| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_ |
| #define MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_ |
| |
| #include <map> |
| |
| #include "base/macros.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "gpu/command_buffer/client/gpu_control.h" |
| #include "gpu/command_buffer/common/command_buffer.h" |
| #include "gpu/command_buffer/common/command_buffer_shared.h" |
| #include "mojo/public/cpp/bindings/error_handler.h" |
| #include "mojo/services/gles2/command_buffer.mojom.h" |
| |
| namespace base { |
| class RunLoop; |
| } |
| |
| namespace mojo { |
| namespace gles2 { |
| class CommandBufferClientImpl; |
| |
| class CommandBufferDelegate { |
| public: |
| virtual ~CommandBufferDelegate(); |
| virtual void ContextLost(); |
| virtual void DrawAnimationFrame(); |
| }; |
| |
| class CommandBufferClientImpl : public CommandBufferClient, |
| public ErrorHandler, |
| public gpu::CommandBuffer, |
| public gpu::GpuControl { |
| public: |
| explicit CommandBufferClientImpl( |
| CommandBufferDelegate* delegate, |
| const MojoAsyncWaiter* async_waiter, |
| ScopedMessagePipeHandle command_buffer_handle); |
| virtual ~CommandBufferClientImpl(); |
| |
| // CommandBuffer implementation: |
| virtual bool Initialize() OVERRIDE; |
| virtual State GetLastState() OVERRIDE; |
| virtual int32 GetLastToken() OVERRIDE; |
| virtual void Flush(int32 put_offset) OVERRIDE; |
| virtual void WaitForTokenInRange(int32 start, int32 end) OVERRIDE; |
| virtual void WaitForGetOffsetInRange(int32 start, int32 end) OVERRIDE; |
| virtual void SetGetBuffer(int32 shm_id) OVERRIDE; |
| virtual scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size, |
| int32* id) OVERRIDE; |
| virtual void DestroyTransferBuffer(int32 id) OVERRIDE; |
| |
| // gpu::GpuControl implementation: |
| virtual gpu::Capabilities GetCapabilities() OVERRIDE; |
| virtual gfx::GpuMemoryBuffer* CreateGpuMemoryBuffer(size_t width, |
| size_t height, |
| unsigned internalformat, |
| unsigned usage, |
| int32* id) OVERRIDE; |
| virtual void DestroyGpuMemoryBuffer(int32 id) OVERRIDE; |
| virtual uint32 InsertSyncPoint() OVERRIDE; |
| virtual uint32 InsertFutureSyncPoint() OVERRIDE; |
| virtual void RetireSyncPoint(uint32 sync_point) OVERRIDE; |
| virtual void SignalSyncPoint(uint32 sync_point, |
| const base::Closure& callback) OVERRIDE; |
| virtual void SignalQuery(uint32 query, |
| const base::Closure& callback) OVERRIDE; |
| virtual void SetSurfaceVisible(bool visible) OVERRIDE; |
| virtual void Echo(const base::Closure& callback) OVERRIDE; |
| virtual uint32 CreateStreamTexture(uint32 texture_id) OVERRIDE; |
| |
| void RequestAnimationFrames(); |
| void CancelAnimationFrames(); |
| |
| private: |
| class SyncClientImpl; |
| |
| // CommandBufferClient implementation: |
| virtual void DidDestroy() OVERRIDE; |
| virtual void LostContext(int32_t lost_reason) OVERRIDE; |
| virtual void DrawAnimationFrame() OVERRIDE; |
| |
| // ErrorHandler implementation: |
| virtual void OnConnectionError() OVERRIDE; |
| |
| void TryUpdateState(); |
| void MakeProgressAndUpdateState(); |
| |
| gpu::CommandBufferSharedState* shared_state() const { return shared_state_; } |
| |
| CommandBufferDelegate* delegate_; |
| CommandBufferPtr command_buffer_; |
| scoped_ptr<SyncClientImpl> sync_client_impl_; |
| |
| State last_state_; |
| mojo::ScopedSharedBufferHandle shared_state_handle_; |
| gpu::CommandBufferSharedState* shared_state_; |
| int32 last_put_offset_; |
| int32 next_transfer_buffer_id_; |
| |
| const MojoAsyncWaiter* async_waiter_; |
| }; |
| |
| } // gles2 |
| } // mojo |
| |
| #endif // MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_ |