
| } |
| |
| ChannelState WebSocketChannel::HandleDataFrame( |
| WebSocketFrameHeader::OpCode opcode, |
| bool final, |
| const scoped_refptr<IOBuffer>& data_buffer, |
| size_t size) { |
| if (state_ != CONNECTED) { |
| DVLOG(3) << "Ignored data packet received in state " << state_; |
| return CHANNEL_ALIVE; |
| } |
| DCHECK(opcode == WebSocketFrameHeader::kOpCodeContinuation || |
| opcode == WebSocketFrameHeader::kOpCodeText || |
| opcode == WebSocketFrameHeader::kOpCodeBinary); |
| const bool got_continuation = |
| (opcode == WebSocketFrameHeader::kOpCodeContinuation); |
| if (got_continuation != expecting_to_handle_continuation_) { |
| const std::string console_log = got_continuation |
| ? "Received unexpected continuation frame." |
| : "Received start of new message but previous message is unfinished."; |
| const std::string reason = got_continuation |
| ? "Unexpected continuation" |
| : "Previous data frame unfinished"; |
| return FailChannel(console_log, kWebSocketErrorProtocolError, reason); |
| } |
| expecting_to_handle_continuation_ = !final; |
| WebSocketFrameHeader::OpCode opcode_to_send = opcode; |
| if (!initial_frame_forwarded_ && |
| opcode == WebSocketFrameHeader::kOpCodeContinuation) { |
| opcode_to_send = receiving_text_message_ |
| ? WebSocketFrameHeader::kOpCodeText |
| : WebSocketFrameHeader::kOpCodeBinary; |
| } |
| if (opcode == WebSocketFrameHeader::kOpCodeText || |
| (opcode == WebSocketFrameHeader::kOpCodeContinuation && |
| receiving_text_message_)) { |
| // This call is not redundant when size == 0 because it tells us what |
| // the current state is. |
| StreamingUtf8Validator::State state = incoming_utf8_validator_.AddBytes( |
| size ? data_buffer->data() : NULL, size); |
| if (state == StreamingUtf8Validator::INVALID || |
| (state == StreamingUtf8Validator::VALID_MIDPOINT && final)) { |
| return FailChannel("Could not decode a text frame as UTF-8.", |
| kWebSocketErrorProtocolError, |
| "Invalid UTF-8 in text frame"); |
| } |
| receiving_text_message_ = !final; |
| DCHECK(!final || state == StreamingUtf8Validator::VALID_ENDPOINT); |
| } |
| if (size == 0U && !final) |
| return CHANNEL_ALIVE; |
| |
| initial_frame_forwarded_ = !final; |
| if (size > base::checked_cast<size_t>(current_receive_quota_) || |
| !pending_received_frames_.empty()) { |
| const bool no_quota = (current_receive_quota_ == 0); |
| DCHECK(no_quota || pending_received_frames_.empty()); |
| DVLOG(3) << "Queueing frame to renderer due to quota. quota=" |
| << current_receive_quota_ << " size=" << size; |
| WebSocketFrameHeader::OpCode opcode_to_queue = |
| no_quota ? opcode_to_send : WebSocketFrameHeader::kOpCodeContinuation; |
| pending_received_frames_.push(PendingReceivedFrame( |
| final, opcode_to_queue, data_buffer, current_receive_quota_, size)); |
| if (no_quota) |
| return CHANNEL_ALIVE; |
| size = current_receive_quota_; |
| final = false; |
| } |
| |
| // TODO(ricea): Can this copy be eliminated? |
| const char* const data_begin = size ? data_buffer->data() : NULL; |
| const char* const data_end = data_begin + size; |
| const std::vector<char> data(data_begin, data_end); |
| current_receive_quota_ -= size; |
| DCHECK_GE(current_receive_quota_, 0); |
| |
| // Sends the received frame to the renderer process. |
| return event_interface_->OnDataFrame(final, opcode_to_send, data); |
| } |
| |
| ChannelState WebSocketChannel::SendFrameFromIOBuffer( |
| bool fin, |
| WebSocketFrameHeader::OpCode op_code, |
| const scoped_refptr<IOBuffer>& buffer, |
| size_t size) { |
| DCHECK(state_ == CONNECTED || state_ == RECV_CLOSED); |
| DCHECK(stream_); |
| |
| scoped_ptr<WebSocketFrame> frame(new WebSocketFrame(op_code)); |
| WebSocketFrameHeader& header = frame->header; |
| header.final = fin; |
| header.masked = true; |
| header.payload_length = size; |
| frame->data = buffer; |
| |
| if (data_being_sent_) { |
| // Either the link to the WebSocket server is saturated, or several messages |
| // are being sent in a batch. |
| // TODO(ricea): Keep some statistics to work out the situation and adjust |
| // quota appropriately. |
| if (!data_to_send_next_) |
| data_to_send_next_.reset(new SendBuffer); |
| data_to_send_next_->AddFrame(frame.Pass()); |
| return CHANNEL_ALIVE; |
| } |
| |
