blob: c3305c154e30c95d1d7ffea50c6efcdbcb63decc [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <string>
#include <vector>
#include "base/bind.h"
#include "base/file_util.h"
#include "base/files/file_path.h"
#include "base/files/scoped_file.h"
#include "base/files/scoped_temp_dir.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/threading/platform_thread.h" // For |Sleep()|.
#include "build/build_config.h" // TODO(vtl): Remove this.
#include "mojo/common/test/multiprocess_test_helper.h"
#include "mojo/common/test/test_utils.h"
#include "mojo/embedder/scoped_platform_handle.h"
#include "mojo/system/channel.h"
#include "mojo/system/dispatcher.h"
#include "mojo/system/local_message_pipe_endpoint.h"
#include "mojo/system/message_pipe.h"
#include "mojo/system/platform_handle_dispatcher.h"
#include "mojo/system/proxy_message_pipe_endpoint.h"
#include "mojo/system/raw_channel.h"
#include "mojo/system/raw_shared_buffer.h"
#include "mojo/system/shared_buffer_dispatcher.h"
#include "mojo/system/test_utils.h"
#include "mojo/system/waiter.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace mojo {
namespace system {
namespace {
class ChannelThread {
public:
ChannelThread() : test_io_thread_(test::TestIOThread::kManualStart) {}
~ChannelThread() {
Stop();
}
void Start(embedder::ScopedPlatformHandle platform_handle,
scoped_refptr<MessagePipe> message_pipe) {
test_io_thread_.Start();
test_io_thread_.PostTaskAndWait(
FROM_HERE,
base::Bind(&ChannelThread::InitChannelOnIOThread,
base::Unretained(this), base::Passed(&platform_handle),
message_pipe));
}
void Stop() {
if (channel_) {
// Hack to flush write buffers before quitting.
// TODO(vtl): Remove this once |Channel| has a
// |FlushWriteBufferAndShutdown()| (or whatever).
while (!channel_->IsWriteBufferEmpty())
base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(20));
test_io_thread_.PostTaskAndWait(
FROM_HERE,
base::Bind(&ChannelThread::ShutdownChannelOnIOThread,
base::Unretained(this)));
}
test_io_thread_.Stop();
}
private:
void InitChannelOnIOThread(embedder::ScopedPlatformHandle platform_handle,
scoped_refptr<MessagePipe> message_pipe) {
CHECK_EQ(base::MessageLoop::current(), test_io_thread_.message_loop());
CHECK(platform_handle.is_valid());
// Create and initialize |Channel|.
channel_ = new Channel();
CHECK(channel_->Init(RawChannel::Create(platform_handle.Pass())));
// Attach the message pipe endpoint.
// Note: On the "server" (parent process) side, we need not attach the
// message pipe endpoint immediately. However, on the "client" (child
// process) side, this *must* be done here -- otherwise, the |Channel| may
// receive/process messages (which it can do as soon as it's hooked up to
// the IO thread message loop, and that message loop runs) before the
// message pipe endpoint is attached.
CHECK_EQ(channel_->AttachMessagePipeEndpoint(message_pipe, 1),
Channel::kBootstrapEndpointId);
CHECK(channel_->RunMessagePipeEndpoint(Channel::kBootstrapEndpointId,
Channel::kBootstrapEndpointId));
}
void ShutdownChannelOnIOThread() {
CHECK(channel_);
channel_->Shutdown();
channel_ = NULL;
}
test::TestIOThread test_io_thread_;
scoped_refptr<Channel> channel_;
DISALLOW_COPY_AND_ASSIGN(ChannelThread);
};
class MultiprocessMessagePipeTest : public testing::Test {
public:
MultiprocessMessagePipeTest() {}
virtual ~MultiprocessMessagePipeTest() {}
protected:
void Init(scoped_refptr<MessagePipe> mp) {
channel_thread_.Start(helper_.server_platform_handle.Pass(), mp);
}
mojo::test::MultiprocessTestHelper* helper() { return &helper_; }
private:
ChannelThread channel_thread_;
mojo::test::MultiprocessTestHelper helper_;
DISALLOW_COPY_AND_ASSIGN(MultiprocessMessagePipeTest);
};
MojoResult WaitIfNecessary(scoped_refptr<MessagePipe> mp,
MojoHandleSignals signals) {
Waiter waiter;
waiter.Init();
MojoResult add_result = mp->AddWaiter(0, &waiter, signals, 0);
if (add_result != MOJO_RESULT_OK) {
return (add_result == MOJO_RESULT_ALREADY_EXISTS) ? MOJO_RESULT_OK :
add_result;
}
MojoResult wait_result = waiter.Wait(MOJO_DEADLINE_INDEFINITE, NULL);
mp->RemoveWaiter(0, &waiter);
return wait_result;
}
// For each message received, sends a reply message with the same contents
// repeated twice, until the other end is closed or it receives "quitquitquit"
// (which it doesn't reply to). It'll return the number of messages received,
// not including any "quitquitquit" message, modulo 100.
