blob: 331c38c3e7239af69187003fa0227631544a0e56 [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Determines whether a certain driver bug exists in the current system.
// The format of a valid gpu_driver_bug_list.json file is defined in
// <gpu/config/gpu_control_list_format.txt>.
// The supported "features" can be found in
// <gpu/config/gpu_driver_bug_workaround_type.h>.
#include "gpu/config/gpu_control_list_jsons.h"
#define LONG_STRING_CONST(...) #__VA_ARGS__
namespace gpu {
const char kGpuDriverBugListJson[] = LONG_STRING_CONST(
{
"name": "gpu driver bug list",
// Please update the version number whenever you change this file.
"version": "6.6",
"entries": [
{
"id": 1,
"description": "Imagination driver doesn't like uploading lots of buffer data constantly",
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "Imagination"
},
"features": [
"use_client_side_arrays_for_stream_buffers"
]
},
{
"id": 2,
"description": "ARM driver doesn't like uploading lots of buffer data constantly",
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "ARM"
},
"features": [
"use_client_side_arrays_for_stream_buffers"
]
},
{
"id": 3,
"description": "glGenerateMipmap leaks vram without setting texture filters on some Mac drivers",
"webkit_bugs": [48489],
"cr_bugs": [349137],
"os": {
"type": "macosx",
"version": {
"op": "<",
"value": "10.9"
}
},
"features": [
"set_texture_filter_before_generating_mipmap"
]
},
{
"id": 4,
"description": "glReadPixels incorrectly sets alpha to 0 on some drivers from a drawing buffer without alpha channel",
"webkit_bugs": [33416],
"cr_bugs": [349137],
"os": {
"type": "macosx",
"version": {
"op": "<",
"value": "10.9"
}
},
"features": [
"clear_alpha_in_readpixels"
]
},
{
"id": 5,
"description": "Always call glUseProgram after a successful link to avoid a driver bug",
"cr_bugs": [349137],
"vendor_id": "0x10de",
"exceptions": [
{
"os": {
"type": "macosx",
"version": {
"op": ">=",
"value": "10.9"
}
}
}
],
"features": [
"use_current_program_after_successful_link"
]
},
{
"id": 6,
"description": "Restore scissor on FBO change with Qualcomm GPUs on older versions of Android",
"cr_bugs": [165493, 222018],
"os": {
"type": "android",
"version": {
"op": "<",
"value": "4.3"
}
},
"gl_vendor": {
"op": "beginwith",
"value": "Qualcomm"
},
"features": [
"restore_scissor_on_fbo_change"
]
},
{
"id": 7,
"cr_bugs": [89557],
"description": "Work around a bug in offscreen buffers on NVIDIA GPUs on Macs",
"os": {
"type": "macosx"
},
"vendor_id": "0x10de",
"features": [
"needs_offscreen_buffer_workaround"
]
},
{
"id": 8,
"description": "A few built-in glsl functions on Mac behave incorrectly",
"cr_bugs": [349137],
"os": {
"type": "macosx",
"version": {
"op": "<",
"value": "10.9"
}
},
"vendor_id": "0x1002",
"features": [
"needs_glsl_built_in_function_emulation"
]
},
{
"id": 9,
"description": "AMD drivers get gl_PointCoord backward on OS X 10.8 or earlier",
"cr_bugs": [256349],
"os": {
"type": "macosx",
"version": {
"op": "<",
"value": "10.9"
}
},
"vendor_id": "0x1002",
"features": [
"reverse_point_sprite_coord_origin"
]
},
{
"id": 10,
"description": "Intel drivers get gl_PointCoord backward on OS X 10.8 or earlier",
"cr_bugs": [256349],
"os": {
"type": "macosx",
"version": {
"op": "<",
"value": "10.9"
}
},
"vendor_id": "0x8086",
"features": [
"reverse_point_sprite_coord_origin"
]
},
{
"id": 11,
"description": "Limit max texure size to 4096 on Macs with Intel GPUs",
"os": {
"type": "macosx"
},
"vendor_id": "0x8086",
"features": [
"max_texture_size_limit_4096"
]
},
{
"id": 12,
"description": "Limit max cube map texure size to 1024 on Macs with Intel GPUs",
"os": {
"type": "macosx"
},
"vendor_id": "0x8086",
"features": [
"max_cube_map_texture_size_limit_1024"
]
},
{
"id": 13,
"description": "Limit max cube map texure size to 512 on older Macs with Intel GPUs",
"os": {
"type": "macosx",
"version": {
"op": "<",
"value": "10.7.3"
}
},
"vendor_id": "0x8086",
"features": [
"max_cube_map_texture_size_limit_512"
]
},
{
"id": 14,