| data_being_sent_.reset(new SendBuffer); |
| data_being_sent_->AddFrame(frame.Pass()); |
| return WriteFrames(); |
| } |
| |
| ChannelState WebSocketChannel::FailChannel(const std::string& message, |
| uint16 code, |
| const std::string& reason) { |
| DCHECK_NE(FRESHLY_CONSTRUCTED, state_); |
| DCHECK_NE(CONNECTING, state_); |
| DCHECK_NE(CLOSED, state_); |
| |
| // TODO(ricea): Logging. |
| if (state_ == CONNECTED) { |
| if (SendClose(code, reason) == CHANNEL_DELETED) |
| return CHANNEL_DELETED; |
| } |
| |
| // Careful study of RFC6455 section 7.1.7 and 7.1.1 indicates the browser |
| // should close the connection itself without waiting for the closing |
| // handshake. |
| stream_->Close(); |
| SetState(CLOSED); |
| return event_interface_->OnFailChannel(message); |
| } |
| |
| ChannelState WebSocketChannel::SendClose(uint16 code, |
| const std::string& reason) { |
| DCHECK(state_ == CONNECTED || state_ == RECV_CLOSED); |
| DCHECK_LE(reason.size(), kMaximumCloseReasonLength); |
| scoped_refptr<IOBuffer> body; |
| size_t size = 0; |
| if (code == kWebSocketErrorNoStatusReceived) { |
| // Special case: translate kWebSocketErrorNoStatusReceived into a Close |
| // frame with no payload. |
| DCHECK(reason.empty()); |
| body = new IOBuffer(0); |
| } else { |
| const size_t payload_length = kWebSocketCloseCodeLength + reason.length(); |
| body = new IOBuffer(payload_length); |
| size = payload_length; |
| base::WriteBigEndian(body->data(), code); |
| COMPILE_ASSERT(sizeof(code) == kWebSocketCloseCodeLength, |
| they_should_both_be_two); |
| std::copy( |
| reason.begin(), reason.end(), body->data() + kWebSocketCloseCodeLength); |
| } |
| // This use of base::Unretained() is safe because we stop the timer in the |
| // destructor. |
| timer_.Start( |
| FROM_HERE, |
| timeout_, |
| base::Bind(&WebSocketChannel::CloseTimeout, base::Unretained(this))); |
| if (SendFrameFromIOBuffer( |
| true, WebSocketFrameHeader::kOpCodeClose, body, size) == |
| CHANNEL_DELETED) |
| return CHANNEL_DELETED; |
| return CHANNEL_ALIVE; |
| } |
| |
| bool WebSocketChannel::ParseClose(const scoped_refptr<IOBuffer>& buffer, |
| size_t size, |
| uint16* code, |
| std::string* reason, |
| std::string* message) { |
| reason->clear(); |
| if (size < kWebSocketCloseCodeLength) { |
| if (size == 0U) { |
| *code = kWebSocketErrorNoStatusReceived; |
| return true; |
| } |
| |
| DVLOG(1) << "Close frame with payload size " << size << " received " |
| << "(the first byte is " << std::hex |
| << static_cast<int>(buffer->data()[0]) << ")"; |
| *code = kWebSocketErrorProtocolError; |
| *message = |
| "Received a broken close frame containing an invalid size body."; |
| return false; |
| } |
| |
| const char* data = buffer->data(); |
| uint16 unchecked_code = 0; |
| base::ReadBigEndian(data, &unchecked_code); |
| COMPILE_ASSERT(sizeof(unchecked_code) == kWebSocketCloseCodeLength, |
| they_should_both_be_two_bytes); |
| |
| switch (unchecked_code) { |
| case kWebSocketErrorNoStatusReceived: |
| case kWebSocketErrorAbnormalClosure: |
| case kWebSocketErrorTlsHandshake: |
| *code = kWebSocketErrorProtocolError; |
| *message = |
| "Received a broken close frame containing a reserved status code."; |
| return false; |
| |
| default: |
| *code = unchecked_code; |
| break; |
| } |
| |
| std::string text(data + kWebSocketCloseCodeLength, data + size); |
| if (StreamingUtf8Validator::Validate(text)) { |
| reason->swap(text); |
| return true; |
| } |
| |
| *code = kWebSocketErrorProtocolError; |
| *reason = "Invalid UTF-8 in Close frame"; |
| *message = "Received a broken close frame containing invalid UTF-8."; |
| return false; |
| } |
| |
| ChannelState WebSocketChannel::DoDropChannel(bool was_clean, |
| uint16 code, |
| const std::string& reason) { |
| if (CHANNEL_DELETED == |
| notification_sender_->SendImmediately(event_interface_.get())) |
| return CHANNEL_DELETED; |
| ChannelState result = |
| event_interface_->OnDropChannel(was_clean, code, reason); |
| DCHECK_EQ(CHANNEL_DELETED, result); |
| return result; |
| } |
| |
| void WebSocketChannel::CloseTimeout() { |
| stream_->Close(); |
| SetState(CLOSED); |
| AllowUnused(DoDropChannel(false, kWebSocketErrorAbnormalClosure, "")); |
| // |this| has been deleted. |
| } |
| |
| } // namespace net |