MOJO_MULTIPROCESS_TEST_CHILD_MAIN(EchoEcho) {
ChannelThread channel_thread;
embedder::ScopedPlatformHandle client_platform_handle =
mojo::test::MultiprocessTestHelper::client_platform_handle.Pass();
CHECK(client_platform_handle.is_valid());
scoped_refptr<MessagePipe> mp(new MessagePipe(
scoped_ptr<MessagePipeEndpoint>(new LocalMessagePipeEndpoint()),
scoped_ptr<MessagePipeEndpoint>(new ProxyMessagePipeEndpoint())));
channel_thread.Start(client_platform_handle.Pass(), mp);
const std::string quitquitquit("quitquitquit");
int rv = 0;
for (;; rv = (rv + 1) % 100) {
// Wait for our end of the message pipe to be readable.
MojoResult result = WaitIfNecessary(mp, MOJO_HANDLE_SIGNAL_READABLE);
if (result != MOJO_RESULT_OK) {
// It was closed, probably.
CHECK_EQ(result, MOJO_RESULT_FAILED_PRECONDITION);
break;
}
std::string read_buffer(1000, '\0');
uint32_t read_buffer_size = static_cast<uint32_t>(read_buffer.size());
CHECK_EQ(mp->ReadMessage(0,
&read_buffer[0], &read_buffer_size,
NULL, NULL,
MOJO_READ_MESSAGE_FLAG_NONE),
MOJO_RESULT_OK);
read_buffer.resize(read_buffer_size);
VLOG(2) << "Child got: " << read_buffer;
if (read_buffer == quitquitquit) {
VLOG(2) << "Child quitting.";
break;
}
std::string write_buffer = read_buffer + read_buffer;
CHECK_EQ(mp->WriteMessage(0,
write_buffer.data(),
static_cast<uint32_t>(write_buffer.size()),
NULL,
MOJO_WRITE_MESSAGE_FLAG_NONE),
MOJO_RESULT_OK);
}
mp->Close(0);
return rv;
}
// Sends "hello" to child, and expects "hellohello" back.
TEST_F(MultiprocessMessagePipeTest, Basic) {
helper()->StartChild("EchoEcho");
scoped_refptr<MessagePipe> mp(new MessagePipe(
scoped_ptr<MessagePipeEndpoint>(new LocalMessagePipeEndpoint()),
scoped_ptr<MessagePipeEndpoint>(new ProxyMessagePipeEndpoint())));
Init(mp);
std::string hello("hello");
EXPECT_EQ(MOJO_RESULT_OK,
mp->WriteMessage(0,
hello.data(), static_cast<uint32_t>(hello.size()),
NULL,
MOJO_WRITE_MESSAGE_FLAG_NONE));
EXPECT_EQ(MOJO_RESULT_OK, WaitIfNecessary(mp, MOJO_HANDLE_SIGNAL_READABLE));
std::string read_buffer(1000, '\0');
uint32_t read_buffer_size = static_cast<uint32_t>(read_buffer.size());
CHECK_EQ(mp->ReadMessage(0,
&read_buffer[0], &read_buffer_size,
NULL, NULL,
MOJO_READ_MESSAGE_FLAG_NONE),
MOJO_RESULT_OK);
read_buffer.resize(read_buffer_size);
VLOG(2) << "Parent got: " << read_buffer;
EXPECT_EQ(hello + hello, read_buffer);
mp->Close(0);
// We sent one message.
EXPECT_EQ(1 % 100, helper()->WaitForChildShutdown());
}
// Sends a bunch of messages to the child. Expects them "repeated" back. Waits
// for the child to close its end before quitting.