"description": "Limit max texure size and cube map texture size to 4096 on Macs with AMD GPUs",
"os": {
"type": "macosx"
},
"vendor_id": "0x1002",
"features": [
"max_texture_size_limit_4096",
"max_cube_map_texture_size_limit_4096"
]
},
{
"id": 16,
"description": "EXT_occlusion_query appears to be buggy with Intel GPUs on Linux",
"os": {
"type": "linux"
},
"vendor_id": "0x8086",
"features": [
"disable_ext_occlusion_query"
]
},
{
"id": 17,
"description": "Some drivers are unable to reset the D3D device in the GPU process sandbox",
"os": {
"type": "win"
},
"features": [
"exit_on_context_lost"
]
},
{
"id": 19,
"description": "Disable depth textures on Android with Qualcomm GPUs",
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "Qualcomm"
},
"features": [
"disable_depth_texture"
]
},
{
"id": 20,
"description": "Disable EXT_draw_buffers on GeForce GT 650M on Mac OS X due to driver bugs",
"os": {
"type": "macosx"
},
"vendor_id": "0x10de",
"device_id": ["0x0fd5"],
"multi_gpu_category": "any",
"features": [
"disable_ext_draw_buffers"
]
},
{
"id": 21,
"description": "Vivante GPUs are buggy with context switching",
"cr_bugs": [179250, 235935],
"os": {
"type": "android"
},
"gl_extensions": {
"op": "contains",
"value": "GL_VIV_shader_binary"
},
"features": [
"unbind_fbo_on_context_switch"
]
},
{
"id": 22,
"description": "Imagination drivers are buggy with context switching",
"cr_bugs": [230896],
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "Imagination"
},
"features": [
"unbind_fbo_on_context_switch"
]
},
{
"id": 23,
"cr_bugs": [243038],
"description": "Disable OES_standard_derivative on Intel Pineview M Gallium drivers",
"os": {
"type": "chromeos"
},
"vendor_id": "0x8086",
"device_id": ["0xa011", "0xa012"],
"features": [
"disable_oes_standard_derivatives"
]
},
{
"id": 24,
"cr_bugs": [231082],
"description": "Mali-400 drivers throw an error when a buffer object's size is set to 0",
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "ARM"
},
"gl_renderer": {
"op": "contains",
"value": "Mali-400"
},
"features": [
"use_non_zero_size_for_client_side_stream_buffers"
]
},
{
"id": 25,
"cr_bugs": [152225],
"description": "PBO + Readpixels don't work on OS X 10.7",
"os": {
"type": "macosx",
"version": {
"op": "<",
"value": "10.8"
}
},
"features": [
"disable_async_readpixels"
]
},
{
"id": 26,
"description": "Disable use of Direct3D 11 on Windows Vista and lower",
"os": {
"type": "win",
"version": {
"op": "<=",
"value": "6.0"
}
},
"features": [
"disable_d3d11"
]
},
{
"id": 27,
"cr_bugs": [265115],
"description": "Async Readpixels with GL_BGRA format is broken on Haswell chipset on Macs",
"os": {
"type": "macosx"
},
"vendor_id": "0x8086",
"device_id": ["0x0402", "0x0406", "0x040a", "0x0412", "0x0416", "0x041a",
"0x0a04", "0x0a16", "0x0a22", "0x0a26", "0x0a2a"],
"features": [
"swizzle_rgba_for_async_readpixels"
]
},
{
"id": 30,
"cr_bugs": [237931],
"description": "Multisampling is buggy on OSX when multiple monitors are connected",
"os": {
"type": "macosx"
},
"features": [
"disable_multimonitor_multisampling"
]
},
{
"id": 31,
"cr_bugs": [154715, 10068, 269829, 294779, 285292],
"description": "The Mali-Txxx driver does not guarantee flush ordering",
"gl_vendor": {
"op": "beginwith",
"value": "ARM"
},
"gl_renderer": {
"op": "beginwith",
"value": "Mali-T"
},
"features": [
"use_virtualized_gl_contexts"
]
},
{
"id": 32,
"cr_bugs": [179815],
"description": "Share groups are not working on (older?) Broadcom drivers",
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "Broadcom"
},
"features": [
"use_virtualized_gl_contexts"
]
},
{
"id": 33,
"description": "Share group-related crashes and poor context switching perf on Galaxy Nexus",
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "Imagination"
},
"features": [
"use_virtualized_gl_contexts"
]
},
{
"id": 34,
"cr_bugs": [179250, 229643, 230896],
"description": "Share groups are not working on (older?) Vivante drivers",
"os": {
"type": "android"
},
"gl_extensions": {
"op": "contains",
"value": "GL_VIV_shader_binary"
},
