| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_WEBSOCKETS_WEBSOCKET_HANDSHAKE_STREAM_BASE_H_ |
| #define NET_WEBSOCKETS_WEBSOCKET_HANDSHAKE_STREAM_BASE_H_ |
| |
| // This file is included from net/http files. |
| // Since net/http can be built without linking net/websockets code, |
| // this file must not introduce any link-time dependencies on websockets. |
| |
| #include <string> |
| |
| #include "base/basictypes.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/supports_user_data.h" |
| #include "net/http/http_stream_base.h" |
| #include "net/url_request/websocket_handshake_userdata_key.h" |
| #include "net/websockets/websocket_stream.h" |
| |
| namespace net { |
| |
| class ClientSocketHandle; |
| class SpdySession; |
| |
| // WebSocketHandshakeStreamBase is the base class of |
| // WebSocketBasicHandshakeStream. net/http code uses this interface to handle |
| // WebSocketBasicHandshakeStream when it needs to be treated differently from |
| // HttpStreamBase. |
| class NET_EXPORT WebSocketHandshakeStreamBase : public HttpStreamBase { |
| public: |
| // An object that stores data needed for the creation of a |
| // WebSocketBasicHandshakeStream object. A new CreateHelper is used for each |
| // WebSocket connection. |
| class NET_EXPORT_PRIVATE CreateHelper : public base::SupportsUserData::Data { |
| public: |
| // Returns a key to use to lookup this object in a URLRequest object. It is |
| // different from any other key that is supplied to |
| // URLRequest::SetUserData(). |
| static const void* DataKey() { return kWebSocketHandshakeUserDataKey; } |
| |
| virtual ~CreateHelper() {} |
| |
| // Create a WebSocketBasicHandshakeStream. This is called after the |
| // underlying connection has been established but before any handshake data |
| // has been transferred. This can be called more than once in the case that |
| // HTTP authentication is needed. |
| virtual WebSocketHandshakeStreamBase* CreateBasicStream( |
| scoped_ptr<ClientSocketHandle> connection, |
| bool using_proxy) = 0; |
| |
| // Create a WebSocketSpdyHandshakeStream (unimplemented as of October 2013) |
| virtual WebSocketHandshakeStreamBase* CreateSpdyStream( |
| const base::WeakPtr<SpdySession>& session, |
| bool use_relative_url) = 0; |
| }; |
| |
| // This has to have an inline implementation so that the net/url_request/ |
| // tests do not fail on iOS. |
| virtual ~WebSocketHandshakeStreamBase() {} |
| |
| // After the handshake has completed, this method creates a WebSocketStream |
| // (of the appropriate type) from the WebSocketHandshakeStreamBase object. |
| // The WebSocketHandshakeStreamBase object is unusable after Upgrade() has |
| // been called. |
| virtual scoped_ptr<WebSocketStream> Upgrade() = 0; |
| |
| protected: |
| // As with the destructor, this must be inline. |
| WebSocketHandshakeStreamBase() {} |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(WebSocketHandshakeStreamBase); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_WEBSOCKETS_WEBSOCKET_HANDSHAKE_STREAM_BASE_H_ |