TEST_F(MultiprocessMessagePipeTest, QueueMessages) {
helper()->StartChild("EchoEcho");
scoped_refptr<MessagePipe> mp(new MessagePipe(
scoped_ptr<MessagePipeEndpoint>(new LocalMessagePipeEndpoint()),
scoped_ptr<MessagePipeEndpoint>(new ProxyMessagePipeEndpoint())));
Init(mp);
static const size_t kNumMessages = 1001;
for (size_t i = 0; i < kNumMessages; i++) {
std::string write_buffer(i, 'A' + (i % 26));
EXPECT_EQ(MOJO_RESULT_OK,
mp->WriteMessage(0,
write_buffer.data(),
static_cast<uint32_t>(write_buffer.size()),
NULL,
MOJO_WRITE_MESSAGE_FLAG_NONE));
}
const std::string quitquitquit("quitquitquit");
EXPECT_EQ(MOJO_RESULT_OK,
mp->WriteMessage(0,
quitquitquit.data(),
static_cast<uint32_t>(quitquitquit.size()),
NULL,
MOJO_WRITE_MESSAGE_FLAG_NONE));
for (size_t i = 0; i < kNumMessages; i++) {
EXPECT_EQ(MOJO_RESULT_OK, WaitIfNecessary(mp, MOJO_HANDLE_SIGNAL_READABLE));
std::string read_buffer(kNumMessages * 2, '\0');
uint32_t read_buffer_size = static_cast<uint32_t>(read_buffer.size());
CHECK_EQ(mp->ReadMessage(0,
&read_buffer[0], &read_buffer_size,
NULL, NULL,
MOJO_READ_MESSAGE_FLAG_NONE),
MOJO_RESULT_OK);
read_buffer.resize(read_buffer_size);
EXPECT_EQ(std::string(i * 2, 'A' + (i % 26)), read_buffer);
}
// Wait for it to become readable, which should fail (since we sent
// "quitquitquit").
EXPECT_EQ(MOJO_RESULT_FAILED_PRECONDITION,
WaitIfNecessary(mp, MOJO_HANDLE_SIGNAL_READABLE));
mp->Close(0);
EXPECT_EQ(static_cast<int>(kNumMessages % 100),
helper()->WaitForChildShutdown());
}
MOJO_MULTIPROCESS_TEST_CHILD_MAIN(CheckSharedBuffer) {
ChannelThread channel_thread;
embedder::ScopedPlatformHandle client_platform_handle =
mojo::test::MultiprocessTestHelper::client_platform_handle.Pass();
CHECK(client_platform_handle.is_valid());
scoped_refptr<MessagePipe> mp(new MessagePipe(
scoped_ptr<MessagePipeEndpoint>(new LocalMessagePipeEndpoint()),
scoped_ptr<MessagePipeEndpoint>(new ProxyMessagePipeEndpoint())));
channel_thread.Start(client_platform_handle.Pass(), mp);
// Wait for the first message from our parent.
CHECK_EQ(WaitIfNecessary(mp, MOJO_HANDLE_SIGNAL_READABLE), MOJO_RESULT_OK);
// It should have a shared buffer.
std::string read_buffer(100, '\0');
uint32_t num_bytes = static_cast<uint32_t>(read_buffer.size());
DispatcherVector dispatchers;
uint32_t num_dispatchers = 10; // Maximum number to receive.
CHECK_EQ(mp->ReadMessage(0,
&read_buffer[0], &num_bytes,
&dispatchers, &num_dispatchers,
MOJO_READ_MESSAGE_FLAG_NONE),
MOJO_RESULT_OK);
read_buffer.resize(num_bytes);
CHECK_EQ(read_buffer, std::string("go 1"));
CHECK_EQ(num_dispatchers, 1u);
CHECK_EQ(dispatchers[0]->GetType(), Dispatcher::kTypeSharedBuffer);
scoped_refptr<SharedBufferDispatcher> dispatcher(
static_cast<SharedBufferDispatcher*>(dispatchers[0].get()));
// Make a mapping.
scoped_ptr<RawSharedBufferMapping> mapping;
CHECK_EQ(dispatcher->MapBuffer(0, 100, MOJO_MAP_BUFFER_FLAG_NONE, &mapping),
MOJO_RESULT_OK);
CHECK(mapping);
CHECK(mapping->base());
CHECK_EQ(mapping->length(), 100u);
// Write some stuff to the shared buffer.
static const char kHello[] = "hello";
memcpy(mapping->base(), kHello, sizeof(kHello));
// We should be able to close the dispatcher now.
dispatcher->Close();
// And send a message to signal that we've written stuff.
const std::string go2("go 2");
CHECK_EQ(mp->WriteMessage(0,
&go2[0],
static_cast<uint32_t>(go2.size()),
NULL,
MOJO_WRITE_MESSAGE_FLAG_NONE),
MOJO_RESULT_OK);
// Now wait for our parent to send us a message.