"features": [
"use_virtualized_gl_contexts"
]
},
{
"id": 35,
"cr_bugs": [163464],
"description": "Share-group related crashes on older NVIDIA drivers",
"os": {
"type": "android",
"version": {
"op": "<",
"value": "4.3"
}
},
"gl_vendor": {
"op": "beginwith",
"value": "NVIDIA"
},
"features": [
"use_virtualized_gl_contexts"
]
},
{
"id": 36,
"cr_bugs": [163464, 233612],
"description": "Share-group related crashes on Qualcomm drivers",
"os": {
"type": "android",
"version": {
"op": "<",
"value": "4.3"
}
},
"gl_vendor": {
"op": "beginwith",
"value": "Qualcomm"
},
"features": [
"use_virtualized_gl_contexts"
]
},
{
"id": 37,
"cr_bugs": [286468],
"description": "Program link fails in NVIDIA Linux if gl_Position is not set",
"os": {
"type": "linux"
},
"vendor_id": "0x10de",
"features": [
"init_gl_position_in_vertex_shader"
]
},
{
"id": 38,
"cr_bugs": [289461],
"description": "Non-virtual contexts on Qualcomm sometimes cause out-of-order frames",
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "Qualcomm"
},
"features": [
"use_virtualized_gl_contexts"
]
},
{
"id": 39,
"cr_bugs": [290391],
"description": "Multisampled renderbuffer allocation must be validated on some Macs",
"os": {
"type": "macosx"
},
"features": [
"validate_multisample_buffer_allocation"
]
},
{
"id": 40,
"cr_bugs": [290876],
"description": "Framebuffer discarding causes flickering on old ARM drivers",
"os": {
"type": "android",
"version": {
"op": "<",
"value": "4.4"
}
},
"gl_vendor": {
"op": "beginwith",
"value": "ARM"
},
"features": [
"disable_ext_discard_framebuffer"
]
},
{
"id": 42,
"cr_bugs": [290876],
"description": "Framebuffer discarding causes flickering on older IMG drivers",
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "Imagination"
},
"gl_renderer": {
"op": "=",
"value": "PowerVR SGX 540"
},
"features": [
"disable_ext_discard_framebuffer"
]
},
{
"id": 43,
"cr_bugs": [299494],
"description": "Framebuffer discarding doesn't accept trivial attachments on Vivante",
"os": {
"type": "android"
},
"gl_extensions": {
"op": "contains",
"value": "GL_VIV_shader_binary"
},
"features": [
"disable_ext_discard_framebuffer"
]
},
{
"id": 44,
"cr_bugs": [301988],
"description": "Framebuffer discarding causes jumpy scrolling on Mali drivers",
"os": {
"type": "chromeos"
},
"features": [
"disable_ext_discard_framebuffer"
]
},
{
"id": 45,
"cr_bugs": [307751],
"description": "Unfold short circuit on Mac OS X",
"os": {
"type": "macosx"
},
"features": [
"unfold_short_circuit_as_ternary_operation"
]
},
{
"id": 48,
"description": "Force to use discrete GPU on older MacBookPro models",
"cr_bugs": [113703],
"os": {
"type": "macosx",
"version": {
"op": ">=",
"value": "10.7"
}
},
"machine_model_name": ["MacBookPro"],
"machine_model_version": {
"op": "<",
"value": "8"
},
"gpu_count": {
"op": "=",
"value": "2"
},
"features": [
"force_discrete_gpu"
]
},
{
"id": 49,
"cr_bugs": [309734],
"description": "The first draw operation from an idle state is slow",
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "Qualcomm"
},
"features": [
"wake_up_gpu_before_drawing"
]
},
{
"id": 50,
"description": "NVIDIA driver requires unbinding a GpuMemoryBuffer from the texture before mapping it to main memory",
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "NVIDIA"
},
"features": [
"release_image_after_use"
]
},
{
"id": 51,
"description": "TexSubImage2D() is faster for full uploads on ANGLE",
"os": {
"type": "win"
},
"gl_renderer": {
"op": "beginwith",
"value": "ANGLE"
},
"features": [
"texsubimage2d_faster_than_teximage2d"
]
},
{
"id": 52,
"description": "ES3 MSAA is broken on Qualcomm",
"os": {
"type": "android"
},
"gl_vendor": {
"op": "beginwith",
"value": "Qualcomm"
},
"features": [
"disable_multisampling"
]
},
{
"id": 54,
"cr_bugs": [124764, 349137],
"description": "Clear uniforms before first program use on all platforms",
"exceptions": [
{
"os": {
"type": "macosx",
"version": {
"op": ">=",
"value": "10.9"
}
}
}
],
"features": [
"clear_uniforms_before_first_program_use"
]
},
{
"id": 55,
"cr_bugs": [333885],
