| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_TEST_TEST_SESSION_STATE_DELEGATE_H_ |
| #define ASH_TEST_TEST_SESSION_STATE_DELEGATE_H_ |
| |
| #include <vector> |
| |
| #include "ash/session/session_state_delegate.h" |
| #include "base/basictypes.h" |
| #include "base/compiler_specific.h" |
| #include "ui/gfx/image/image_skia.h" |
| |
| namespace ash { |
| namespace test { |
| |
| class MockUserInfo; |
| |
| class TestSessionStateDelegate : public SessionStateDelegate { |
| public: |
| TestSessionStateDelegate(); |
| virtual ~TestSessionStateDelegate(); |
| |
| void set_logged_in_users(int users) { logged_in_users_ = users; } |
| void AddUser(const std::string user_id); |
| const user_manager::UserInfo* GetActiveUserInfo() const; |
| |
| // SessionStateDelegate: |
| virtual content::BrowserContext* GetBrowserContextByIndex( |
| MultiProfileIndex index) OVERRIDE; |
| virtual content::BrowserContext* GetBrowserContextForWindow( |
| aura::Window* window) OVERRIDE; |
| virtual int GetMaximumNumberOfLoggedInUsers() const OVERRIDE; |
| virtual int NumberOfLoggedInUsers() const OVERRIDE; |
| virtual bool IsActiveUserSessionStarted() const OVERRIDE; |
| virtual bool CanLockScreen() const OVERRIDE; |
| virtual bool IsScreenLocked() const OVERRIDE; |
| virtual bool ShouldLockScreenBeforeSuspending() const OVERRIDE; |
| virtual void LockScreen() OVERRIDE; |
| virtual void UnlockScreen() OVERRIDE; |
| virtual bool IsUserSessionBlocked() const OVERRIDE; |
| virtual SessionState GetSessionState() const OVERRIDE; |
| virtual const user_manager::UserInfo* GetUserInfo( |
| ash::MultiProfileIndex index) const OVERRIDE; |
| virtual const user_manager::UserInfo* GetUserInfo( |
| content::BrowserContext* context) const OVERRIDE; |
| virtual bool ShouldShowAvatar(aura::Window* window) const OVERRIDE; |
| virtual void SwitchActiveUser(const std::string& user_id) OVERRIDE; |
| virtual void CycleActiveUser(CycleUser cycle_user) OVERRIDE; |
| virtual void AddSessionStateObserver( |
| ash::SessionStateObserver* observer) OVERRIDE; |
| virtual void RemoveSessionStateObserver( |
| ash::SessionStateObserver* observer) OVERRIDE; |
| |
| // TODO(oshima): Use state machine instead of using boolean variables. |
| |
| // Updates the internal state that indicates whether a session is in progress |
| // and there is an active user. If |has_active_user| is |false|, |
| // |active_user_session_started_| is reset to |false| as well (see below for |
| // the difference between these two flags). |
| void SetHasActiveUser(bool has_active_user); |
| |
| // Updates the internal state that indicates whether the session has been |
| // fully started for the active user. If |active_user_session_started| is |
| // |true|, |has_active_user_| is set to |true| as well (see below for the |
| // difference between these two flags). |
| void SetActiveUserSessionStarted(bool active_user_session_started); |
| |
| // Updates the internal state that indicates whether the screen can be locked. |
| // Locking will only actually be allowed when this value is |true| and there |
| // is an active user. |
| void SetCanLockScreen(bool can_lock_screen); |
| |
| // Updates |should_lock_screen_before_suspending_|. |
| void SetShouldLockScreenBeforeSuspending(bool should_lock); |
| |
| // Updates the internal state that indicates whether user adding screen is |
| // running now. |
| void SetUserAddingScreenRunning(bool user_adding_screen_running); |
| |
| // Setting non NULL image enables avatar icon. |
| void SetUserImage(const gfx::ImageSkia& user_image); |
| |
| private: |
| // Whether a session is in progress and there is an active user. |
| bool has_active_user_; |
| |
| // When a user becomes active, the profile and browser UI are not immediately |
| // available. Only once this flag becomes |true| is the browser startup |
| // complete and both profile and UI are fully available. |
| bool active_user_session_started_; |
| |
| // Whether the screen can be locked. Locking will only actually be allowed |
| // when this is |true| and there is an active user. |
| bool can_lock_screen_; |
| |
| // Return value for ShouldLockScreenBeforeSuspending(). |
| bool should_lock_screen_before_suspending_; |
| |
| // Whether the screen is currently locked. |
| bool screen_locked_; |
| |
| // Whether user addding screen is running now. |
| bool user_adding_screen_running_; |
| |
| // The number of users logged in. |
| int logged_in_users_; |
| |
| // The index for the activated user. |
| int active_user_index_; |
| |
| std::vector<MockUserInfo*> user_list_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TestSessionStateDelegate); |
| }; |
| |
| } // namespace test |
| } // namespace ash |
| |
| #endif // ASH_TEST_TEST_SESSION_STATE_DELEGATE_H_ |