CHECK_EQ(WaitIfNecessary(mp, MOJO_HANDLE_SIGNAL_READABLE), MOJO_RESULT_OK);
read_buffer = std::string(100, '\0');
num_bytes = static_cast<uint32_t>(read_buffer.size());
CHECK_EQ(mp->ReadMessage(0,
&read_buffer[0], &num_bytes,
NULL, NULL,
MOJO_READ_MESSAGE_FLAG_NONE),
MOJO_RESULT_OK);
read_buffer.resize(num_bytes);
CHECK_EQ(read_buffer, std::string("go 3"));
// It should have written something to the shared buffer.
static const char kWorld[] = "world!!!";
CHECK_EQ(memcmp(mapping->base(), kWorld, sizeof(kWorld)), 0);
// And we're done.
mp->Close(0);
return 0;
}
#if defined(OS_POSIX)
#define MAYBE_SharedBufferPassing SharedBufferPassing
#else
// Not yet implemented (on Windows).
#define MAYBE_SharedBufferPassing DISABLED_SharedBufferPassing
#endif
TEST_F(MultiprocessMessagePipeTest, MAYBE_SharedBufferPassing) {
helper()->StartChild("CheckSharedBuffer");
scoped_refptr<MessagePipe> mp(new MessagePipe(
scoped_ptr<MessagePipeEndpoint>(new LocalMessagePipeEndpoint()),
scoped_ptr<MessagePipeEndpoint>(new ProxyMessagePipeEndpoint())));
Init(mp);
// Make a shared buffer.
scoped_refptr<SharedBufferDispatcher> dispatcher;
EXPECT_EQ(MOJO_RESULT_OK,
SharedBufferDispatcher::Create(
SharedBufferDispatcher::kDefaultCreateOptions, 100,
&dispatcher));
ASSERT_TRUE(dispatcher);
// Make a mapping.
scoped_ptr<RawSharedBufferMapping> mapping;
EXPECT_EQ(MOJO_RESULT_OK,
dispatcher->MapBuffer(0, 100, MOJO_MAP_BUFFER_FLAG_NONE, &mapping));
ASSERT_TRUE(mapping);
ASSERT_TRUE(mapping->base());
ASSERT_EQ(100u, mapping->length());
// Send the shared buffer.
const std::string go1("go 1");
DispatcherTransport transport(
test::DispatcherTryStartTransport(dispatcher.get()));
ASSERT_TRUE(transport.is_valid());
std::vector<DispatcherTransport> transports;
transports.push_back(transport);
EXPECT_EQ(MOJO_RESULT_OK,
mp->WriteMessage(0,
&go1[0],
static_cast<uint32_t>(go1.size()),
&transports,
MOJO_WRITE_MESSAGE_FLAG_NONE));
transport.End();
EXPECT_TRUE(dispatcher->HasOneRef());
dispatcher = NULL;
// Wait for a message from the child.
EXPECT_EQ(MOJO_RESULT_OK, WaitIfNecessary(mp, MOJO_HANDLE_SIGNAL_READABLE));
std::string read_buffer(100, '\0');
uint32_t num_bytes = static_cast<uint32_t>(read_buffer.size());
EXPECT_EQ(MOJO_RESULT_OK,
mp->ReadMessage(0,
&read_buffer[0], &num_bytes,
NULL, NULL,
MOJO_READ_MESSAGE_FLAG_NONE));
read_buffer.resize(num_bytes);
EXPECT_EQ(std::string("go 2"), read_buffer);
// After we get it, the child should have written something to the shared
// buffer.
static const char kHello[] = "hello";
EXPECT_EQ(0, memcmp(mapping->base(), kHello, sizeof(kHello)));
// Now we'll write some stuff to the shared buffer.
static const char kWorld[] = "world!!!";
memcpy(mapping->base(), kWorld, sizeof(kWorld));
// And send a message to signal that we've written stuff.
const std::string go3("go 3");
EXPECT_EQ(MOJO_RESULT_OK,
mp->WriteMessage(0,
&go3[0],
static_cast<uint32_t>(go3.size()),
NULL,
MOJO_WRITE_MESSAGE_FLAG_NONE));
// Wait for |mp| to become readable, which should fail.
