| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef REMOTING_IOS_BRIDGE_CLIENT_INSTANCE_H_ |
| #define REMOTING_IOS_BRIDGE_CLIENT_INSTANCE_H_ |
| |
| #include <string> |
| |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/message_loop/message_loop.h" |
| #include "net/url_request/url_request_context_getter.h" |
| #include "remoting/base/auto_thread.h" |
| #include "remoting/client/chromoting_client.h" |
| #include "remoting/client/client_context.h" |
| #include "remoting/client/client_user_interface.h" |
| #include "remoting/client/frame_consumer_proxy.h" |
| #include "remoting/client/software_video_renderer.h" |
| #include "remoting/ios/bridge/frame_consumer_bridge.h" |
| #include "remoting/protocol/clipboard_stub.h" |
| #include "remoting/protocol/cursor_shape_stub.h" |
| #include "remoting/protocol/network_settings.h" |
| #include "remoting/signaling/xmpp_signal_strategy.h" |
| |
| namespace remoting { |
| |
| class ClientProxy; |
| |
| // ClientUserInterface that indirectly makes and receives OBJ_C calls from the |
| // UI application |
| class ClientInstance : public ClientUserInterface, |
| public protocol::ClipboardStub, |
| public protocol::CursorShapeStub, |
| public base::RefCountedThreadSafe<ClientInstance> { |
| public: |
| // Initiates a connection with the specified host. Call from the UI thread. To |
| // connect with an unpaired host, pass in |pairing_id| and |pairing_secret| as |
| // empty strings. |
| ClientInstance(const base::WeakPtr<ClientProxy>& proxy, |
| const std::string& username, |
| const std::string& auth_token, |
| const std::string& host_jid, |
| const std::string& host_id, |
| const std::string& host_pubkey, |
| const std::string& pairing_id, |
| const std::string& pairing_secret); |
| |
| // Begins the connection process. Should not be called again until after |
| // |CleanUp| |
| void Start(); |
| |
| // Terminates the current connection (if it hasn't already failed) and cleans |
| // up. Must be called before destruction can occur or a memory leak may occur. |
| void Cleanup(); |
| |
| // Notifies the user interface that the user needs to enter a PIN. The |
| // current authentication attempt is put on hold until |callback| is invoked. |
| // May be called on any thread. |
| void FetchSecret(bool pairable, |
| const protocol::SecretFetchedCallback& callback); |
| |
| // Provides the user's PIN and resumes the host authentication attempt. Call |
| // on the UI thread once the user has finished entering this PIN into the UI, |
| // but only after the UI has been asked to provide a PIN (via FetchSecret()). |
| void ProvideSecret(const std::string& pin, bool create_pair); |
| |
| // Moves the host's cursor to the specified coordinates, optionally with some |
| // mouse button depressed. If |button| is BUTTON_UNDEFINED, no click is made. |
| void PerformMouseAction( |
| const webrtc::DesktopVector& position, |
| const webrtc::DesktopVector& wheel_delta, |
| int /* protocol::MouseEvent_MouseButton */ whichButton, |
| bool button_down); |
| |
| // Sends the provided keyboard scan code to the host. |
| void PerformKeyboardAction(int key_code, bool key_down); |
| |
| // ClientUserInterface implementation. |
| virtual void OnConnectionState(protocol::ConnectionToHost::State state, |
| protocol::ErrorCode error) OVERRIDE; |
| virtual void OnConnectionReady(bool ready) OVERRIDE; |
| virtual void OnRouteChanged(const std::string& channel_name, |
| const protocol::TransportRoute& route) OVERRIDE; |
| virtual void SetCapabilities(const std::string& capabilities) OVERRIDE; |
| virtual void SetPairingResponse(const protocol::PairingResponse& response) |
| OVERRIDE; |
| virtual void DeliverHostMessage(const protocol::ExtensionMessage& message) |
| OVERRIDE; |
| virtual protocol::ClipboardStub* GetClipboardStub() OVERRIDE; |
| virtual protocol::CursorShapeStub* GetCursorShapeStub() OVERRIDE; |
| |
| // CursorShapeStub implementation. |
| virtual void InjectClipboardEvent(const protocol::ClipboardEvent& event) |
| OVERRIDE; |
| |
| // ClipboardStub implementation. |
| virtual void SetCursorShape(const protocol::CursorShapeInfo& shape) OVERRIDE; |
| |
| private: |
| // This object is ref-counted, so it cleans itself up. |
| virtual ~ClientInstance(); |
| |
| void ConnectToHostOnNetworkThread( |
| scoped_refptr<FrameConsumerProxy> consumer_proxy, |
| const base::Closure& done); |
| void DisconnectFromHostOnNetworkThread(const base::Closure& done); |
| |
| // Proxy to exchange messages between the |
| // common Chromoting protocol and UI Application. |
| base::WeakPtr<ClientProxy> proxyToClient_; |
| |
| // ID of the host we are connecting to. |
| std::string host_id_; |
| std::string host_jid_; |
| |
| // This group of variables is to be used on the display thread. |
| scoped_ptr<SoftwareVideoRenderer> video_renderer_; |
| scoped_ptr<FrameConsumerBridge> view_; |
| |
| // This group of variables is to be used on the network thread. |
| scoped_ptr<ClientContext> client_context_; |
| scoped_ptr<protocol::Authenticator> authenticator_; |
| scoped_ptr<ChromotingClient> client_; |
| XmppSignalStrategy::XmppServerConfig xmpp_config_; |
| scoped_ptr<XmppSignalStrategy> signaling_; // Must outlive client_ |
| |
| // Pass this the user's PIN once we have it. To be assigned and accessed on |
| // the UI thread, but must be posted to the network thread to call it. |
| protocol::SecretFetchedCallback pin_callback_; |
| |
| // Indicates whether to establish a new pairing with this host. This is |
| // modified in ProvideSecret(), but thereafter to be used only from the |
| // network thread. (This is safe because ProvideSecret() is invoked at most |
| // once per run, and always before any reference to this flag.) |
| bool create_pairing_; |
| |
| // Chromium code's connection to the OBJ_C message loop. Once created the |
| // MessageLoop will live for the life of the program. An attempt was made to |
| // create the primary message loop earlier in the programs life, but a |
| // MessageLoop requires ARC to be disabled. |
| base::MessageLoopForUI* ui_loop_; |
| |
| // References to native threads. |
| scoped_refptr<AutoThreadTaskRunner> ui_task_runner_; |
| scoped_refptr<AutoThreadTaskRunner> network_task_runner_; |
| |
| scoped_refptr<net::URLRequestContextGetter> url_requester_; |
| |
| friend class base::RefCountedThreadSafe<ClientInstance>; |
| |
| DISALLOW_COPY_AND_ASSIGN(ClientInstance); |
| }; |
| |
| } // namespace remoting |
| |
| #endif // REMOTING_IOS_BRIDGE_CLIENT_INSTANCE_H_ |