"description": "Mesa drivers in Linux handle varyings without static use incorrectly",
"os": {
"type": "linux"
},
"driver_vendor": {
"op": "=",
"value": "Mesa"
},
"features": [
"count_all_in_varyings_packing"
]
},
{
"id": 56,
"cr_bugs": [333885],
"description": "Mesa drivers in ChromeOS handle varyings without static use incorrectly",
"os": {
"type": "chromeos"
},
"driver_vendor": {
"op": "=",
"value": "Mesa"
},
"features": [
"count_all_in_varyings_packing"
]
},
{
"id": 57,
"cr_bugs": [322760],
"description": "Mac drivers handle varyings without static use incorrectly",
"os": {
"type": "macosx"
},
"features": [
"init_varyings_without_static_use"
]
},
{
"id": 58,
"description": "Multisampling is buggy in ATI cards on older Mac OS X",
"cr_bugs": [67752, 83153],
"os": {
"type": "macosx",
"version": {
"op": "<",
"value": "10.7.2"
}
},
"vendor_id": "0x1002",
"features": [
"disable_multisampling"
]
},
{
"id": 59,
"description": "Multisampling is buggy in Intel IvyBridge",
"cr_bugs": [116370],
"os": {
"type": "linux"
},
"vendor_id": "0x8086",
"device_id": ["0x0152", "0x0156", "0x015a", "0x0162", "0x0166"],
"features": [
"disable_multisampling"
]
},
{
"id": 60,
"description": "Multisampling is buggy on Mac OS X prior to 10.8.3",
"cr_bugs": [137303, 162466],
"os": {
"type": "macosx",
"version": {
"op": "<",
"value": "10.8.3"
}
},
"features": [
"disable_multisampling"
]
},
{
"id": 63,
"description": "Shaders with sampler arrays indexing for-loop indices cause the GLSL compiler to crash on OS X",
"cr_bugs": [348198, 349137],
"os": {
"type": "macosx",
"version": {
"op": "<",
"value": "10.9"
}
},
"features": [
"unroll_for_loop_with_sampler_array_index"
]
},
{
"id": 64,
"description": "Linux AMD drivers incorrectly return initial value of 1 for TEXTURE_MAX_ANISOTROPY",
"cr_bugs": [348237],
"os": {
"type": "linux"
},
"vendor_id": "0x1002",
"features": [
"init_texture_max_anisotropy"
]
},
{
"id": 65,
"description": "Linux NVIDIA drivers don't have the correct defaults for vertex attributes",
"cr_bugs": [351528],
"os": {
"type": "linux"
},
"vendor_id": "0x10de",
"features": [
"init_vertex_attributes"
]
},
{
"id": 66,
"description": "Force glFinish() after compositing on older OS X on Intel GPU",
"cr_bugs": [123409],
"os": {
"type": "macosx",
"version": {
"op": "<=",
"value": "10.7"
}
},
"vendor_id": "0x8086",
"multi_gpu_category": "active",
"features": [
"force_gl_finish_after_compositing"
]
},
{
"id": 68,
"description": "Disable partial swaps on linux drivers",
"cr_bugs": [339493],
"os": {
"type": "linux"
},
"features": [
"disable_post_sub_buffers_for_onscreen_surfaces"
]
},
{
"id": 69,
"description": "Some shaders in Skia need more than the min available vertex and fragment shader uniform vectors in case of OSMesa",
"cr_bugs": [174845],
"driver_vendor": {
"op": "=",
"value": "osmesa"
},
"features": [
"max_fragment_uniform_vectors_32",
"max_varying_vectors_16",
"max_vertex_uniform_vectors_256"
]
},
{
"id": 70,
"description": "Disable D3D11 on older nVidia drivers",
"cr_bugs": [349929],
"os": {
"type": "win"
},
"vendor_id": "0x10de",
"driver_version": {
"op": "<=",
"value": "8.17.12.6973"
},
"features": [
"disable_d3d11"
]
},
{
"id": 71,
"description": "Vivante's support of OES_standard_derivatives is buggy",
"cr_bugs": [368005],
"os": {
"type": "android"
},
"gl_extensions": {
"op": "contains",
"value": "GL_VIV_shader_binary"
},
"features": [
"disable_oes_standard_derivatives"
]
},
{
"id": 72,
"description": "Use virtual contexts on NVIDIA with GLES 3.1",
"cr_bugs": [369316],
"os": {
"type": "android"
},
"gl_type": "gles",
"gl_version": {
"op": "=",
"value": "3.1"
},
"gl_vendor": {
"op": "beginwith",
"value": "NVidia"
},
"features": [
"use_virtualized_gl_contexts"
]
},
{
"id": 73,
"description": "Using D3D11 causes browser crashes on certain Intel GPUs",
"cr_bugs": [310808],
"os": {
"type": "win"
},
"vendor_id": "0x8086",
"features": [
"disable_d3d11"
]
},
) // LONG_STRING_CONST macro
// Avoid C2026 (string too big) error on VisualStudio.