EXPECT_EQ(MOJO_RESULT_FAILED_PRECONDITION,
WaitIfNecessary(mp, MOJO_HANDLE_SIGNAL_READABLE));
mp->Close(0);
EXPECT_EQ(0, helper()->WaitForChildShutdown());
}
MOJO_MULTIPROCESS_TEST_CHILD_MAIN(CheckPlatformHandleFile) {
ChannelThread channel_thread;
embedder::ScopedPlatformHandle client_platform_handle =
mojo::test::MultiprocessTestHelper::client_platform_handle.Pass();
CHECK(client_platform_handle.is_valid());
scoped_refptr<MessagePipe> mp(new MessagePipe(
scoped_ptr<MessagePipeEndpoint>(new LocalMessagePipeEndpoint()),
scoped_ptr<MessagePipeEndpoint>(new ProxyMessagePipeEndpoint())));
channel_thread.Start(client_platform_handle.Pass(), mp);
CHECK_EQ(WaitIfNecessary(mp, MOJO_HANDLE_SIGNAL_READABLE), MOJO_RESULT_OK);
std::string read_buffer(100, '\0');
uint32_t num_bytes = static_cast<uint32_t>(read_buffer.size());
DispatcherVector dispatchers;
uint32_t num_dispatchers = 10; // Maximum number to receive.
CHECK_EQ(mp->ReadMessage(0,
&read_buffer[0], &num_bytes,
&dispatchers, &num_dispatchers,
MOJO_READ_MESSAGE_FLAG_NONE),
MOJO_RESULT_OK);
mp->Close(0);
read_buffer.resize(num_bytes);
CHECK_EQ(read_buffer, std::string("hello"));
CHECK_EQ(num_dispatchers, 1u);
CHECK_EQ(dispatchers[0]->GetType(), Dispatcher::kTypePlatformHandle);
scoped_refptr<PlatformHandleDispatcher> dispatcher(
static_cast<PlatformHandleDispatcher*>(dispatchers[0].get()));
embedder::ScopedPlatformHandle h = dispatcher->PassPlatformHandle().Pass();
CHECK(h.is_valid());
dispatcher->Close();
base::ScopedFILE fp(mojo::test::FILEFromPlatformHandle(h.Pass(), "r"));
CHECK(fp);
std::string fread_buffer(100, '\0');
size_t bytes_read = fread(&fread_buffer[0], 1, fread_buffer.size(), fp.get());
fread_buffer.resize(bytes_read);
CHECK_EQ(fread_buffer, "world");
return 0;
}
#if defined(OS_POSIX)
#define MAYBE_PlatformHandlePassing PlatformHandlePassing
#else
// Not yet implemented (on Windows).
#define MAYBE_PlatformHandlePassing DISABLED_PlatformHandlePassing
#endif
TEST_F(MultiprocessMessagePipeTest, MAYBE_PlatformHandlePassing) {
base::ScopedTempDir temp_dir;
ASSERT_TRUE(temp_dir.CreateUniqueTempDir());
helper()->StartChild("CheckPlatformHandleFile");
scoped_refptr<MessagePipe> mp(new MessagePipe(
scoped_ptr<MessagePipeEndpoint>(new LocalMessagePipeEndpoint()),
scoped_ptr<MessagePipeEndpoint>(new ProxyMessagePipeEndpoint())));
Init(mp);
base::FilePath unused;
base::ScopedFILE fp(CreateAndOpenTemporaryFileInDir(temp_dir.path(),
&unused));
const std::string world("world");
ASSERT_EQ(fwrite(&world[0], 1, world.size(), fp.get()), world.size());
fflush(fp.get());
rewind(fp.get());
embedder::ScopedPlatformHandle h(
mojo::test::PlatformHandleFromFILE(fp.Pass()));
scoped_refptr<PlatformHandleDispatcher> dispatcher(
new PlatformHandleDispatcher(h.Pass()));
const std::string hello("hello");
DispatcherTransport transport(
test::DispatcherTryStartTransport(dispatcher.get()));
ASSERT_TRUE(transport.is_valid());
std::vector<DispatcherTransport> transports;
transports.push_back(transport);
EXPECT_EQ(MOJO_RESULT_OK,
mp->WriteMessage(0,
&hello[0],
static_cast<uint32_t>(hello.size()),
&transports,
MOJO_WRITE_MESSAGE_FLAG_NONE));
transport.End();
EXPECT_TRUE(dispatcher->HasOneRef());
dispatcher = NULL;
// Wait for it to become readable, which should fail.
EXPECT_EQ(MOJO_RESULT_FAILED_PRECONDITION,
WaitIfNecessary(mp, MOJO_HANDLE_SIGNAL_READABLE));
mp->Close(0);
EXPECT_EQ(0, helper()->WaitForChildShutdown());
}
} // namespace
} // namespace system
} // namespace mojo