| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_SYSTEM_AUDIO_TRAY_AUDIO_H_ |
| #define ASH_SYSTEM_AUDIO_TRAY_AUDIO_H_ |
| |
| #include "ash/system/audio/audio_observer.h" |
| #include "ash/system/tray/tray_image_item.h" |
| #include "base/memory/scoped_ptr.h" |
| |
| namespace ash { |
| |
| namespace system { |
| class TrayAudioDelegate; |
| } |
| |
| namespace tray { |
| class VolumeView; |
| } |
| |
| class TrayAudio : public TrayImageItem, |
| public AudioObserver { |
| public: |
| TrayAudio(SystemTray* system_tray, |
| scoped_ptr<system::TrayAudioDelegate> audio_delegate); |
| virtual ~TrayAudio(); |
| |
| static bool ShowAudioDeviceMenu(); |
| |
| protected: |
| virtual void Update(); |
| |
| scoped_ptr<system::TrayAudioDelegate> audio_delegate_; |
| tray::VolumeView* volume_view_; |
| |
| // True if VolumeView should be created for accelerator pop up; |
| // Otherwise, it should be created for detailed view in ash tray bubble. |
| bool pop_up_volume_view_; |
| |
| private: |
| // Overridden from TrayImageItem. |
| virtual bool GetInitialVisibility() OVERRIDE; |
| |
| // Overridden from SystemTrayItem. |
| virtual views::View* CreateDefaultView(user::LoginStatus status) OVERRIDE; |
| virtual views::View* CreateDetailedView(user::LoginStatus status) OVERRIDE; |
| virtual void DestroyDefaultView() OVERRIDE; |
| virtual void DestroyDetailedView() OVERRIDE; |
| virtual bool ShouldHideArrow() const OVERRIDE; |
| virtual bool ShouldShowShelf() const OVERRIDE; |
| |
| // Overridden from AudioObserver. |
| virtual void OnOutputVolumeChanged() OVERRIDE; |
| virtual void OnOutputMuteChanged() OVERRIDE; |
| virtual void OnAudioNodesChanged() OVERRIDE; |
| virtual void OnActiveOutputNodeChanged() OVERRIDE; |
| virtual void OnActiveInputNodeChanged() OVERRIDE; |
| |
| DISALLOW_COPY_AND_ASSIGN(TrayAudio); |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_SYSTEM_AUDIO_TRAY_AUDIO_H_ |