LONG_STRING_CONST(
{
"id": 74,
"cr_bugs": [278606, 382686],
"description": "Testing EGL sync fences was broken on most Qualcomm drivers",
"os": {
"type": "android",
"version": {
"op": "<=",
"value": "4.4.4"
}
},
"gl_vendor": {
"op": "beginwith",
"value": "Qualcomm"
},
"features": [
"disable_egl_khr_fence_sync"
]
},
{
"id": 75,
"description": "Mali-400 support of EXT_multisampled_render_to_texture is buggy on Android < 4.3",
"cr_bugs": [362435],
"os": {
"type": "android",
"version": {
"op": "<",
"value": "4.3"
}
},
"gl_vendor": {
"op": "beginwith",
"value": "ARM"
},
"gl_renderer": {
"op": "contains",
"value": "Mali-400"
},
"features": [
"disable_multisampling"
]
},
{
"id": 76,
"cr_bugs": [371530],
"description": "Testing EGL sync fences was broken on IMG",
"os": {
"type": "android",
"version": {
"op": "<=",
"value": "4.4.4"
}
},
"gl_vendor": {
"op": "beginwith",
"value": "Imagination Technologies"
},
"features": [
"disable_egl_khr_fence_sync"
]
},
{
"id": 77,
"cr_bugs": [378691, 373360, 371530],
"description": "Testing fences was broken on Mali-400 MP drivers",
"os": {
"type": "android",
"version": {
"op": "<=",
"value": "4.4.4"
}
},
"gl_vendor": {
"op": "beginwith",
"value": "ARM"
},
"gl_renderer": {
"op": "beginwith",
"value": "Mali-400 MP"
},
"features": [
"disable_egl_khr_fence_sync"
]
},
{
"id": 78,
"cr_bugs": [378691, 373360, 371530],
"description": "Testing fences was broken on Broadcom drivers",
"os": {
"type": "android",
"version": {
"op": "<=",
"value": "4.4.4"
}
},
"gl_vendor": {
"op": "beginwith",
"value": "Broadcom"
},
"features": [
"disable_egl_khr_fence_sync"
]
},
{
"id": 79,
"cr_bugs": [371530],
"description": "Testing ARB sync fences is broken on MacOSX",
"os": {
"type": "macosx"
},
"features": [
"disable_arb_sync"
]
},
{
"id": 82,
"description": "PBO mappings segfault on certain older Qualcomm drivers",
"cr_bugs": [394510],
"os": {
"type": "android",
"version": {
"op": "<",
"value": "4.3"
}
},
"gl_vendor": {
"op": "beginwith",
"value": "Qualcomm"
},
"features": [
"disable_async_readpixels"
]
},
{
"id": 83,
"cr_bugs": [393810],
"description": "Shader vec/mat construction is buggy on Linux",
"os": {
"type": "linux"
},
"features": [
"scalarize_vec_and_mat_constructor_args"
]
},
{
"id": 84,
"cr_bugs": [393810],
"description": "Shader vec/mat construction is buggy on Linux",
"os": {
"type": "chromeos"
},
"features": [
"scalarize_vec_and_mat_constructor_args"
]
},
{
"id": 85,
"cr_bugs": [393810],
"description": "Shader vec/mat construction is buggy on Mac NVIDIA",
"os": {
"type": "macosx"
},
"vendor_id": "0x10de",
"features": [
"scalarize_vec_and_mat_constructor_args"
]
}
]
}
); // LONG_STRING_CONST macro
} // namespace gpu